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Community Projects => The FreeSpace Upgrade Project => The FreeSpace Port Upgrade => Topic started by: PL_Harpoon on August 12, 2008, 08:20:21 am

Title: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 08:20:21 am
Took me some time to complete, but the main shape of the model is complete. Right now, I`m mapping it, but if you got some comments, suggestions, now it would be the best time :)

..That`s how it looks.. (http://www.harpliki.republika.pl/anubis.jpg)

EDIT: image reuploaded
Title: Re: HTL Anubis
Post by: Mobius on August 12, 2008, 08:29:03 am
Cool! I'd like to see it mapped soon :D
Title: Re: HTL Anubis
Post by: Jake2447 on August 12, 2008, 08:29:26 am
the wing greebles are too tall
other than that its looking nice
id suggest some detail to the gunpoints, sorta like what you did with the valkyrie
Title: Re: HTL Anubis
Post by: Kaine on August 12, 2008, 08:34:32 am
holy smoothing errors batman!

OK they aren't that bad but there's a few at the back. smoothing errors can mean the difference between an awesome and a ****e model imho.
Title: Re: HTL Anubis
Post by: Vasudan Admiral on August 12, 2008, 08:42:06 am
Agreed that the wing greebles are too tall, but other than that and maybe a bit more detail on the belly, that's great. :D
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 08:44:03 am
holy smoothing errors batman!

OK they aren't that bad but there's a few at the back. smoothing errors can mean the difference between an awesome and a ****e model imho.

Yeah, I noticed them after posting the picture. They`re fixed now.
Title: Re: HTL Anubis
Post by: Galemp on August 12, 2008, 08:49:34 am
Gorgeous! Again, the wing panels are too thick... but, I'd also like to see them beveled more instead of stuck out at 90 degrees from the hull.

So, where's the pilot, in the top or on the bottom?
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 09:44:38 am
Gorgeous! Again, the wing panels are too thick... but, I'd also like to see them beveled more instead of stuck out at 90 degrees from the hull.

So, where's the pilot, in the top or on the bottom?

Well, that`s a good question. I haven`t thought about it yet, but it looks like this is the only two-seated fighter in FS2 :)

And the panels are beveled, but they were too high to see it.
I`ve fixed it, and you can see it on the same link.

As for the guns, i`ve left them that way for a reason. I`ve looked at some Vasudan fighters and all of them have guns more smooth, than complex. And, the Anubis is itself a little different, than other Vasudan designs, so I left at least the guns :)
Title: Re: HTL Anubis
Post by: Galemp on August 12, 2008, 09:59:01 am
MUCH nicer! That's the way you do it! :D

Well, that`s a good question. I haven`t thought about it yet, but it looks like this is the only two-seated fighter in FS2 :)

Erm... it's not in FS2, and it's not the only two seater. But anyhow, the Anubis is a flying coffin designed for high casualty swarming and kamikaze attacks. Why in Vega would they put two Vasudans in there?
Title: Re: HTL Anubis
Post by: Snail on August 12, 2008, 10:15:54 am
Holy ****, you are a skilled dude. I wasn't expecting that. :yes:

On SG, we agreed that we could place a sensor array/communications equipment/weaponry heatsink sort of thing inside one of the glass housing things.
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 10:19:18 am
Erm... it's not in FS2, and it's not the only two seater. But anyhow, the Anubis is a flying coffin designed for high casualty swarming and kamikaze attacks. Why in Vega would they put two Vasudans in there?
Well, I can`t remember any other two seated fighter...
Anyway, perhaps it is a very old design, and some day it was a great fighter, but now it`s produced only because it`s cheap. This would explain different design and lack of an afterburner. And of course, the question why it needs two pilots. Perhaps later one of them was replaced by the computer, but the cockpit was left just i case...
Title: Re: HTL Anubis
Post by: Snail on August 12, 2008, 10:21:29 am
I don't think there should be two cockpits. That would mess up my conscience by two.
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 10:34:22 am
Ok. In the place of one pilot i`ll make some machinery, that has do do the things earlier done by the copilot :)
I don`t want to remove or replace the whole "glossy thing" cause it`s clearly seen in the original one:
(http://www.hard-light.net/wiki/images/Anubis320x240.jpg)
and I want to make this one just the more detailed version.
Title: Re: HTL Anubis
Post by: Snail on August 12, 2008, 10:37:10 am
I agree, I hate it when HTL people completely change the concept of the ship. But IMO, just 1 pilot is suicidal enough, sending two into a deathbox is just downright ugly. Especially given that they are sometimes used as kamikaze ships.
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 10:44:27 am
Well, you were killing them both all the time. They were just... covered :P
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 11:09:45 am
Same comments as before on the wings, but that's awesome; I love it.
Title: Re: HTL Anubis
Post by: ShadowGorrath on August 12, 2008, 11:18:15 am
Can someone upload the latest best looking image of it to imageshack in a 320x240 version, and post a direct link here, as I want to see it. And the Valkyrie one. Please? It's the only way I can view them ( unless each 320x240 image is larger than 50kb).
Title: Re: HTL Anubis
Post by: MarkN on August 12, 2008, 11:49:11 am
The front glossy area looks like it should be a turret (with the guns on either side). What if the original version (storywise) was in fact a bomber (not a big one, but something more similar to the naval dive bombers of WW2). If that small thing carried a very large bomb, it's manouvrability could go low enough to need a turret. In more modern times, the Vasudan have larger bombers with internal bomb bays, and so the Anubis, which is very cheap (and reasonably manouvrable without the bomb), has become a fighter with fixed guns and a more advanced sensor suite in the turret housing.
Title: Re: HTL Anubis
Post by: Snail on August 12, 2008, 11:59:52 am
The front glossy area looks like it should be a turret (with the guns on either side). What if the original version (storywise) was in fact a bomber (not a big one, but something more similar to the naval dive bombers of WW2). If that small thing carried a very large bomb, it's manouvrability could go low enough to need a turret. In more modern times, the Vasudan have larger bombers with internal bomb bays, and so the Anubis, which is very cheap (and reasonably manouvrable without the bomb), has become a fighter with fixed guns and a more advanced sensor suite in the turret housing.
I'm against that idea, something that major would probably be at least mentioned in the tech description. Also, the Anubis has miniscule secondary capacity and is actually quite fast and maneuverable if you ignore its lack of afterburner. And it makes no sense to leave your turret structure there if you're just going to gut it and replace it with something completely different. Its lack of meaningful weaponry and high maneuverability relative to a bomber lead me to the conclusion that it is nothing more than a light skirmish fighter, as described in its loadout statistics, deployed only because of its cheap cost for construction. (Also, it makes no sense to upgrade cheap things you're just going to throw at the enemy red army style)

And it doesn't look like a turret. :P
Title: Re: HTL Anubis
Post by: Hellstryker on August 12, 2008, 12:12:13 pm
Am I the only one who thinks the panels should be facing inwards...
Title: Re: HTL Anubis
Post by: Hellbender on August 12, 2008, 12:59:52 pm
A possible answer for the two glassed areas would perhaps be a compact living area for long duration patrols in systems not worth a carrier or basing facilities... just a thought. Looks good, but as has been stated, the greebling is generally too pronounced. Keep it coming!
Title: Re: HTL Anubis
Post by: blowfish on August 12, 2008, 01:47:32 pm
Look at the scale.  See if a Vasudan would even fit in the bottom cockpit.
Title: Re: HTL Anubis
Post by: Akalabeth Angel on August 12, 2008, 02:53:57 pm
Am I the only person that thinks an upgraded model should follow the original as closely as possible and have two cockpits??
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 03:32:17 pm
The question is: are both the black glass looking things on the original cockpits?

If we can determine they both are, sure. But otherwise it makes no logical sense. I had always thought the bottom one was the cockpit and the top was a sensor dome (ever since I played Freespace 1 the first time). However, it makes little difference to me which is which.

A possible answer for the two glassed areas would perhaps be a compact living area for long duration patrols in systems not worth a carrier or basing facilities... just a thought. Looks good, but as has been stated, the greebling is generally too pronounced. Keep it coming!

I kind of like this idea, as remember the first Vasudans you kill around the GTC Orff were "most likely remnants of a convoy we hit last week". I'm not so sure how good a bed and nightstand would look in a fighter though.  :lol:
Title: Re: HTL Anubis
Post by: lostllama on August 12, 2008, 03:43:30 pm
Maybe the upper glassy thing could be a solar panel?  :nervous:

I'll go away now.
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 04:01:32 pm
The Vasudan could fit in both of these.
But for now, i`ll just make some machinery in the one above. You can call it whatever you like :)
Title: Re: HTL Anubis
Post by: colecampbell666 on August 12, 2008, 04:01:55 pm
Why? Any input is welcome (if it's constructive) There are no wrong answers unless :v: says so.

I like the living area idea.
Title: Re: HTL Anubis
Post by: lostllama on August 12, 2008, 04:08:23 pm
I was just kidding. A solar panel probably isn't as cool an idea as a sensor dome or mini living quarters, that's all.
Title: Re: HTL Anubis
Post by: Jeff Vader on August 12, 2008, 04:13:15 pm
mini living quarters
I find it unlikely for living quarters of any sort to be built into fighters. Especially into an Anubis.

Maybe it's just there to cause wtf to the opposition, hopefully giving the Anubis some desperately needed situational advantage.
Title: Re: HTL Anubis
Post by: Droid803 on August 12, 2008, 04:13:22 pm
The Vasudan could fit in both of these.
But for now, i`ll just make some machinery in the one above. You can call it whatever you like :)

Good call.
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 12, 2008, 04:14:35 pm
It can be the living room ;)

Perhaps we should do a contest: "What`s behind this glass" or something :P

Anyway, the Vasudans are an ALIEN race...
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 04:15:17 pm
I agree with just sticking non-specific machinery and glowy bits in it.

Now let's get this baby textured!  :D
Title: Re: HTL Anubis
Post by: Akalabeth Angel on August 12, 2008, 04:20:28 pm
   Why is the Apollo a two seater? There's no reason for it to be, it's just your run of the mill fighter but it has two pilots, we know that from the opening. The Anubis certain appears to have two pilots.

   How many times does the Anubis actually go suicidal? One mission?? It's a cheap fighter, that doesn't mean it will only have one pilot. In war, lives are cheaper than craft. At least in the 'mass produced' style of combat.
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 04:27:41 pm
The Apollo is not a two seat fighter. It's been decided that the Apollo we see in the FS1 opening scene is not the same as the fighter you fly in-game. The weapons are different, it's painted up with different markings, there's a small nose cannon, and of course, it's a two seat fighter.

While lives may be cheaper than rifles, once you're talking about training pilots to fly fighters they become worth a bit more. Training and experience isn't something you want to lose.
Title: Re: HTL Anubis
Post by: Akalabeth Angel on August 12, 2008, 04:44:17 pm
While lives may be cheaper than rifles, once you're talking about training pilots to fly fighters they become worth a bit more. Training and experience isn't something you want to lose.

     Which is why Vasudan commanders deliberately loaded explosives into fighters and told their pilots to ram capital ships?
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 04:47:19 pm
As you yourself said, that doesn't seem to be standard protocol.
Title: Re: HTL Anubis
Post by: Flipside on August 12, 2008, 04:57:45 pm
I have two questions/guesses...

1: Sensor pod? Maybe the ship was such as old design that it used telemetry equipment that required some kind of visual access to the world around it, sort of like triangulating using landmarks?

2: Was the Anubis a multi-role PVN Ship, operating in both atmosphere and space, the upper cockpit provides the pilot with a good view in space, whereas the lower cockpit allows the craft to be flown from a more conventional viewpoint during atmospheric flight?
Title: Re: HTL Anubis
Post by: Akalabeth Angel on August 12, 2008, 04:59:25 pm
I think the point of the Anubis though, is that it's a cheap fighter. If a pilot gets experienced, they graduate into something better. Like a Seth or a Horus. Experienced pilots don't stay in the Anubis.  If the Anubis doubles as the standard patrol/scout ship it also makes sense for there to a dedicated sensor/radio operator. Maybe one of the reasons it's cheap is because it has crap electronics and it takes two people to do the job that one can in more advanced craft.

Or maybe it doubles as a two-seat trainer. There's all kinds of possibilities. Doesn't the Serapis have two cockpits too? Or at least the HTL one seems to have glass in the back, though I don't know why.

But whatever, that's just my two cents. It always looked like a second cockpit, so that's what I took it for. What else would have the same cockpit glass with the sort of cockpit structure.
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 05:11:47 pm
Not that it matters TOO much, but the "sensors" sub-system of the Anubis seems to be set fairly squarely on the upper pod.

Of course so is the eyepoint...I digress. I'll take what I'm given.
Title: Re: HTL Anubis
Post by: Droid803 on August 12, 2008, 05:12:41 pm
While lives may be cheaper than rifles, once you're talking about training pilots to fly fighters they become worth a bit more. Training and experience isn't something you want to lose.

     Which is why Vasudan commanders deliberately loaded explosives into fighters and told their pilots to ram capital ships?
Only the HOL do that...
Title: Re: HTL Anubis
Post by: Akalabeth Angel on August 12, 2008, 05:16:36 pm
Only the HOL do that...

        Isn't there something in one of the techrooms about a Destroyer being taken out by suicide attacks? Or am I misremembering.
Title: Re: HTL Anubis
Post by: Droid803 on August 12, 2008, 05:18:18 pm
Quote from: techroom
A few radical Vasudans have been known to load the ship with explosives and attempt to steer themselves into GTA capital ships. The first occurrence of this was the battle of Rexias 4, where the GTD Goliath was destroyed by a squadron of kamikaze pilots.

Yeah. Radicals. prolly means its not standard practice.
Only fanatics like the HoL do that.
Title: Re: HTL Anubis
Post by: Solatar on August 12, 2008, 05:19:56 pm
Battle of Rexias 4, an Orion was destroyed by PVN pilots doing the same thing. Although it's still a very rare thing it seems.

Others got to it first. :p
Title: Re: HTL Anubis
Post by: Akalabeth Angel on August 12, 2008, 05:52:31 pm
Quote from: techroom
A few radical Vasudans have been known to load the ship with explosives and attempt to steer themselves into GTA capital ships. The first occurrence of this was the battle of Rexias 4, where the GTD Goliath was destroyed by a squadron of kamikaze pilots.

Yeah. Radicals. prolly means its not standard practice.
Only fanatics like the HoL do that.

     Er, except the HoL didn't exist until the Shivans came.
     Which means that radicals are present in the PVN, or at least there were prior to the Shivans. Radical does not mean Religious Fanatic.  Not all the radicals joined the HoL, and not all people in the HoL are radical.
     It also means its been done more than once, and probably more than twice. Standard practice, no, of course not.
Title: Re: HTL Anubis
Post by: Snail on August 12, 2008, 10:49:12 pm
Not that it matters TOO much, but the "sensors" sub-system of the Anubis seems to be set fairly squarely on the upper pod.

Of course so is the eyepoint...I digress. I'll take what I'm given.
Uhh, if the eyepoint is on the top one, doesn't that mean it's the top one that should have the pilot in it?

And BTW, the Anubis is specified as a "Light Skirmish" craft.
Title: Re: HTL Anubis
Post by: Hellstryker on August 12, 2008, 10:54:38 pm
Rexias 4?   :wtf: I agree it's a sensor pod, but please don't add machinery. I like the glossy look on it. Maybe you could do somthing like this though:
http://s209.photobucket.com/albums/bb317/Tyrkeyz/?action=view&current=anubis.png Except the bars would be equally spaced... I can't draw very well
Title: Re: HTL Anubis
Post by: Droid803 on August 12, 2008, 10:58:40 pm
Machinery inside the shiny glass :P
Title: Re: HTL Anubis
Post by: Snail on August 12, 2008, 11:20:52 pm
Rexias 4?
Anubis TD
Title: Re: HTL Anubis
Post by: Hellstryker on August 13, 2008, 10:06:55 am
I know, but my point is there's no rexias system
Title: Re: HTL Anubis
Post by: ShadowGorrath on August 13, 2008, 10:20:02 am
It's a planet. Just like Cygnus Prime in Deneb.
Title: Re: HTL Anubis
Post by: Stormkeeper on August 13, 2008, 11:31:29 am
And BTW, the Anubis is specified as a "Light Skirmish" craft.
Which is techspeak for cannon-fodder.
Title: Re: HTL Anubis
Post by: colecampbell666 on August 14, 2008, 08:49:34 am
It's a planet. Just like Cygnus Prime in Deneb.
No, since the name of the planet is Rexias 4, that signifies that it is the fourth planet of the Rexias system.
Title: Re: HTL Anubis
Post by: Dark Knight on August 14, 2008, 09:25:47 am
It's a planet. Just like Cygnus Prime in Deneb.
No, since the name of the planet is Rexias 4, that signifies that it is the fourth planet of the Rexias system.

Yavin 4 is the fourth Moon of the gas giant Yavin, so Rexias 4 could be the fourth Moon of the planet Rexias, rather than the fourth fervest body from the rexias sun (e.g. Vega I, II, III ...). Rexias dosent even need to be a planet/moon, it could easily be part of a meteor or asteroid group or the fourth object identified by someone named Rexias, an example of this kind of naming would be Comet Shoemaker-Levy 9
Title: Re: HTL Anubis
Post by: Droid803 on August 14, 2008, 12:07:34 pm
They just made a random name for the tech description...
Title: Re: HTL Anubis
Post by: Galemp on August 14, 2008, 01:28:38 pm
Rexias 4?

Quote
The Roman numbering system arose with the very first discovery of natural satellites other than Earth's Moon: Galileo referred to the Galilean moons as I through IV (counting from Jupiter outward), in part to spite his rival Simon Marius, who had proposed the names now adopted. Similar numbering schemes naturally arose with the discovery of moons around Saturn and Mars. Although the numbers initially designated the moons in orbital sequence, new discoveries soon failed to conform with this scheme (e.g. "Jupiter V" is Amalthea, which orbits closer to Jupiter than does Io). The unstated convention then became, at the close of the 19th century, that the numbers more or less reflected the order of discovery, except for prior historical exceptions (see the Timeline of discovery of Solar System planets and their natural satellites). The convention has been extended to natural satellites of minor planets, such as "(87) Sylvia I Romulus".

source (http://en.wikipedia.org/wiki/Provisional_designation_in_astronomy#Satellites_and_rings_of_planets)

Therefore I would say that the battle was fought over the fourth moon of the planet Rexias, in some unnamed system. It's not a stretch to imagine the GTA Xenocartographical Association giving names to all the planets of all the systems, but there's probably not enough motivation to name all the moons of all the planets of all the systems.
Title: Re: HTL Anubis
Post by: Droid803 on August 14, 2008, 01:34:42 pm
Well, "Rexias" sounds made up.
Title: Re: HTL Anubis
Post by: colecampbell666 on August 14, 2008, 01:38:18 pm
It sounds like a dog's name.
Title: Re: HTL Anubis
Post by: MechMantis on August 14, 2008, 02:48:47 pm
It's a planet. Just like Cygnus Prime in Deneb.
No, since the name of the planet is Rexias 4, that signifies that it is the fourth planet of the Rexias system.

By that logic, Deneb should be named Cygnus, as Cygnus Prime denotes the first planet in the Cygnus system. :P

Spoiler:
Or we could just roll with it being a strangely named planet or just the fourth moon of Rexias or we could just drop the subject as silly errors by :v:
Title: Re: HTL Anubis
Post by: Hellstryker on August 14, 2008, 06:27:22 pm
Agreed. Btw mech, where have you been lately? I haven't seen you on SC for a month
Title: Re: HTL Anubis
Post by: Droid803 on August 27, 2008, 07:24:48 pm
So...what happened to the model?
Title: Re: HTL Anubis
Post by: colecampbell666 on August 27, 2008, 08:00:58 pm
RAAAAAAAAAAAAAAAAAAAAAAAGGGGGGEEEEE

Ask a stupid question...

It ****ed your mother.

Seriously, if he has updates, he'll show them.
Title: Re: HTL Anubis
Post by: Droid803 on August 27, 2008, 09:11:55 pm
Oh yeah, and I assume its smarter to let it fade into obscurity like so many other things do and never get seen again.
Title: Re: HTL Anubis
Post by: Solatar on August 27, 2008, 09:32:50 pm
Meh, legitimate question to check on the status of a model. I'm curious to see what's happening with it as well because I was getting excited about it.
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 28, 2008, 06:58:24 pm
Well, I`m still working on it. It may take some time to finish, because
1st - it usually takes more time to do a fine texture, than to do a fine model
2nd - I`m a bad texturer
3rd - It`s not the only thing I`m working on, besides, making textures isn`t that fun to me as making models

But I`ve got some pictures for you anyway. Not much and I`m not satisfied with it very much, but just to show the progress:
picture 1 (http://www.harpliki.republika.pl/front.jpg)
picture 2 (http://www.harpliki.republika.pl/side.jpg)
Title: Re: HTL Anubis
Post by: Solatar on August 28, 2008, 07:12:45 pm
I like how it's coming along so far. As far as Vasudan ships go, the Anubis was always kind of blocky anyway.
Title: Re: HTL Anubis
Post by: BS403 on August 28, 2008, 07:32:20 pm
All i've got to say is that this is amazing,  the anubis was always one of my favorite fighters and now it looks so purdy.  :yes: :jaw: :yes2:
Title: Re: HTL Anubis
Post by: colecampbell666 on August 28, 2008, 07:51:48 pm
If you don't like texturing, ask freespaceking.
Title: Re: HTL Anubis
Post by: Droid803 on August 28, 2008, 07:55:32 pm
Awesome!

If you don't like texturing, ask freespaceking.

^ :yes:
Title: Re: HTL Anubis
Post by: Solatar on August 28, 2008, 10:02:08 pm
If you like modeling, and freespaceking likes texturing, you guys should put out a few models together. :yes:
Title: Re: HTL Anubis
Post by: freespaceking on August 29, 2008, 03:55:16 pm
if you do not like texturing i would be happy to make to the textures :).
Title: Re: HTL Anubis
Post by: Harbinger of DOOM on August 30, 2008, 05:35:59 am
you already did, remember? lol


or is this model not UV mapped for it?
Title: Re: HTL Anubis
Post by: PL_Harpoon on August 30, 2008, 11:22:08 am
No, it isn`t.
And it was, in my opinin, too different from the orininal one, anyway. :)
Title: Re: HTL Anubis
Post by: Skarab on September 26, 2008, 07:02:22 pm
It's been awhile since the last update on this... what's become of that excellent looking Anubis? 
Title: Re: HTL Anubis
Post by: PL_Harpoon on September 28, 2008, 06:46:09 pm
All we can do know is to wait for Freespaceking to show his part of the work :)
Title: Re: HTL Anubis
Post by: Snail on October 04, 2008, 11:00:26 am
That either gets done very quickly... Or never.
Title: Re: HTL Anubis
Post by: Droid803 on October 04, 2008, 11:54:12 am
Awww...damn.
Title: Re: HTL Anubis
Post by: Aardwolf on October 23, 2009, 03:39:27 pm
:bump:

I want to see the new screenshots, but the guy decided to use some hosting site that I can't make heads or tails of.
Title: Re: HTL Anubis
Post by: Solatar on November 21, 2009, 03:06:43 pm
Please don't die? Pretty please?
Title: Re: HTL Anubis
Post by: Snail on February 06, 2010, 04:42:47 pm
How about now?
Title: Re: HTL Anubis
Post by: Thaeris on February 06, 2010, 07:13:55 pm
The funk's your brother...