I also wish my Uprising/Dark Reign/Armor Command/Total Anhilation were compatible with Vista.
System Shock 2 in co-op in a few days.
I replay just about all of my old games every four or five years. I'm currently going through Descent 3 and will probably start playing System Shock 2 in co-op in a few days.
What is the issue with TA? I use XP but I've played many co-op games in that during the last few months.Works fine on XP but crashes a lot on Vista, which is my OS.
Well, last weekend I finally finished Dungeon Keeper for the first time, a good 10 years after I bought it.I love that game.
HomeWorld2
If you have to play Homeworld games, make it Homeworld 1 or Cataclysm. HW2 was terrible.Sacriliage! T'was just as good as HW1 and Cataclysm!
HomeWorld2
:ick:
If you have to play Homeworld games, make it Homeworld 1 or Cataclysm. HW2 was terrible.
Old games? Two old games I'm playing now, Metal Fatigue and Conquest: Frontier Wars, both are good RTS games, has anyone ever heard of them?The first rings a bell, I actually have the second one lying around in my house somewhere. I think it was a pretty good game.
Sacriliage! T'was just as good as HW1 and Cataclysm!
Didn't play the SP campaign much did you?For what, all three or HW2? I played all three SP campaigns lots. I don't see whats so bad about it. Unless you don't like the "Hiigaran's are saviors of the universe" storyline.
For what, all three or HW2? I played all three SP campaigns lots. I don't see whats so bad about it. Unless you don't like the "Hiigaran's are saviors of the universe" storyline.
You either played a different game from me, or your HW2 was somehow patched to prevent the Vaygr outnumbering insanity.Vaygr outnumbering insanity? You mean the fact that the Hiigaran Navy is nearly non-existant during the entire campaign, yet the Vaygr seem like insects in terms of numbers?
which explains why i think the hw2 story isnt very good. the vaygr completely surprised the hiigarans at tanis in the great wastelands (background, huge cylindrical shape pieces of ship hull! from the looks of it stand it against the pride of hiigara and it makes the hiigaran mothership look like an insect). the vaygr followed the hiigarans progress because of something which has been in the hiigarans prosession since the mass exodus to kharak serveral hundred years previous.
the death of the bentusi race which i didn't like, they had fighters that could own anything i suspect, shame about that.Actually, the Bentusi were already dying out. They were primarily traders, and had no real combat capapbility by HW2, or refused to use it. And the Bentus Harborship actually self destructed to save the Pride of Hiigara.
Vaygr outnumbering insanity? You mean the fact that the Hiigaran Navy is nearly non-existant during the entire campaign, yet the Vaygr seem like insects in terms of numbers?
There's insectlike and there's 13 (count 'em) Vaygr battlecruisers vs my 1, dreadnaught, and a DD. And all 13 of them are together so there's really nothing to be done about tactics, you'd just have to hit them with a sledgehammer that's totally impossible due to the game's logistics cap.If its the mission i recall it is, I had a pair of BCs, lots of bombers and strike craft. I took them down pretty okay. Had some trouble getting the Vaygr off the dreadnaught though.
Umm recently re-visited "Return to Castle Wolfenstein"......Achtung! The American Boot is the most powerful weapon you'll come across!
- In the First Time, the Bentusi found the first Great Hyperspace Core of Sajuuk, a relic of the ancient Progenitor race which allowed them to establish commerce (sometimes forcefully) throughout the galaxy. The Core's power allowed it to jump faster, farther, and bring lots of stuff with it, which made it pretty much the ultimate hyperdrive and made everybody else's hyperdrives look like crap by comparison. Anyone who gets their hands on one is clearly the Big Kid On The Block.
- Over time, the Bentusi decided to step back and take a more diplomatic role in galactic politics, making them a somewhat more effective version of the UN's peacekeeping arm that doubled as a race of highly advanced nomadic traders.
- Somewhere in the background, two upstart races- the Hiigarans (Kushan) and the Taiidan- were having a little war.
- The Hiigarans found the second Great Hyperspace Core (oooooo!) and used it to build a really spiffy battleship, which they used to kick the ever-loving crap outta the Taiidan.
- The Bentusi didn't like this, so they went in and kicked the ever-loving crap outta the Hiigarans when they wouldn't surrender the Core.
- Somewhere in here, someone belonging to kiith LiirHra is mentioned... and if you've read your HW and Cata lore, you know that this particular kiith didn't actually exist until 4000 years later. Yeah.
- The Taiidan then proceeded to come back and kick the ever-loving crap outta the Hiigarans even more, while the Bentusi got all weepy over what they'd done and disarmed their entire race. Great timing, huh?
- The Hiigarans got exiled and snuck their Core onto one of the evacuation ships.
- Supposedly, this Core was much later integrated into the Mothership during Homeworld (which isn't how it happened at all, if you've read the Homeworld manual). Oh yeah, and forget about the Guidestone, because it isn't even mentioned (despite being the reason why the Mothership was built in the first place).
- 115 years later, some Viking- errr, Vaygr warlord gets his greedy little mitts on the third Great Core, and proceeds to kick the ever-loving crap outta everybody.
- The Hiigarans don't take kindly to this, seeing as how they've only just begun to rebuild their little corner of the galaxy. They take their Core (ooooo!) out of mothballs and use it to kick the ever-loving crap outta the Vaygr even as they're winning the war. Along the way, they learn that Sajuuk (who is their version of the Almighty God, as we already knew) was real and built himself a really spiffy battleship, named after himself, that was designed to use all three Cores (OOOOOO!). The quest to kick the Vaygr's butts becomes a quest to pinch the really spiffy battleship.
- Somewhere in here, the Bentus, the last great starship of the Bentusi (mind you, we never find out what happened to the rest of the Bentusi, even though they clearly still had a major presence and influence as of Cata)- who are now a bunch of very wise interstellar refugees- gets the ever-loving crap kicked outta it by a bunch of robotic Progenitor ships that are pursuing the Hiigarans. How the Hiigarans escape is anybody's guess, since the Progenitor ships supposedly project an inhibitor field. The Hiigarans come back and pick up the pieces, and now they have two cores.
- The Hiigarans finally catch up to Makaan, kick the ever-lovingc rap outta him, take his core, reactivate the really spiffy battleship, and jump back to Hiigara just in time to Save The Day.
- After that, Karan (no, we don't know why she's still alive either) pretty much becomes a Goddess and ushers in a new age of truth, beauty, and peace. Cue fuzzy animals frolicking and cheery flute music. The end.
------------------
On the bright side, the multiplayer is fun. The sides are better balanced against one another than Beast and Somtaaw were in Cata.
On the not-so-bright side, the game is less than a shadow of what we were promised when it was in early development. Epic story? Epic failure. Five races? Make that two. Megaliths that provide tactical advantages? Well, we got some big scenery... And oh, by the way, forget about selecting your own fleet colors and choosing when to jump to the next mission in SP, as well as formations, which were all much-loved features of both HW and Cata. And if that weren't enough, we also don't get to use most of the modular upgrades in SP either, so tactics are rather limited. Oh, and battlecruisers own everything unless there are bombers or lasvettes about, frigates are armored with paper, and nothing smaller than a carrier can hyperspace on its own (and nothing at all can hyperspace without an add-on).
The long and short of it is that we got corncobbed.
They left out the bit where the Bentusi don't seem to actually need the core anyway, as they jump straight out of the galaxy in Cata.
But then, cata is really the outlier when it comes to Bentusi capability. HW1 has a mission where you rescue the Bentusi, and they seem practically unarmed.
Death Rally
For what, all three or HW2? I played all three SP campaigns lots. I don't see whats so bad about it. Unless you don't like the "Hiigaran's are saviors of the universe" storyline.
You either played a different game from me, or your HW2 was somehow patched to prevent the Vaygr outnumbering insanity.
*snip*Makes it sound almost like real combat, although I doubt you'd enter real combat with a wrench. :p
I'm still up for it, provided weapon degradation is turned off.
I'm also working on Splinter Cell: Pandora Tomorrow, though so far it isn't quite as amusing as the original.True that. It did have good elements and improvements, but the level design was sadistic at a couple of points. And the whole guerrilla warfare plot seemed totally out of place after the information warfare stuff in the original. Chaos Theory was good. Come to think of it, I might as well replay it again.
I'm still up for it, provided weapon degradation is turned off.
I didn't know there was a way to disable that. I can live with that though, even if it does occur too fast.
The Configuration File
Create a notepad document called "user.cfg". All the configuration variables listed in the readme should be added to the user.cfg (unless otherwise noted) exactly as written, each on a line of its own.
Note: Because of the way the user.bnd file generated by the game is formatted, you may encounter problems if you edit this file using Windows Notepad. If you save this file from Notepad, you will have to re-open it and manually add new line feeds between each line. An easier method is to use the DOS Edit program (or other similar text editor programs). DOS Edit can be started from a MS-DOS prompt or by using the Run command from your Windows start menu.
[...]
Roger Wilco
If you have Roger Wilco installed on your computer, and you want it to automatically start up when the game starts, use the configuration variable:
net_voice
This enables voice chat in a multiplayer game. (You can also manually start Roger Wilco before starting the game.)
[...]
The following unsupported configuration variables have been added to the single player game:
Monster Spawning
If you've killed everything in a given area, and you wait around long enough, you'll notice that more monsters are spawned to keep you busy. To minimize respawning, use the configuration variable:
no_spawn
System Shock 2's ecologies look at how many monsters are in a given area. If a defined minimum number of monsters are present, there is a chance that a new monster will spawn. The variable:
lower_spawn_min <n>
reduces the defined minimum monster count on all ecologies by <n>.
raise_spawn_rand <n>
lowers the chance of a monster randomly spawning by changing the random chance from 1/i to 1/(i+<n>).
Gun degradation
The config variable:
gun_degrade_rate <n>
is a multiplier for the rate at which your weapons degrade. For example, to completely eliminate weapon degradation & breakage, set the value to 0. To tone it down, set it somewhere between 1 and 0.
i wonder if system shock 2 ever got a graphics upgrade like freespace did? surely someone must of modded the polygons and changed around some of the texture files from 128 to 512 at least!.
Well, I haven't gotten it to work in singleplayer either. I tested it out briefly at one point.
If you're referring to my ICQ, I haven't used that in at least five years. No idea if it still works. I generally use Skype or Google Talk to chat during games, but only leave them open if something has been arranged in advance.
Chaos Theory is an outstanding game, both in terms of the gameplay as well as the story and presentation. It also has an excellent dedicated co-op campaign that is almost as long as the main singleplayer one.
Many people didn't like Pandora Tomorrow, but I didn't think it was bad at all. It wasn't as good as the original but the plot was still generally realistic and there were some cool missions, like the train one. Double Agent, on the other hand, should be avoided like the plague, at least on the PC.
No_spawn doesn't work entirely. You're actually better to use the other respawn command that decreases the chances of a respawn - that you can set low enough that you rarely have anything regenerate in an old area... except deck 3 for some reason; that one seems to constantly spawn midwives and shotgun-hybrids. It's quite odd.
Chaos Theory is the best in the series - it's too bad Double Agent took a step backwards. It wasn't awful, but certainly it moved away from the model and Chaos Theory set the bar pretty high. Worst things about Double Agent were the fact that there were daylight stealth missions (daylight at the JBA HQ, sure... daylight during the stealth missions? Give me a break) and the penalty to stealth rating for knocking people out. Come on.
The thing that drives me crazy about all the SC games is how omniscient the AI is - you alert one guy but knock him out before he can yell or radio yet somehow everyone else in the level has suddenly also been alerted. And that got worse with each successive game.
And I miss knocking people out with sticky cams to the back of the head - the original was great for that.
If you're referring to my ICQ, I haven't used that in at least five years. No idea if it still works. I generally use Skype or Google Talk to chat during games, but only leave them open if something has been arranged in advance.
Have you actually gotten it to work at all? Maybe I did something wrong then. It's been a while since I tried it.
Did you play Double Agent on the PC or one of the consoles? On the PC it was indeed an awful game, and it was not due to the game's content as much as its stability. You need to have tremendous patience to complete the game since it crashes and glitches all over the place. I must have encountered around 10 game-blocking glitches, each of which needed a different workaround, and there were also numerous random CTDs throughout the game. If it had been properly programmed and tested, it would have been a pretty good game although easily inferior to CT.
I played it on the PC less than 2 weeks ago. With the patch, it wasn't atrocious. I only ran into one game-blocking glitch - in the Mexico mission, the elevator doors stayed shut on some save-loads, and you couldn't open them. There were a few collision detection problems with vents too (failure to crawl into them). As for crashes - I didn't have any crashed until probably 2 levels from the end of the game - and all of them resulted from trying to quickload a savegame in which I had the Quick OPSAT displaying the satellite map. If it was turned off, no crash.
But the menus and savegame ordering sucked horribly.
As it was I only paid $10 for it so I wasn't all that annoyed.
Well, just let me know (through e-mail, IM, etc.) when you'll be ready.
QuoteWell, just let me know (through e-mail, IM, etc.) when you'll be ready.
I'll send you a PM soon. I probably won't have time to play it for an extended period until early next month though.
I'm trying to get my Hostile Waters to work. I love the game, but it doesn't seem to work on Vista, not even XP. The words are all missing. Makes it so irritating to play.
I was playing Raptor just now. Did you know that pressing (and holding) the Backspace key gives you Deathrays at the cost of all your credits?
as for monster respawn if you feel up to it of killing a rumbler, bring up the console i think its shift + : (unsure, not including '+') and type in 'summon_obj rumbler' im not sure if their is something else that is needed, the same with a laser_turret and hack it when it spawns :D, place in an area where you know you will encounter enemies. i never did because the game is so easy.
Well, there's a shareware Windows port at Mountain King Studios' website (http://www.mking.com/raptor/index.html). You don't need DOSBox to run it, but I suggest using the mouse.
I have every reason to believe that they renamed themselves from Cygnus Studios. :doubt:
20 minutes into raptor i half completed half the 3 campaigns. sufficed to say its too short per wave. besides it gets repetitive its very much like galactix.
hostile water worked for me in xpI didn't know a patch existed. :lol:
try the 1.03 patch
http://dlh.net/cgi-bin/dlp.cgi?lang=eng&sys=pc&file=hostile103e.zip&ref=ps
Those aren't too bad. The ones that I remember being particularly hard are Outer Regions 6 and 9 on elite. At one time, I used to play this game so much that I knew all the enemy waves by heart and could beat the game on elite without using any phase shields, although I wouldn't be able to do it now.
This game is very short though. I still go back to it occasionally and can complete it in less than two hours.
again, would it be worth it to buy super metroid and ocarnia of time for VC?
going to play warzone 2100 soon.There's a Warzone 2100 restoration project. Here's the link (http://wz2100.net/).
Attempting to figure out how to run Zone 66 on my computer, I don't have a 3.5 floppy drive...
/Davros salutes a true coneseuir of gaming goodness......
/Davros salutes a true coneseuir of gaming goodness......
You cochon americaine obviously have pas de culture at all!
It's écrivé connoisseur!
Replaying the Marine story in AVP2, makes me smile every time :nod:I actually love the pulse rifle, for some reason. It just sounds right to me.
Attempting to figure out how to run Zone 66 on my computer, I don't have a 3.5 floppy drive...
Big torrent. :nervous:
I think there's a unilateral love for the M41A. Quite rightly so. Working prop guns :yes: still a chance i can find one through an old film industry contact.
The Lemmings series is awesome. I played Lemmings Chronicles (the third game) for the first time last summer and have been playing Lemmings Revolution, on and off during the last several months. Chronicles was certainly quite different but I liked it a lot, better than Lemmings 2 which had many great ideas but was way too easy, especially for someone coming from Lemmings 1 and ONML.
i am not certain however you get enough yuri clones and towers together you got more then enough of a captured battalion of troops and tanks to use, talk about an unfair advantage over one side.Yea, but if psychic towers loose power, you lose control of the captured units. And you can just 'feed' masterminds grunts to make it kill itself. And snipers can deal with the Yuri clones. If you don't have snipers, Terror Drones and dogs will do just fine. IIRC, Brutes can't attack dogs and vice versa.
dosbox
mount c d:\folder\folder
d:
game.exe
the speed of dosbox should of been automatically set so it can played without the insame frame rate speeds.
... Play it ?
Just picked up "House of the Dead 2" and "The Thing", anyone played these? If so any hints/tips/recommendations etc.?
EDIT....Oh yeah I also picked up "Bet on Soldier" the other day! Anyone played that?
Just picked up "House of the Dead 2" and "The Thing", anyone played these? If so any hints/tips/recommendations etc.?
EDIT....Oh yeah I also picked up "Bet on Soldier" the other day! Anyone played that?
the thing rocks but im getting white patches on screen with the latest nvidia drivers
Yes! Thanks AE! It works like a charm. It was even playing music of the Fort Minor disc in the disc drive.
C&C 1 or Red Alert
Primal clickfest fun,very imbalanced, no one uses allies in mp if memory serves me right, epic tank battle(literally there can be hundreds of tanks on screen), plus crystal-clear unit voices that were pretty rare in RTS games at that time. With 320x200 resolution in DOS, a mammoth takes up to 1/4 of the screen lol
Starsiege (http://en.wikipedia.org/wiki/Starsiege) was the next installment in the Earthsiege series. It differed from MechWarrior in that you had shields, and that you had to deal with energy drain instead of heat. You could still fight when low on energy, but it was more difficult, because your HUD would shut down. I got good at fighting hud-less because as a kid I stuck all the big guns on and had next to no energy most of the time.
I'm curious how the follow-on project for Starsiege is going, but I lost the link...Its dead (http://www.clancorenetwork.com/forums/showthread.php?p=257521). Dang.
I just finished Fire Fight, fair and square, found all the secrets too. I can't seem to find any copies of Starsiege anywhere anymore... and my CD is damaged. Guess i'll have to torrent it.
I managed to crash Terminal Velocity on Stage 5-2. It seems that you can't take the tunnel to the right (the one with the S.A.D.).
Try Win 95 era compatibility.........If not, google is your friend for life :DDoesn't work at all, apparently. One of the suggestions I got was to uninstall vista, install linux and use WINE.
I still have that installed, and I'm very glad the music files are in a format winamp can read (they're .mods IIRC) :P
:yes:Try Win 95 era compatibility.........If not, google is your friend for life :DDoesn't work at all, apparently. One of the suggestions I got was to uninstall vista,install linux and use WINE.install Mac OS X, get Boot Camp and install Windows XP on it.
i can not find tachyon of the fringe anywhere, my friends in europe are out of contact probably on holiday or other stuff. i want to find out what the game is all about, i wonder... if someone can burn an iso image and upload it so i can download and play it.. :rolleyes:
Apparently the arj is a format 7zip can access; use it to unzip the files, the run the game. I can't seem to start it; i'm attributing that fact to vista.
*snip*My tip to you? Save often. The auto save feature saves during transition, and only if it hasn't auto saved in the past 15 minutes. When you're done playing the game, this site (http://knightsoftheoldrepublic.filefront.com/) holds many interesting mods that really spice up KotOR 1 and 2.
I still play StarCraft but that's not old for it being released in 1999 right? =P
Anyone here still plays text games?
I've survived the Rasoning Cascade and all I got was this lousy HEV-suit.[nitpick]Its Resonance cascade not Rasoning![/nitpick]
Yep, I got myself Half-Life, in my terms, that is a pretty old game (I was born in 1993).
and what Operating System are you running?I have a suspicion he is using XP, but using a program called Windows Blinds.
I have that amount, or more, but they aren't all in one folder like that. Kind of chaotic, really.
:EDIT:
Didn't notice that that picture scrolled. 124 games.
I still have more. ;)
By the way davros, how does Dark Messiah of Might and Magic play? People keep telling me it sucks, but I figured since you played it before you ought to know better.
I have that amount, or more, but they aren't all in one folder like that. Kind of chaotic, really.
:EDIT:
Didn't notice that that picture scrolled. 124 games.
I still have more. ;)
Count again Its actually 220 games
I have about 1200 to 1500 games been collecting them since the dos days - Do you still have more :D
By the way davros, how does Dark Messiah of Might and Magic play? People keep telling me it sucks, but I figured since you played it before you ought to know better.
Hellbender was a blast.:yes:
I own a copy of Descent 3 and its expansion too. :D
Hey, CP, if you want to, try searching for Pyromania. It's quite fun, especially on multiplayer, since you can choose up to seven ships for play.
I've played Reactor Gamma. It's quite well designed, but at the same time the symmetric layout means that some parts become repetitive and the objectives are fairly simple. I would like to see something like level 3 of Mercenary, which was a massive level with numerous objectives and many distinct areas.
The only other one I have played is the D3 version of Centroid Base. I will need to try out Windmine, which I hadn't heard of before.
I have all those soundtrack files and know about GAP. I used that program to convert the few missing ones and compiled them into single pieces some years ago.
played this week: Super smash bros and pokeman srtadium on the N64!
This tape will self-destruct in one second!
Heh - I played the original Duke Nukem game yesterday. i won't be going out of my way to find a copy - that's for sure.
I tend to play in bursts, leave it for a month then go back to it.
goddammit, got the urge to play oblivionMe too. I miss firing arrows from long range, hitting their heads and watching them fall like flies. I was damn good at that. Master Archery helped too.
*downloads gigabytes of mods again*
It refuses to run (clean install) on my computer :-(
So do people prefer homeworld 2 over homeworld 1? I finally finished 1, and am starting 2. But 2's been pissing me off in a few ways. It's like, I've barely got a fleet and I reach some arbitrary frakking build limit. And the ship's probably look better but the default zoom makes them all too small to see a damn thing anyway, which is fine because the ships die like nothing. Frigates go down in a few seconds. It's like wtf. But the build limit, damn, at the end of HW1 I had like 70 Ion Frigates stolen from that inhibitor mission, plus assorted other ships. Of course that's over the limit but I'm sure my frigate limit was a heck of a lot more than it was in HW2.
I agree, Homeworld 1 was way better.*nod nod*
And you're never attached to your ships in Homeworld 2. They're just slick, expendable military models that die in a few moments. In HW1, you scrounge and salvage for every single ship in your fleet, and they mean something to you -- especially since your fleet starts out so humble.
I liked those guys, and the Turanic Raider ion array frigates, and -- in particular! -- the Kadeshi swarmers.I remember them. I remember swatting them out of the sky with two wings of multi gun corvetes.
I never did figure out if the Turanic ion array frigates were better than regular ion cannon frigates, though.AFAIK, no. They're worse, with less armour. They do, however, look cooler.
Good luck with those Drillers. :p
I liked those guys, and the Turanic Raider ion array frigates, and -- in particular! -- the Kadeshi swarmers.I remember them. I remember swatting them out of the sky with two wings of multi gun corvetes.
I actually salvaged 4 of those guys, and a pair of advanced swarmers. Plus 4 fuel pods. :D
But I never sent them into battle.I never did figure out if the Turanic ion array frigates were better than regular ion cannon frigates, though.AFAIK, no. They're worse, with less armour. They do, however, look cooler.
Homeworld 1 has better story and missions, but homeworld 2 has better graphics and ships.
Cataclysm just scares me.......
I agree, Homeworld 1 was way better.
And you're never attached to your ships in Homeworld 2. They're just slick, expendable military models that die in a few moments. In HW1, you scrounge and salvage for every single ship in your fleet, and they mean something to you -- especially since your fleet starts out so humble.
Really? I managed to steal all of the Multibeams, ten in total, I think. I managed to keep them alive till the last mission, then used them to lay the smack down on the enemy Mothership.
I also did my best to keep my ships in HW1 alive, and in HW2 as well, although it seemed to be more out of habit, while in HW1, it was the sheer pain of losing any one of my little rag tag fleet.
Original Descent. On insane. :pimp:
Akalabeth: there's always CDaccess.com That's a very good address to find old games at a good price and they ship internationally (I made several good acquisitions once there).
Prince of Persia, The Two Thrones is what I just laid my hands on. I love being able to jump around, but I think I should start trying to remember my combos, because only being able to slash is bad.
Are video cards expensive where you live? And I heard SoT is getting a remake.
TA is supreme commanders grandad.
Long live ARM!
Do you guys play Total Annihilation: Kingdoms? :)Yep yep yep.
TA is supreme commanders grandad.Peewees are wicked. I wouldn't dare fly though a Peewee infested territory. Its scary.
Long live ARM!
No, it's the annihilator energy weapon :p
Evey day I wish it wasn't Starcraft but TA that got all the patches and became the universal RTS that everyone ripped off. It was a better game in so many spectrums.Especially scale wise. Though not story wise though.
I loved TA's story.There wasn't much of it. Or much that I noticed, anyhow.
I always loved weaponry on cars
*wishes he had heard of any of these games*I *love* ICO. I actually got spoiled on the story, but still thoroughly enjoyed playing it even though I knew what would happen. It's quite the emotional game, have fun with it. :)
Just managed to track down a used copy of ICO for the PS2. From the few minutes I've spent playing it, it seems like it really is very similar thematically to Shadow of the Colossus. Should be quite the experience.
Played a game of classic StarCraft today on line....but it was really slow and very disappointing. Its such an old game I would have expected better performance online given todays broadband capabilities. Its weird.
I only played the first one. With "the worlds most interesting bomb" i need to get copies. They're a fiver each in most bargain bins.
Played a game of classic StarCraft today on line....but it was really slow and very disappointing. Its such an old game I would have expected better performance online given todays broadband capabilities. Its weird.
I thought StarCraft was lauded by critics.
It was. The game is brilliant! What do you think I was saying?Played a game of classic StarCraft today on line....but it was really slow and very disappointing. Its such an old game I would have expected better performance online given todays broadband capabilities. Its weird.
I thought StarCraft was lauded by critics.
Been playing Titan's Quest: Immortal Throne. Anyone of you heard/played it ?
I played it, it wasn't bad, for a generic Diablo-esque hacker. Not sure if I ever finished it to be honest, that was back when my Graphics card would overheat if Direct X so much as looked at it...Its awesome. I think you can find it and its expansion bundled together now adays. Thats how I got my TQ:IT. The physics system is pretty cool too.
I'm playing a real old title called 'Freespace'. Not many have heard of it./me sings "You Crack Me Up" by Josh Groban. :wakka:
...
Okay, yeah. I'm playing through Jedi Outcasr.
Is it more Diablo or Baldurs gate? :confused:
I'd check on-line but work-net is locked down tighter than a ducks butt-hole. ;7
Did you nail all the ships in the last group (the stuff after the beam ships)? I remember it being particularly difficult to get every single one of those without using a megabomb, although it was possible.
Wave 4 is easier than 3. Apart from the last one, 6 and 7 are quite hard. 4, 5 and 8 are fairly easy.
Sounds interesting. What format is this on?
I'm quite surprised that you say Wave 3 is harder than Wave 4. From how I see it, the Waves in Outer Regions, from hard to easy, are: 9, 7, 6, 8, 4, 3, 5, 2, 1.
I'm replaying Far Cry now. This game is a throwback to older FPSs in many ways, with a lame story but great gameplay and level design. It's very long (especially by modern standards) but still fairly nonlinear, and also quite difficult. It was probably the last genuinely hard FPS I played, although I remember the last few levels going overboard with the difficulty. All this adds up to something that actually feels like a game though and not just an interactive movie, which is all too common among games these days.
Far Cry was good but towards the end becomes horribily cliche. Zombie super-soliders and a volcano-side, super-villan villa ffs.
I prefered FarCry Evolution. That was much better, with some nice set-pieces and the final phase of fighting guerilla militants in an ancient, mountain-top temple complex.
Shame about the final boss though :rolleyes:
I'm kind of disappointed there hasn't been a sequel to AVP2 (the game) yet. Based on the ending it would seem they intended to make one.Yea. Too bad, I was hoping for a sequel.
PC Version? Yeah i know, it was great how the storys intertwined....I got a bit irritated the first time I played it, but I now a days, I love it. Playing as Pred is so much fun. Lock-on plama bolts ftw.
Predator opening levels are the best by far... Jumping was never so much fun :D
Working my way through Shadow of the Colossus...over two years of playing this save file, and I've only killed seven of the things. :p At least it gives me time to appreciate how gorgeous the game is.
Is that bad boy on PC? The poster always looked wicked cool.Nope, it's a PS2 title. Still absolutely gorgeous, though, considering the hardware. The same development team made an earlier game called ICO that's almost as unique; I'm just starting to work through that one.
Suppose I could look it up for myself ;)
Well, games were a lot harder back then. Ever heard of AVGN?Nup.
Tyrian, FTW!
Played some Homeworld 2, with and without the PDS mod.
Great time, that mod, though it doesn't really do anything tactically new as compared to baseline Homeworld 2-- it's still just 'build a lot of big ships and fly them at the enemy.'
I was on the sixth-ish PDS dev team, and I lasted through until about the eighth. Went back to check on the site recently and was amused to see the few stragglers calling one of their number a 'veteran' when he'd only been around a year or two.
Shame that project went so bad so fast. They attracted a ton of great talent and then threw it away.
Played some Homeworld 2, with and without the PDS mod.
Great time, that mod, though it doesn't really do anything tactically new as compared to baseline Homeworld 2-- it's still just 'build a lot of big ships and fly them at the enemy.'
I was on the sixth-ish PDS dev team, and I lasted through until about the eighth. Went back to check on the site recently and was amused to see the few stragglers calling one of their number a 'veteran' when he'd only been around a year or two.
Shame that project went so bad so fast. They attracted a ton of great talent and then threw it away.
The recent versions are still fun. TBH, I did have a lot more fun with the older 7.3.2 because of the fact that there were a lot more guns, and I had a bit more fun with version 6. Shame the AIs weren't fully done for those versions, though.
Been playing NetStorm and MechCommander 2.
I attacked an assault/heavy demi lance with a jump lance and fire lance of light and medium 'Mechs. I've probably never had a bigger high while playing MechCommander.
Have you played Mechcommander 1? It's even better than 2.
I have actually. Played both. I do agree that its better, and also more difficult. Although the Mad Cat is really a dangerous opponent in MC1. But I can't find my MC1 so I'm stuck with MC2, which isn't so bad in its own right.
The campaign is even harder.
It's funny how good sprite-based graphics still look compared to 3D.Damn straight.
Try to get MCG ( Gold edition ), it has a additional campaign and new mechs.I know, I'm searching around for it, but its not easy to find old games in Singapore.
Did ya play the fan made campaign for MC 2?Nope. Where can I find it ?
It's funny how good sprite-based graphics still look compared to 3D.
It's funny how good sprite-based graphics still look compared to 3D.
This is common with games from the mid 90s. The 2D titles look much better today than 3D ones from the same period. 3D was a novelty back then and was seen as the great new thing, but most of the early 3D games (roughly up to 1997) have aged very poorly compared to the newer 2D games, which still look pretty good.
Nope. Where can I find it ?
Going through Homeworld and Homeworld: Cataclysm.
Going through Homeworld and Homeworld: Cataclysm.
SALUBRIOUS.
1. promoting health; healthful; "a healthy diet"; "clean healthy air"; "plenty of healthy sleep"; "healthy and normal outlets for youthful energy"; "the salubrious mountain air and water"- C.B.Davis; "carrots are good for you" [syn: healthy]
2. favorable to health of mind or body; "not the most salubrious campsite"; "one of the less salubrious suburbs"
Homeworld and Homeworld: Cataclysm are both very likable for the fact that the games, despite being RTSs, actually draw an emotion response from the player. Homeworld 2 was a ****ing screwup in that regard: all the voice actors sounded bored. And the story was made of fail.KHARAAAAAAAK!!!
G police. Real great IMO.
Although you should forget the PS1 version, and play the PC version with a joystick.
Pity weapons of justice is PS1 only. Good thing emulation is quite advanced.
G police. Real great IMO.
Although you should forget the PS1 version, and play the PC version with a joystick.
Pity weapons of justice is PS1 only. Good thing emulation is quite advanced.
Havoc gunships are Suh-Weeeeeet, hyper rockets are good too :)
Not as good as the killer venom :mad2:
Acolytes are very plucky.That they are.
Not "that" forcefield at the end of the game?
Next game up for me is Unreal 2. This was an underrated game and probably had the best variety of any FPS I've played, in terms of level environments, weapons and enemies. The story is fairly average, but each level brings in something new gameplay-wise.I love that game. It's story was quite poor, but I liked the visuals. I also loved the standard issue rifle. Corner shooting is freaking awesome.
Tried running an old demo in Descent 3 just now and ended up crashing it.
UT2004 had tons of content and polish, but its basic gameplay mechanics were flawed for most people who came from the original UT. The weapon balance in particular had serious problems. It was still a fun game though.
Really? Why?
sure they're not set to aggressive tactics ? Wich mission, incidentally, Return to Kharak ?
Homeworld 1 AI sucks. I ordered a group of 10 corvettes to retreat to a position ~20km away during a fight, but instead of retreating, they flew around in circles in front of 6 enemy assault frigates. :blah:
Homeworld 1 AI sucks. I ordered a group of 10 corvettes to retreat to a position ~20km away during a fight, but instead of retreating, they flew around in circles in front of 6 enemy assault frigates. :blah:
You're corvettes should be nowhere near the Frigates in that mission anyway ie; it's your fault ;)
You're corvettes should be nowhere near the Frigates in that mission anyway ie; it's your fault ;)
Well they were fighting the carrier's strike craft compliment, but somehow all of their ships managed to stumble upon my forces at the same time. Eight frigates can't handle 9 or so more and a destroyer on their own, usually. :p
Yeah you really need to go at the seperate groups individually. Especially if you're big on salvage corvettes, as I am.I know. I have a carrier crammed full of salvage corvettes, so I bring it in close and behind my main fleet. So the main fleet draws flak while the salvage corvettes grab the frigates. I managed to grab a heavy cruiser once. I had my entire fleet escort the captured cruiser back to the Banana.
I usually find I can grab a group of Frigates but it usually draws more and more hostiles in to the battle and the whole thing snowballs :shaking:
My friend persuaded me to play Pacman and actually it's quite fun!I once played a Pacman where there were other Pacmans and we could all get guns and shoot each other and the ghosts. T'was much fun. I forgot what it was called though, sadly.
My friend persuaded me to play Pacman and actually it's quite fun!I once played a Pacman where there were other Pacmans and we could all get guns and shoot each other and the ghosts. T'was much fun. I forgot what it was called though, sadly.
http://www.addictinggames.com/pacmanwar.htmlThat's not it. The one I played was on my computer, and it was in 3-D. Or isometric.