Author Topic: Adding models to INFR1?  (Read 2892 times)

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Offline colecampbell666

  • I See Dead Pictures
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  • Evolution and ascension.
Adding models to INFR1?
I'm making a mission for R1 and the mission is centered around a shipyard, and so requires docking rings. problem is, I don't like the Vasudan Cairo Extension ones. If I were to add in the Ganymede would I need to add any textures? How would I make the .tbm in the correct format? Thanks.
Gettin' back to dodgin' lasers.

 

Offline Snail

  • SC 5
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Re: Adding models to INFR1?
Just try copying and pasting the Ganymede into the INFR1 tables.

 

Offline akenbosch

  • Pretentious Noob
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Re: Adding models to INFR1?
or use -shp.tbms. its alot less hassle than getting a vp extractor and finding a suitable spot in the tables.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

Offline colecampbell666

  • I See Dead Pictures
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  • Evolution and ascension.
Re: Adding models to INFR1?
Anything special needed for a .tbm? Or do I just copy the info and save it as >All Files>Ganymede.tbm
Gettin' back to dodgin' lasers.

 

Offline akenbosch

  • Pretentious Noob
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Re: Adding models to INFR1?
copy the tabke entry and save as ganymede-shp.tbm in (fs directory)/inferno/data/tables. put the ganymede maps in inferno/data/maps and the model in inferno/data/models. with just a table you'll have nothingness with a name.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

Offline jr2

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Re: Adding models to INFR1?
Don't you need tags like $nocreate or somesuch?  IDK, I've never done it.  Look in the wiki.

 

Offline akenbosch

  • Pretentious Noob
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  • doesent care about canon
Re: Adding models to INFR1?
+nocreate is only needed for modifying ships/weapons that are already there. unfortunatley for us helios bomb lovers, you cant remove flags with it. only add stuff/change other stuff.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Re: Adding models to INFR1?
Which maps/Which model is it?
Gettin' back to dodgin' lasers.