Hard Light Productions Forums

Hosted Projects - FS2 Required => Inferno => Topic started by: Woomeister on June 26, 2006, 09:39:04 am

Title: Alliance Website
Post by: Woomeister on June 26, 2006, 09:39:04 am
http://inferno.hard-light.net/SOL/

Here you'll find info on the INF SCP/SCP Standard hybrid mod Inferno: Alliance.
This includes several screenshots not shown on the forums, and a ship gallery with all the new ships not originally featured in FS1, FS2 or INF SCP.

Oh and it's not avaliable for download yet :p
Title: Re: Alliance Website
Post by: Woomeister on July 03, 2006, 01:19:48 pm
Wow an entire week without a response, that has to be a new recored for here...  :sigh:
Title: Re: Alliance Website
Post by: neoterran on July 03, 2006, 01:34:27 pm
It's kind of hard to get excited about something that isn't available for download....make it available for download and I think you'll see alot more activity.

Also, i have to say... it doesn't make sense to release mods that don't use the SCP to the fullest. Alot of screenshots from you don't look as good as my SCP which makes me suspect you don't have a top of the line or even mainstream gaming rig, Woomeister (ie : a 6800 class or better)

Having HTL models isn't a must, but it's somewhat underwhelming seeing videos at 640 x 480 with alot of older effects, no env mapping, etc, when you're playing something much more beautiful at home...
Title: Re: Alliance Website
Post by: Woomeister on July 03, 2006, 02:10:29 pm
Also, i have to say... it doesn't make sense to release mods that don't use the SCP to the fullest. Alot of screenshots from you don't look as good as my SCP which makes me suspect you don't have a top of the line or even mainstream gaming rig, Woomeister (ie : a 6800 class or better)
Uh the next Inferno release doesn't use SCP eye candy to its fullest. Should I cancel INF SCP now then?
Most of our weapons and effects are several years old now and probably won't be replaced as we have over 200 weapons to redo then. Unless you have an army of effects artist willing to lend a hand?
I have a 9200SE in this system which I take the movies off and do most development on, and an X700 in my laptop which I take most HTL shots on. I only have the SCP standard version on this system.

Having HTL models isn't a must, but it's somewhat underwhelming seeing videos at 640 x 480 with alot of older effects, no env mapping, etc, when you're playing something much more beautiful at home...
It's based in FS1 era times so I'm using the FS1 era weapons as they are. The other 'EA' weapons look like they currently do in INF SCP, though I tweaked a few of them.
I don't use ENV as I do development on my desktop system which doesn't really like HTL models and env doesn't work on it. ENV works on my X700 but only with a cubemap, which just seems to paint non existant nebulas on my ships.

I won't be upgrading anything as I don't have the staff to do it, I've produced this in the last three months solo with a bit of help in testing from Qwer (thanks dude  :yes:)

Are these better 'eye candy'?
(http://inferno.hard-light.net/SOL/shots/INFAHTL04.jpg)
(http://inferno.hard-light.net/SOL/shots/INFAHTL05.jpg)
(http://inferno.hard-light.net/SOL/shots/INFAHTL07.jpg)
(http://inferno.hard-light.net/SOL/shots/INFAHTL08.jpg)
Title: Re: Alliance Website
Post by: Dark Hunter on July 03, 2006, 03:27:07 pm
I'm a little curious as to when this campaign takes place. From the looks of it it is telling the same timespan as S:AH. Or is this the remake of S:AH we've been promised (the one with SCP compatibility)
Title: Re: Alliance Website
Post by: Woomeister on July 03, 2006, 03:37:49 pm
It's set in Sol before the formation of the EA. It's not a S:AH remake as S:AH had nothing to do with us.
Title: Re: Alliance Website
Post by: neoterran on July 03, 2006, 04:08:13 pm
Well, it looks better with those shots, why not release it and let us play it and perhaps then you'll get the platitudes you are seeking.
Title: Re: Alliance Website
Post by: Woomeister on July 03, 2006, 04:15:14 pm
I have to make a few more SP non campaign missions first. Unless you only want to play only one mission against the Shivans :)
Qwers looking into some MP missions as well.

The campaign is about half done (10/20 missions)

Note the trailer is only about 5 days into the development of the campaign. Though without the HTL models running on a decent system it'll look similar to the trailer, and if the last few ships don't get cockpits, then your stuck with the non HTL versions for now...

I just wanted a responce really, over 100 views to both topics and not one single reply which isn't usual for this forum.
Title: Re: Alliance Website
Post by: neoterran on July 03, 2006, 04:20:36 pm
Today is the first i've seen or heard of it and I frequent this place too often already.

I'm always excited for any inferno related release but I must say it has been enervating waiting for R2 and i've only been playing since April   :p

I would suggest putting at least a 3 mission demo of it out so people can give impressions, ideas, or just play something new while the likely multi-month wait commences...

Title: Re: Alliance Website
Post by: Woomeister on July 03, 2006, 04:28:15 pm
Well I posted the trailer in April:
http://www.hard-light.net/forums/index.php/topic,39362.0.html

and I posted these topics a week ago, so it's not like I've been keeping it a secret :)

I built up three fleets during that time, then made the mod work as a FS2/INF hybrid.
I have to do a lot of testing when I add things as I need to keep compatability with both SCP standard and INF SCP, which isn't easy sometimes.

Well the first release will be a few SP missions (depends on how many I want to make) possibly a few MP missions and ALL the mod. Though HTL ships will only be released once I reach the minimum requirements I set in the HTL thread. I'll just need to release the campaign once it's done then.

Title: Re: Alliance Website
Post by: Qwer on July 04, 2006, 01:43:20 am
Quote
with a bit of help in testing from Qwer (thanks dude  )

Well i'm not doing anything special exept MP missions. :p
Title: Re: Alliance Website
Post by: T-Man on July 04, 2006, 02:45:13 am
Well I posted the trailer in April:
http://www.hard-light.net/forums/index.php/topic,39362.0.html

and I posted these topics a week ago, so it's not like I've been keeping it a secret :)

Sorry. I would have been here to show support, but i had my A-Level exams during April-June season, so i wasn't avalible.

I did see your trailer however; mod looks really good. Hope you have fun making it.
Title: Re: Alliance Website
Post by: Woomeister on July 04, 2006, 04:07:49 am
Heh I keep adding to it. Originally it was for INF only and was about 50mb, now the SCP standard version is 228mb with the new HTL models included. It's almost the same size as R1 now :D
(INF version is 116mb)
Title: Re: Alliance Website
Post by: neoterran on July 04, 2006, 12:13:12 pm
you might want to check out the updated angel and valkyrie maps that were posted here recently...
Title: Re: Alliance Website
Post by: Woomeister on July 04, 2006, 12:45:57 pm
I have those on my desktop, I just need a cockpitted Valkyrie/Angel to use them with  ;7
Title: Re: Alliance Website
Post by: Herra Tohtori on July 04, 2006, 02:58:42 pm
I have those on my desktop.

Wow. I feel flattered.  :nod:
Title: Re: Alliance Website
Post by: Woomeister on July 04, 2006, 03:10:17 pm
Well if I don't put them on my desktop I'll probably forget about it. I have the Valk and Angel pof files and several cob files I've been working on the last few days. My desktop gets quite messy sometimes :D
Title: Re: Alliance Website
Post by: Woomeister on July 06, 2006, 12:40:15 pm
(http://inferno.hard-light.net/SOL/shots/INFAVas01.jpg)
(http://inferno.hard-light.net/SOL/shots/INFAVas02.jpg)
Shots from a SP mission I was working on today.
Title: Re: Alliance Website
Post by: neoterran on July 06, 2006, 01:55:15 pm
Ugh, just release it already, such a tease !

Between this, Inferno SCP, Blackwater Ops, Shadows S:AH update, there's tons of campaigns that look awesome to play that i just can't...
Title: Re: Alliance Website
Post by: Woomeister on July 06, 2006, 02:03:18 pm
I'll probably wait until 3.6.9 is finalised. RC4 broke something though it's fixed now. I don't want to release it and have to patch it a few days later due to code changes :)

Well this is entering its 4 month in development so it hasn't taken years like INF SCP or BWO, which I don't think is bad for a solo effort, so I think you can hang on a bit longer :nod:

Heh I get complaints from not releasing enough eye candy, not usually the other way around :lol:

Of course this gives people more time for someone to volunteer to do cockpits for the Valkyrie and Angel so I can release the HTL stuff to...
Title: Re: Alliance Website
Post by: Depth_Charge on July 06, 2006, 03:04:38 pm
whoa whoa whoa, where did that vas destroyer came from?  were there like only 4 vas fighters, well i mean they were the only vas in the sol system after the SSD Lucifer was destroyed?
Title: Re: Alliance Website
Post by: Herra Tohtori on July 06, 2006, 03:48:38 pm
Not necessarily. Four Vasudan fighters came through the node at the final battle, but nowhere is said that there weren't any others that came before that. For example, a planetful of refugees from Vasuda Prime must've gone somewhere... and probably at least some transports found their ways into Sol system. Also, there might well have been some Vasudan reinforcements to the 1st Fleet. AFAIK there's no canon evidence forth or against, so...

BTW, thous pics are cool otherwise, but they have a terrrible lot of compression artefacts. :blah:
Title: Re: Alliance Website
Post by: Woomeister on July 06, 2006, 04:36:52 pm
whoa whoa whoa, where did that vas destroyer came from?  were there like only 4 vas fighters, well i mean they were the only vas in the sol system after the SSD Lucifer was destroyed?
Like I've said many times before. The Terran ships are for the Sol campaign, the Vasudan and Shivan ships are for you lot to do what you like with.
That mission is based in Antares not Sol. Only the Terran ships in this mod are part of the official timeline, the rest is for fun.


As for compression artifacts, that's probably the pixel shader.
Title: Re: Alliance Website
Post by: Depth_Charge on July 06, 2006, 05:03:25 pm
Ah i see now.  my apologies, but the pic look cool.
Title: Re: Alliance Website
Post by: Woomeister on July 06, 2006, 05:08:15 pm
All the fleets are nearly the same size for core ships (fighters, bombers and capships)
The Vasudans lack one bomber which doesn't really bother me
The Shivans lack a second general destroyer, I'd really like one but have no design for one.

All Terran ships are used in the Sol campaign except for the Ulysses, which is the reason I'm willing to release the HTL pack if someone adds cockpits just to the Valkyrie and Angel.
Title: Re: Alliance Website
Post by: Goober5000 on July 06, 2006, 08:51:15 pm
All Terran ships are used in the Sol campaign except for the Ulysses, which is the reason I'm willing to release the HTL pack if someone adds cockpits just to the Valkyrie and Angel.

Maybe you should post this in the FSUpgrade forum.  I'm sure someone would be willing to oblige.
Title: Re: Alliance Website
Post by: Woomeister on July 07, 2006, 07:09:58 am
Well I only need the Valkyrie done now. I managed to get an ok looking cockpitted Angel done today. Pic in the HTL thread.
Title: Re: Alliance Website
Post by: Woomeister on July 11, 2006, 03:18:45 pm
Restarted on the campaign now that the HTL stuff is out the way.
(http://inferno.hard-light.net/SOL/shots/SolM16.jpg)
The Martian destroyer Auriga under attack.
Title: Re: Alliance Website
Post by: neoterran on July 11, 2006, 03:31:26 pm
Alright now your screenshots are doing it some justice. Ah, i know it'll look better over here anyway. My freespace folder is 5 GB now, i have alot of good mods, and this is going to be one of them.
Title: Re: Alliance Website
Post by: Woomeister on July 11, 2006, 03:44:54 pm
Well I'm not here to produce eye candy, I'm here to try and make something that's fun to play. I'm not an artist so I have to work with what I've got, and some of the Inferno stuff is really old.
I'll probably get complaints after release for not using x effect or updated y from the media vps, though I can always add anything later if I want to.
Title: Re: Alliance Website
Post by: Rand al Thor on July 16, 2006, 01:59:48 pm
Looking good. Glad to see you're keeping busy. I like the website too, I love reading descriptions of the ships.
Title: Re: Alliance Website
Post by: Woomeister on July 16, 2006, 02:03:48 pm
The only reason there isn't a tech description section for the main INF mod is the number of ships. I'd have to make pages for over 150 ships and it would take some time :D

I'm considereing adding some of the GTEx (Arcadia extensions) models to the mod. I'm getting fed up of just using a standard Arcadia each time I have a station mission. I've made two new ones the GTExC and the GTExX though both are still prototypes. The GTExC was made for a mission rewrite for this mod.
Title: Re: Alliance Website
Post by: Woomeister on July 17, 2006, 06:39:40 am
(http://inferno.hard-light.net/SOL/shots/SOL13-1.jpg)
(http://inferno.hard-light.net/SOL/shots/SOL13-2.jpg)
The almost complete GTExC.
Title: Re: Alliance Website
Post by: Woomeister on July 21, 2006, 04:31:25 pm
(http://inferno.hard-light.net/SOL/shots/SOL19-1.jpg)
(http://inferno.hard-light.net/SOL/shots/SOL19-2.jpg)
(http://inferno.hard-light.net/SOL/shots/SOL19-3.jpg)
The last mission to be started now (though not the last campaign mission)
15 missions are in beta status ready for testing, the last five should follow shortly.
Title: Re: Alliance Website
Post by: Darius on July 22, 2006, 12:15:12 am
Is that a Zagreus duel?  :yes:

Or two Zagreus' picking on a poor Tyr?

Either way the ships are looking really good.
Title: Re: Alliance Website
Post by: Woomeister on July 22, 2006, 04:12:40 am
Is that a Zagreus duel?  :yes:

Or two Zagreus' picking on a poor Tyr?

Either way the ships are looking really good.
It's a Martian Zagreus Vs an Earth Zagreus and 3 escorting cruisers. It was quite difficult to balance as the Martian ship is clearly outmatched.
Title: Re: Alliance Website
Post by: neoterran on July 22, 2006, 06:01:28 pm
Getting Excited for release now  :D
Title: Re: Alliance Website
Post by: neoterran on July 22, 2006, 06:06:51 pm
Some of the models from the original Inferno look damn good anyway, as do many here. I just like my effects better than yours.

Actually, Freespace 1 mods look the best on my computer, thanks to the work of those guys. Ship Nameplates and Decals add alot. I just miss beams... something i'm not going to be missing in Inferno:Alliance, right ? Just when were beams first developed anyway - we didn't see them until Freespace 2, and this is prior to that time period...
Title: Re: Alliance Website
Post by: Dark Hunter on July 22, 2006, 08:06:52 pm
The Hades had the prototype beams developed off of Lucifer tech... and I think the Deimos was the first to have the beams on its original design. Course, this is in Sol, they might well have developed them quicker, due to having actual wreckage from the cannons to work on.
Title: Re: Alliance Website
Post by: Woomeister on July 23, 2006, 04:37:20 am
Well our effects are 1-5 years old.

I just miss beams... something i'm not going to be missing in Inferno:Alliance, right ? Just when were beams first developed anyway - we didn't see them until Freespace 2, and this is prior to that time period...
Only 1 ship in the main campaign gets a beam weapon, and that's near the end of the campaign. Railguns are the main anti-warship weapon used in place of beams.
Title: Re: Alliance Website
Post by: Darius on July 23, 2006, 10:57:02 am
Be interesting to see how you've done the railgun effect, and whether it's the same as how I envisioned them.

I imagined them as high-speed (2000-3000m/s) laserglow bitmaps with a trail that lasts for a few seconds after the projectile has detonated at its target. Ingame, it looks quite spectacular, as there is a glowing trail to mark the passage of the railgun shot, that fades to 0.0 alpha after a few seconds.

Or is that giving away inside secrets? :P
Title: Re: Alliance Website
Post by: Woomeister on July 23, 2006, 11:05:03 am
Our railguns are slower. Sid wants to make them very fast but it totally destroys balance and they won't render correctly on some systems due to their speed.

Ours uses both standard trails and Pspew to create the trail effect.
Title: Re: Alliance Website
Post by: neoterran on July 23, 2006, 01:22:04 pm
So, whats the timeframe estimate for at least a demo of alliance ? A month? Two ?
Title: Re: Alliance Website
Post by: Woomeister on July 23, 2006, 01:27:42 pm
I have mission dialogue to redo for m15, several cb anis to do, then I need to fix mapping errors on the HTL Orion and Faustus and create a campaign file. I pushed myself this weekend and got the last 5 missions ready for internal testing.

Hopefully the full thing should be released within 1-2 months if testing goes well and I think it's ok to launch with whatever version of 3.6.9 is around then.
Title: Re: Alliance Website
Post by: Dark Hunter on July 23, 2006, 04:30:23 pm
Hopefully the full thing should be released within 1-2 months if testing goes well and I think it's ok to launch with whatever version of 3.6.9 is around then.

Everyone remember that timespan. We'll hold you to it, Woomeister! :D
Title: Re: Alliance Website
Post by: Woomeister on July 23, 2006, 04:32:51 pm
Hey if you want it untested you can have it in a day or two :D

I'd rather wait myself though.
Title: Re: Alliance Website
Post by: Woomeister on July 24, 2006, 01:27:59 pm
Here's some of the single frame cb anis I made today:
(http://inferno.hard-light.net/alliancecb.jpg)
All of these were produced using FS Open itself, except for the stuff around the Hera, though the Hera is from the lab.
Title: Re: Alliance Website
Post by: starbug on July 26, 2006, 02:53:29 pm
Nice! for sum reason my eye keeps getting drawn to the hera, very cool.
Title: Re: Alliance Website
Post by: Woomeister on July 26, 2006, 03:10:31 pm
That's the only 'new technology' ani I had to do. You get the Hera for the very last mission.
Title: Re: Alliance Website
Post by: T-Man on August 02, 2006, 04:14:21 pm
This mod of yours looks amazing Woo. :yes: I hope you had fun developing it.
Title: Re: Alliance Website
Post by: Woomeister on August 02, 2006, 05:31:36 pm
Well it was a refreshing change and is easier to manage even though it's far larger than the original plan due to the added hybrid support.
Title: Re: Alliance Website
Post by: Snail on August 13, 2006, 07:31:42 am
I thought I saw a INF:A mission based in Antares. That's kinda funny how Inferno, set in 2400, can go back to 2336. :)
Title: Re: Alliance Website
Post by: Woomeister on August 13, 2006, 07:47:25 am
That's a NC mission, not part of the main campaign. All 20 campaign missions are set in Sol.
Title: Re: Alliance Website
Post by: Snail on August 13, 2006, 08:05:42 am
Yes, I mean one that uses its MODs.

Anyway, i thought you said that the only Orion in Sol was the Auriga. What about the Gaia/Terra of the GTA 1st Fleet? The GTA HAD to have at least 1 back in Sol.
Title: Re: Alliance Website
Post by: Woomeister on August 13, 2006, 08:11:24 am
No, the only Orion featured in INFA is the Auriga, it is not the only Orion in Sol.
Title: Re: Alliance Website
Post by: Snail on August 13, 2006, 08:22:20 am
Oh, okay, that makes sense. :)

And which is more powerful, Mageara or Het-Ka?

oops, I mean Magaera. :)
Title: Re: Alliance Website
Post by: Woomeister on August 13, 2006, 01:05:32 pm
Megaera :D

Depends were you place them. The Het-Ka has more forward beams but the EA Railguns are better than the Vasudan Neutron cannons.

Quote
Megaera was one of the Erinyes (Furies), a Greek goddess of vengeance.
Title: Re: Alliance Website
Post by: Snail on August 13, 2006, 02:09:10 pm
What? Vasudans are weak in every MOD... Well this is the HoL we're talking about... And on the subjec of Vasudans does Khonsu II still get assassinated in the new plot? I liked how that happend, it made Inferno have more tension during joint operations. :).
Title: Re: Alliance Website
Post by: Woomeister on August 13, 2006, 02:24:47 pm
Our Vasudans have more tactical weapons than the Terrans I suppose. They have fighter mounted flak and beam weapons when the Terrans don't.  The Apothess is still a great tactical weapon and you'll be seeing a few of those in the main INF campaign.

Oh I think the Vasudan ships in INFA carry more Neutron cannons than the Sol ships have railguns, so though they do less damage per shot, more shots are usually fired at a single target which evens things out a bit.
Title: Re: Alliance Website
Post by: Snail on August 13, 2006, 03:14:14 pm
Vasudans have neutron guns already in INF:A? That's interesting.

Guess Khonsu II plot is secret right now. :doubt:

Anyway, are Plasma weapons better than Neutron guns?
Title: Re: Alliance Website
Post by: Woomeister on August 13, 2006, 03:28:13 pm
No the NC stuff isn't official.
Title: Re: Alliance Website
Post by: Snail on August 13, 2006, 03:48:58 pm
So the Khonsu assassination isn't Inf canon?
Title: Re: Alliance Website
Post by: Woomeister on August 13, 2006, 03:55:38 pm
No the Vasudan stuff in INFA isn't.
Title: Re: Alliance Website
Post by: Snail on August 14, 2006, 05:12:59 am
I mean in INF R1, the Intelligence tech room said that Khonsu II was killed by some Terran assassins, and that Khonsu III succeded him. Is this still canon in INF:SCP?
Title: Re: Alliance Website
Post by: Woomeister on August 14, 2006, 12:51:24 pm
Well the intel section hasn't been changed since R1, so I'm not sure about that.
Title: Re: Alliance Website
Post by: Dark Hunter on August 14, 2006, 01:21:47 pm
That intel section made me sad.... Terrans and Vasudans splitting up?  :(

I liked the GTVA.......
Title: Re: Alliance Website
Post by: Snail on August 14, 2006, 01:31:41 pm
Yeah, at first I was like 'whoa', but after playing that mission where you protect the convoy from a few rag-tag EA bombers, came to like the way Terrans and Vasudans hated each other. We didn't get enough of that in FS1, and in FS2 they were already happy friends. Inferno really had tension in that mission. :)
Title: Re: Alliance Website
Post by: Dark Hunter on August 14, 2006, 01:34:20 pm
The crown jewel mission of R1 had to be Nemesis, the one in high orbit above Earth. One of the most brilliantly done missions I've ever seen.  :yes:


I just hope a second T-V War isn't on Inferno's agenda.
Title: Re: Alliance Website
Post by: Woomeister on August 14, 2006, 01:45:52 pm

I just hope a second T-V War isn't on Inferno's agenda.
No plans for one.
Title: Re: Alliance Website
Post by: Snail on August 14, 2006, 02:14:13 pm
The crown jewel mission of R1 had to be Nemesis, the one in high orbit above Earth. One of the most brilliantly done missions I've ever seen.  :yes:

Hell yeah! Is there going to be a Nemesis remake? That would be ubercool. It just better be on par or better than the original (if that's possible, of course). :nod:

And in R1, I noticed that the Sol missions used different suns. That's funny since they're in the same system. :P.
Title: Re: Alliance Website
Post by: Woomeister on August 14, 2006, 02:17:16 pm
The game can't handle with the updated stuff a m14 style mission like the R1 one. The mission has to be split into parts which are their own seperate mission file.
Title: Re: Alliance Website
Post by: Snail on August 14, 2006, 02:28:38 pm
Aww... :sigh:
Title: Re: Alliance Website
Post by: Mobius on August 15, 2006, 04:18:09 pm
The game can't handle with the updated stuff a m14 style mission like the R1 one. The mission has to be split into parts which are their own seperate mission file.

This will make it even more interesting.
Title: Re: Alliance Website
Post by: Snail on August 20, 2006, 01:09:28 pm
Woo, when is the next time you'll update the site? Both Alliance and SCP are missing stuff.
Title: Re: Alliance Website
Post by: Woomeister on August 20, 2006, 01:10:33 pm
What's the Alliance site missing?
Title: Re: Alliance Website
Post by: Snail on August 20, 2006, 01:32:49 pm
Downloads, of course! :P

Okay, it isn't missing anything. :nervous:

Meep... News?
Title: Re: Alliance Website
Post by: Woomeister on August 20, 2006, 01:36:52 pm
There's no news right now.
Title: Re: Alliance Website
Post by: Snail on August 20, 2006, 02:28:58 pm
Can you just release it without HTL? Please? Please? Please? PLEASE?
Title: Re: Alliance Website
Post by: Woomeister on August 20, 2006, 02:41:30 pm
I'll probably have to, doesn't look like those models will be fixed anytime soon.
Title: Re: Alliance Website
Post by: Snail on August 20, 2006, 02:44:48 pm
Ya--- Err I mean... :(.

Anyway, I created this counter ship list. Is it right? ;)

Terran   Vasudan   Shivan
TF Apollo   PVF Anubis   SF Scorpion
TF Enceladus   PVF Uneg   SF Gorgon
TF Ulysses   PVF Thoth   SF Dragon
TF Angel   PVF Septu   SF Hydra
TF Valkyrie   PVF Horus   SF Manticore
TF Antaeus   PVF Ulysses   SF Serpent
TF Hercules   PVF Seth   SF Basilisk
TB Athena   PVB Heket   SB Shaitan
TB Apollyon      SB Kahlan
TB Callisto   PVB Anhur(?)   SB Nephilim
TB Medusa   PVB Osiris   SB Seraphim
TB Hera   PVB Imset   SB Ojas
TB Ursa   PVB Amun   SB Durja
TS Centaur   PVS Scarab   
TC Vidar   PVC Mafdet   SC Abel
TC Leviathan   PVC Aten   SC Cain
TC Tyr   PVC Mekhet   SC Lilith
TD Zagreus   PVD Bastet   
TD Orion   PVD Typhon   SD Demon
TD Magaera   PVD Het-Ka   SD Lucifer
TI Arcadia   GVI Cairo   SI Arachnas
TFr Poseidon   PVFr Bast   SFr Mephisto
TFr Chronos   PVFr Satis   SFr Asmodeus
TFr Aether   PVFr Ma'at   SFr Iksura
TSC Faustus   PVSC Imhotep   
TT Elysium   PVT Isis   ST Azrael
TEP Hermes   PVEP Ra   
TSG Watchdog   PVSG Ankh   
TSG Cerberus      
TNB Pharos      
Asteroid Base
Title: Re: Alliance Website
Post by: Snail on August 20, 2006, 02:46:44 pm
Why not just launch with all HTL models except those two?
Title: Re: Alliance Website
Post by: Woomeister on August 20, 2006, 02:58:25 pm
Because I'd have to immediately patch it once they are fixed. I can just delay the HTL pack until they are fixed instead.
Title: Re: Alliance Website
Post by: neoterran on August 20, 2006, 03:10:32 pm
I think that's a good idea.
Title: Re: Alliance Website
Post by: Snail on August 20, 2006, 04:32:14 pm
I think I'd be pretty good as a tester, seeing as I already pointed out multiple mistakes without even being on the staff, and from mere screenshots. :nervous:
Title: Re: Alliance Website
Post by: Mobius on August 27, 2006, 01:05:42 am
I think I'd be pretty good as a tester

Me too...
How big is the INF:A package?
Title: Re: Alliance Website
Post by: Woomeister on August 27, 2006, 04:35:58 am
To run it on a non Inferno setup it's currently 96.77mb compressed.
Title: Re: Alliance Website
Post by: Mobius on August 30, 2006, 01:35:22 am
To run it on a non Inferno setup it's currently 96.77mb compressed.

Why non Inferno?It's all completely new(ok there are some ships already used,ok)

Compressed...43-44 mb.Good.
Title: Re: Alliance Website
Post by: Woomeister on August 30, 2006, 12:51:27 pm
No the 96.77mb is compressed. It's 231mb uncompressed.

You don't have INF SCP so you have to run a SCP standard version which includes a massive amount of INF files. If you run without these files it won't work unless you have INF SCP installed. This is a hybrid release that will run on INF SCP or regular FS2 SCP, however if you want it running on FS2 SCP you have to download more files. You don't need these files if you have INF SCP. I need to have complete compatability with INF SCP so files like the FS2 ships used and the HTL stuff are all provided, since they won't be there in INF SCP. It uses few FS2 retail files, and so that's why it's large.

Since this'll be released far before INF SCP, the SCP standard will be the most used version, as currently only the INF staff can play it on INF SCP :)
Title: Re: Alliance Website
Post by: Snail on August 31, 2006, 12:50:07 pm
Since this'll be released far before INF SCP, the SCP standard will be the most used version, as currently only the INF staff can play it on INF SCP :)

And no one will have it for a looong time. :D
Title: Re: Alliance Website
Post by: Woomeister on August 31, 2006, 12:56:40 pm
Well no, it's a hybrid release there isn't a seperate release for INF SCP.
Title: Re: Alliance Website
Post by: Woomeister on August 31, 2006, 02:43:07 pm
I posted a list of ships a while back. He just tried to put it into some sort of order.
Title: Re: Alliance Website
Post by: Snail on September 01, 2006, 10:39:44 am
I'm an uber fan. What do you expect?
Title: Re: Alliance Website
Post by: Colonol Dekker on September 01, 2006, 10:46:09 am
PVF Ulysses?  Is that allowed,..............Not tryin to rock the boat or anything :blah:
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 11:18:59 am
It's a Terran-Vasudan hybrid.

You don't need to use it if you don't want to. Neither version is used in the INFA campaign.
Title: Re: Alliance Website
Post by: Snail on September 01, 2006, 02:37:20 pm
The Ulysses was no doubt the most useless fighter in FS1, IMO.
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 03:00:33 pm
Well the Antaeus is the fighter of choice in this mod :)
Title: Re: Alliance Website
Post by: Mobius on September 01, 2006, 03:04:55 pm
PVF Ulysses?  Is that allowed,..............Not tryin to rock the boat or anything :blah:

Well just put an alt name...or rename the model GTVF Ulysses....
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 03:07:53 pm
There is no GTVA so GTV wouldn't be right.
Title: Re: Alliance Website
Post by: Mobius on September 01, 2006, 03:12:46 pm
There is no GTVA so GTV wouldn't be right.

yeah I forgot it,then goes for TVF.
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 03:32:14 pm
Which still isn't right unless there was some form of alliance.
Title: Re: Alliance Website
Post by: Snail on September 01, 2006, 03:37:47 pm
It was a Triton Dynamics / Mekhu Enterprises endeavor, right?
Title: Re: Alliance Website
Post by: Mobius on September 01, 2006, 04:37:23 pm
Right.

Woo:It was used in the Great War.A numbe rof those fighters should be present in Sol,designated TVF I guess.
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 04:40:21 pm
There's no proof that they were manufactured in the Sol system. I don't include the Loki or Zeus at all even though there could be GTI plans for them in the system.
I only included it for legacy support.
Title: Re: Alliance Website
Post by: Mobius on September 01, 2006, 04:43:30 pm
Not Manufactured,but present.The best stuff first reaches Sol,right?
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 04:46:28 pm
Well the Antaeus is considered the best fighter now :)

Since it was a joint project with the Vasudans it is uncertain if Sol would continue/be able to produce it. So I left it out of the campaign but included it in the mod for those who may want it.
Title: Re: Alliance Website
Post by: Snail on September 01, 2006, 04:48:40 pm
If I finish FreeSpace 1 Overhaul with FreeSpace Freak, I'm going to create a campaign that has you playing as the GTI. Do you mind if I use a few INF:A ships? Wait a sec, doesn't the Antaeus have only 1 missile bank?
Title: Re: Alliance Website
Post by: Woomeister on September 01, 2006, 05:10:12 pm
Sure though I don't include any interface art other than shield icons so you'll need to make your own if you don't use the games built in capabilities to generate the art.

Yeah it only has 1 missile bank, it's the only main weak point of the fighter.
Title: Re: Alliance Website
Post by: Snail on September 02, 2006, 04:30:48 am
So it's like the Herc II with one less missile point?
Title: Re: Alliance Website
Post by: Woomeister on September 02, 2006, 04:52:33 am
Yeah, but it has more gun mounts than the Herc 2.

It was dubbed the Herc 1.5 by some.
Title: Re: Alliance Website
Post by: Snail on September 02, 2006, 04:56:31 am
But in Sol they didn't know about the GTVA's Herc Mk II. They could've called it the GTF Hercules Mark II, they had no knowledge of the GTVA's version.
Title: Re: Alliance Website
Post by: Woomeister on September 02, 2006, 04:57:54 am
Yeah, but that would of been confusing :)
Title: Re: Alliance Website
Post by: asyikarea51 on September 02, 2006, 05:11:01 am
I suddenly have an idea...

Use the Alternate Name tag in FRED to get two different ships with the same name. Would that work?  :doubt:

LoL, I can only imagine a mission where you're in a Herc II and suddenly you see the enemy also flying Herc II's... but they look so different... both sides of the battle would probably go :wtf:
Title: Re: Alliance Website
Post by: Woomeister on September 02, 2006, 05:12:32 am
Well the Antaeus isn't a herc so we don't have that problem.
Title: Re: Alliance Website
Post by: Snail on September 02, 2006, 05:14:13 am
Um... Would the Antaeus and the Herc II even meet in the first place?
Title: Re: Alliance Website
Post by: asyikarea51 on September 02, 2006, 05:15:36 am
Um... Would the Antaeus and the Herc II even meet in the first place?

I thought so... I was thinking about the time line when I was typing that post. Wouldn't both ships already be retired by the time the Melia opens?  :doubt:
Title: Re: Alliance Website
Post by: Mobius on September 02, 2006, 07:17:42 am
When the Melai was finished,there was the EA...
Title: Re: Alliance Website
Post by: Snail on September 02, 2006, 07:20:22 am
Melia
Title: Re: Alliance Website
Post by: Mobius on September 02, 2006, 07:25:35 am
Melia

I was digiting fast...c'mon...It's even an Italian-like word...
Title: Re: Alliance Website
Post by: Snail on September 02, 2006, 07:28:12 am
Sorry, I'm being an ass.
Title: Re: Alliance Website
Post by: Mobius on September 02, 2006, 07:32:33 am
Sorry, I'm being an ass.

I know it. :lol:

Thenwhere is this screenshot?
Title: Re: Alliance Website
Post by: Mobius on September 02, 2006, 08:05:06 am
And what does it mean?
Title: Re: Alliance Website
Post by: Trivial Psychic on September 02, 2006, 08:20:48 pm
I suddenly have an idea...

Use the Alternate Name tag in FRED to get two different ships with the same name. Would that work?  :doubt:

LoL, I can only imagine a mission where you're in a Herc II and suddenly you see the enemy also flying Herc II's... but they look so different... both sides of the battle would probably go :wtf:
The other way to go about it would be to use the same technique as was used to create 2 EASD Nemesis super-destroyers with the same name.  In the ships table file, add an unrecognized character to the end of its name.
Title: Re: Alliance Website
Post by: asyikarea51 on September 02, 2006, 09:13:49 pm
So that's how the nanojumping worked...
Title: Re: Alliance Website
Post by: Dark Hunter on September 02, 2006, 09:37:35 pm
Yeah, it's good when techniques have a simple solution eh?


I'm gonna sound like a total noob for asking this, but how do you type high-ASCII characters? I have asked this over.... and over....and over again and NO ONE seems to be able to give me a straight answer! :mad:

Or, if they do, it doesn't seem to work.... :(
Title: Re: Alliance Website
Post by: Trivial Psychic on September 02, 2006, 09:40:34 pm
I wanted to use the copy-of-ship technique once, so I looked into the Inferno mission which used it, in Wordpad and copied the character, then pasted it into the mission I wanted, which I'd also opened in Wordpad.
Title: Re: Alliance Website
Post by: Dark Hunter on September 02, 2006, 09:41:49 pm
Be easier if I could just type the ****ing thing...

Sorry, I just spent a long time staring at a problematic table file that seemed to have nothing wrong with it, so I'm a little short on patience and sleep..... :sigh:
Title: Re: Alliance Website
Post by: Goober5000 on September 03, 2006, 02:17:15 am
I'm gonna sound like a total noob for asking this, but how do you type high-ASCII characters? I have asked this over.... and over....and over again and NO ONE seems to be able to give me a straight answer! :mad:

Open Notepad, hold down Alt, and type a number between 128 and 255.
Title: Re: Alliance Website
Post by: Snail on September 03, 2006, 03:29:59 pm
If Alliance is still missing a Shivan destroyer, may I suggest a reskinned Cernunnos? I was looking around and I found it used to be in Inferno, and I saw a render of it somewhere and it looked pretty good except for the skins.
Title: Re: Alliance Website
Post by: Mobius on September 03, 2006, 03:39:57 pm
Why Alliance should use other Shivan stuff if it won't be present in the main campaign?
Title: Re: Alliance Website
Post by: Woomeister on September 03, 2006, 03:41:43 pm
Well there's nothing stopping you adding the stuff to the main INF mod as additional content once both are released ;)
Title: Re: Alliance Website
Post by: Mobius on September 03, 2006, 03:51:38 pm
Well there's nothing stopping you adding the stuff to the main INF mod as additional content once both are released ;)

You are simply encouraging FREDders making INF:A campaigns...
well,I am pretty motivated...
Title: Re: Alliance Website
Post by: Snail on September 23, 2006, 11:10:48 am
Hmmm, Woo, I was looking at screenshots and came across the picture of the Athena in the lab. At the bottom of the list it says 'GTD Adamanthea'. Is that the Fenris-mapped Orion? Or something else?

Oh, and will it be in Alliance?
Title: Re: Alliance Website
Post by: Woomeister on September 23, 2006, 11:21:44 am
You'll see that in a later mission. It's not the fenris style one, I already said that was just a test of the maps.
Title: Re: Alliance Website
Post by: Snail on September 23, 2006, 11:24:14 am
I thought it was the Fenris Orion because the Athena was an older shot, and maybe it was named Adamanthea before you got rid of it.
Title: Re: Alliance Website
Post by: Mobius on September 23, 2006, 04:29:41 pm
Ha hem Amantea is a town 30 km away from here.
And Adamanthart was my turtle :(
Title: Re: Alliance Website
Post by: Snail on September 23, 2006, 04:33:06 pm
Adamanthart was your turtle? What happend to him/her/it?
Title: Re: Alliance Website
Post by: Woomeister on September 23, 2006, 05:25:19 pm
I thought it was the Fenris Orion because the Athena was an older shot, and maybe it was named Adamanthea before you got rid of it.
That was 'GTD Orion 1' :p
Title: Re: Alliance Website
Post by: Mobius on September 24, 2006, 07:56:42 am
Adamanthart was your turtle? What happend to him/her/it?

She/he/it has escaped this summer.Probably he/she/it is devastating the little river 50 mts from my house,eating every damned form of life.
He/she/it was a North American turtle,I watched someone in TV talking about them.Once they are free,they can kill most life forms.

What's this Cernunnos?
Title: Re: Alliance Website
Post by: Snail on September 24, 2006, 08:23:27 am
Shivan Destroyer from an old campaign called um... GTD Wolf?
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 03:00:21 am
Where I can find it?It could be useful for Steady or STHCRS....
Title: Re: Alliance Website
Post by: Snail on September 25, 2006, 01:09:03 pm
I was looking for it but I can't find it anywhere... It may have been in some pack I found a while ago when I was searching, but that link died when HLP moved, I think.
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 01:13:57 pm
I believe that ship was like the Het-ka, it was an edited Shivan or Vasudan bomber IIRC.
Title: Re: Alliance Website
Post by: Snail on September 25, 2006, 01:19:24 pm
I believe had it when you were fighting it against Inferno's warship in the thread 'Cernunnos vs....' (yup, I did do my homework when I was looking around :D).

It's probably stuck on another one of your backup disks around somewhere... :blah:
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 01:21:27 pm
Well it won't be on my system anyway. I rarely keep stuff that I don't use from that period on it.

Anyway since this is the Alliance thread I'll announce that I managed a full playthrough of all 20 campaign missions over the weekend. Then the forum died so I couldn't report it :p
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 01:44:33 pm
Do you need...ehm....help?
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 01:49:13 pm
Not at the moment. I need to debug it and rebuild the VP files.
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 02:05:48 pm
Ok,I'll wait.
Please consider that I'm the only member here free for testing since Snail entered Machina Terra :D
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 02:11:14 pm
Well T-Man and Neoterran have both contacted me before about testing it, so your probably not the only one.
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 02:19:10 pm
But I'm always here! :D
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 02:22:00 pm
Well there's going to be more than one tester, so you don't need to panic about it :D
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 02:27:09 pm
WOOOOOO HOOOOO I'LL HAVE AN I NEAR MY NICK!!!!

Excellent.Simply Excellent.
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 02:35:02 pm
An avatar?
Only the INF team gets those sorry, and they don't work anymore anyway.
You won't get internal access either for obvious reasons.
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 03:01:21 pm
An avatar?
Only the INF team gets those sorry, and they don't work anymore anyway.
You won't get internal access either for obvious reasons.

At least I could have a "Tester for Inferno"in my signature....
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 03:13:16 pm
No, but "Tester for Inferno: Alliance" would be fine :)
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 03:24:14 pm
No, but "Tester for Inferno: Alliance" would be fine :)

Ah,I forgot the difference between R2 and A....
Goes for "Tester for Inferno:Alliance"
Can I add it to my signature(even if I'm not a tester right now)?
Title: Re: Alliance Website
Post by: Woomeister on September 25, 2006, 03:26:21 pm
Ah,I forgot the difference between R2 and A....
Goes for "Tester for Inferno:Alliance"
Can I add it to my signature(even if I'm not a tester right now)?
Not until testing begins, otherwise others may think it has already begun.
Title: Re: Alliance Website
Post by: Mobius on September 25, 2006, 03:31:24 pm
I forgot about this matter too...
Title: Re: Alliance Website
Post by: Snail on September 26, 2006, 01:16:02 pm
Ehh... Styxx hasn't contacted me in a while... I don't really know what missions have been finished so I don't know what to work on... :blah:
Title: Re: Alliance Website
Post by: Mobius on September 26, 2006, 03:45:22 pm
Ehh... Styxx hasn't contacted me in a while... I don't really know what missions have been finished so I don't know what to work on... :blah:

You're Machina Terra,I'm INF:A.
Title: Re: Alliance Website
Post by: Snail on September 27, 2006, 01:42:29 pm
I meant I don't have much to do now... But he's mailed me and I'll probably get the docs by the weekend...
Title: Re: Alliance Website
Post by: Mobius on September 28, 2006, 04:28:06 pm
Styxx should have asked me for support,he made a major mistake...

You remain a MT guy,I remain an INF:A one.All ok.
Title: Re: Alliance Website
Post by: Woomeister on September 28, 2006, 04:32:32 pm
Meh I've worked on MT before :p
Title: Re: Alliance Website
Post by: Mobius on September 28, 2006, 05:03:40 pm
Officer exchange program? :lol:
Title: Re: Alliance Website
Post by: Mathwiz6 on October 13, 2006, 02:52:01 pm
*Wonders about public testing  :sigh:*

 ;7 ;7
Title: Re: Alliance Website
Post by: Woomeister on October 13, 2006, 03:01:04 pm
Public testing is almost done, but some late additions for INFA1+2 has delayed me from making the required changes.
Title: Re: Alliance Website
Post by: Snail on October 13, 2006, 04:34:05 pm
Um... Are you talking about me and the grammar mistakes?? :nervous:

They're almost done, but I think I'll only be able to get them to you tommorow....
Title: Re: Alliance Website
Post by: Woomeister on October 13, 2006, 04:39:21 pm
The late additions?

No I'm talking about the skyboxes and some other things :)
Title: Re: Alliance Website
Post by: Woomeister on October 14, 2006, 12:19:36 pm
Ok I noticed that with INFA2 installed I was about to hit 130 ship entries, which is really close to the max limit. So I've removed the additional fleets (Shivan and Vasudan ships) and they'll be avaliable in an optional file so they can be turned off for INFA2 (by removing/renaming the VP file) or not downloaded at all if you only want to play with the Terran ships.

Tests of the new setup on SCP standard seems to be working ok, but I'll let the testers have the new files once I'm done with some of the actual mission updates.
Title: Re: Alliance Website
Post by: Snail on October 14, 2006, 12:32:14 pm
Damn, guess that means there'll be no Vasudans in INFA2 either... If only this was like MindGames... Isolated Vasudans vs. Isolated Terrans vs. More Isolated Terrans!

Err....
Title: Re: Alliance Website
Post by: Woomeister on October 14, 2006, 12:46:53 pm
I never planned to have the Vasudans in INFA2 anyway, and if you want all the ships at the same time to do such a thing you can just use an INF Build. I may not go over the limit, but I'm not taking any chances with INFA so close to release, I don't want to have to do such heavy patching at a later date.
Title: Re: Alliance Website
Post by: Woomeister on October 14, 2006, 05:05:06 pm
Hmm this is starting to get big now.

The original R1 release was 251mb (it's 286mb with the patch) INFA with all INF, HTL and extra content files is 263mb making it larger than the original R1 release. It's 107mb to download across 6 files.
Title: Re: Alliance Website
Post by: Snail on October 14, 2006, 05:21:39 pm
Well I didn't download the HTL pack.
Title: Re: Alliance Website
Post by: Woomeister on October 14, 2006, 05:23:37 pm
Well that is the 2nd smallest file of the 6.
Title: Re: Alliance Website
Post by: Dark Hunter on October 14, 2006, 08:12:38 pm
Perhaps you should inform those of us with slower connections which files are unessential.
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 04:06:21 am
I've mentioned several times which files aren't essential for it, and will do so on the download page.
Title: Re: Alliance Website
Post by: Mobius on October 15, 2006, 04:17:53 am
Well I didn't download the HTL pack.

Booooooo!!!!!!! :D

I have DLed files around 10mb from here,then the others from school. Divinding the pack is six smaller ones has turned to be the best choice(and R1 was 135mb in just once pack if I remember well,so...).
Also removing Shivans/Vasudans is ok,if you are too close to the limit.

I see from the screenshots that INF:A 2 uses upgraded EA textures :pimp:
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 04:24:13 am
You could get R1 in smaller packs as well.

INFA2 has to use the new EA stuff as it's for INF SCP. The old stuff is incompatable now. The INFA2 EA ships are the current and most up to date INF SCP ones.
Title: Re: Alliance Website
Post by: Mobius on October 15, 2006, 04:46:18 am
I WANT THEM!!!
Title: Re: Alliance Website
Post by: Snail on October 15, 2006, 05:08:52 am
Hehehe... I could spam Woo on his e-mail... :drevil: But just to make sure that it is his e-mail...

Woo, did you create the GTTC Warrior a long time ago? ;7
Title: Re: Alliance Website
Post by: Mobius on October 15, 2006, 05:28:51 am
That model had something buggy.
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 05:30:43 am
Uh the reskinned aeolus? My first ever release.

It should be bugless, it was only a reskin done by using a hex editor (Modelview and PCS didn't exist back then)
Title: Re: Alliance Website
Post by: Snail on October 15, 2006, 05:46:30 am
Ouch... Your e-mail adress has been confirmed.

Wow, things have really came a long way since then... I think I'm going to cry :(

Hey, why not put in the Warrior as a cookie in INF SCP? :lol:
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 06:03:04 am
Uh as it would be a waste of table space?
Title: Re: Alliance Website
Post by: Snail on October 15, 2006, 06:26:39 am
;; $Name: GTTC Warrior?
;; blah
;; blah
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 08:13:14 am
All three testers should have just received a PM with updated files and a changelog.
Title: Re: Alliance Website
Post by: Snail on October 15, 2006, 08:28:22 am
Downloading....
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 10:04:52 am
If you have started downloading INF_Alliance.exe and 2_INF_Core.exe before the time of this message you'll need to download them again. I uploaded the wrong versions. Sorry about that.
Title: Re: Alliance Website
Post by: Snail on October 15, 2006, 10:41:36 am
Oh, good, I only downloaded Inferno Effects because my comp kept dying.
Title: Re: Alliance Website
Post by: T-Man on October 15, 2006, 12:03:33 pm
Testings started? Cool! Hope you don't run into anything serious. if you want any more testers let me know mate.
Title: Re: Alliance Website
Post by: Snail on October 15, 2006, 12:26:47 pm
Testing started a long time ago.
Title: Re: Alliance Website
Post by: Woomeister on October 15, 2006, 01:05:31 pm
Testing is almost completed now.
Title: Re: Alliance Website
Post by: Mathwiz6 on October 15, 2006, 07:44:07 pm
That means fixes, and public release soon?  ;7
Title: Re: Alliance Website
Post by: Dark Hunter on October 15, 2006, 09:01:12 pm
You know Woo, the master of the vague comment... :p
Title: Re: Alliance Website
Post by: Woomeister on October 16, 2006, 07:42:58 am
Hopefully by the end of this month. Next month at the latest.

That better?
Title: Re: Alliance Website
Post by: Snail on October 16, 2006, 02:06:36 pm
Warning, grammar mistakes are abundant, Woo!!
Title: Re: Alliance Website
Post by: Woomeister on October 16, 2006, 02:21:50 pm
Well changing text doesn't really take long.
Title: Re: Alliance Website
Post by: Mathwiz6 on October 16, 2006, 03:29:50 pm
Woot!  :lol:

The pun... it burns!  :D
Title: Re: Alliance Website
Post by: Mobius on October 19, 2006, 04:12:29 am
I'm still waiting for Jovian ships... :D
Title: Re: Alliance Website
Post by: Woomeister on October 19, 2006, 10:07:00 am
What about them?
Title: Re: Alliance Website
Post by: Mobius on October 19, 2006, 12:04:51 pm
?

I want them!
Title: Re: Alliance Website
Post by: Woomeister on October 19, 2006, 12:14:55 pm
None of them have been finalised yet.
Title: Re: Alliance Website
Post by: Snail on October 19, 2006, 12:26:18 pm
I hope the Jovian destroyer isn't some reskin... :nervous:

And I also hope it doesn't get blown up by the Nemesis.
Title: Re: Alliance Website
Post by: Woomeister on October 19, 2006, 12:35:36 pm
I don't really use reskins.
It's a new model I can confirm that.
Title: Re: Alliance Website
Post by: asyikarea51 on October 19, 2006, 03:25:35 pm
I hope the Jovian destroyer isn't some reskin... :nervous:

Speaking of Orion reskins, I'm looking to acquire two Orion skins (if possible) that I saw in a screenshot on a thread somewhere around here... one of the Orions had an R1 EAish texture and had the fighterbay reversed to the left side. The other Orion (in the same screenshot) was just a reskin.
Title: Re: Alliance Website
Post by: Woomeister on October 19, 2006, 03:32:36 pm
The EA one is the Auriga. It's in INF SCP and INFA2.
Title: Re: Alliance Website
Post by: Woomeister on October 19, 2006, 05:31:42 pm
It's not doing anything while I'm getting this ready for release.
Title: Re: Alliance Website
Post by: Snail on October 20, 2006, 07:29:25 am
What's the connection between the Martian Orion destroyer Auriga and the EA Auriga?
Title: Re: Alliance Website
Post by: asyikarea51 on October 20, 2006, 08:24:14 am
The bridge captain of Derelict's MTD Auriga probably sneezed when he was still a young gun... :lol:
Title: Re: Alliance Website
Post by: Snail on October 20, 2006, 08:40:49 am
:lol:

So many Aurigas....
Title: Re: Alliance Website
Post by: Dark Hunter on October 20, 2006, 11:12:43 am
Well, it is a terrific name...


Hmm, by a strange chance Capella's "technical" name is Alpha Aurigae... coincidence? ;7
Title: Re: Alliance Website
Post by: Woomeister on October 20, 2006, 11:22:53 am
What's the connection between the Martian Orion destroyer Auriga and the EA Auriga?
Mission 10 of INFA2 :p
Title: Re: Alliance Website
Post by: Snail on October 20, 2006, 01:42:51 pm
Blah... Do we see it in a shipyard getting modified?
Title: Re: Alliance Website
Post by: Woomeister on October 20, 2006, 02:00:07 pm
No
Title: Re: Alliance Website
Post by: Mobius on October 21, 2006, 12:47:02 pm
Auriga is cool name if you aren't Italian.
I hope your pronunciaytion is correct,unlike the speech :ick:
Title: Re: Alliance Website
Post by: Woomeister on October 21, 2006, 01:15:13 pm
Auriga is cool name if you aren't Italian.
I'm not.
Title: Re: Alliance Website
Post by: Mobius on October 22, 2006, 05:45:52 am
In fact you like it if you called a warship Auriga.
Title: Re: Alliance Website
Post by: Woomeister on October 29, 2006, 04:02:34 am
I'll probably give the testers till next weekend (4th Nov) then I'll officially end the testing phase, though bug reports are welcome after it. I'll start making the final alterartions then and release it once it is done.
Title: Re: Alliance Website
Post by: Snail on October 29, 2006, 06:15:20 am
Sorry for the late info, Woo, but I decided to use FRED to find the grammar errors instead of actually playing it (even though the latter is much more fun ;)). I'll probably just do one last run to sieve out the last of the errors.
Title: Re: Alliance Website
Post by: Mad Bomber on October 30, 2006, 08:31:31 pm
I hope your pronunciation is correct

Is it aw-REE-gah or AW-ree-gah?
Title: Re: Alliance Website
Post by: Mobius on October 31, 2006, 02:13:19 am
Don't write REEE GAH,I don't understand. If you can speak pizza correctly,you are a step ahead.

A like in "attention"
U like in "put"
R like in "rich"
I like in "pizza"
G like in "gay"
A like in "attention"
Title: Re: Alliance Website
Post by: Woomeister on November 02, 2006, 04:38:53 pm
Updates should be more or less complete. Testers can expect one last update to the main mod file on Friday. I'll probably release the main campaign later, and the additional mods pack at a later date as I haven't edited that yet.
Title: Re: Alliance Website
Post by: Woomeister on November 04, 2006, 08:15:28 am
12 screenshots added to the website
http://inferno.hard-light.net/SOL/
Title: Re: Alliance Website
Post by: Darius on November 04, 2006, 10:03:16 am
They look good. I love the broadside railgun the Adrasteia is giving in the capship duel.
Title: Re: Alliance Website
Post by: Snail on November 04, 2006, 03:07:16 pm
's good. I wonder when release will come?
Title: Re: Alliance Website
Post by: Woomeister on November 04, 2006, 03:22:44 pm
Once I get a 'you don't need to change anything else' from you lot on Fridays update :p
Title: Re: Alliance Website
Post by: Snail on November 04, 2006, 03:39:51 pm
You know, I think you should rebalance the entire game to make it compatible with main Inferno. :P
Title: Re: Alliance Website
Post by: Woomeister on November 04, 2006, 03:42:46 pm
There's not enough table space :p
Title: Re: Alliance Website
Post by: Mobius on November 08, 2006, 05:44:12 am
So I have simply to stop sending you reports and saying "Everything's ok"?
Well there are many things to do.
I have started an INF:A campaign.Why you don't do the same, Lumaca?
Title: Re: Alliance Website
Post by: Mad Bomber on November 08, 2006, 06:22:29 am
GTD Auriga eh?  :drevil:
Title: Re: Alliance Website
Post by: Woomeister on November 08, 2006, 12:06:05 pm
So I have simply to stop sending you reports and saying "Everything's ok"?
Only if everything is ok  :nervous:
Title: Re: Alliance Website
Post by: Mobius on November 14, 2006, 03:03:22 am
Well just delay the XXX.The other things are just grammar errors,
Title: Re: Alliance Website
Post by: Woomeister on November 14, 2006, 08:07:21 am
I did make some minor balance tweaks, including to the convoy attack mission.
Title: Re: Alliance Website
Post by: Mobius on November 22, 2006, 04:28:18 pm
Wow,I have DLed the new package with THIS CONNECTION!!! Amazing!!!

I'll re-test everything in no-time... wooooooshhhhh
Title: Re: Alliance Website
Post by: Snail on November 22, 2006, 04:38:21 pm
:sigh:

My computer's been acting up recently. I've tried to reformat it, but it's even worse now. The screens broken (I'm using another monitor). I can't play FreeSpace at all without extreme spasms of CTDs and crashes. :(

Of course I'll be getting a new computer by latest next weekend. :)
Title: Re: Alliance Website
Post by: Woomeister on November 22, 2006, 04:43:52 pm
Well I'll be deleting the testers version as soon as I'm ready so you might have to download it normally like everyone else if you can't download it this weekend.
Title: Re: Alliance Website
Post by: Mobius on November 23, 2006, 04:15:31 am
I'm at school now and I don't have the paper.

There still are many things which must be fixed.
Title: Re: Alliance Website
Post by: Snail on November 23, 2006, 05:52:09 am
No, I've got the files, but I can't test them properly until I get my new computer so I can transfer them.
Title: Re: Alliance Website
Post by: Woomeister on November 23, 2006, 06:45:30 am
I'm at school now and I don't have the paper.

There still are many things which must be fixed.
Well so far the only stuff you've mentioned is in the additinal fleet pack which isn't being released right now. So unless there's a major problem with the main mod files all is proceeding as planned.
Title: Re: Alliance Website
Post by: Mobius on November 25, 2006, 09:08:53 am
Uhm no many things are about the campaign.
Title: Re: Alliance Website
Post by: Woomeister on November 30, 2006, 11:02:47 am
Quote
As of this moment hosting large public http file downloads is prohibited until further notice

Since this is the case INFA release may be delayed indefinitely.
Title: Re: Alliance Website
Post by: Dark Hunter on November 30, 2006, 11:18:28 am
You couldn't put it on Hades Combine?

(It'll end up there eventually anyway.)
Title: Re: Alliance Website
Post by: Woomeister on November 30, 2006, 11:26:20 am
No

I'll be looking at alternatives such as filefront and fileplanet since I don't want to use Bittorrent.
Title: Re: Alliance Website
Post by: Mobius on November 30, 2006, 02:45:58 pm
Hades Combine was Ok....

Goes for fileplanet/filefront...it shouldn't create so much problems...
Title: Re: Alliance Website
Post by: perihelion on November 30, 2006, 08:36:18 pm
[Cocks head askance]

Ok.  I'll bite.  Why do you not want to use Hades Combine?  Have there been past problems with that site I'm unaware of?
Title: Re: Alliance Website
Post by: Snail on December 01, 2006, 07:46:36 am
Because they want proper hosting and not leech off Hades. However, it wouldn't work because they don't let you upload files more than 150MB or something.
Title: Re: Alliance Website
Post by: Woomeister on December 01, 2006, 11:30:17 am
Because I originally wanted the files hosted here so I have complete control over providing updates regularly. Since I can't do that now I'd rather use a large filestorage place that I can upload both INFA and INF SCP to in the future. INFA will be the test of whatever I decide to use before I have to use it for an even bigger mod. I don't want to have any download limits, filesize limits or any other limits placed on the files if I can help it.

I don't have anything against HC or anything :)
Title: Re: Alliance Website
Post by: Woomeister on December 01, 2006, 02:57:18 pm
You can't blame me for that one though :)
Title: Re: Alliance Website
Post by: Snail on December 01, 2006, 03:07:32 pm
Gotta blame someone... Blame the French! It's always the Frenchies' fault!
Title: Re: Alliance Website
Post by: Woolie Wool on December 01, 2006, 03:14:21 pm
Because I originally wanted the files hosted here so I have complete control over providing updates regularly. Since I can't do that now I'd rather use a large filestorage place that I can upload both INFA and INF SCP to in the future. INFA will be the test of whatever I decide to use before I have to use it for an even bigger mod. I don't want to have any download limits, filesize limits or any other limits placed on the files if I can help it.

I don't have anything against HC or anything :)

I would recommend that you just make a torrent or other P2P stream and use that and accept that you may not be able to patch it. There are a lot of people who really, really want to see this thing put out the door.
Title: Re: Alliance Website
Post by: Woomeister on December 01, 2006, 03:25:57 pm
I don't have a great upload stream so I'm not using bittorrent, especially when it has a bad track record with some of the other projects that used it.
Title: Re: Alliance Website
Post by: Mobius on December 01, 2006, 03:44:58 pm
We have to wait.

Gotta blame someone... Blame the French! It's always the Frenchies' fault!

Snails genocide included.
Title: Re: Alliance Website
Post by: Snail on December 01, 2006, 03:48:47 pm
Just be glad I didn't say Italian...
Title: Re: Alliance Website
Post by: Mobius on December 01, 2006, 04:52:10 pm
In that case,it would have been "Woodcock genocide" :)
Title: Re: Alliance Website
Post by: Woolie Wool on December 01, 2006, 09:25:05 pm
I don't have a great upload stream so I'm not using bittorrent, especially when it has a bad track record with some of the other projects that used it.
OK, but a forewarning: there is no unlimited webhosting.  Anywhere. Servers have finite capacities, and often must host multiple sites. If you' get a good webhost, the limits may be high enough to be irrelevant, but there are limits.
Title: Re: Alliance Website
Post by: Woomeister on December 02, 2006, 04:00:59 am
Something like fileplanet is basically unlimited. Even though they have a finite capacity, it is not something I would need to worry about.
Title: Re: Alliance Website
Post by: asyikarea51 on December 02, 2006, 11:58:21 am
My only gripe with FilePlanet is the queue. But I understand why the system was implemented in the first place - bandwidth control.

I have a FileFront account I don't use often, and it's blank right now. Only trouble with that is the system itself, sometimes the tools used for uploading/downloading/file restriction go offline from time to time, and they don't even mention how long will such tools be down for.

Would that be of any use, or...?

Just suggesting, if it helps :) :nervous: :shaking:
Title: Re: Alliance Website
Post by: Mobius on December 02, 2006, 02:56:14 pm
I recommend to exclude Fileplanet because of:

1)The queue;
2)The DL velocity;
3)If you're using SNAIL connections you need 5 mins to load a page;
Title: Re: Alliance Website
Post by: Snail on December 02, 2006, 04:49:49 pm
Snailspeed
(http://www.seykota.com/tribe/faq/2003_mar/mar_16-22/snail.jpg)
Title: Re: Alliance Website
Post by: BS403 on December 03, 2006, 01:01:30 am
If it is less than 1 gigabyte you could use www.esnips.com
Title: Re: Alliance Website
Post by: asyikarea51 on December 03, 2006, 07:48:11 am
I recommend to exclude Fileplanet because of:

1)The queue;
2)The DL velocity;
3)If you're using SNAIL connections you need 5 mins to load a page;

Not to mention you gotta login before you can even get a thing. And the adverts - they're literally screaming in your face IMO. One of the many reasons why I'm going back to older games (like FS2).
Title: Re: Alliance Website
Post by: Woomeister on December 04, 2006, 04:24:47 pm
Another option brought up in the support forum is this:
http://www.mydatabus.com/

Title: Re: Alliance Website
Post by: Mobius on December 04, 2006, 05:50:28 pm
Which could be ok.
Title: Re: Alliance Website
Post by: Woomeister on December 05, 2006, 11:28:21 am
Probably between that and Filefront at this moment...
Title: Re: Alliance Website
Post by: Mobius on December 05, 2006, 12:49:24 pm
Choose one of them,UL a version with all the bugs fixed so we can start the final testing.
Title: Re: Alliance Website
Post by: Woomeister on December 05, 2006, 12:58:24 pm
Uh I won't be using a public hosting site for private internal files. I've mentioned this before.
Title: Re: Alliance Website
Post by: Mobius on December 05, 2006, 01:56:38 pm
Ah,it's public...

Send the updated VPs via e-mail to the testers...
Title: Re: Alliance Website
Post by: Snail on December 05, 2006, 02:10:15 pm
I think that Woo's pretty secretive and doesn't want anyone knowing his email. (but I already know it).
Title: Re: Alliance Website
Post by: Woomeister on December 05, 2006, 02:21:30 pm
I've already said that private testing files can be still hosted on the HLP server. It's just the final release that is the problem. The tester files will remain were they have always been.
Title: Re: Alliance Website
Post by: Mobius on December 05, 2006, 03:24:07 pm
I think that Woo's pretty secretive and doesn't want anyone knowing his email. (but I already know it).

I know his e-mail too.

I've already said that private testing files can be still hosted on the HLP server. It's just the final release that is the problem. The tester files will remain were they have always been.

In this case I'm waiting for the updated VP to test(Orion turrets,remember?).
Title: Re: Alliance Website
Post by: Snail on December 05, 2006, 03:32:12 pm
How'd you find it out? Did he tell you or did you get it from stalking (like me) :lol:
Title: Re: Alliance Website
Post by: Woomeister on December 05, 2006, 03:39:06 pm
In this case I'm waiting for the updated VP to test(Orion turrets,remember?).
I actually haven't found the problem there yet.
Title: Re: Alliance Website
Post by: Mobius on December 06, 2006, 01:55:18 pm
The problem is simple:the barrels and the gun firepoints do not move in conjunction. It is exploited in a mission in particular...
Title: Re: Alliance Website
Post by: Woomeister on December 06, 2006, 02:10:50 pm
Actually it's not that simple as I have no idea how to fix that behaviour.
Title: Re: Alliance Website
Post by: Woomeister on December 06, 2006, 03:14:59 pm
To who?

The testers get the files from the HLP server, it's just the public release that has to be stored elsewhere.
There's been no update since the weekend as I haven't had time to work on it much and so there's no new files. It doesn't stop them testing however as there isn't any show stopping critical bugs that require fixing before testing can continue.
Title: Re: Alliance Website
Post by: Mathwiz6 on December 06, 2006, 03:58:00 pm
He speaks about the public release :)

Or heck, even the tester's version probably  :lol:
Title: Re: Alliance Website
Post by: Woomeister on December 07, 2006, 09:26:35 am
There is no public version yet.
Title: Re: Alliance Website
Post by: Mobius on December 07, 2006, 11:09:53 am
My last report was about shipnames,cargo and the Orion.

The Orion bug seems to be connected to a strange AI behaviour,isn't it? In this case we have to accept it.

The main VPs,without considering those little bugs,are ready. The extra VP requires fixing,expecially the single missions and the docking bays of extra models.

The "main" tester has given his response. :D
Title: Re: Alliance Website
Post by: Woomeister on December 07, 2006, 12:06:51 pm
Like I've said before I'm not worried about the extra mods stuff right now, and if the FS1 ships have errors in I'm not changing them in case it breaks things later.
Title: Re: Alliance Website
Post by: Mobius on December 07, 2006, 01:24:30 pm
Exact. Set the cargo properly and that ship name,then release INF:A.
Title: Re: Alliance Website
Post by: Krackers87 on May 03, 2007, 12:05:24 am
Because they want proper hosting and not leech off Hades. However, it wouldn't work because they don't let you upload files more than 150MB or something.


I know this is an old bump (so shoot me) but i guessed this was still relevant so i decided to mention that our hosting services have change and we have a total of 298 gigs of free space on HC so we can now offer unlimited file sizes and uploading (our monthly bandwith is +3,000 gigs. which we rarely top 1% of)  we have ftp accounts available to be set up and the server has for the past 3 years had no more than 30 hours total downtime.
Title: Re: Alliance Website
Post by: Mobius on May 03, 2007, 10:24:51 am
Wow, this is a good new :yes:

we have a total of 298 gigs of free space on HC

Wow.... 298 gigs of FreeSpace? :lol:
Title: Re: Alliance Website
Post by: colecampbell666 on June 20, 2007, 02:06:31 pm
There is no link from the INFA website to the main INF one.
Title: Re: Alliance Website
Post by: Woomeister on June 20, 2007, 02:11:21 pm
Yeah because the main site hasn't been updated in 2 years and INFA wasn't around then.
Title: Re: Alliance Website
Post by: colecampbell666 on June 21, 2007, 01:36:32 pm
Oh. :blah:
Title: Re: Alliance Website
Post by: lefkos on June 21, 2007, 01:53:06 pm
Yeah because the main site hasn't been updated in 2 years and INFA wasn't around then.
when wil it be updated?
Title: Re: Alliance Website
Post by: Dark Hunter on June 21, 2007, 02:03:31 pm
When INF SCP comes out.   ;)