Author Topic: Crash on stock campaign mission "Romans Blunder"  (Read 506 times)

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Crash on stock campaign mission "Romans Blunder"
While playing through the mission Romans Blunder, I am experiencing a consistent crash 5-10 seconds after the arrival of GVD Psamtik.

Playing using the Freespace 2 Open VR build with the VR-Ready Generic Cockpit

Windows 10
EVGA RTX3070ti FTW
AMD Ryzen 9 5900X
64 GB RAM
Virpil Controls input devices
Valve Index


Debugger output follows:

Assert: "modulus > 0"
File: Random.cpp
Line: 60

ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 7129861 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975842 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975678 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975358 bytes
[...]
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Use Debug to break into Debugger, Exit will close the application.

ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! <no symbol>
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 7129861 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975842 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975678 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975358 bytes
fs2_open_23_3_0_x64_SSE2-DEBUG.exe! luaopen_bit + 5975966 bytes
KERNEL32.DLL! BaseThreadInitThunk + 29 bytes
ntdll.dll! RtlUserThreadStart + 40 bytes