Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 28, 2018, 09:30:02 am
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Here is the nightly for 28 July 2018 - Revision 7cd1720
Group: MacOSX
nightly_20180728_7cd1720-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180728_7cd1720-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-Linux.tar.gz))
Group: Win64
nightly_20180728_7cd1720-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-Win64.zip))
Group: Win32
nightly_20180728_7cd1720-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180728_7cd1720/nightly_20180728_7cd1720-builds-Win32.zip))
------------------------------------------------------------------------
commit 2ded9aa
Author: asarium <Wed Jul 4 22:12:05 2018 +0200>
Commit: asarium <Mon Jul 16 10:21:52 2018 +0200>
Format changes with clang-format
code/hud/hud.cpp | 12 ++++-----
code/hud/hudlock.cpp | 12 ++++-----
code/hud/hudtarget.cpp | 6 ++---
code/hud/hudtargetbox.cpp | 4 +--
code/menuui/mainhallmenu.cpp | 8 +++---
code/menuui/optionsmenu.cpp | 4 +--
code/menuui/optionsmenumulti.cpp | 6 ++---
code/mission/missionbriefcommon.cpp | 4 +--
code/mission/missionmessage.cpp | 18 +++++++------
code/mission/missionmessage.h | 2 +-
code/network/multi_voice.cpp | 12 ++++-----
code/object/collideshipship.cpp | 6 ++---
code/object/objectsnd.cpp | 20 +++++++--------
code/playerman/managepilot.cpp | 2 +-
code/playerman/player.h | 12 ++++-----
code/playerman/playercontrol.cpp | 20 +++++++--------
code/radar/radar.cpp | 6 ++---
code/radar/radardradis.cpp | 13 +++-------
code/radar/radarorb.cpp | 6 ++---
code/scripting/api/libs/audio.cpp | 11 +++-----
code/scripting/api/objs/sound.cpp | 12 +++------
code/ship/afterburner.cpp | 12 ++++-----
code/ship/ship.cpp | 4 +--
code/ship/ship.h | 3 +--
code/ship/shipfx.cpp | 44 +++++++++++++++++---------------
code/sound/ds.cpp | 4 +--
code/sound/ds.h | 7 +++--
code/sound/rtvoice.cpp | 2 +-
code/sound/rtvoice.h | 2 +-
code/sound/sound.cpp | 51 ++++++++++++++++++++-----------------
code/sound/sound.h | 39 +++++++++++++++++-----------
code/weapon/beam.cpp | 20 +++++++--------
code/weapon/beam.h | 2 +-
code/weapon/weapon.h | 2 +-
code/weapon/weapons.cpp | 6 ++---
freespace2/freespace.cpp | 22 ++++++++--------
36 files changed, 209 insertions(+), 207 deletions(-)
------------------------------------------------------------------------
commit ad54f58
Author: asarium <Sun Jul 1 17:02:11 2018 +0200>
Commit: asarium <Mon Jul 16 10:21:52 2018 +0200>
Use strongly typed handles for sound handles
code/cutscene/player.cpp | 2 +-
code/gamesnd/gamesnd.cpp | 6 +-
code/hud/hud.cpp | 22 ++++----
code/hud/hudlock.cpp | 22 ++++----
code/hud/hudtarget.cpp | 6 +-
code/hud/hudtargetbox.cpp | 8 +--
code/hud/hudtargetbox.h | 2 +-
code/menuui/mainhallmenu.cpp | 36 ++++++------
code/menuui/optionsmenu.cpp | 8 +--
code/menuui/optionsmenumulti.cpp | 10 ++--
code/mission/missionbriefcommon.cpp | 10 ++--
code/mission/missionmessage.cpp | 20 +++----
code/mission/missionmessage.h | 2 +-
code/mission/missiontraining.cpp | 37 ++++++------
code/network/multi_pause.cpp | 3 -
code/network/multi_voice.cpp | 16 +++---
code/object/collideshipship.cpp | 12 ++--
code/object/objectsnd.cpp | 30 +++++-----
code/object/objectsnd.h | 2 +-
code/playerman/managepilot.cpp | 4 +-
code/playerman/player.h | 5 +-
code/playerman/playercontrol.cpp | 24 ++++----
code/radar/radar.cpp | 10 ++--
code/radar/radar.h | 2 -
code/radar/radardradis.cpp | 20 +++----
code/radar/radardradis.h | 4 +-
code/radar/radarorb.cpp | 10 ++--
code/radar/radarorb.h | 2 -
code/radar/radarsetup.cpp | 2 +-
code/radar/radarsetup.h | 3 +-
code/scripting/api/libs/audio.cpp | 16 +++---
code/scripting/api/objs/sound.cpp | 14 ++---
code/scripting/api/objs/sound.h | 6 +-
code/ship/afterburner.cpp | 12 ++--
code/ship/ship.cpp | 12 ++--
code/ship/ship.h | 4 +-
code/ship/shipfx.cpp | 80 +++++++++++++-------------
code/ship/shipfx.h | 8 +--
code/sound/channel.h | 4 +-
code/sound/ds.cpp | 45 ++++++++-------
code/sound/ds.h | 12 ++--
code/sound/openal.h | 2 +-
code/sound/rtvoice.cpp | 9 ++-
code/sound/rtvoice.h | 4 +-
code/sound/sound.cpp | 109 +++++++++++++++++-------------------
code/sound/sound.h | 38 +++++++------
code/weapon/beam.cpp | 22 ++++----
code/weapon/beam.h | 2 +-
code/weapon/weapon.h | 2 +-
code/weapon/weapons.cpp | 8 +--
freespace2/freespace.cpp | 32 +++++------
51 files changed, 392 insertions(+), 389 deletions(-)