Author Topic: [RELEASE] Into the Dark Waters  (Read 59420 times)

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Offline Admiral-Sabree

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Re: [RELEASE] Into the Dark Waters
Alright ill try that and get back to ya. On the short didn't have the option to update so I'm just reinstalling it. Stand by. Rapid fire updata. Ok so it launched with an error with the Microsoft Voice. As is it also Generated a slue of errors which I will list in a moment. The Pilot select screen only displayed the Pilot for the Aftermath campaign however I re-entered my Exile Pilot name and it dropped me in the next correct mission (assuming as this is my first playthrough of it) HUD is good and clear.

Anyhow here are the errors that I got.

Error: Messages.tbl(line 3238):
Error: Required Token = [#End] or [$Name:], found [#Simulated Speech Overrides].

File: parselo.cpp
Line: 290

Error: messages.tbl(line 3240):
Error: Required Token = [#End] or [$Name:], found [$File Name:alert.ogg].

File: parselo.cpp
Line: 290

Error: messages.tbl(line 3241):
Error: Required Token = [#End] or [$Name:], found [$File Name:msg_caps.ogg].

File: parselo.cpp
Line: 290


Error: messages.tbl(line 3242):
Error: Required Token = [#End] or [$Name:], found [$File Name:msg_chatter.ogg].

File: parselo.cpp
Line: 290


They are the error codes. (sorry if they have a spelling error. Had to type them in manually)


Note these errors are generated not during start up anymore. Instead they are generated when launching the mission themselves, Stand by for more info I'm going to play the next mission. Update mission runs just fine. The only thing that dosent work properly is the synthetic voice.
« Last Edit: February 05, 2019, 03:24:29 am by Admiral-Sabree »
So it begines...

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
Something is wrong with support for generated speech. Heh, I copypasted it from FSWiki but nothing can be that simple. I will check it out

Edit: Apparently PIe removed buggy messages table, because I redownloaded ItDW and I have no such entry in my messages.tbl. If you set volume of messages to zero in options, generated speech should be working correctly.
« Last Edit: February 05, 2019, 08:30:22 am by Nyctaeus »
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Offline PIe

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Re: [RELEASE] Into the Dark Waters
Edit: Apparently PIe removed buggy messages table, because I redownloaded ItDW and I have no such entry in my messages.tbl. If you set volume of messages to zero in options, generated speech should be working correctly.
Nope, it still should be there.  I haven't modified the messages.tbl you sent me over Discord at all.
Edit:  It should now be fixed so try updating.
« Last Edit: February 05, 2019, 02:57:55 pm by PIe »
[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

[9:50 PM] Sottises: wait did you do vassago's verge?
[9:50 PM] Sottises: .. dirge?
[9:50 PM] Axem: yes
[9:50 PM] Sottises: ohh
[9:50 PM] Sottises: well I have that and JAD too
[9:50 PM] Axem: :)
[9:50 PM] Sottises: what a contrast of themes lmao
[9:50 PM] Axem: isnt it
[9:51 PM] Axem: super grimdark thriller about unknowable alien intelligence and over the top colorful action about friendship
[9:51 PM] PIe: jad is grimdark???
[9:51 PM] Axem: :skull:

 

Offline Admiral-Sabree

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Re: [RELEASE] Into the Dark Waters
Its all working now. Thanks for the help.
So it begines...

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
Edit: Apparently PIe removed buggy messages table, because I redownloaded ItDW and I have no such entry in my messages.tbl. If you set volume of messages to zero in options, generated speech should be working correctly.
Nope, it still should be there.  I haven't modified the messages.tbl you sent me over Discord at all.
Edit:  It should now be fixed so try updating.
Thank you for your assitance. Knossos is great but for some reason, it's totally not intuitive for me.
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Re: [RELEASE] Into the Dark Waters
One of the best campaigns out there.

With voice-acting it would be the best one, even better than BP and Inferno i.m.o.

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
One of the best campaigns out there.

With voice-acting it would be the best one, even better than BP and Inferno i.m.o.
I definitely agree sir :yes:
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Offline randompartyhero

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Re: [RELEASE] Into the Dark Waters
BTW Nyctaeus I played it back during the initlal release. How are things concerning the act 2? Please please tell me the team hasn't fallen apart and we can expect the next installment in the 2020 :sigh:

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
So far our team is working on Homeworld-style commercial project called Darkversum. We feel ambitious and want to make something new, and from scratch.

The Schism has almost complete design doc, some 3D stuff started etc. So far it remain in "frozen" status. I guess Act II is likely to happen one day, but not in 2020.
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Re: [RELEASE] Into the Dark Waters
New decade new luck.

 

Offline QuakeIV

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Re: [RELEASE] Into the Dark Waters
So far our team is working on Homeworld-style commercial project called Darkversum. We feel ambitious and want to make something new, and from scratch.

The Schism has almost complete design doc, some 3D stuff started etc. So far it remain in "frozen" status. I guess Act II is likely to happen one day, but not in 2020.

http://www.nooooooooooooooo.com/

 

Offline CT27

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Re: [RELEASE] Into the Dark Waters
A question for those who liked Exile (I'm one of those people):

Which Fleet commander (Fleetmaster) would you prefer to serve under if you had the choice?

Tyrone, Tessandras, and Raij seem like they care more about the people under their command and are nicer people but their missions are usually in the thick of combat and directly seeking it out.
Caliphtys, on the other hand, doesn't seem to care about his people as much.  However, flying for his fleet (Escort Fleet) is probably a little less dangerous in terms of day to day operations.

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
Well... I liked Exile. In fact I still do :]

Tessandras don't care about anything but his ultimate quest. It's linked to Mastermind. He seems to be nice guy, but don't get confused. He's BOD chief. His secret have secrets. If you like fancy, hi-tech toys, tricky missions and thinking outside the box, he is right choice for you but I assure you, he will send you to suicide mission without hesitation if it's gonna help the cause.

Caliphtys is not as dark as he seems to be. In fact Moyses would never be launched without his influence. He is power-hungry sociopath but he also express his care for ORS in his cold, ruthless way. In the same way, he has a heart. Cold, stoic, pragmatic but still a heart. He cares about his people on the same level as Tessandras. In fact, they know eachother from veeery long time and they are not that different. One prefer strength, second likes distraction. He is viable option for those, who prefer pragmatic approach and military discipline.

Tyrone is clever knight in shiny armor, but he is capable of making difficult decisions. He regreted his decision regarding Nassau incident, but he knew it was the only decision he can make. Aside from the fact that you will be part of Roaming Fleet, he would be one of the best options for you to serve under. If you have balls and affinity to give your life to save others, Tyrone will provide you very satisfying service.

And the last, my personal pick. Beautiful, focused, empathic, smart and deeply spiritual. Fleetmaster Aasira Raji is living embodiment of zen virtues, sense of community and loyalty. Nobody can gain more knowledge and experience from pain than Raji, following Nietzsche's ideas. Service onboard Anjaneya provide you with operational freedom, tight bonds with your wingmates and superiors and most importantly, their trust. Don't overuse it. Don't cross the line that defines beginning of recklessness. Raji expects you to establsh balanced approach to everything, but also allow you to handle stuff your own way... But remember, she knows you better than you know yourself and she really hate disappointment.
« Last Edit: July 26, 2019, 03:53:04 pm by Nyctaeus »
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Offline CT27

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Re: [RELEASE] Into the Dark Waters
I like Exile and have one more question to add to the one I just asked here (thank you for answering it in detail by the way):

What kind of leader was Rossendarch (the Earth Admiral who left even before Moyses)?  Though if people defected from his fleet I would imagine he's not too nice a guy.

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
Rossendarch and Tessandras were friends once, and both were part of GTI. Both were probably somehow aware of preparations for Hades Rebellion or even involved in, but when Delta Serpentis-Sol node collapsed, they were both cut from their people in the colonies. So they both continued GTI projects in Sol, but at some point they decided to pick different sides... For various reasons.

Knowing the GTI, you can answer this question yourself.
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Re: [RELEASE] Into the Dark Waters
My personal guess is that the Hades rebellion only got planned after Sol got cut off. The non-Sol GTA was in chaos, and they had the perfect tool to seize power.

 

Offline CT27

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Re: [RELEASE] Into the Dark Waters
There's one more detail I'm curious about:  by the end of Exile (Act 1), where does Admiral Leibniz and his Earth Task Force fit in the chain of command of Exodus Fleet?  Which fleet does his group answer to?

Or can any of the Fleetmasters use the ETF ships when they want?

 

Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
Caliphtys split his ships between Roaming and Escort Fleet, but thanks to influences of Tyrone, Raji and Al-Zardari, Redemption itself becomes part of Roaming fleet just like Admiral Leibniz wanted.

Talos-class destroyers are extremely dependant on supply lines due to their swarm torpedo-centred nature. After refits, Redemption is capable of producing them onboard so she becomes the most powerful asset Roaming Fleet can throw against the Shivans.
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Offline Doctor Robert

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Re: [RELEASE] Into the Dark Waters
Just finished it and I gotta say well done!  :D  Rather spoiler-tastic review following:

Spoiler:
Overall a fantastic narrative that really works as a Sol-flavoured parallel to a much older (and unfortunately dead) campaign "Into The Depths of Hell," an old favourite of mine. Characters were all excellent, both the commanders and your squadmates (Fives, Echo, and Nishimura were my favourite three; I was left wanting more of their banter and interactions, which is exactly perfect). The lore was both satisfying and intriguing; I like the interpretation of the FS1 backstory (why Han-Ronald made all the things, etc. etc.). Worst I could say for the story was it started getting a little Deus Ex Machina at the end--the Mastermind pulls some severe rabbits out of hats and Raji just up and jumping back to save Tyrone because "bae!" Ultimately, I think it's well earned and fair enough because it's the Final Battle (of the first Act)--there's plenty of questions surrounding the Mastermind and why it did what it did and let's hope Raji isn't slapped on the wrist too much for insubordination.... heh.

FREDing was excellent. There were literally two bugs of note (I wish I took notes now because I forgot which missions  :banghead: ) but neither of them were game breaking; nor were the 206 errors that the game allegedly warned me about (tabling stuff, as I understand). Pulling off unorthodox uses of the FS2 engine is always a treat to see and the cutscenes were all pretty epic. To say the least, a crapton of work and care went into this thing and it shows.

My only real critique of note then (ignoring all the minor bits above) is grammar. I realize it's being remedied at the moment, but I just need to put out there it was the biggest flaw by far. Similarly, the chronology of the fiction and briefings was a little off (At one point it says its February when the text before and after are in January) and chronological errors are a bit of a pet peeve of mine.

Irregardless, Act 1 of Exiles was brilliant!  ;)  I look forward to the next one with great anticipation.  :nod:

I'll leave off with a lore question: just how long is the life expectancy here? Glenzmann, Tessandras, Walker, Caliphtys, and Rossendarch were all Admirals back in 2335 (and we think they didn't cheat) so by 2367/68 they've got to be pretty damn old. I'm assuming Exile/FS is mirroring the Star Trek idea of humans living to their 140s by the 2300s (and/or people just go in for an organ and bone swap whenever they can do for a refresh... and/or they want to live even longer) but I'd love to hear what the loremasters themselves have to say...
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Offline Nyctaeus

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Re: [RELEASE] Into the Dark Waters
Thank you for review :]. As you noticed, the writing is being completely rewritten at this point. Several proof-readers were working on grammar, but apparently some of them put more effort into this, then others. Currently Su-Tehp is doing his best with great results. You can already see his work in form of rewritten history entries.

As for the Admirals, it's 2367 and they are all very rich guys. The technology to postpone the process of getting older is widely available. We never estimated the age of characters aside Fives and Echo, but I remember some brainstorming inside the team during development process. Fleetmaster Tessandras has something about 120 years. Fleetmaster Raji is way younger. Something about 70, but she is widely known in the Fleet for very attractive physical appearance. She looks like in her mid 30-ties. Fleetmaster Tyrone is the youngest of the Fleetmasters. I imagine this technology as quite expensive and not without limits. The max lifespan a human can achieve is something like 200 years. I have no proof, but I believe it can be achieved via genetic manipulation rather then medications taken.
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