Author Topic: Nightly: 13 August 2022 - Revision 165db5d28  (Read 139 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 13 August 2022 - Revision 165db5d28
Here is the nightly for 13 August 2022 - Revision 165db5d28



Group: Win32-SSE2
nightly_20220813_165db5d28-builds-Win32-SSE2.zip (Mirror)


Group: Linux
nightly_20220813_165db5d28-builds-Linux.tar.gz (Mirror)


Group: Win64-SSE2
nightly_20220813_165db5d28-builds-x64-SSE2.zip (Mirror)


Group: MacOSX
nightly_20220813_165db5d28-builds-Mac.tar.gz (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 826dfd01f
Author: Goober5000
Commit: Goober5000

    clean up Lua frame handling a bit
 code/graphics/2d.cpp                 |  2 --
 code/scripting/api/libs/graphics.cpp | 13 +++++++++----
 code/scripting/api/libs/graphics.h   |  2 --
 code/scripting/lua.cpp               |  5 -----
 code/scripting/scripting.cpp         |  5 -----
 code/scripting/scripting.h           |  6 ------
 6 files changed, 9 insertions(+), 24 deletions(-)

------------------------------------------------------------------------
commit abb81c6ea
Author: Goober5000
Commit: Goober5000

    add ships.tbl override for turret fov
 code/ai/aiturret.cpp     |  2 +-
 code/model/model_flags.h |  3 ++-
 code/model/modelread.cpp |  8 ++++++--
 code/ship/ship.cpp       | 14 +++++++++++++-
 code/weapon/beam.cpp     |  2 +-
 5 files changed, 23 insertions(+), 6 deletions(-)