2022-06-09 | (#4375) Ensure legacy order for HUD commands
2022-06-09 | (#4373) Don't try casting a string to an int
2022-06-08 | (#4371) Check string, not number in release version regex
2022-06-08 | (#4369) Check either possibility for cmake set function
2022-06-08 | (#4368) Use correct call signature for subprocess.check_output
2022-06-07 | (#4365) Fix Post Release Build action
2022-06-07 | (#4364) Hopefully fix the post-build-release yaml
2022-06-07 | (#4355) Convert some Lua hooks to the new style to add documentation
2022-06-07 | (#4360) Correct some Bad Documentation
2022-06-06 | (#4359) Small fix for music initialization
2022-06-06 | (#4354) save PXO stats to local pilot file
2022-06-06 | (#4358) add additional XSTR entries
2022-06-05 | (#4307) tweak strdup handling for argument vector
2022-06-05 | (#4357) additional checks for FS1 message conversion
2022-06-05 | (#4349) Multi Bump for 22.2 release
2022-06-04 | (#4314) Fix rollback primary collisions
2022-06-05 | (#4144) Interpolation Overhaul 2
2022-06-05 | (#4316) Cached subsystem indexing
2022-06-05 | (#3769) Implemented debug sphere queuing and rendering.
2022-06-05 | (#4133) Controls6: Keyboard Localization and Scripted Contols
2022-06-05 | (#4330) Detect concurrent container modification
2022-06-05 | (#4264) Multi sexp fixes
2022-06-05 | (#4306) De-Bitfield-y Player Orders
2022-06-04 | (#4327) add some extra safeguards to gr.drawString
2022-06-04 | (#4331) Draw 3d lines in space with Lua
2022-06-04 | (#4342) Add option to expand warning on unbound keys
2022-06-04 | (#4346) Fix line endings in the core codebase
2022-06-04 | (#4347) Fix line endings in a few more files
2022-06-04 | (#4348) Add Fennel script support to cfile.
2022-06-04 | (#4326) Support using containers with random-multiple-of SEXP
2022-06-03 | (#4317) fix a bunch of graphics functions to respect GR_STUB
2022-06-03 | (#4339) log non-psnet packets for debugging
2022-06-03 | (#4208) Weapon lights
2022-06-02 | (#4344) Use correct function for regular stamp
2022-05-30 | (#4328) Remove pointless assertion in mission parsing.
2022-06-02 | (#4343) Add overload for timestamp_elapsed_safe
2022-06-02 | (#4333) Add apply-container-filter SEXP
2022-06-02 | (#4334) Add timestamp get delta
2022-06-02 | (#4341) better error checking of campaign loop branches in FRED
2022-06-01 | (#4332) clean up ship arrival and departure effects
2022-06-01 | (#4168) Set up Mac builds on CI
2022-06-01 | (#4305) Support using string-based containers in some when-argument SEXPs
2022-06-01 | (#4323) minor cleanup of turret names
2022-06-01 | (#4319) Add gr.CurrentResizeMode
2022-05-31 | (#4274) add Lua BitOp 1.0.2
2022-05-30 | (#4324) timestamp comparisons
2022-05-30 | (#4290) Make number of player orders FRED can handle dynamic
2022-05-30 | (#4325) removed vestigial bit-depth asserts for aabitmaps.
2022-05-28 | (#4308) Handle deprecated cmdline flags programmatically.
2022-05-29 | (#4322) Fix is_for_op() to follow existing conventions
2022-05-28 | (#4286) add timestamp_since
2022-05-28 | (#4313) Allow Weapon To Override Turret Name
2022-05-28 | (#4318) use proper buffer size for PXO chat line
2022-05-28 | (#4304) Add LuaAI validity callbacks
2022-05-28 | (#4320) fix NAME_LENGTH discrepancy
2022-05-27 | (#4296) Add for-* SEXPs for containers
2022-05-26 | (#4312) Fix Orders Accepted List properly
2022-05-26 | (#4299) Add container name subtype to Sexp_nodes
2022-05-25 | (#4310) Fix +Orders Accepted List: parse
2022-05-17 | (#4233) Add TBL Viewer
2022-04-04 | (#4050) Feature/texture replacement dialog
2022-05-24 | (#4293) fix some memory management problems in the for-* operators
2022-05-16 | (#4198) LuaAI
2022-05-23 | (#4303) Activate LuaAI custom message parsing
2022-05-23 | (#4301) Fix FRED Add/Replace
2022-05-23 | (#4291) Add copy-container SEXP
2022-05-22 | (#4289) briefing icon behavior tweaks per request
2022-05-21 | (#4283) Fix HUD squad menu PageDown
2022-05-20 | (#4277) add hu.getTargetDistance()
2022-05-20 | (#4273) resolve FIXME for AIM_GET_BEHIND
2022-05-18 | (#4275) Allow SCPUI to run `$On Briefing Stage:` hooks
2022-05-18 | (#4282) Replace +Orders Accepted: Bitfield with flag list
2022-05-18 | (#4284) use SCP_string for constructing multi/event log lines
2022-05-18 | (#4281) Enable Doxygen for QTFred
2022-05-18 | (#4279) Lab Environment-Map Export
2022-05-18 | (#4266) address multiple timestamp issues with multi
2022-05-18 | (#4280) add improvements to aid in multi troubleshooting
2022-05-15 | (#4257) Ensure Replace/Add String and (Add) Paste are disabled for container name nodes
2022-05-15 | (#4267) Add cancel-future-waves
2022-05-15 | (#4271) fix maybePlayCutscene arguments
2022-05-14 | (#4268) some wing wave cleanup
2022-05-12 | (#4260) revised disabling of Enter and Escape
2022-05-14 | (#4265) fix a standalone crash from disabled uniform buffer manager
2022-05-14 | (#4263) Replace "Always_show_goals" with "Toggle_showing_goals"
2022-05-12 | (#4209) Limit all MP client collisions to prevent bugs
2022-05-13 | (#4258) Correct sun position compensation math
2022-05-13 | (#4261) disable sun bank controls
2022-05-13 | (#4262) miscellaneous fixes related to old Coverity fixes
2022-05-12 | (#4159) guard against off-by-one errors in replace_one and replace_all
2022-05-11 | (#4249) fix assignment of alt-name when using the hash
2022-05-11 | (#4255) Fix clear-container SEXP
2022-05-11 | (#4256) partial revert of targeting distance ranking change
2022-05-10 | (#4253) keep default identity orientation when host flag is active
2022-05-09 | (#4242) clean up some parse problems in FRED
2022-05-09 | (#4250) assign cues when a ship is ship-created
2022-05-09 | (#4252) use the proper time for the newly added timestamps
2022-05-09 | (#4247) Implement query_modified() for Add/Modify Container FRED dialog
2022-05-09 | (#3862) SEXP containers, Part 8: Change SEXPs
2022-05-08 | (#4246) Fix memory leak and use tmap verts directly
2022-05-08 | (#3861) SEXP containers, Part 7: Status SEXPs
2022-05-07 | (#4232) add some UX guards to the briefing editor icons
2022-05-07 | (#4245) Fix background sun positioning as well
2022-05-07 | (#4243) disable Enter and Escape in the container dialog
2022-05-07 | (#4239) fix two bugs associated with custom tech databases
2022-05-06 | (#4186) background bitmap fix
2022-04-30 | (#4224) Allow an unlimited number of ship flags to be parsed at once.
2022-05-02 | (#3852) SEXP containers, Part 6: FRED/qtFRED SEXP trees
2022-05-02 | (#4225) Make the "$Player Weapon Precedence:" list actually give precedence.
2022-05-01 | (#4235) Add Subsystem Flag to Hide Turrets from Ship Loadout Stats
2022-05-01 | (#4234) Encapsulate testing for LoS in a function and expose to Lua
2022-05-01 | (#4212) patch the freeing of SEXP nodes
2022-05-01 | (#4222) Model code cleanup #1
2022-05-01 | (#4020) Implement Replace Data for Number and String in qtFRED
2022-05-01 | (#4230) Clearer Paste function names and saner defaults
2022-04-30 | (#4231) fix up conditions for script hooks
2022-04-29 | (#4229) Bad lpt line
2022-04-28 | (#4218) make variable list parsing a little more robust
2022-04-28 | (#4220) Add cockpit FoV
2022-04-28 | (#4221) Avoid setting .rest for Locked_sexp_true/false with malformed SEXPs.
2022-04-27 | (#4213) add a script function to flash parts of the target box
2022-04-27 | (#4223) Actually clear delayed SSM parsing data when it's no longer needed.
2022-04-27 | (#4205) Move of special parsing functions out of lighting_profiles into new file
2022-04-26 | (#4215) Early return instead of assert on 0 or less sized hud brackets
2022-04-26 | (#3490) SEXP containers, Part 4: Text replacement
2022-04-25 | (#4217) Always record primary bank ammo capacity during ship creation.
2022-04-26 | (#4216) Fix RTT Cockpits Gauges with Change Ship Class
2022-04-26 | (#4211) Beam light cleanup
2022-04-25 | (#4207) Fix Texture Replace and Team Colors with Ship Changes
2022-04-25 | (#3607) Reinforcements Dialog
2022-04-24 | (#3737) Remove light filtering data
2022-04-24 | (#4206) add some script functions for HUD gauge data
2022-04-24 | (#4203) Add a ship flag to allow the firing fail sound to play with locked primaries
2022-04-24 | (#4191) Random chance of particle spawning
2022-04-23 | (#4201) Delay processing "$Player Weapon Precedence:" until after parsing.
2022-04-22 | (#4200) Don't treat a bare <argument> as an error.
2022-04-21 | (#4194) Fix FRED accessibility of new flag `ai-attackable-if-no-collide` V2
2022-04-21 | (#4192) probably fix #4187
2022-04-21 | (#4190) More Pof space optimizations
2022-04-20 | (#4189) Fix FRED accessibility of new flag `ai-attackable-if-no-collide`
2022-04-19 | (#4174) Basic Implementation for Attackable_if_no_collide
2022-04-19 | (#4172) add optional flag to not change subtitle aspect ratio
2022-04-18 | (#4180) Log data packets2
2022-04-18 | (#4176) Disengage the sound limiters
2022-04-17 | (#4177) various HUD gauge fixes
2022-04-17 | (#4175) Create commandline option for logging data packets
2022-04-16 | (#4163) Increase POF vertex limit
2022-04-14 | (#4158) add the ability for subtitles to be scaled correctly to the screen
2022-04-13 | (#4128) Switched light shader attenuation math to something that looks more real
2022-04-13 | (#4167) Update PREBUILT_VERSION_NAME to latest (mac libs)
2022-04-13 | (#4165) Fix for #3629
2022-04-13 | (#4169) add preload ability for mission-set-subspace
2022-04-11 | (#4160) Change include order to fix compilation of unit tests on Mac
2022-04-12 | (#4126) Fix auto-trigger for post-release build workflow, Checkout passed release tag, Fix version string
2022-04-12 | (#4162) prevent crashes in the event of a subsystem mismatch
2022-04-11 | (#4157) add game_settings.tbl option to specify subtitle coords in pixels
2022-04-10 | (#4155) Insertion sort update
2022-04-10 | (#4156) upgrade supernova timestamps
2022-04-09 | (#4151) Fix cockpit engine sound volume changing unexpectedly
2022-04-09 | (#4153) refactor supernova code
2022-04-09 | (#4146) Add SEXP constants for containers
2022-04-08 | (#4150) add an additional check to the convert-to-Command logic
2022-04-06 | (#4111) Fred object orientation features
2022-04-06 | (#4147) fix show-subtitle again
2022-04-05 | (#4127) vectorize Soundtracks and Spooled_music
2022-04-05 | (#4145) Check for valid index before accessing Weapon_info
2022-04-05 | (#4141) $AI ignores aspect lock for leading: AIP flag implemented
2022-04-05 | (#4143) remove daisy-chained mission flag
2022-04-04 | (#4093) add player loaded hook
2022-04-04 | (#4101) add flags to keep same warp effects when docked
2022-04-04 | (#4134) Removed collide_remove_weapons from weapon_create
2022-04-04 | (#4139) Fix techroom turret lookup and make animations more robust
2022-04-04 | (#4084) Add 'pause on reverse' Animation Flag
2022-04-04 | (#4132) lua ship.checkVisibility mimicing sexp ship-is-visible
2022-04-04 | (#4138) Fix destroyed submodels showing in Techroom
2022-04-03 | (#4121) make HUD target distance consistent
2022-04-03 | (#4090) FRED Nebula background UI enhancements
2022-04-03 | (#4135) address highlighting for events with background colors
2022-04-03 | (#4136) follow-up to 4074
2022-04-02 | (#4087) Add delay into ai_new_maybe_reposition_attack_subsys for performance
2022-04-02 | (#4117) dynamic IFF list in the ship select editor
2022-04-02 | (#4096) enhance help text for Lua sexps
2022-04-02 | (#4085) add campaign start hook
2022-04-02 | (#4118) add a class encapsulation for Volition's linked list
2022-04-02 | (#3960) add scripting support for decals
2022-04-02 | (#4056) add capability (plus sexps) to set navpoint color
2022-04-02 | (#4062) add missile list iterator
2022-04-02 | (#4123) Make sure that zero-length strings still get the proper height; fixes missing whitespace in the credits