With the completion of the Corvette, I'm happy to announce that all ship assets required for our initial release are now in-game! This is an important milestone that brings us that much closer to release. That said, there's still plenty of ships available that could still make it into a first or second mod release. We're currently short on talented modelers and texture artists, so this is your chance to make an important contribution to this project.Abandoned or no work done:
Corellian Gunship - Model and UVs complete by Axim, needs texture
Tector Star Destroyer (could easily share the same base model as the ISD-I)
"Wingless" Liberty Mon CalNote: while there are only 3 variants of Mon Cal in RotJ on screen, there could certainly be a use in the game for a larger variety, especially filling in gaps between the Nebulon-B and Liberty sizes. They could, but do not have to be based on any existing EU ships.
Gallofree Transport - Klavs completed a high-poly model, needs baking to normal maps to be suitable for our mod. Update:
Limbert is now working on a new model. Currently in texturing phase as of 12/1/21WIP:
R-22 - Klavs provided us with high-poly model. Needs conversion to be suitable for our mod.Needs work:
DX9 Stormtrooper TransportRogue One:
Ships from this movie that could potentially be useful and fit thematically with FotG:
MC75 CruiserExpanded Universe
Any EU ship can potentially be accepted for the project, given it matches the level of quality required and fits thematically. Chief1983 ultimately has the final say as to what will be accepted. It's much more important that the model is high-quality and fits well with the OT movies than matching any existing images/models/data from non-movie sources (including previous X-Wing games).
Specific EU ships we'd potentially like:
Be sure to search and read through all existing forum threads regarding any EU ship you're considering to avoid repeating mistakes or pitfalls from previous attempts.