Author Topic: messed up texts - help?  (Read 3449 times)

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messed up texts - help?
Hello, i downloaded and tried TBP for the first time today but i have a couple or so problems ingame. I have the dvd version from moddb (with missions).
1.)I could install and start the game alright but when i started the training (the one with the Achen) it got strange. After i completed the first two or three goals all further goals where shown incorrectly on the left side of the screen. some where standart-objectives from the original FS2 (like destroy virgo, destroy taurus) and some messed-up sentences that didn't make any sence at all. Furthermore where those messages that told you which keys to press (the ones in the middle of the screen that had no voice) from fs2 missions. One even told me to scan the Iceni instead of showing how to strafe up and down and i had to search through the options-menu to find out for the right key to get past that point. On top of that i couldn't get past the point where you have to order alpha 1 into formation with you because the game either never marked that off or didn't give me the next one (don't know which one because i can't read a single of my objectoves at that point).

I'm not sure if it has to do with that but I'm from germany and those wrong text-parts as well as the tips on start are (from what i remember all) in german.

2.)The second problem is that some of the numbers showing speed and distance are missing. Mostly it is the most left digit that is missing. When i use afterburner to fly more then 100 it only what is over 100, like 10 instead of 110. The same goes for distances. I never really know if the distance to a target is 400 or 5400 for example. Sometimes it is a number in the middle (as well) but almost always at least the most left one.
I tested this one on different campaigns as well but it remains and takes a good deal of fun out of the game.

I have vista 64, a nvidia geforce gt120 with 1024 mb and the newest drivers (from a week or so ago i believe). In the launcher i use all the standard options. If someone has an idea that would be great.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Re: messed up texts - help?
Hmm.

- Download FSO 3.6.10 RC2 (link in my signature).
- Place the .exe files to your TBP folder.
- Use the TBP Launcher to select fs2_open_3_6_10_RC2_debug.exe as the used build.
- Try to run the game at least until you get to the Main hall. There are probably tons of warnings but keep OK-ing them. Once in the Main hall, quit.
- There should now be a file called fs2_open.log in your \TheBabylonProject\data\ folder. Post its contents (or the file itself) here.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline captain-custard

  • previously known as andicirk
  • 210
  • one sandwich short of a picnic
Re: messed up texts - help?
mmm

maybe i misunderstand but..

have you installed TBP to its own folder , not your Fs2 folder?

Tbp is a standalone and requires no Fs2 files.

if not use the DVD to reinstall to a folder say C:/games/TBP
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 
Re: messed up texts - help?
Ok, did that. Since i don't have any accounts at those file-hosting sites i have to post it here. I had araound 7 or 8 errors concerning a file whose name was something with ships asking about using the debugger or something but i said no every time (yes crashed the game). Thanks for the fast reply.


Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
  -ambient_factor 65
  -env
  -mipmap
  -missile_lighting
  -glow
  -nomotiondebris
  -spec
  -dualscanlines
  -orbradar
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -tbp
Building file index...
Found root pack 'C:\The Babylon Project\AchenSchoolingFlight.vp' with a checksum of 0x1b04f7fb
Found root pack 'C:\The Babylon Project\B5-C-sp-EMW-3_0.vp' with a checksum of 0x5529d851
Found root pack 'C:\The Babylon Project\B5-C-sp-RW-3_0.vp' with a checksum of 0x1ca3d242
Found root pack 'C:\The Babylon Project\B5-Core-3_4.vp' with a checksum of 0xbda39a14
Found root pack 'C:\The Babylon Project\B5-M-MultiPack-1.vp' with a checksum of 0xa2f5f491
Found root pack 'C:\The Babylon Project\B5-M-MultiPack-1_0.vp' with a checksum of 0xdcf27819
Found root pack 'C:\The Babylon Project\B5SFP.vp' with a checksum of 0xc9d34e0e
Found root pack 'C:\The Babylon Project\DarkChildren.vp' with a checksum of 0x7e5ca08a
Found root pack 'C:\The Babylon Project\eatraining.vp' with a checksum of 0x595c32d0
Found root pack 'C:\The Babylon Project\EBW.vp' with a checksum of 0xd56d6d9e
Found root pack 'C:\The Babylon Project\ebwpatch1a.vp' with a checksum of 0x118777f4
Found root pack 'C:\The Babylon Project\FortuneHunters.vp' with a checksum of 0x7d8e6d5c
Found root pack 'C:\The Babylon Project\Infestation.vp' with a checksum of 0x0208547c
Found root pack 'C:\The Babylon Project\Operations.vp' with a checksum of 0xfc82bb68
Found root pack 'C:\The Babylon Project\Root_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\sparky_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\sparky_hi_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\stu_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\Survivor.vp' with a checksum of 0xc81f3998
Found root pack 'C:\The Babylon Project\TBP-AotB-Demo.vp' with a checksum of 0xe887836e
Found root pack 'C:\The Babylon Project\TBP-DrumsOfWar-1.vp' with a checksum of 0x51240964
Found root pack 'C:\The Babylon Project\TBP-DrumsOfWar2.vp' with a checksum of 0xc7f53004
Found root pack 'C:\The Babylon Project\TBP-TheBlackHand-Eps1.vp' with a checksum of 0xdc925b35
Found root pack 'C:\The Babylon Project\trail of light.vp' with a checksum of 0xe46f3b5e
Searching root 'C:\The Babylon Project\' ... 113 files
Searching root pack 'C:\The Babylon Project\AchenSchoolingFlight.vp' ... 76 files
Searching root pack 'C:\The Babylon Project\B5-C-sp-EMW-3_0.vp' ... 188 files
Searching root pack 'C:\The Babylon Project\B5-C-sp-RW-3_0.vp' ... 724 files
Searching root pack 'C:\The Babylon Project\B5-Core-3_4.vp' ... 7607 files
Searching root pack 'C:\The Babylon Project\B5-M-MultiPack-1.vp' ... 21 files
Searching root pack 'C:\The Babylon Project\B5-M-MultiPack-1_0.vp' ... 38 files
Searching root pack 'C:\The Babylon Project\B5SFP.vp' ... 456 files
Searching root pack 'C:\The Babylon Project\DarkChildren.vp' ... 96 files
Searching root pack 'C:\The Babylon Project\eatraining.vp' ... 91 files
Searching root pack 'C:\The Babylon Project\EBW.vp' ... 610 files
Searching root pack 'C:\The Babylon Project\ebwpatch1a.vp' ... 1 files
Searching root pack 'C:\The Babylon Project\FortuneHunters.vp' ... 45 files
Searching root pack 'C:\The Babylon Project\Infestation.vp' ... 125 files
Searching root pack 'C:\The Babylon Project\Operations.vp' ... 89 files
Searching root pack 'C:\The Babylon Project\Root_fs2.vp' ... 3 files
Searching root pack 'C:\The Babylon Project\sparky_fs2.vp' ... 3 files
Searching root pack 'C:\The Babylon Project\sparky_hi_fs2.vp' ... 3 files
Searching root pack 'C:\The Babylon Project\stu_fs2.vp' ... 3 files
Searching root pack 'C:\The Babylon Project\Survivor.vp' ... 53 files
Searching root pack 'C:\The Babylon Project\TBP-AotB-Demo.vp' ... 21 files
Searching root pack 'C:\The Babylon Project\TBP-DrumsOfWar-1.vp' ... 11 files
Searching root pack 'C:\The Babylon Project\TBP-DrumsOfWar2.vp' ... 16 files
Searching root pack 'C:\The Babylon Project\TBP-TheBlackHand-Eps1.vp' ... 26 files
Searching root pack 'C:\The Babylon Project\trail of light.vp' ... 2 files
Searching root 'd:\' ... 0 files
Found 26 roots and 10421 files.
Setting language to German
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  OpenGL Vendor     : NVIDIA Corporation
  OpenGL Renderer   : GeForce GT 120/PCI/SSE2
  OpenGL Version    : 3.0.0

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_NV_vertex_program3".
  Found special extension function "wglSwapIntervalEXT".

  Compiling shader ->  null-v.sdr / null-f.sdr ...
  Shader in_error!  Disabling GLSL!

  Max texture units: 4 (4)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
BMPMAN: Found EFF (exp20.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 29 frames at 22 fps.
BMPMAN: Found EFF (exp04.eff) with 40 frames at 21 fps.
BMPMAN: Found EFF (exp05.eff) with 51 frames at 22 fps.
BMPMAN: Found EFF (exp06.eff) with 71 frames at 23 fps.
BMPMAN: Found EFF (Shockwave01.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (Shockwave02.eff) with 146 frames at 30 fps.
BMPMAN: Found EFF (Shockwave03.eff) with 51 frames at 30 fps.
BMPMAN: Found EFF (Shockwave04.eff) with 51 frames at 30 fps.
BMPMAN: Found EFF (Disruptor_Impact.eff) with 6 frames at 25 fps.
BMPMAN: Found EFF (particleexp01.eff) with 21 frames at 20 fps.
WARNING: "An ai profile named 'FS2 RETAIL' already exists!  The new one will not be created." at ai_profiles.cpp:199
WARNING: "Bad ship type name in objecttypes.tbl  Used ship type is redirected to another ship type. Replace "sentrygun" with "sentry gun" in objecttypes.tbl to fix this." at Ship.cpp:5014
WARNING: "Bad ship type name in objecttypes.tbl  Used ship type is redirected to another ship type. Replace "escapepod" with "escape pod" in objecttypes.tbl to fix this." at Ship.cpp:5014
WARNING: "Bad ship type name in objecttypes.tbl  Used ship type is redirected to another ship type. Replace "repair_rearm" with "support" in objecttypes.tbl to fix this." at Ship.cpp:5014
WARNING: "Bad ship type name in objecttypes.tbl  Used ship type is redirected to another ship type. Replace "Supercap" with "super cap" in objecttypes.tbl to fix this." at Ship.cpp:5014
TBM  =>  Starting parse of 'additional-shp.tbm' ...
WARNING: "Too many ship classes before 'Sinclair's Aurora'; maximum is 130, so only the first 130 will be used Please check also the debug log as it may contain other ship classes which are over the limit" at Ship.cpp:3089
Warning: Too many ship classes before 'Ivanova's Aurora'
Warning: Too many ship classes before 'DI Thorun'
Warning: Too many ship classes before 'TS Fighter'
Warning: Too many ship classes before 'EA Avenger'
Warning: Too many ship classes before 'Babylon 4 (S1)'
Warning: Too many ship classes before 'KI Lordship'
Warning: Too many ship classes before 'MR Thoughtforce'
Warning: Too many ship classes before 'TS Dark Knife'
Warning: Too many ship classes before 'TR Triumviron'
Warning: Too many ship classes before 'DI Sekhmet'
Warning: Too many ship classes before 'TS Capital'
BMPMAN: Found EFF (rockexp01.eff) with 96 frames at 24 fps.
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 311
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
ANI 2_b5render.ani with size 1024x576 (43.8% wasted)
ANI 2_Exit.ani with size 338x25 (21.9% wasted)
ANI 2_Pilot.ani with size 337x25 (21.9% wasted)
ANI 2_Continue.ani with size 337x25 (21.9% wasted)
ANI 2_Techdata.ani with size 337x25 (21.9% wasted)
ANI 2_Options.ani with size 337x25 (21.9% wasted)
ANI 2_Campaign.ani with size 338x25 (21.9% wasted)
Frame  0 too long!!: frametime = 0.343 (0.343)
Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
Freeing all existing models...
... Log closed, Tue May 12 19:39:52 2009
« Last Edit: May 12, 2009, 12:47:04 pm by Lobo »

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: messed up texts - help?
(guh, removed mistake)

Each individual mod/campaign should be placed in an 'Achen Schooling Flight' folder within the TBP directory, then selected as a Mod with the launcher.
« Last Edit: May 12, 2009, 12:53:37 pm by General Battuta »

 

Offline The E

  • He's Ebeneezer Goode
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  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: messed up texts - help?
Errrm, No, he doesn't. If you are referring to this:
Code: [Select]
Found root pack 'C:\The Babylon Project\Root_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\sparky_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\sparky_hi_fs2.vp' with a checksum of 0x7738890b
Found root pack 'C:\The Babylon Project\stu_fs2.vp' with a checksum of 0x7738890b
that is perfectly normal for TBP. Those files are present, but largely empty.

However, I can see this:
Code: [Select]
Setting language to GermanCould that cause these problems?
« Last Edit: May 12, 2009, 12:55:05 pm by The E »
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: messed up texts - help?
Gotcha, wasn't aware of that. However, those mod files should still be cleaned up, yes? Or, as they are all individual campaigns, should it be effectively irrelevant?

 
Re: messed up texts - help?
It is in a different folder. TPB is in "C:\The Babylon Project" and my original Freespace 2 with its own version of FSOpen (3.6.10) is in "C:\Games\FreeSpace2".

p.s.: i never had problems like that whith that one
p.p.s.: forgot it before, but i tried deinstalling it before  my computers settings to United States and installing new. It all was the same (even the german language ingame)

---------


edit: i used the setup on a completely clean folder. What i have shouldn't be different from everyone else, right?
Nobody else modifies or cleans up anything, right?
« Last Edit: May 12, 2009, 01:02:21 pm by noname z »

 

Offline The E

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Re: messed up texts - help?
Gotcha, wasn't aware of that. However, those mod files should still be cleaned up, yes? Or, as they are all individual campaigns, should it be effectively irrelevant?

It will certainly not make matters worse. But IIRC, that's more or less what a TBP install looks like, fresh from the DVD. Most of the TBP campaigns so far are simple campaign releases that do not alter the tables, so they shouldn't cause problems the way they are installed now.

noname z: could you tell us if there is anything in C:\The Babylon Project\data\missions, C:\The Babylon Project\data\tables?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: messed up texts - help?
missions has 4 files:     Backup.001;Backup.002;TBP_3_4_Call_of_the_Siren.fs2;TBP_nightmare.fs2

tables has 2 files:         additional-shp.tbm;earthland-shp.rar


 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • Moderator
  • 212
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    • 165th Beer Drinking Hell Raisers
Re: messed up texts - help?
Gotcha, wasn't aware of that. However, those mod files should still be cleaned up, yes? Or, as they are all individual campaigns, should it be effectively irrelevant?

Those should be in the main folder as they are installed there by the DVD.  Additional campaigns/missions go in their own folders.

missions has 4 files:     Backup.001;Backup.002;TBP_3_4_Call_of_the_Siren.fs2;TBP_nightmare.fs2

tables has 2 files:         additional-shp.tbm;earthland-shp.rar



Those files are correct so that's not the problem.

Did you have a German version of FS2 installed at some point?  TBP and FS2 share some of the same registry settings. 

No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 
Re: messed up texts - help?
Yes, i still have the german version of fs2 installed. Do you know how/if i can change the language for the game?
I looked through the registry earlier but nothing really catched my eye. But maybe i just missed it or simply didn't recognised it.


 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: messed up texts - help?
You should have one called Language. By default this will be English but depending on your tables French, German and Polish are also possible.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Re: messed up texts - help?
That seems to have done it. I found language in the registry. I used the search-funktion with"babylon" instead of "freespace" before. Everything is in english and correctly shown now. Even the strange glitch witch the missing numbers seems to be gone.

Thanks a lot for the help and the very fast reply.  :D :yes:


edit: just got past that point where i had to order alpha 1 into formation. It worked now as well. Seems like the game somehow didn't recognise the command when it was given in german.


« Last Edit: May 12, 2009, 02:35:39 pm by noname z »