Author Topic: Dev Pics  (Read 10908 times)

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Offline ShadowWolf_IH

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The GTaT Normandy is an assault transport system for delivering troops to the battlefield.  Atmosphere capable, each Normandy isn't a single ship, but a system of components.  The three parts of the system are Command, Body, and Drone.  The Command component (nose) houses the pilot, navigator, RIO, second pilot, and drone operator.  Once in the LZ, the Command component, will separate from the Body component and offer fire support while the Body component is remote piloted from the Command component by the second pilot to the LZ.  Before separation, the four drones will launch. These are operated by the drone operator in the Command component.  The drones offer real time battlefield intel and recon and this information is sent directly to the drone operator, site commander for ground forces, and the over all commander of the mission.  Should a commander desire, a fourth component (APC) may be added.   Once on the ground the Armored Personnel Carrier will offer some modicum of protection to the ground forces, who will eventually debark. 

Once in the LZ troops may exit via the side doors on foot, or they may be exitting through the rear ramp in APC's, depending on mission parameters.  Troops may also exit through the rear ramp via limitted range jet pack, the Body component need not be on the ground for this to happen.

Once separated from the Body Component, the Command component raises shields for added protection.  Should the Command component be destroyed at any time, the four drones will self destruct (if they have been launched), and an auto pilot will bring the Body component to the LZ or it will return to the rendezvous point, this decision is left solely to the site commander.

The entire GTaT Normandy system:


The Command component separate from the Body component:


The Drone:


These are the most recent screens, but not the most recent work.

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Offline Kobrar44

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GTaT idea sounds really interesting. Gives awesome mission design opportunities  :yes:
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline ShadowWolf_IH

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Thanks.  Still plugging away at this thing.
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Offline ShadowWolf_IH

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You can't take the sky from me.  Can't take that from me.

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Offline ShadowWolf_IH

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The Nefertiti stealth bomber.



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Offline Gloriano

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Looks quite nice :yes:
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Offline Nyctaeus

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She will be better if You make her taller, and more massive like bombers in FS2. Otherwise, looks cool :yes:, pretty details
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Offline MatthTheGeek

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I seem to remember hearing she's kinda supposed to be atmospheric-capable, which would explain the slimmer design.
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Offline ShadowWolf_IH

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Atmo capable is the reason for the wings.  The slim design comes from the stealth aspect.   In the FS2 campaign when we are introduced to the Pegasus, there is a line in there about a"razor thin profile".  So that's where I started.
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Offline ShadowWolf_IH

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The Command Section of the GTaT Normandy Assault Tarnsport System.  Only thing left to do is add the turrets, and the model will be done.

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Offline ShadowWolf_IH

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Pharaoh first flight...escorted by an Aurora.

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Looking good, man. :)

 

Offline Nyctaeus

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Pretty cool. As it's terran fighter now, you may consider a new, more terran name for this.
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Offline ShadowWolf_IH

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you know the other day at work I was thinking about that, and it occurred to me that the Pharaohs were in fact, human.  Still debating it.
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Offline ShadowWolf_IH

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Stealth bomber getting textured....

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Offline Nyctaeus

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Offline Black Wolf

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I'm gessing this is WiP? If not, you might consider integrating your blue stripes a bit better. Rigth now, the fact that they don't interact at all with the lower layes, as well as the fact that they're all the exact same shade of blue, makes them look... kind of odd, actually.

But I'm sure you knew that. Looking forward to seeing how it develops. :yes:
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Offline ShadowWolf_IH

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yeah. it is getting textured
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Offline ShadowWolf_IH

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Just a texturing image.  The Mako is getting a paintjob.

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Offline ShadowWolf_IH

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I know it's been a while, life got busy.  Here are some new images though.  This is a heavy assault fighter.  I wanted something smooth, yet aggressive looking.  I think I got it.



She gets her power from 4 engines:



Has four guns on each side set two per side for each of two gun banks:



And has two internal missile bays as well as hard points under the wings.

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