Ok, I'm going to split it up into a couple of posts... or actually, if you need more than this, let me know.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.6.13
Passed cmdline options:
-spec_exp 0.7
-ogl_spec 15
-spec_static 1.0
-spec_point 0.7
-spec_tube 1.0
-ambient_factor 90
-soft_particles
-post_process
-bloom_intensity 20
-fxaa
-cache_bitmaps
-dualscanlines
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
Building file index...
Found root pack 'C:\Games\Diaspora\R1.0.4_Patch.vp' with a checksum of 0x78778fe8
Found root pack 'C:\Games\Diaspora\R1_Core.vp' with a checksum of 0x2b0863f9
Found root pack 'C:\Games\Diaspora\R1_Effects.vp' with a checksum of 0xbd1d2fde
Found root pack 'C:\Games\Diaspora\R1_Interface.vp' with a checksum of 0x2ed2245f
Found root pack 'C:\Games\Diaspora\R1_Movies.vp' with a checksum of 0xe66ae339
Found root pack 'C:\Games\Diaspora\R1_Ships.vp' with a checksum of 0x07315d6d
Found root pack 'C:\Games\Diaspora\R1_Sound.vp' with a checksum of 0xdc928568
Found root pack 'C:\Games\Diaspora\R1_Textures.vp' with a checksum of 0xdd208c33
Searching root 'C:\Games\Diaspora\' ... 8 files
Searching root pack 'C:\Games\Diaspora\R1.0.4_Patch.vp' ... 206 files
Searching root pack 'C:\Games\Diaspora\R1_Core.vp' ... 86 files
Searching root pack 'C:\Games\Diaspora\R1_Effects.vp' ... 2451 files
Searching root pack 'C:\Games\Diaspora\R1_Interface.vp' ... 1518 files
Searching root pack 'C:\Games\Diaspora\R1_Movies.vp' ... 1432 files
Searching root pack 'C:\Games\Diaspora\R1_Ships.vp' ... 353 files
Searching root pack 'C:\Games\Diaspora\R1_Sound.vp' ... 1367 files
Searching root pack 'C:\Games\Diaspora\R1_Textures.vp' ... 574 files
Found 9 roots and 7995 files.
Setting language to English
Initializing OpenAL...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
Found extension "ALC_EXT_EFX".
Sample rate: 44100 (44100)
EFX version: 1.0
Max auxiliary sends: 1
Playback device: Generic Software on Speakers (Realtek High Definition Audio)
Capture device: Microphone (Realtek High Defini
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1360x768 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
OpenGL Vendor : Intel
OpenGL Renderer : Intel(R) HD Graphics Family
OpenGL Version : 3.1.0 - Build 8.15.10.2430
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Unable to find extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Unable to find extension "GL_ATI_shader_texture_lod".
Using extension "GL_ARB_texture_float".
Using extension "GL_ARB_draw_elements_base_vertex".
Found special extension function "wglSwapIntervalEXT".
Compiling new shader:
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Shader features:
Depth-blended Particles
Compiling new shader:
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Shader features:
Distorted Particles
Compiling post-processing shader 1 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: post-f.sdr
Compiling post-processing shader 2 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Compiling post-processing shader 3 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Compiling post-processing shader 4 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: brightpass-f.sdr
Compiling post-processing shader 5 ...
Loading built-in default shader for: fxaa-v.sdr
Loading built-in default shader for: fxaa-f.sdr
Vertex shader failed to compile:
WARNING: 0:6: extension 'GL_EXT_gpu_shader4' is not supported
WARNING: 0:10: 'noperspective' : symbol not available in current GLSL version
ERROR: 0:10: 'varying' : syntax error parse error
ERROR! Unable to create vertex shader!
Error while compiling FXAA shaders. FXAA will be unavailable.
Compiling post-processing shader 6 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: fxaapre-f.sdr
Compiling post-processing shader 7 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: ls-f.sdr
Max texture units: 8 (16)
Max elements vertices: 1200
Max elements indices: 1200
Max texture size: 8192x8192
Max render buffer size: 4096x4096
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 1.40 - Intel Build 8.15.10.2430
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Using Reversed Loops For SEXP Arguments
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
TBM => Starting parse of 'PitchYawBankLocked-sct.tbm' ...
TBM => Starting parse of 'flakSnd-sct.tbm' ...
TBM => Starting parse of 'explosions-sct.tbm' ...
TBM => Starting parse of 'debris-sct.tbm' ...
TBM => Starting parse of 'cylonHud-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
BMPMAN: Found EFF (Exp_Nuke.eff) with 86 frames at 24 fps.
BMPMAN: Found EFF (Exp_Fighter_Norm.eff) with 71 frames at 30 fps.
BMPMAN: Found EFF (Exp_Fighter_Vapor.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (Exp_Flak_Big.eff) with 120 frames at 20 fps.
BMPMAN: Found EFF (Exp_Flak_Small.eff) with 98 frames at 30 fps.
BMPMAN: Found EFF (Exp_Medium.eff) with 100 frames at 30 fps.
BMPMAN: Found EFF (Exp_Missile_Small.eff) with 45 frames at 30 fps.
BMPMAN: Found EFF (Exp_Missile_EMP.eff) with 72 frames at 30 fps.
BMPMAN: Found EFF (Exp_Huge.eff) with 106 frames at 30 fps.
BMPMAN: Found EFF (Exp_Large.eff) with 125 frames at 25 fps.
BMPMAN: Found EFF (Exp_Nuke_Big.eff) with 64 frames at 15 fps.
TBM => Starting parse of 'weak-wep.tbm' ...
Weapon variant 'MEC-A6#Weak' requires the "player allowed" flag because its base weapon 'MEC-A6' has it! Adding it by default.
Weapon variant '30mm 2.1#Weak' requires the "player allowed" flag because its base weapon '30mm 2.1' has it! Adding it by default.
Weapon variant 'HD-70 Lightning Javelin#Weak' requires the "player allowed" flag because its base weapon 'HD-70 Lightning Javelin' has it! Adding it by default.
Weapon variant 'TM-7 Pyro Javelin#Weak' requires the "player allowed" flag because its base weapon 'TM-7 Pyro Javelin' has it! Adding it by default.
Weapon variant 'GBU-102 Tercio#Weak' requires the "player allowed" flag because its base weapon 'GBU-102 Tercio' has it! Adding it by default.
Weapon variant 'SRM-AF 2.6 Pilum#Weak' requires the "player allowed" flag because its base weapon 'SRM-AF 2.6 Pilum' has it! Adding it by default.
Weapon variant 'LRT-AP 2.2 Shipwreck#Weak' requires the "player allowed" flag because its base weapon 'LRT-AP 2.2 Shipwreck' has it! Adding it by default.
Weapon variant 'MRT-HE 1.0 Scythe#Weak' requires the "player allowed" flag because its base weapon 'MRT-HE 1.0 Scythe' has it! Adding it by default.
Weapon variant 'MRT-N 2.3 Mangonel#Weak' requires the "player allowed" flag because its base weapon 'MRT-N 2.3 Mangonel' has it! Adding it by default.
TBM => Starting parse of 'objecttypes-obt.tbm' ...
BMPMAN: Found EFF (Thruster_Col_Fire.eff) with 20 frames at 25 fps.
BMPMAN: Found EFF (Thruster_Jets.eff) with 3 frames at 25 fps.
BMPMAN: Found EFF (col_miscbargauge.eff) with 11 frames at 1 fps.
BMPMAN: Found EFF (Throttle_Default.eff) with 4 frames at 1 fps.
BMPMAN: Found EFF (Threat_Arc_Default.eff) with 2 frames at 1 fps.
BMPMAN: Found EFF (Threat_Dumb_Default.eff) with 3 frames at 1 fps.
BMPMAN: Found EFF (Threat_Lock_Default.eff) with 3 frames at 1 fps.
BMPMAN: Found EFF (Dummy.eff) with 4 frames at 1 fps.
BMPMAN: Found EFF (Energy_Big_Default.eff) with 4 frames at 1 fps.
BMPMAN: Found EFF (Energy_Default.eff) with 4 frames at 1 fps.
BMPMAN: Found EFF (Flight_Path_Default.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Warhead_Icon_Default.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Leadsight_Default.eff) with 2 frames at 1 fps.
BMPMAN: Found EFF (col_weapons_h.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (col_weapons_list.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Wingman_Left_Default.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Wingman_Entry_Default.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Wingman_Dot_Default.eff) with 2 frames at 1 fps.
BMPMAN: Found EFF (Lock_Ind_Default.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (Locked_Ind_Default.eff) with 1 frames at 5 fps.
BMPMAN: Found EFF (Reticle_Center_Default.eff) with 1 frames at 1 fps.
ANI Support_Default with size 108x24 (25.0% wasted)
BMPMAN: Found EFF (Direct_Top_Default.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Direct_Entry_Default.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (TargetMon_Main_Default.eff) with 2 frames at 1 fps.
ANI TargetMon_Bar_Default with size 4x96 (25.0% wasted)
BMPMAN: Found EFF (TargetMon_Alpha.eff) with 1 frames at 1 fps.
ANI targhit1 with size 31x21 (34.4% wasted)
BMPMAN: Found EFF (netlag1.eff) with 2 frames at 1 fps.
ANI Support_Cylon with size 108x24 (25.0% wasted)
ANI Damage_Top_Cylon with size 148x25 (21.9% wasted)
ANI Wingman_Left_Cylon with size 71x53 (17.2% wasted)
ANI Wingman_Entry_Cylon with size 35x53 (17.2% wasted)
ANI Wingman_Right_Cylon with size 14x53 (17.2% wasted)
BMPMAN: Found EFF (Wingman_Dot_Cylon.eff) with 2 frames at 1 fps.
ANI Weapon_P_Top_Cylon with size 221x20 (37.5% wasted)
ANI Objective_Cylon with size 149x21 (34.4% wasted)
BMPMAN: Found EFF (TargetMon_Main_Cylon.eff) with 2 frames at 1 fps.
ANI TargetMon_Bar_Cylon with size 7x20 (37.5% wasted)
BMPMAN: Found EFF (Energy_Cylon.eff) with 4 frames at 1 fps.
BMPMAN: Found EFF (Flight_Path_Cylon.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Reticle_Center_Cylon.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Throttle_Cylon.eff) with 4 frames at 1 fps.
BMPMAN: Found EFF (Threat_Arc_Cylon.eff) with 2 frames at 1 fps.
BMPMAN: Found EFF (Threat_Dumb_Cylon.eff) with 3 frames at 1 fps.
BMPMAN: Found EFF (Threat_Lock_Cylon.eff) with 3 frames at 1 fps.
ANI Lead_Ind_Default with size 26x26 (18.8% wasted)
ANI Time_Cylon with size 47x23 (28.1% wasted)
BMPMAN: Found EFF (Left_Border.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Left_Border_bottom.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Right_Border.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (Right_Border_bottom.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (left_bottomarc.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (right_bottomarc.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (left_toparc.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (right_toparc.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (left_bracket_small.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (left_bracket_small2.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (right_bracket_small.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (right_bracket_small2.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (right_bracket_large.eff) with 1 frames at 1 fps.
ANI Damage_Top_Default with size 148x25 (21.9% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI Weapon_P_Top_Default with size 221x20 (37.5% wasted)
ANI Objective_Default with size 149x21 (34.4% wasted)
BMPMAN: Found EFF (Escort_Entry_Default.eff) with 1 frames at 1 fps.
ANI Time_Default with size 47x23 (28.1% wasted)
BMPMAN: Found EFF (Exp_Asteroid.eff) with 70 frames at 12 fps.
Someone passed an extension to bm_load for file 'Lightning.dds'
Someone passed an extension to bm_load for file 'Lightning_Glow_Blue.dds'
Someone passed an extension to bm_load for file 'Lightning.dds'
Someone passed an extension to bm_load for file 'Lightning_Glow_Red.dds'
Someone passed an extension to bm_load for file 'Lightning.dds'
Someone passed an extension to bm_load for file 'Lightning_Glow_Green.dds'
Someone passed an extension to bm_load for file 'Lightning.dds'
Someone passed an extension to bm_load for file 'Lightning_Glow_EMP.dds'
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
TABLES => Starting parse of 'mainhall.tbl.
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
Initializing Cylon HUD overlay textures...
BMPMAN: Found EFF (Cyl_Datastream1.eff) with 120 frames at 20 fps.
BMPMAN: Found EFF (Cyl_Datastream2.eff) with 120 frames at 20 fps.
BMPMAN: Found EFF (Cyl_Datastream3.eff) with 120 frames at 20 fps.
Cylon HUD overlay initialized!
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 522
TrackIR Init Failed - 1
Compiling video-processing shader ...
Loading built-in default shader for: video-v.sdr
Loading built-in default shader for: video-f.sdr
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'thunderlords.pcx'
ANI Main_Hall_Exit.ani with size 68x22 (31.3% wasted)
ANI Main_Hall_Pilot.ani with size 102x22 (31.3% wasted)
ANI Main_Hall_Brief.ani with size 132x22 (31.3% wasted)
ANI Main_Hall_Tech.ani with size 166x22 (31.3% wasted)
ANI Main_Hall_Options.ani with size 126x22 (31.3% wasted)
ANI Main_Hall_Campaign.ani with size 174x24 (25.0% wasted)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Reassigning player to squadron 72nd Thunderlords
Someone passed an extension to bm_load for file 'thunderlords.pcx'
Someone passed an extension to bm_load for file 'Load_SP-R1-Tut-1.tga'
ANI 2_Loading with size 824x43 (32.8% wasted)
ANI 2_Loading.ani with size 824x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particleexp01.eff) with 30 frames at 1 fps.
BMPMAN: Found EFF (particlesmoke01.eff) with 94 frames at 12 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 30 frames at 1 fps.
BMPMAN: Found EFF (FTL.eff) with 20 frames at 60 fps.
BMPMAN: Found EFF (Script_Flash_Cap.eff) with 100 frames at 18 fps.
BMPMAN: Found EFF (Exp_Planet_Nuke.eff) with 200 frames at 12 fps.
Loading warp model
-1
SHOCKWAVE => Loading default shockwave animation...
BMPMAN: Found EFF (shockwave01.eff) with 100 frames at 24 fps.
SHOCKWAVE => Default animation load: SUCCEEDED!!
MISSION LOAD: 'SP-R1-Tut-1.fs2'
Hmmm... Extension passed to mission_load...
Reassigning player to squadron 72nd Thunderlords
Someone passed an extension to bm_load for file 'thunderlords.pcx'
Using callsign: Obit
Starting mission message count : 416
Ending mission message count : 470
Current soundtrack set to -1 in event_music_reset_choices
Current soundtrack set to -1 in event_music_set_soundtrack
Loading model 'Col_BS_Sobek.pof'
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
BMPMAN: Found EFF (smoke-trans.eff) with 20 frames at 24 fps.
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Diffuse Mapping
Animated Effects
Compiling new shader:
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Shader features:
Lighting
Fog Effect
Diffuse Mapping
Animated Effects
No subsystems found for model "Col_BS_Sobek.pof".
Turret object not found for turret firing point in model
Turret object not found for turret firing point in model [B]there are about 50 of these[/b]
IBX: Found a good IBX to read for 'Col_BS_Sobek.pof'.
IBX-DEBUG => POF checksum: 0x9f344110, IBX checksum: 0x8af00d21 -- "Col_BS_Sobek.pof"
Submodel 'Eng_Portb' is detail level 1 of 'Eng_Porta'
Submodel 'Eng_Portc' is detail level 2 of 'Eng_Porta'
Submodel 'Eng_Portd' is detail level 3 of 'Eng_Porta'
Submodel 'Eng_Stbdb' is detail level 1 of 'Eng_Stbda'
Submodel 'Eng_Stbdc' is detail level 2 of 'Eng_Stbda'
Submodel 'Eng_Stbdd' is detail level 3 of 'Eng_Stbda'
Submodel 'Engine1b' is detail level 1 of 'Engine1a'
Submodel 'Engine1c' is detail level 2 of 'Engine1a'
Submodel 'Engine1d' is detail level 3 of 'Engine1a'
Submodel 'Engine1b-destroyed' is detail level 1 of 'Engine1a-destroyed'
Submodel 'Engine1c-destroyed' is detail level 2 of 'Engine1a-destroyed'
Submodel 'Engine1d-destroyed' is detail level 3 of 'Engine1a-destroyed'
Submodel 'Engine2b' is detail level 1 of 'Engine2a'
Submodel 'Engine2c' is detail level 2 of 'Engine2a'
Submodel 'Engine2d' is detail level 3 of 'Engine2a'
Submodel 'Engine2b-destroyed' is detail level 1 of 'Engine2a-destroyed'
Submodel 'Engine2c-destroyed' is detail level 2 of 'Engine2a-destroyed'
Submodel 'Engine2d-destroyed' is detail level 3 of 'Engine2a-destroyed'
Submodel 'Engine3b' is detail level 1 of 'Engine3a'
Submodel 'Engine3c' is detail level 2 of 'Engine3a'
Submodel 'Engine3d' is detail level 3 of 'Engine3a'
Submodel 'Engine3b-destroyed' is detail level 1 of 'Engine3a-destroyed'
Submodel 'Engine3c-destroyed' is detail level 2 of 'Engine3a-destroyed'
Submodel 'Engine3d-destroyed' is detail level 3 of 'Engine3a-destroyed'
Submodel 'Engine4b' is detail level 1 of 'Engine4a'
Submodel 'Engine4c' is detail level 2 of 'Engine4a'
Submodel 'Engine4d' is detail level 3 of 'Engine4a'
Submodel 'Engine4b-destroyed' is detail level 1 of 'Engine4a-destroyed'
Submodel 'Engine4c-destroyed' is detail level 2 of 'Engine4a-destroyed'
Submodel 'Engine4d-destroyed' is detail level 3 of 'Engine4a-destroyed'
Submodel 'RCS1b' is detail level 1 of 'RCS1a'
Submodel 'RCS2b' is detail level 1 of 'RCS2a'
Submodel 'RCS3b' is detail level 1 of 'RCS3a'
Submodel 'RCS4b' is detail level 1 of 'RCS4a'
Submodel 'RCS5b' is detail level 1 of 'RCS5a'
Submodel 'VLS_turret-01b' is detail level 1 of 'VLS_turret-01a'
Submodel 'VLS_turret-01c' is detail level 2 of 'VLS_turret-01a'
Submodel 'VLS_turret-01d' is detail level 3 of 'VLS_turret-01a'
Submodel 'VLS_turret-01b-destroyed' is detail level 1 of 'VLS_turret-01a-destroyed'
Submodel 'VLS_turret-01c-destroyed' is detail level 2 of 'VLS_turret-01a-destroyed'
Submodel 'VLS_turret-01d-destroyed' is detail level 3 of 'VLS_turret-01a-destroyed'
Submodel 'VLS_turret-02b' is detail level 1 of 'VLS_turret-02a'
Submodel 'VLS_turret-02c' is detail level 2 of 'VLS_turret-02a'
Submodel 'VLS_turret-02d' is detail level 3 of 'VLS_turret-02a'
Submodel 'VLS_turret-02b-destroyed' is detail level 1 of 'VLS_turret-02a-destroyed'
Submodel 'VLS_turret-02c-destroyed' is detail level 2 of 'VLS_turret-02a-destroyed'
Submodel 'VLS_turret-02d-destroyed' is detail level 3 of 'VLS_turret-02a-destroyed'
Submodel 'VLS_turret-03b' is detail level 1 of 'VLS_turret-03a'
Submodel 'VLS_turret-03c' is detail level 2 of 'VLS_turret-03a'
Submodel 'VLS_turret-03d' is detail level 3 of 'VLS_turret-03a'
Submodel 'VLS_turret-03b-destroyed' is detail level 1 of 'VLS_turret-03a-destroyed'
Submodel 'VLS_turret-03c-destroyed' is detail level 2 of 'VLS_turret-03a-destroyed'
Submodel 'VLS_turret-03d-destroyed' is detail level 3 of 'VLS_turret-03a-destroyed'
Submodel 'VLS_turret-04b' is detail level 1 of 'VLS_turret-04a'
Submodel 'VLS_turret-04c' is detail level 2 of 'VLS_turret-04a'
Submodel 'VLS_turret-04d' is detail level 3 of 'VLS_turret-04a'
Submodel 'VLS_turret-04b-destroyed' is detail level 1 of 'VLS_turret-04a-destroyed'
Submodel 'VLS_turret-04c-destroyed' is detail level 2 of 'VLS_turret-04a-destroyed'
Submodel 'VLS_turret-04d-destroyed' is detail level 3 of 'VLS_turret-04a-destroyed'
Submodel 'VLS_turret-05b' is detail level 1 of 'VLS_turret-05a'
Submodel 'VLS_turret-05c' is detail level 2 of 'VLS_turret-05a'
Submodel 'VLS_turret-05d' is detail level 3 of 'VLS_turret-05a'
Submodel 'VLS_turret-05b-destroyed' is detail level 1 of 'VLS_turret-05a-destroyed'
Submodel 'VLS_turret-05c-destroyed' is detail level 2 of 'VLS_turret-05a-destroyed'
Submodel 'VLS_turret-05d-destroyed' is detail level 3 of 'VLS_turret-05a-destroyed'
Submodel 'VLS_turret-06b' is detail level 1 of 'VLS_turret-06a'
Submodel 'VLS_turret-06c' is detail level 2 of 'VLS_turret-06a'
Submodel 'VLS_turret-06d' is detail level 3 of 'VLS_turret-06a'
Submodel 'VLS_turret-06b-destroyed' is detail level 1 of 'VLS_turret-06a-destroyed'
Submodel 'VLS_turret-06c-destroyed' is detail level 2 of 'VLS_turret-06a-destroyed'
Submodel 'VLS_turret-06d-destroyed' is detail level 3 of 'VLS_turret-06a-destroyed'
Submodel 'VLS_turret-07b' is detail level 1 of 'VLS_turret-07a'
Submodel 'VLS_turret-07c' is detail level 2 of 'VLS_turret-07a'
Submodel 'VLS_turret-07d' is detail level 3 of 'VLS_turret-07a'
Submodel 'VLS_turret-07b-destroyed' is detail level 1 of 'VLS_turret-07a-destroyed'
Submodel 'VLS_turret-07c-destroyed' is detail level 2 of 'VLS_turret-07a-destroyed'
Submodel 'VLS_turret-07d-destroyed' is detail level 3 of 'VLS_turret-07a-destroyed'
Submodel 'VLS_turret-08b' is detail level 1 of 'VLS_turret-08a'
Submodel 'VLS_turret-08c' is detail level 2 of 'VLS_turret-08a'
Submodel 'VLS_turret-08d' is detail level 3 of 'VLS_turret-08a'
Submodel 'VLS_turret-08b-destroyed' is detail level 1 of 'VLS_turret-08a-destroyed'
Submodel 'VLS_turret-08c-destroyed' is detail level 2 of 'VLS_turret-08a-destroyed'
Submodel 'VLS_turret-08d-destroyed' is detail level 3 of 'VLS_turret-08a-destroyed'
Submodel 'VLS_turret-09b' is detail level 1 of 'VLS_turret-09a'
Submodel 'VLS_turret-09c' is detail level 2 of 'VLS_turret-09a'
Submodel 'VLS_turret-09d' is detail level 3 of 'VLS_turret-09a'
Submodel 'VLS_turret-09b-destroyed' is detail level 1 of 'VLS_turret-09a-destroyed'
Submodel 'VLS_turret-09c-destroyed' is detail level 2 of 'VLS_turret-09a-destroyed'
Submodel 'VLS_turret-09d-destroyed' is detail level 3 of 'VLS_turret-09a-destroyed'
Submodel 'VLS_turret-10b' is detail level 1 of 'VLS_turret-10a'
Submodel 'VLS_turret-10c' is detail level 2 of 'VLS_turret-10a'
Submodel 'VLS_turret-10d' is detail level 3 of 'VLS_turret-10a'
Submodel 'VLS_turret-10b-destroyed' is detail level 1 of 'VLS_turret-10a-destroyed'
Submodel 'VLS_turret-10c-destroyed' is detail level 2 of 'VLS_turret-10a-destroyed'
Submodel 'VLS_turret-10d-destroyed' is detail level 3 of 'VLS_turret-10a-destroyed'
Submodel 'VLS_turret-11b' is detail level 1 of 'VLS_turret-11a'
Submodel 'VLS_turret-11c' is detail level 2 of 'VLS_turret-11a'
Submodel 'VLS_turret-11d' is detail level 3 of 'VLS_turret-11a'
Submodel 'VLS_turret-11b-destroyed' is detail level 1 of 'VLS_turret-11a-destroyed'
Submodel 'VLS_turret-11c-destroyed' is detail level 2 of 'VLS_turret-11a-destroyed'
Submodel 'VLS_turret-11d-destroyed' is detail level 3 of 'VLS_turret-11a-destroyed'
Submodel 'VLS_turret-12b' is detail level 1 of 'VLS_turret-12a'
Submodel 'VLS_turret-12c' is detail level 2 of 'VLS_turret-12a'
Submodel 'VLS_turret-12d' is detail level 3 of 'VLS_turret-12a'
Submodel 'VLS_turret-12b-destroyed' is detail level 1 of 'VLS_turret-12a-destroyed'
Submodel 'VLS_turret-12c-destroyed' is detail level 2 of 'VLS_turret-12a-destroyed'
Submodel 'VLS_turret-12d-destroyed' is detail level 3 of 'VLS_turret-12a-destroyed'
Submodel 'VLS_turret-13b' is detail level 1 of 'VLS_turret-13a'
Submodel 'VLS_turret-13c' is detail level 2 of 'VLS_turret-13a'
Submodel 'VLS_turret-13d' is detail level 3 of 'VLS_turret-13a'
Submodel 'VLS_turret-13b-destroyed' is detail level 1 of 'VLS_turret-13a-destroyed'
Submodel 'VLS_turret-13c-destroyed' is detail level 2 of 'VLS_turret-13a-destroyed'
Submodel 'VLS_turret-13d-destroyed' is detail level 3 of 'VLS_turret-13a-destroyed'
Submodel 'VLS_turret-14b' is detail level 1 of 'VLS_turret-14a'
Submodel 'VLS_turret-14c' is detail level 2 of 'VLS_turret-14a'
Submodel 'VLS_turret-14d' is detail level 3 of 'VLS_turret-14a'
Submodel 'VLS_turret-14b-destroyed' is detail level 1 of 'VLS_turret-14a-destroyed'
Submodel 'VLS_turret-14c-destroyed' is detail level 2 of 'VLS_turret-14a-destroyed'
Submodel 'VLS_turret-14d-destroyed' is detail level 3 of 'VLS_turret-14a-destroyed'
Submodel 'VLS_turret-15b' is detail level 1 of 'VLS_turret-15a'
Submodel 'VLS_turret-15c' is detail level 2 of 'VLS_turret-15a'
Submodel 'VLS_turret-15d' is detail level 3 of 'VLS_turret-15a'
Submodel 'VLS_turret-15b-destroyed' is detail level 1 of 'VLS_turret-15a-destroyed'
Submodel 'VLS_turret-15c-destroyed' is detail level 2 of 'VLS_turret-15a-destroyed'
Submodel 'VLS_turret-15d-destroyed' is detail level 3 of 'VLS_turret-15a-destroyed'
Submodel 'VLS_turret-16b' is detail level 1 of 'VLS_turret-16a'
Submodel 'VLS_turret-16c' is detail level 2 of 'VLS_turret-16a'
Submodel 'VLS_turret-16d' is detail level 3 of 'VLS_turret-16a'
Submodel 'VLS_turret-16b-destroyed' is detail level 1 of 'VLS_turret-16a-destroyed'
Submodel 'VLS_turret-16c-destroyed' is detail level 2 of 'VLS_turret-16a-destroyed'
Submodel 'VLS_turret-16d-destroyed' is detail level 3 of 'VLS_turret-16a-destroyed'
Submodel 'VLS_turret-17b' is detail level 1 of 'VLS_turret-17a'
Submodel 'VLS_turret-17c' is detail level 2 of 'VLS_turret-17a'
Submodel 'VLS_turret-17d' is detail level 3 of 'VLS_turret-17a'
Submodel 'VLS_turret-17b-destroyed' is detail level 1 of 'VLS_turret-17a-destroyed'
Submodel 'VLS_turret-17c-destroyed' is detail level 2 of 'VLS_turret-17a-destroyed'
Submodel 'VLS_turret-17d-destroyed' is detail level 3 of 'VLS_turret-17a-destroyed'
Submodel 'VLS_turret-18b' is detail level 1 of 'VLS_turret-18a'
Submodel 'VLS_turret-18c' is detail level 2 of 'VLS_turret-18a'
Submodel 'VLS_turret-18d' is detail level 3 of 'VLS_turret-18a'
Submodel 'VLS_turret-18b-destroyed' is detail level 1 of 'VLS_turret-18a-destroyed'
Submodel 'VLS_turret-18c-destroyed' is detail level 2 of 'VLS_turret-18a-destroyed'
Submodel 'VLS_turret-18d-destroyed' is detail level 3 of 'VLS_turret-18a-destroyed'
Submodel 'VLS_turret-19b' is detail level 1 of 'VLS_turret-19a'
Submodel 'VLS_turret-19c' is detail level 2 of 'VLS_turret-19a'
Submodel 'VLS_turret-19d' is detail level 3 of 'VLS_turret-19a'
Submodel 'VLS_turret-19b-destroyed' is detail level 1 of 'VLS_turret-19a-destroyed'
Submodel 'VLS_turret-19c-destroyed' is detail level 2 of 'VLS_turret-19a-destroyed'
Submodel 'VLS_turret-19d-destroyed' is detail level 3 of 'VLS_turret-19a-destroyed'
Submodel 'VLS_turret-20b' is detail level 1 of 'VLS_turret-20a'
Submodel 'VLS_turret-20c' is detail level 2 of 'VLS_turret-20a'
Submodel 'VLS_turret-20d' is detail level 3 of 'VLS_turret-20a'
Submodel 'VLS_turret-20b-destroyed' is detail level 1 of 'VLS_turret-20a-destroyed'
Submodel 'VLS_turret-20c-destroyed' is detail level 2 of 'VLS_turret-20a-destroyed'
Submodel 'VLS_turret-20d-destroyed' is detail level 3 of 'VLS_turret-20a-destroyed'
Submodel 'VLS_turret-21b' is detail level 1 of 'VLS_turret-21a'
Submodel 'VLS_turret-21c' is detail level 2 of 'VLS_turret-21a'
Submodel 'VLS_turret-21d' is detail level 3 of 'VLS_turret-21a'
Submodel 'VLS_turret-21b-destroyed' is detail level 1 of 'VLS_turret-21a-destroyed'
Submodel 'VLS_turret-21c-destroyed' is detail level 2 of 'VLS_turret-21a-destroyed'
Submodel 'VLS_turret-21d-destroyed' is detail level 3 of 'VLS_turret-21a-destroyed'
Submodel 'VLS_turret-22b' is detail level 1 of 'VLS_turret-22a'
Submodel 'VLS_turret-22c' is detail level 2 of 'VLS_turret-22a'
Submodel 'VLS_turret-22d' is detail level 3 of 'VLS_turret-22a'
Submodel 'VLS_turret-22b-destroyed' is detail level 1 of 'VLS_turret-22a-destroyed'
Submodel 'VLS_turret-22c-destroyed' is detail level 2 of 'VLS_turret-22a-destroyed'
Submodel 'VLS_turret-22d-destroyed' is detail level 3 of 'VLS_turret-22a-destroyed'
Submodel 'VLS_turret-23b' is detail level 1 of 'VLS_turret-23a'
Submodel 'VLS_turret-23c' is detail level 2 of 'VLS_turret-23a'
Submodel 'VLS_turret-23d' is detail level 3 of 'VLS_turret-23a'
Submodel 'VLS_turret-23b-destroyed' is detail level 1 of 'VLS_turret-23a-destroyed'
Submodel 'VLS_turret-23c-destroyed' is detail level 2 of 'VLS_turret-23a-destroyed'
Submodel 'VLS_turret-23d-destroyed' is detail level 3 of 'VLS_turret-23a-destroyed'
Submodel 'VLS_turret-24b' is detail level 1 of 'VLS_turret-24a'
Submodel 'VLS_turret-24c' is detail level 2 of 'VLS_turret-24a'
Submodel 'VLS_turret-24d' is detail level 3 of 'VLS_turret-24a'
Submodel 'VLS_turret-24b-destroyed' is detail level 1 of 'VLS_turret-24a-destroyed'
Submodel 'VLS_turret-24c-destroyed' is detail level 2 of 'VLS_turret-24a-destroyed'
Submodel 'VLS_turret-24d-destroyed' is detail level 3 of 'VLS_turret-24a-destroyed'
Submodel 'aft_grillb' is detail level 1 of 'aft_grilla'
Submodel 'bottom_beamsb' is detail level 1 of 'bottom_beamsa'
Submodel 'bottom_beamsc' is detail level 2 of 'bottom_beamsa'
Submodel 'bottom_beamsd' is detail level 3 of 'bottom_beamsa'
Submodel 'bottom_greebles_01b' is detail level 1 of 'bottom_greebles_01a'
Submodel 'bottom_greebles_01c' is detail level 2 of 'bottom_greebles_01a'
Submodel 'bottom_greebles_02b' is detail level 1 of 'bottom_greebles_02a'
Submodel 'bottom_greebles_02c' is detail level 2 of 'bottom_greebles_02a'
Submodel 'bridgeb' is detail level 1 of 'bridgea'
Submodel 'bridgec' is detail level 2 of 'bridgea'
Submodel 'bridgeb-destroyed' is detail level 1 of 'bridgea-destroyed'
Submodel 'bridgec-destroyed' is detail level 2 of 'bridgea-destroyed'
Submodel 'communications1b' is detail level 1 of 'communications1a'
Submodel 'communications1c' is detail level 2 of 'communications1a'
Submodel 'communications1b-destroyed' is detail level 1 of 'communications1a-destroyed'
Submodel 'communications1c-destroyed' is detail level 2 of 'communications1a-destroyed'
Submodel 'communications2b' is detail level 1 of 'communications2a'
Submodel 'communications2c' is detail level 2 of 'communications2a'
Submodel 'communications2b-destroyed' is detail level 1 of 'communications2a-destroyed'
Submodel 'communications2c-destroyed' is detail level 2 of 'communications2a-destroyed'
Submodel 'emblemb' is detail level 1 of 'emblema'
Submodel 'emblemc' is detail level 2 of 'emblema'
Submodel 'emblemd' is detail level 3 of 'emblema'
Submodel 'emblemb-destroyed' is detail level 1 of 'emblema-destroyed'
Submodel 'emblemc-destroyed' is detail level 2 of 'emblema-destroyed'
Submodel 'emblemd-destroyed' is detail level 3 of 'emblema-destroyed'
Submodel 'fighterbay01b' is detail level 1 of 'fighterbay01a'
Submodel 'fighterbay01c' is detail level 2 of 'fighterbay01a'
Submodel 'fighterbay01d' is detail level 3 of 'fighterbay01a'
Submodel 'landingstrip_portb' is detail level 1 of 'landingstrip_porta'
Submodel 'landingstrip_portc' is detail level 2 of 'landingstrip_porta'
Submodel 'landingstrip_portd' is detail level 3 of 'landingstrip_porta'
Submodel 'fighterbay01b-destroyed' is detail level 1 of 'fighterbay01a-destroyed'
Submodel 'fighterbay01c-destroyed' is detail level 2 of 'fighterbay01a-destroyed'
Submodel 'fighterbay01d-destroyed' is detail level 3 of 'fighterbay01a-destroyed'
Submodel 'landingstrip_portb-destroyed' is detail level 1 of 'landingstrip_porta-destroyed'
Submodel 'landingstrip_portc-destroyed' is detail level 2 of 'landingstrip_porta-destroyed'
Submodel 'landingstrip_portd-destroyed' is detail level 3 of 'landingstrip_porta-destroyed'
Submodel 'fighterbay02b' is detail level 1 of 'fighterbay02a'
Submodel 'fighterbay02c' is detail level 2 of 'fighterbay02a'
Submodel 'fighterbay02d' is detail level 3 of 'fighterbay02a'
Submodel 'landingstrip_stbdb' is detail level 1 of 'landingstrip_stbda'
Submodel 'landingstrip_stbdc' is detail level 2 of 'landingstrip_stbda'
Submodel 'landingstrip_stbdd' is detail level 3 of 'landingstrip_stbda'
Submodel 'fighterbay02b-destroyed' is detail level 1 of 'fighterbay02a-destroyed'
Submodel 'fighterbay02c-destroyed' is detail level 2 of 'fighterbay02a-destroyed'
Submodel 'fighterbay02d-destroyed' is detail level 3 of 'fighterbay02a-destroyed'
Submodel 'landingstrip_stbdb-destroyed' is detail level 1 of 'landingstrip_stbda-destroyed'
Submodel 'landingstrip_stbdc-destroyed' is detail level 2 of 'landingstrip_stbda-destroyed'
Submodel 'landingstrip_stbdd-destroyed' is detail level 3 of 'landingstrip_stbda-destroyed'
Submodel 'greebles_fwdb' is detail level 1 of 'greebles_fwda'
Submodel 'greebles_fwdc' is detail level 2 of 'greebles_fwda'
Submodel 'gun_balconyb' is detail level 1 of 'gun_balconya'
Submodel 'gun_balconyc' is detail level 2 of 'gun_balconya'
Submodel 'gun_balconyd' is detail level 3 of 'gun_balconya'
Submodel 'gunturret_01b' is detail level 1 of 'gunturret_01a'
Submodel 'gunturret_01c' is detail level 2 of 'gunturret_01a'
Submodel 'gunbarrel_01b' is detail level 1 of 'gunbarrel_01a'
Submodel 'gunbarrel_01c' is detail level 2 of 'gunbarrel_01a'
Submodel 'gunturret_02b' is detail level 1 of 'gunturret_02a'
Submodel 'gunturret_02c' is detail level 2 of 'gunturret_02a'
Submodel 'gunbarrel_02b' is detail level 1 of 'gunbarrel_02a'
Submodel 'gunbarrel_02c' is detail level 2 of 'gunbarrel_02a'
Submodel 'gunturret_03b' is detail level 1 of 'gunturret_03a'
Submodel 'gunturret_03c' is detail level 2 of 'gunturret_03a'
Submodel 'gunbarrel_03b' is detail level 1 of 'gunbarrel_03a'
Submodel 'gunbarrel_03c' is detail level 2 of 'gunbarrel_03a'
Submodel 'gunturret_04b' is detail level 1 of 'gunturret_04a'
Submodel 'gunturret_04c' is detail level 2 of 'gunturret_04a'
Submodel 'gunbarrel_04b' is detail level 1 of 'gunbarrel_04a'
Submodel 'gunbarrel_04c' is detail level 2 of 'gunbarrel_04a'
Submodel 'gunturret_05b' is detail level 1 of 'gunturret_05a'
Submodel 'gunturret_05c' is detail level 2 of 'gunturret_05a'
Submodel 'gunbarrel_05b' is detail level 1 of 'gunbarrel_05a'
Submodel 'gunbarrel_05c' is detail level 2 of 'gunbarrel_05a'
Submodel 'gunturret_06b' is detail level 1 of 'gunturret_06a'
Submodel 'gunturret_06c' is detail level 2 of 'gunturret_06a'
Submodel 'gunbarrel_06b' is detail level 1 of 'gunbarrel_06a'
Submodel 'gunbarrel_06c' is detail level 2 of 'gunbarrel_06a'
Submodel 'gunturret_07b' is detail level 1 of 'gunturret_07a'
Submodel 'gunturret_07c' is detail level 2 of 'gunturret_07a'
Submodel 'gunbarrel_07b' is detail level 1 of 'gunbarrel_07a'
Submodel 'gunbarrel_07c' is detail level 2 of 'gunbarrel_07a'
Submodel 'gunturret_08b' is detail level 1 of 'gunturret_08a'
Submodel 'gunturret_08c' is detail level 2 of 'gunturret_08a'
Submodel 'gunbarrel_08b' is detail level 1 of 'gunbarrel_08a'
Submodel 'gunbarrel_08c' is detail level 2 of 'gunbarrel_08a'
Submodel 'hatch01b' is detail level 1 of 'hatch01a'
Submodel 'hatch01c' is detail level 2 of 'hatch01a'
Submodel 'hatch01d' is detail level 3 of 'hatch01a'
Submodel 'hatch02b' is detail level 1 of 'hatch02a'
Submodel 'hatch02c' is detail level 2 of 'hatch02a'
Submodel 'hatch02d' is detail level 3 of 'hatch02a'
Submodel 'hatch03b' is detail level 1 of 'hatch03a'
Submodel 'hatch03c' is detail level 2 of 'hatch03a'
Submodel 'hatch03d' is detail level 3 of 'hatch03a'
Submodel 'hatch04b' is detail level 1 of 'hatch04a'
Submodel 'hatch04c' is detail level 2 of 'hatch04a'
Submodel 'hatch04d' is detail level 3 of 'hatch04a'
Submodel 'hatch05b' is detail level 1 of 'hatch05a'
Submodel 'hatch05c' is detail level 2 of 'hatch05a'
Submodel 'hatch05d' is detail level 3 of 'hatch05a'
Submodel 'hatch06b' is detail level 1 of 'hatch06a'
Submodel 'hatch06c' is detail level 2 of 'hatch06a'
Submodel 'hatch06d' is detail level 3 of 'hatch06a'
Submodel 'hatch07b' is detail level 1 of 'hatch07a'
Submodel 'hatch07c' is detail level 2 of 'hatch07a'
Submodel 'hatch07d' is detail level 3 of 'hatch07a'
Submodel 'hatch08b' is detail level 1 of 'hatch08a'
Submodel 'hatch08c' is detail level 2 of 'hatch08a'
Submodel 'hatch08d' is detail level 3 of 'hatch08a'
Submodel 'hatch09b' is detail level 1 of 'hatch09a'
Submodel 'hatch09c' is detail level 2 of 'hatch09a'
Submodel 'hatch09d' is detail level 3 of 'hatch09a'
Submodel 'hatch10b' is detail level 1 of 'hatch10a'
Submodel 'hatch10c' is detail level 2 of 'hatch10a'
Submodel 'hatch10d' is detail level 3 of 'hatch10a'
Submodel 'hatch11b' is detail level 1 of 'hatch11a'
Submodel 'hatch11c' is detail level 2 of 'hatch11a'
Submodel 'hatch11d' is detail level 3 of 'hatch11a'
Submodel 'hatch12b' is detail level 1 of 'hatch12a'
Submodel 'hatch12c' is detail level 2 of 'hatch12a'
Submodel 'hatch12d' is detail level 3 of 'hatch12a'
Submodel 'hatch13b' is detail level 1 of 'hatch13a'
Submodel 'hatch13c' is detail level 2 of 'hatch13a'
Submodel 'hatch13d' is detail level 3 of 'hatch13a'
Submodel 'hatch14b' is detail level 1 of 'hatch14a'
Submodel 'hatch14c' is detail level 2 of 'hatch14a'
Submodel 'hatch14d' is detail level 3 of 'hatch14a'
Submodel 'hatch15b' is detail level 1 of 'hatch15a'
Submodel 'hatch15c' is detail level 2 of 'hatch15a'
Submodel 'hatch15d' is detail level 3 of 'hatch15a'
Submodel 'hatch16b' is detail level 1 of 'hatch16a'
Submodel 'hatch16c' is detail level 2 of 'hatch16a'
Submodel 'hatch16d' is detail level 3 of 'hatch16a'
Submodel 'hatch17b' is detail level 1 of 'hatch17a'
Submodel 'hatch17c' is detail level 2 of 'hatch17a'
Submodel 'hatch17d' is detail level 3 of 'hatch17a'
Submodel 'hatch18b' is detail level 1 of 'hatch18a'
Submodel 'hatch18c' is detail level 2 of 'hatch18a'
Submodel 'hatch18d' is detail level 3 of 'hatch18a'
Submodel 'hatch19b' is detail level 1 of 'hatch19a'
Submodel 'hatch19c' is detail level 2 of 'hatch19a'
Submodel 'hatch19d' is detail level 3 of 'hatch19a'
Submodel 'hatch20b' is detail level 1 of 'hatch20a'
Submodel 'hatch20c' is detail level 2 of 'hatch20a'
Submodel 'hatch20d' is detail level 3 of 'hatch20a'
Submodel 'hatch21b' is detail level 1 of 'hatch21a'
Submodel 'hatch21c' is detail level 2 of 'hatch21a'
Submodel 'hatch21d' is detail level 3 of 'hatch21a'
Submodel 'hatch22b' is detail level 1 of 'hatch22a'
Submodel 'hatch22c' is detail level 2 of 'hatch22a'
Submodel 'hatch22d' is detail level 3 of 'hatch22a'
Submodel 'hatch23b' is detail level 1 of 'hatch23a'
Submodel 'hatch23c' is detail level 2 of 'hatch23a'
Submodel 'hatch23d' is detail level 3 of 'hatch23a'
Submodel 'hatch24b' is detail level 1 of 'hatch24a'
Submodel 'hatch24c' is detail level 2 of 'hatch24a'
Submodel 'hatch24d' is detail level 3 of 'hatch24a'
Submodel 'lowerjawb' is detail level 1 of 'lowerjawa'
Submodel 'lowerjawc' is detail level 2 of 'lowerjawa'
Submodel 'lowerjawd' is detail level 3 of 'lowerjawa'
Submodel 'midjawb' is detail level 1 of 'midjawa'
Submodel 'midjawc' is detail level 2 of 'midjawa'
Submodel 'midjawd' is detail level 3 of 'midjawa'
Submodel 'nameplateb' is detail level 1 of 'nameplatea'
Submodel 'nameplatec' is detail level 2 of 'nameplatea'
Submodel 'nameplated' is detail level 3 of 'nameplatea'
Submodel 'navigationb' is detail level 1 of 'navigationa'
Submodel 'navigationc' is detail level 2 of 'navigationa'
Submodel 'navigationb-destroyed' is detail level 1 of 'navigationa-destroyed'
Submodel 'navigationc-destroyed' is detail level 2 of 'navigationa-destroyed'
Submodel 'reactorb' is detail level 1 of 'reactora'
Submodel 'reactorc' is detail level 2 of 'reactora'
Submodel 'reactorb-destroyed' is detail level 1 of 'reactora-destroyed'
Submodel 'reactorc-destroyed' is detail level 2 of 'reactora-destroyed'
Submodel 'ribs1b' is detail level 1 of 'ribs1a'
Submodel 'ribs1c' is detail level 2 of 'ribs1a'
Submodel 'ribs2b' is detail level 1 of 'ribs2a'
Submodel 'ribs2c' is detail level 2 of 'ribs2a'
Submodel 'ribs3b' is detail level 1 of 'ribs3a'
Submodel 'ribs3c' is detail level 2 of 'ribs3a'
Submodel 'sensors1b' is detail level 1 of 'sensors1a'
Submodel 'sensors1c' is detail level 2 of 'sensors1a'
Submodel 'sensors1b-destroyed' is detail level 1 of 'sensors1a-destroyed'
Submodel 'sensors1c-destroyed' is detail level 2 of 'sensors1a-destroyed'
Submodel 'sensors2b' is detail level 1 of 'sensors2a'
Submodel 'sensors2c' is detail level 2 of 'sensors2a'
Submodel 'sensors2b-destroyed' is detail level 1 of 'sensors2a-destroyed'
Submodel 'sensors2c-destroyed' is detail level 2 of 'sensors2a-destroyed'
Submodel 'spine_greeblesb' is detail level 1 of 'spine_greeblesa'
Submodel 'spine_greeblesc' is detail level 2 of 'spine_greeblesa'
Submodel 'thruster-01b' is detail level 1 of 'thruster-01a'
Submodel 'thruster-01c' is detail level 2 of 'thruster-01a'
Submodel 'thruster-01d' is detail level 3 of 'thruster-01a'
Submodel 'thruster-02b' is detail level 1 of 'thruster-02a'
Submodel 'thruster-02c' is detail level 2 of 'thruster-02a'
Submodel 'thruster-02d' is detail level 3 of 'thruster-02a'
Submodel 'thruster-03b' is detail level 1 of 'thruster-03a'
Submodel 'thruster-03c' is detail level 2 of 'thruster-03a'
Submodel 'thruster-03d' is detail level 3 of 'thruster-03a'
Submodel 'thruster-04b' is detail level 1 of 'thruster-04a'
Submodel 'thruster-04c' is detail level 2 of 'thruster-04a'
Submodel 'thruster-04d' is detail level 3 of 'thruster-04a'
Submodel 'ttankb' is detail level 1 of 'ttanka'
Submodel 'ttankc' is detail level 2 of 'ttanka'
Submodel 'ttankb-destroyed' is detail level 1 of 'ttanka-destroyed'
Submodel 'ttankc-destroyed' is detail level 2 of 'ttanka-destroyed'
Submodel 'turret-01b' is detail level 1 of 'turret-01a'
Submodel 'turret-01c' is detail level 2 of 'turret-01a'
Submodel 'barrel-01b' is detail level 1 of 'barrel-01a'
Submodel 'barrel-01c' is detail level 2 of 'barrel-01a'
Submodel 'turret-02b' is detail level 1 of 'turret-02a'
Submodel 'turret-02c' is detail level 2 of 'turret-02a'
Submodel 'barrel-02b' is detail level 1 of 'barrel-02a'
Submodel 'barrel-02c' is detail level 2 of 'barrel-02a'