Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 12, 2022, 12:59:25 am
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Here is the nightly for 12 January 2022 - Revision dd7bd1fb7
Group: Win32-SSE2
nightly_20220112_dd7bd1fb7-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220112_dd7bd1fb7/nightly_20220112_dd7bd1fb7-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220112_dd7bd1fb7/nightly_20220112_dd7bd1fb7-builds-Win32-SSE2.zip))
Group: Linux
nightly_20220112_dd7bd1fb7-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220112_dd7bd1fb7/nightly_20220112_dd7bd1fb7-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220112_dd7bd1fb7/nightly_20220112_dd7bd1fb7-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20220112_dd7bd1fb7-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220112_dd7bd1fb7/nightly_20220112_dd7bd1fb7-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220112_dd7bd1fb7/nightly_20220112_dd7bd1fb7-builds-x64-SSE2.zip))
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commit dd7bd1fb7
Author: BMagnu
Commit: GitHub
Animation Rework, Phase 4: Moveables (#3904)
code/CMakeLists.txt | 2 +
code/model/modelanimation.cpp | 149 +++++++++-
code/model/modelanimation.h | 49 +++-
code/model/modelanimation_moveables.cpp | 134 +++++++++
code/model/modelanimation_moveables.h | 33 +++
code/model/modelanimation_segments.cpp | 60 ++--
code/model/modelanimation_segments.h | 65 ++--
code/parse/sexp.cpp | 53 ++++
code/parse/sexp.h | 1 +
code/ship/ship.cpp | 5 +
code/source_groups.cmake | 2 +
lib/CMakeLists.txt | 2 +
lib/any/CMakeLists.txt | 5 +
lib/any/LICENSE.md | 23 ++
lib/any/linb/any.hpp | 505 ++++++++++++++++++++++++++++++++
15 files changed, 1013 insertions(+), 75 deletions(-)