Author Topic: Burning Heaven Campaign Launched + Patch 1.1!  (Read 65513 times)

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Offline crizza

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Re: Burning Heaven Campaign Launched
Nice intro, but I have the same issues like Waistless

Edit: after using the tables by The E it works...just have to click the messages away^^
« Last Edit: January 20, 2012, 08:01:09 am by crizza »

 

Offline The E

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Re: Burning Heaven Campaign Launched
A patch is currently uploading.

And gods dammit. You people REALLY need to learn how to use debug. The scoobydoo models alone are horrifyingly buggy (Detail0 with the $Subobject property? srsly?).

EDIT:

Patch is uploaded. Unpack it into the "Burning_Heaven" directory. I do not guarantee error-freeness, neither do I guarantee that mission balance is still intact. However, it should run on 3.6.14 builds now; I also added cache files for the new models.
« Last Edit: January 20, 2012, 08:34:59 am by The E »
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Burning Heaven Campaign Launched
Does an alternate DL Link exist, the FSMod Link doesnt work?

 

Offline MetalDestroyer

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Re: Burning Heaven Campaign Launched
Well, after getting the fix from The E. The second mission (the first real one just after the Intro is buggy). I don't know if it was a cutscene or a mission. I've got an objective but my ship doesn't move and I don't know in which ship I'm flying in.

I had to accelerate the time to end the mission and be able to jump.

Then come the fourth mission,
Spoiler:
I tagged the Constantine, all the objectives has been accomplished. I jumped as order by Phoenix. But, the mission is still running.

 

Offline crizza

  • 210
Re: Burning Heaven Campaign Launched
Then come the fourth mission,
Spoiler:
I tagged the Constantine, all the objectives has been accomplished. I jumped as order by Phoenix. But, the mission is still running.
Same here.

 

Offline Rodo

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Re: Burning Heaven Campaign Launched
Thanks E!, now to test this :D
el hombre vicio...

 
Re: Burning Heaven Campaign Launched
No problem yet...well besides the one above about the 4th mission :|
oh and the first one after the intro has super laggy framerate. I was in a perseus with kaysers? I somehow think that isnt how it should be...

otherwise I'm liking this

 
Re: Burning Heaven Campaign Launched
A patch is currently uploading.

And gods dammit. You people REALLY need to learn how to use debug. The scoobydoo models alone are horrifyingly buggy (Detail0 with the $Subobject property? srsly?).

EDIT:

Patch is uploaded. Unpack it into the "Burning_Heaven" directory. I do not guarantee error-freeness, neither do I guarantee that mission balance is still intact. However, it should run on 3.6.14 builds now; I also added cache files for the new models.

Does this patch include the fixed tables you posted earlier?

EDIT: never mind.  I just opened the 7z archive and confirmed the tables are present.

 

Offline Eratharon

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Re: Burning Heaven Campaign Launched
Okay, downloaded it and got to the tagging part after the Escort Kappa section but the mission doesn't end after jumping out even after The E's patch.
-Woohoo new campaign! No time to play? ****!!

-Why in the bloody hell is command only giving Colossus ONE wing of bombers against the Sathanas?!

 

Offline Jellyfish

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Re: Burning Heaven Campaign Launched
Confirming the super laggy first mission and the 4th mission not ending after jumping.
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 
Re: Burning Heaven Campaign Launched
YES I CANT GO ON PLEASE FIX IT

 

Offline MetalDestroyer

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Re: Burning Heaven Campaign Launched
Well, I rerun the first mission within the Techroom. And I got a ship. The seventh mission is also buggy
Spoiler:
mission 7a
Right after the cutscene, Alpha & Beta were already dead and so I don't have a ship despite having the HUD. And when I checked the mission into FRED2, I don't see a thing about Alpha & Beta disappearance in the beginning of the mission. :/ 

Edit: I rename the seventh mission so I could test it in mission simulator. All works fine. There's something buggy with the .fc file. I don't know how it works exactly, and why after the cutscene Alpha & Beta were dead.
« Last Edit: January 20, 2012, 01:59:52 pm by MetalDestroyer »

 
Re: Burning Heaven Campaign Launched
but my trouble in mission 4 isnt fixed
but ive skipped that by completed mission 4 5 times just ramming the astoryd

 

Offline achtung

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Re: Burning Heaven Campaign Launched
LoneKnight, give me the word when you want any patch applied to the version on fsmods. I'll gladly do it for you. For now I will link to The_E's patch.
FreeSpaceMods.net | FatHax | ??????
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Formerly known as Swantz

 
Re: Burning Heaven Campaign Launched
I can confirm the problems everyone else is experiencing.  The first mission was playable but quite laggy and error filled.   Once I reached the fourth mission I got stuck in Ion Boost mode when making the final jump.

I'm also still receiving about 155 errors at start up even after putting the patch in place.

All bugs aside I'm enjoying the campaign so far.

EDIT: Thanks to a little help from E. I am no longer receiving 155 errors on start-up. 
« Last Edit: January 20, 2012, 03:07:23 pm by Aurora Paradox »

 

Offline The E

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Re: Burning Heaven Campaign Launched
I can confirm the problems everyone else is experiencing.  The first mission was playable but quite laggy and error filled.   Once I reached the fourth mission I got stuck in Ion Boost mode when making the final jump.

I'm also still receiving about 155 errors at start up even after putting the patch in place.

All bugs aside I'm enjoying the campaign so far.

Then you must have made a mistake when unpacking the patch.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Burning Heaven Campaign Launched
I can confirm the problems everyone else is experiencing.  The first mission was playable but quite laggy and error filled.   Once I reached the fourth mission I got stuck in Ion Boost mode when making the final jump.

I'm also still receiving about 155 errors at start up even after putting the patch in place.

All bugs aside I'm enjoying the campaign so far.

Then you must have made a mistake when unpacking the patch.

I've attached the log you requested on IRC chat.

[attachment deleted by a ninja]

 

Offline Macfie

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Re: Burning Heaven Campaign Launched
Well, I rerun the first mission within the Techroom. And I got a ship. The seventh mission is also buggy
Spoiler:
mission 7a
Right after the cutscene, Alpha & Beta were already dead and so I don't have a ship despite having the HUD. And when I checked the mission into FRED2, I don't see a thing about Alpha & Beta disappearance in the beginning of the mission. :/ 

Edit: I rename the seventh mission so I could test it in mission simulator. All works fine. There's something buggy with the .fc file. I don't know how it works exactly, and why after the cutscene Alpha & Beta were dead.

Sounds like a red alert bug that's why it works in the mission simulator.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline AndrewofDoom

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Re: Burning Heaven Campaign Launched
I got a fix for the third mission not ending. Someone thought it was cool to use ai-warpout when the warp drive wasn't even working in the first place. I changed it out with end-mission and it works.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline crizza

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Re: Burning Heaven Campaign Launched
So help me...how do I use this?