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Archived Boards => Machina Terra => The Archive => Archived Machina Terra Threads => Topic started by: Styxx on December 11, 2006, 01:22:07 pm

Title: Ok, seriously now.
Post by: Styxx on December 11, 2006, 01:22:07 pm
I won't let all the content the team has already created go to waste. It's been a long time since we started, but this thing is this close to being done, it just seems like nothing is being done anymore. So, if anyone else cares about this project and wants to help out, let me know. I'm frankly considering opening the whole project just to see if it actually gets finished, it's been so long that no one is paying attention any longer, and the staff members that still care are too busy (I'm on the final stretches of my masters course and swamped with work, for example). Anyone else still cares about this? And anyone is willing to work on it?

Well, let me know. I want this thing to actually go somewhere someday.
Title: Re: Ok, seriously now.
Post by: Snail on December 11, 2006, 01:47:24 pm
Okay, this time I SWEAR I will get more done this weekend.
Title: Re: Ok, seriously now.
Post by: Taristin on December 11, 2006, 04:36:04 pm
All wee need is FREDders! Or for the ones we have to actually FRED.
Title: Re: Ok, seriously now.
Post by: Goober5000 on December 11, 2006, 06:17:18 pm
I'm frankly considering opening the whole project just to see if it actually gets finished
If I can offer some advice -- don't do that.  You'll get the bystander effect (http://en.wikipedia.org/wiki/Bystander_effect) and nothing will happen.  Plus, the plot will be given away. :)

Find some talented newbies and offer them a position.  There are a bunch around.  I'm sure they'd jump at the chance. :)
Title: Re: Ok, seriously now.
Post by: Taristin on December 11, 2006, 08:04:20 pm
People who dont help suck.
Title: Re: Ok, seriously now.
Post by: Mefustae on December 11, 2006, 09:33:08 pm
So what, exactly, have you got left that you need assistance with?
Title: Re: Ok, seriously now.
Post by: Taristin on December 11, 2006, 10:46:58 pm
FREDding.
Title: Re: Ok, seriously now.
Post by: NGTM-1R on December 12, 2006, 12:09:47 am
As of December 21st and the end of finals, sure, I'll help.
Title: Re: Ok, seriously now.
Post by: VR7 on December 12, 2006, 12:30:33 am
Wow, several years and my account still exists...

As of December 21st, I can try and offer some help. I've had some experience with playing with FRED before, and I did submit a (rather garbage though) mission to the Silent Threat mission design contest a long way back.
Title: Re: Ok, seriously now.
Post by: Goober5000 on December 12, 2006, 01:47:19 pm
:welcome:

(welcome back, that is :))
Title: Re: Ok, seriously now.
Post by: Snail on December 12, 2006, 02:58:34 pm
People who dont help suck.

Sorry, Taristin, I've gotten 2 missions done, but I'm not sure about one of them because the original was so different from the description in the doc.
Title: Re: Ok, seriously now.
Post by: Taristin on December 12, 2006, 04:01:55 pm
People who dont help suck.

Sorry, Taristin, I've gotten 2 missions done, but I'm not sure about one of them because the original was so different from the description in the doc.

Erm. That wasnt directed at you :p Twas a general statement :p
Title: Re: Ok, seriously now.
Post by: Slanker_MT on December 13, 2006, 08:52:11 am
Fredding definately is the main problem. I mean, we have about one third of the missions, that only need some more polishing and 2/3rd that already have working skeletons (not exactly all of them, but the majority). I'm in no way capable of fredding anything since half a year and this state is holding on, since we have a lot of exams. I am still willing to carry this thing out to the end, although I'll gladly give the lead missiondesign position away, but there is just nobody willing to do this. We have alot of missions and it's quite a hard job to connect the things together. I do know my way around the storyline and I would like to offer advice in any means possible, but I simply don't have the time to Fred.
Title: Re: Ok, seriously now.
Post by: karajorma on December 13, 2006, 01:24:05 pm
I thought Shadow Wolf was doing much of your FREDding? Has he vanished again?
Title: Re: Ok, seriously now.
Post by: Gloriano on December 13, 2006, 01:33:42 pm
I thought Shadow Wolf was doing much of your FREDding? Has he vanished again?

We haven't seen him for a while yes
Title: Re: Ok, seriously now.
Post by: Taristin on December 13, 2006, 01:42:26 pm
He went AWOL about a year ago, then out of nowhere, posted COW2 on GW and then disappeared again.
Title: Re: Ok, seriously now.
Post by: TopAce on December 13, 2006, 05:25:03 pm
I can't not promise you to do some testing. I just don't have the mood to get started, but when I do start testing, I promise to do a bunch.
Title: Re: Ok, seriously now.
Post by: Slanker_MT on December 14, 2006, 06:18:23 am
Testing is not the main problem, but fredding.
Title: Re: Ok, seriously now.
Post by: DarkShadow- on December 18, 2006, 06:42:45 am
Although I'm working on my own mod right now (quality should be Inferno-level, no matter how long working for that takes), I think I could spare some time on fredding for Machina Terra. There's just a bunch of questions I have:

Is there already a "script" of what those missions should be or should I design some fully from scratch using my creativity?
(would like some script more, all my creativity is going into my mod right now)

English is not my native language (I'm from Germany), so some of the text I write will surely have spelling/grammatical errors. Could this become a problem or do you have enough people to check this?

I'm not the best one with balancing a mission (usually it gets to easy), so I need some people to test my missions and give me feedback or do the final steps. Anyway, I don't think that should be the problem.
Title: Re: Ok, seriously now.
Post by: Gloriano on December 18, 2006, 07:29:35 am
Quote
Is there already a "script" of what those missions should

Yes we have scirpts ready for all missions

Quote
I need some people to test my missions and give me feedback

Everything will be tested
Title: Re: Ok, seriously now.
Post by: DarkShadow- on December 18, 2006, 08:21:21 am
Ok, let's give it a try. I'll do 1-2 missions and you guys tell me if you like them or not -> if I'm useful or not. If yes, I'll work on as many as I can, at least the following christmas holidays I should have the time to work fast, lateron I'm sure university will slow me down a bit. Just tell me what I need and where to download it.
Title: Re: Ok, seriously now.
Post by: Snail on December 18, 2006, 12:45:22 pm
Ill try get something done by Wednesday, right now I'm not using my computer (hotel computer). I'll try upload them soon. I hope. :nervous:
Title: Re: Ok, seriously now.
Post by: DarkShadow- on December 19, 2006, 06:54:11 am
Would be cool if I can download it till thursday, cause till thursday I can use the fast connection in university. Oh, and it would be nice if you integrate some of the finished missions so I can check them. Every Fredder has a little different missionstyle and this way I can design my missions similar to the finished ones.
Title: Re: Ok, seriously now.
Post by: NGTM-1R on December 21, 2006, 12:33:09 am
Okay, if you still want me, I am good to go now.
Title: Re: Ok, seriously now.
Post by: VR7 on December 21, 2006, 10:11:09 am
Same here. Keep in mind that I am a rather slow worker, though.
Title: Re: Ok, seriously now.
Post by: Gloriano on December 21, 2006, 12:43:23 pm
Try contact Styxx.
Title: Re: Ok, seriously now.
Post by: Taristin on December 21, 2006, 05:29:15 pm
Slower than 5 years? :p
Title: Re: Ok, seriously now.
Post by: Slanker_MT on December 22, 2006, 09:20:43 am
Was it only 5 years? Can't remember that :D
Title: Re: Ok, seriously now.
Post by: Taristin on December 22, 2006, 01:57:29 pm
Maybe 7. :p
Title: Re: Ok, seriously now.
Post by: NGTM-1R on December 22, 2006, 09:44:56 pm
Try contact Styxx.

Well Styxx is dead.
Title: Re: Ok, seriously now.
Post by: Mefustae on December 23, 2006, 02:50:41 am
Well Styxx is dead.
Looks like we'll have to go grave-robbing, then. I'll get my kit.
Title: Re: Ok, seriously now.
Post by: Snail on December 23, 2006, 03:56:59 am
My computer crashed. :sigh:

Hence my absence. I've got a new, better computer now and I'm going to download the files again soon...
Title: Re: Ok, seriously now.
Post by: Goober5000 on December 23, 2006, 11:48:53 am
Well Styxx is dead.
To be more precise, Styxx determines the boundary between the land of the living and the land of the dead.  Don't touch it, though, or you'll turn into a zombie or something.
Title: Re: Ok, seriously now.
Post by: NGTM-1R on December 23, 2006, 08:00:02 pm
No, that's Styx.

And actually, if you're mortal ya die. But if you're partly immortal it burns away the mortal of it. Worth a shot if you're Greek I suppose.
Title: Re: Ok, seriously now.
Post by: Goober5000 on December 24, 2006, 01:03:23 am
No, that's Styx.
Yeah, I was just punning. :)
Title: Re: Ok, seriously now.
Post by: Styxx on December 27, 2006, 07:33:50 am
Hi, I'm back. Was out for a few days, sorry for that. I'm still on a paper-writing rampage right now that's taking most of my time, but we're accepting anyone who's genuinely willing to help out. So, just confirm here that you really want to try working on making/finishing a few missions, and I'll get you internal forum access. Thanks for all the replies, I honestly thought that this would pass mostly unnoticed.

:)
Title: Re: Ok, seriously now.
Post by: DarkShadow- on December 27, 2006, 10:02:55 am
Still waiting for something to work with...  :)
Title: Re: Ok, seriously now.
Post by: Styxx on December 27, 2006, 10:10:43 am
Check the MT internal, you can download the mission doc there (you have access now). There are threads detailing which missions are done, so you can work on one that's not done or is yet unfinished. You can also download the latest modpack and missions to check it out before starting work. :)
Title: Re: Ok, seriously now.
Post by: NGTM-1R on December 28, 2006, 08:12:24 am
I suppose you took me calling you dead personally.

Crap. :p
Title: Re: Ok, seriously now.
Post by: Styxx on December 28, 2006, 11:51:30 am
I suppose you took me calling you dead personally.

Crap. :p

I clearly remember replying to your PM. :p
Title: Re: Ok, seriously now.
Post by: NGTM-1R on December 29, 2006, 01:52:49 am
Well then my messages were full or something, 'cuz all I've got is a PM from Turey from months ago.
Title: Re: Ok, seriously now.
Post by: haloboy100 on January 05, 2007, 06:24:05 pm
i'd love to FRED, as it seems kinda fun. but i'm just to lazy to get off my arse and put enough effort into something like FREDing. i don't know, i guess i'm just not patient.
Title: Re: Ok, seriously now.
Post by: Qwer on January 06, 2007, 03:36:12 am
Well I sent PM to Styxx about joining the team, but he's away for some time. :sigh:
Title: Re: Ok, seriously now.
Post by: Snail on January 06, 2007, 05:25:02 am
MT 's nice. I like.

:nervous:

Anyway, MT's been coming along nicely lately. DarkShadow-'s been FREDding away. :)
Title: Re: Ok, seriously now.
Post by: DarkShadow- on January 06, 2007, 06:46:40 am
 :P

Yeah, Styxx has been away quite some time. I hope he'll have the time to check the missionblock 3 discussion on this weekend, there're still some questions unanswered.
Title: Re: Ok, seriously now.
Post by: Styxx on January 07, 2007, 07:47:09 pm
I'm back, I'm back! Don't have much time today, but will have more time tomorrow and I'll look into everything. :)
Title: Re: Ok, seriously now.
Post by: Taristin on January 07, 2007, 08:15:26 pm
Hooray! *does a little dance*
Title: Re: Ok, seriously now.
Post by: Snail on January 08, 2007, 03:44:39 am
Taristin dancing. :wtf:

Anyway,whenever I complain about the Icanus, Woo always says that MT has a 20km thingy. Well, I say, we can because OUR Earth guys are cooler than the EA. :nervous:

And Qwer, you'll have to change your name to Swer.
Title: Re: Ok, seriously now.
Post by: Styxx on January 08, 2007, 07:29:45 pm
I invented the 20 Km long ship, dammit! :p
Title: Re: Ok, seriously now.
Post by: Taristin on January 08, 2007, 07:34:01 pm
We actually have 5 20km things! >..>;;
Title: Re: Ok, seriously now.
Post by: BS403 on January 09, 2007, 12:00:54 am
five :eek: :eek2: :eek: :eek2: :eek:
Title: Re: Ok, seriously now.
Post by: Snail on January 09, 2007, 01:31:59 pm
But our guys are cooler than the EA. With... You know.... ;)

Way cooler, I must admit!
Title: Re: Ok, seriously now.
Post by: VR7 on January 10, 2007, 07:23:33 am
Whaddya know, Styxx is alive after all.  :p

I was sleeping most of my holiday, and I don't know why. I'm still up for some FREDding though, even though Uni started again.
Title: Re: Ok, seriously now.
Post by: Getter Robo G on January 11, 2007, 09:20:01 am
But our guys are cooler than the EA. With... You know.... ;)

Way cooler, I must admit!

Now now people, lets not get into a "Earth Pissing" contest, someone always ends up getting hurt. (besides, Robotech Earth owns you all...)  :drevil: Ooops!

And didn't Lucas invent that 64km thingy (forget what it's called) sounds a little BIGGER :lol: Size envy...


Glad to see some Fredders stepped up. I suck, so I wisely said nothing.
Title: Re: Ok, seriously now.
Post by: Styxx on January 11, 2007, 12:04:00 pm
And didn't Lucas invent that 64km thingy (forget what it's called) sounds a little BIGGER :lol: Size envy...

I mean on FS2. Before the Apocalypse, people mostly focused on smaller ships, thinking that the engine wouldn't support something so large properly.
Title: Re: Ok, seriously now.
Post by: Snail on January 12, 2007, 12:35:47 pm
Then Inferno came along and stole our idea. In fact, the original Icanus was actually the Apocalypse.
Title: Re: Ok, seriously now.
Post by: Woomeister on January 12, 2007, 12:47:05 pm
Uh you got that a bit wrong there.
We used the Apocalypse beta when the INF campaign was started. The 'original Icanus' is the current Icanus, the Apocaylpse and Icanus are two seperate ship designs, though both have really big guns :D
Our Icanus is used to counter the Gigas, which is our well known super ship.

The Apocaylpse was the first 20km uber ship, but the true Apocalypse hasn't been released yet, since I know there's quite a difference in quality between the beta and final models :)
Title: Re: Ok, seriously now.
Post by: Snail on January 12, 2007, 12:52:29 pm
Woo, come work with us again :D

...Unless you got kicked out or something?
Title: Re: Ok, seriously now.
Post by: Woomeister on January 12, 2007, 12:59:53 pm
No I wasn't kicked out, I just helped with the models now and then. The Apoc was a pain to get working originally, I remember that one took me quite some time :)
Title: Re: Ok, seriously now.
Post by: DarkShadow- on January 12, 2007, 04:06:10 pm
Better continue working on INF:A2, there're some models inside I really want to have.  :p
But you could have a look at turret 30 of the you know which GTVA destroyer-POF.  :)

Edit: Sorry Taristin  :nervous:
Title: Re: Ok, seriously now.
Post by: Taristin on January 12, 2007, 04:13:41 pm
Hey hey hey, censor ship names in the public!
Title: Re: Ok, seriously now.
Post by: Snail on January 12, 2007, 04:40:16 pm
Does Woo still have private access?
Title: Re: Ok, seriously now.
Post by: Styxx on January 15, 2007, 12:47:00 pm
Not sure, maybe not since the forum software change. If he wants it, he just has to ask, though. He helped a lot already. :)
Title: Re: Ok, seriously now.
Post by: lefkos on May 17, 2007, 12:34:19 pm
hmm
i like to help aspecially with FRED sins i have not so much school
but  the point is : im just started with fred ( i can build normal missions like some of the normal fs2 campaigne) and i dont want to screw this project.
but if you seriously need help than i want to help you all.
maybe you can put me to the test and let me build a test mission for you so you can see if im good enough or need more experience with fred
Title: Re: Ok, seriously now.
Post by: TopAce on May 17, 2007, 12:38:41 pm
As far as I know, FREDding is pretty much done with MT.
Title: Re: Ok, seriously now.
Post by: lefkos on May 17, 2007, 12:40:33 pm
As far as I know, FREDding is pretty much done with MT.
lol that explains why there isnt  talked in this topic for over a month xD
Title: Re: Ok, seriously now.
Post by: Snail on May 17, 2007, 02:18:40 pm
As far as I know, FREDding is pretty much done with MT.

Yes, they just need polishing. :)

We're closer to release than you think. I do believe that the main concern now is mods and effects.
Title: Re: Ok, seriously now.
Post by: Roanoke on May 19, 2007, 05:49:40 am
As far as I know, FREDding is pretty much done with MT.

wow, not many campaigns can boast that. Usually the sticking point isn't it ?  :)
Title: Re: Ok, seriously now.
Post by: Snail on May 19, 2007, 08:24:26 am
Well we could actually release it now but it would suck ass x10.
Title: Re: Ok, seriously now.
Post by: Mobius on May 19, 2007, 07:19:07 pm
Ah, I thought the situation was bad.... you just have to polish the missions? Nice :yes:
Title: Re: Ok, seriously now.
Post by: NGTM-1R on May 19, 2007, 10:49:00 pm
Polish ain't the word.
Title: Re: Ok, seriously now.
Post by: Snail on May 20, 2007, 06:26:49 am
Shut up ngtm1r.
Title: Re: Ok, seriously now.
Post by: Slanker_MT on May 21, 2007, 04:43:25 am
There is still more to do than just polishing, so please be real and stop flaming  :rolleyes:
Title: Re: Ok, seriously now.
Post by: Raven2001 on May 21, 2007, 05:32:42 am
Look, were doing what we can with the little time we have to do things. As usual, be patient and we shall deliver ;)
Title: Re: Ok, seriously now.
Post by: TopAce on May 24, 2007, 05:27:25 am
Shut up ngtm1r.

What's wrong with ngt's comment?
Title: Re: Ok, seriously now.
Post by: haloboy100 on May 24, 2007, 08:47:45 pm
whats up with snail too?
Title: Re: Ok, seriously now.
Post by: Snail on May 25, 2007, 09:33:04 am
He came in and quit after a while... Meh....

Well propaganda is always a good thing...
Title: Re: Ok, seriously now.
Post by: NGTM-1R on June 05, 2007, 10:29:37 am
Polish is stuff like fixing the dialogue and soforth. I can't imagine you are done with balancing and all. :p Though honestly I never had the chance to look at most of the missions, which was one of the reasons I realized I didn't have the time.
Title: Re: Ok, seriously now.
Post by: Snail on June 05, 2007, 12:33:21 pm
Maybe the real answer was... 'finish' the missions. Almost all the missions are already skeletons. They just need to be balanced and so forth.

But the real problem now I think is the mods...
Title: Re: Ok, seriously now.
Post by: DarkShadow- on June 06, 2007, 09:14:53 am
Well, the missions depend on the mods, so we can't finish the missions until all mods are done. Furthermore, I think 'finishing' and balancing the missions takes waaaaay more time then building the skeletons. Yeah, I didn't work much on the missions lately, got my new PC and Supreme Commander, so.... sorry.  :p
Title: Re: Ok, seriously now.
Post by: Snail on June 06, 2007, 12:25:32 pm
Well all are mods are done, they need upgrading is all.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 13, 2007, 10:15:57 am
Well all are mods are done, they need upgrading is all.

need any help with that ?  :D
Title: Re: Ok, seriously now.
Post by: Snail on July 13, 2007, 10:21:15 am
Does your name start with S? No? GO AWAY.

Styxx, Snipes, ShadowWolfIH, Snail, Slanker, Silver Dracon, etc. All our names start with S. 'cept for Raven2001 and DarkShadow. But you know.


Jokes aside, we need people who are good at modelling high-poly models.
Title: Re: Ok, seriously now.
Post by: Raven2001 on July 13, 2007, 12:02:02 pm
And texturing\convertion too :D
Title: Re: Ok, seriously now.
Post by: brandx0 on July 13, 2007, 04:24:28 pm
I'm good a modeling high poly models, though I'm currently all tied up with SWC, but who knows, maybe when we're done I can help out..
Title: Re: Ok, seriously now.
Post by: Snail on July 13, 2007, 04:28:55 pm
... but who knows, maybe when we're done I can help out..

This may sound weird coming from an MT staffer, but is that any time soon?
Title: Re: Ok, seriously now.
Post by: brandx0 on July 13, 2007, 04:32:22 pm
Hehe, who knows.  Gimme an idea of what it is that you're looking for, might be able to do a few things in my spare time to keep me from getting ISD-greeble-fatigue.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 13, 2007, 10:24:01 pm
Does your name start with S? No? GO AWAY.

Styxx, Snipes, ShadowWolfIH, Snail, Slanker, Silver Dracon, etc. All our names start with S. 'cept for Raven2001 and DarkShadow. But you know.


Jokes aside, we need people who are good at modelling high-poly models.

Well, i've wanted to change my name....but  yknow, its rather impossible.

Anyhow, i wouldnt say im GOOD at modelling high-poly models, but i am learning. I guess i'll get back 2 u in bout a month.  ;)
Title: Re: Ok, seriously now.
Post by: Raven2001 on July 14, 2007, 08:21:54 am
Dont forget to send some of your work when you apply for the slav... erm volunteer position :P
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 14, 2007, 10:16:40 am
Dont forget to send some of your work when you apply for the slav... erm volunteer position :P

LOL will do.  ;)  To be honest, MT was the first mod i ever saw, and when i first laid eyes on the Apocalypse, i was in total awe. If i can help contribute to releasing a campaign that features that ship in it, then i will
Title: Re: Ok, seriously now.
Post by: Snail on July 14, 2007, 10:20:03 am
Hey, MT's not only about having a superhuge ship, it's got plot, you know! Plot! LOTS OF PLOT, DAMMIT!!
Title: Re: Ok, seriously now.
Post by: brandx0 on July 14, 2007, 02:56:21 pm
That's what drew me to MT when I first got on this forum, was the plot potential I saw.  I don't care about big ships (I didn't like inferno too much, had potential but it wasn't realized)
Title: Re: Ok, seriously now.
Post by: Snail on July 14, 2007, 03:06:48 pm
We've got a ****load of plot, don't mock me.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 15, 2007, 12:01:40 am
Does it follow up on events taking place after Capella, or does it have nothing to do with the original FS2 plotline at all?
Title: Re: Ok, seriously now.
Post by: Snail on July 15, 2007, 03:05:30 pm
Read the fiction pages (http://mt.hard-light.net/fiction.html) of MT to give you an idea of the plot. All written by Dear Leader Kim Il Styxx.

Yes, it's set after Capella. :D
Title: Re: Ok, seriously now.
Post by: Rand al Thor on July 15, 2007, 08:41:09 pm
yup, I think MT was the first of the new breed of MOD (circa 2000) that sucked me in by it's presentation and the hinted at plot. I'm still waiting and not going anywhere.
Title: Re: Ok, seriously now.
Post by: Snail on July 16, 2007, 07:39:34 am
Rest assured it won't come out any time too soon. Expect it maybe winter 2008. (I am being serious)
Title: Re: Ok, seriously now.
Post by: CSA-DarthVader on July 16, 2007, 08:58:49 am
8 years in the making, Believe me when i say, It has to be GODLIKE!   The Video Game God's wouldnt allow a game to take that long and suck royal donkey balls!
Title: Re: Ok, seriously now.
Post by: achtung on July 17, 2007, 03:49:23 am
Rest assured it won't come out any time too soon. Expect it maybe winter 2008. (I am being serious)

 :blah:  I just read the fiction and started to get a little hyped about this.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 17, 2007, 08:41:49 am
I wonder which will come out first ;

BWO or MT?


*starts inciting a race, with his own diabolical plan in mind to make them all work harder*  :drevil:
Title: Re: Ok, seriously now.
Post by: Styxx on July 17, 2007, 09:09:14 am
We're already racing for it, if you didn't notice. Racing very slowly.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 17, 2007, 09:16:15 am
We're already racing for it, if you didn't notice. Racing very slowly.

Hope you win. ;)
Title: Re: Ok, seriously now.
Post by: Goober5000 on July 17, 2007, 10:40:50 am
ST:R will win. :p
Title: Re: Ok, seriously now.
Post by: Snail on July 17, 2007, 10:46:19 am
Meh BWO will make it out first if we don't have a major reorganization of the way we work. MT internal is literally a mess!

We've got the work done but the organization is horrible. There are threads everywhere and progress is hard to keep track of. I expect BWO may be like that too... :blah:
Title: Re: Ok, seriously now.
Post by: Styxx on July 17, 2007, 01:00:24 pm
Er, yeah. We should reorganize. Good idea. :p
Title: Re: Ok, seriously now.
Post by: ZmaN on July 18, 2007, 08:29:21 pm
so when is MT projected to be done?

whats the story anyway?  I cant find any pages on the campaign itself..
Title: Re: Ok, seriously now.
Post by: Goober5000 on July 18, 2007, 09:26:08 pm
Click on the Machina Terra avatar underneath Styxx's (or any other MT member's) username.
Title: Re: Ok, seriously now.
Post by: haloboy100 on July 18, 2007, 11:04:08 pm
or snail. It shouldn't be hard to find his posts ;7
Title: Re: Ok, seriously now.
Post by: Styxx on July 18, 2007, 11:04:48 pm
Just check out http://mt.hard-light.net
Title: Re: Ok, seriously now.
Post by: ZmaN on July 19, 2007, 01:04:46 am
what about completion of the project?  whens that supposed to come our way?  *eagerness*
Title: Re: Ok, seriously now.
Post by: Snail on July 19, 2007, 03:52:17 am
or snail. It shouldn't be hard to find his posts ;7

:lol:

That's true...
Title: Re: Ok, seriously now.
Post by: Styxx on July 19, 2007, 09:56:20 am
what about completion of the project?  whens that supposed to come our way?  *eagerness*

When it's done. This is a hobby, no one's paying us to do it, so it'll be done when it's done.
Title: Re: Ok, seriously now.
Post by: Slanker_MT on July 22, 2007, 08:29:23 am
what about completion of the project?  whens that supposed to come our way?  *eagerness*

And nobody is really able to tell you when we'll be done. We're not just unwilling to tell you (what we nevertheless are  :D), but it's simply not possible to estimate when it'll be completed.
Title: Re: Ok, seriously now.
Post by: CSA-DarthVader on July 23, 2007, 08:21:17 am
i think everyone knows this, but thanks for posting it, i really think this will be another year thing, somewhere in 2008 i think this will be completed, everyone here has a life so that makes it hard, but from what i understand there is alot of fine tuning and some upgrades to look at and even some missions left to be done(well probably still under fine tuning) so yeah, this has been a long time running project. But all things are good to those that wait.
Title: Re: Ok, seriously now.
Post by: BlueFlames on July 23, 2007, 04:06:30 pm
Quote
It was estimated that [BWO] would be done in 04.

June, 2001.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 24, 2007, 05:38:52 am
what about completion of the project?  whens that supposed to come our way?  *eagerness*

When it's done. This is a hobby, no one's paying us to do it, so it'll be done when it's done.

So, correct me if i'm wrong, but the only thing you guys havent finished yet is the missions?
Title: Re: Ok, seriously now.
Post by: DarkShadow- on July 24, 2007, 06:09:51 am
Nah, then it would just be the fault of us FREDders.
We're also polishing the models and need the backgrounds done. :P
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 24, 2007, 06:30:04 am
Well im no good at background texturing, but i know how to FRED, and voice act.  :nod:
Title: Re: Ok, seriously now.
Post by: Styxx on July 24, 2007, 09:50:08 am
So, correct me if i'm wrong, but the only thing you guys havent finished yet is the missions?

No, but the rest is a lot closer to done than the missions.
Title: Re: Ok, seriously now.
Post by: Vasudan Commander on July 27, 2007, 10:18:28 am
Coolies. Well, good luck with it.  ;)