Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 01, 2022, 01:57:19 am
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Here is the nightly for 01 July 2022 - Revision 1930943d2
Group: Win64-SSE2
nightly_20220701_1930943d2-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20220701_1930943d2-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-Win32-SSE2.zip))
Group: Linux
nightly_20220701_1930943d2-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-Linux.tar.gz))
Group: MacOSX
nightly_20220701_1930943d2-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220701_1930943d2/nightly_20220701_1930943d2-builds-Mac.tar.gz))
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commit 1930943d2
Author: Joshua Glatt
Commit: GitHub
Auto-accept completed campaign mission before exiting game from debriefing screen via options menu (#4450)
code/menuui/optionsmenu.cpp | 8 +++++++-
code/missionui/missiondebrief.cpp | 15 ++++++++++++++-
code/missionui/missiondebrief.h | 1 +
3 files changed, 22 insertions(+), 2 deletions(-)
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commit 0121e439a
Author: Asteroth
Commit: GitHub
tweak to getTurretHeading() docs (#4456)
code/scripting/api/objs/subsystem.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)