Recreating the players folder has no effect. Debug works on 3.6.9 but 3.6.10 still gives me a crash as soon as I open it. However, I -do- get an FS2_open file: Here is the text
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
-env
-mipmap
-missile_lighting
-glow
-nomotiondebris
-spec
-cache_bitmaps
-ballistic_gauge
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-warp_flash
-mod mediavps
Building file index...
Found root pack 'C:\games\freespace 2\mediavps\mp-710_adveffects.vp' with a checksum of 0x55caf318
Found root pack 'C:\games\freespace 2\mediavps\mp-710_effects.vp' with a checksum of 0xe22bdcc2
Found root pack 'C:\games\freespace 2\mediavps\mp-710_models.vp' with a checksum of 0x20b9069a
Found root pack 'C:\games\freespace 2\mediavps\mv_adveffects.vp' with a checksum of 0xfeb54970
Found root pack 'C:\games\freespace 2\mediavps\mv_core.vp' with a checksum of 0xb6cb1f6a
Found root pack 'C:\games\freespace 2\mediavps\mv_effects.vp' with a checksum of 0x1986a43c
Found root pack 'C:\games\freespace 2\mediavps\mv_models.vp' with a checksum of 0x2f8a711a
Found root pack 'C:\games\freespace 2\mediavps\mv_music.vp' with a checksum of 0xcca92482
Found root pack 'C:\games\freespace 2\mediavps\mv_textures.vp' with a checksum of 0x2c43a80e
Found root pack 'C:\games\freespace 2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'C:\games\freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\games\freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\games\freespace 2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\games\freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\games\freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\games\freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\games\freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\games\freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\games\freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\games\freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\games\freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\games\freespace 2\mediavps\' ... 3 files
Searching root pack 'C:\games\freespace 2\mediavps\mp-710_adveffects.vp' ... 2063 files
Searching root pack 'C:\games\freespace 2\mediavps\mp-710_effects.vp' ... 91 files
Searching root pack 'C:\games\freespace 2\mediavps\mp-710_models.vp' ... 31 files
Searching root pack 'C:\games\freespace 2\mediavps\mv_adveffects.vp' ... 299 files
Searching root pack 'C:\games\freespace 2\mediavps\mv_core.vp' ... 88 files
Searching root pack 'C:\games\freespace 2\mediavps\mv_effects.vp' ... 580 files
Searching root pack 'C:\games\freespace 2\mediavps\mv_models.vp' ... 399 files
Searching root pack 'C:\games\freespace 2\mediavps\mv_music.vp' ... 15 files
Searching root pack 'C:\games\freespace 2\mediavps\mv_textures.vp' ... 1526 files
Searching root 'C:\games\freespace 2\' ... 137 files
Searching root pack 'C:\games\freespace 2\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'C:\games\freespace 2\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\games\freespace 2\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\games\freespace 2\root_fs2.vp' ... 157 files
Searching root pack 'C:\games\freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\games\freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\games\freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\games\freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\games\freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\games\freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace 2\warble_fs2.vp' ... 52 files
Found 23 roots and 12654 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
Using 'Generic Software' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Failed to init speech
GR_CPU: Family 15, MMX=Yes
Initializing OpenGL graphics device at 1280x800 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : RADEON XPRESS 200M Series SW TCL x86/MMX/3DNow!/SSE2
OpenGL Version : 1.4.5524 WinXP Release
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Unable to find extension "GL_ARB_texture_non_power_of_two".
Unable to find extension "GL_ARB_vertex_buffer_object".
Unable to find extension "GL_EXT_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_EXT_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Found special extension function "wglSwapIntervalEXT".
Compiling shader -> b-vert.sdr / b-frag.sdr ...