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Offline Spoon

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Re: Forum game: Game thread
Turn: 3
Invalid YouTube URL:
"The 4th Cordi Fleet lost its will to continue fighting and is offering to surrender.
The 1st Cordi Fleet has been destroyed."


Battle Results:
Code: [Select]
Draco, 3rd SF, 1st CRF, 1st DD vs 4th Cordi

3rd SF Fleet:
Fighter attack strength: 20+9=29
Capital attack strength: 18+10=28
Fighters at 100% Strength
Capital ships at 100% Strength

1st CRF Fleet:
Fighter attack strength: 20+10=30
Capital attack strength: 19+10=29
Fighters at 100% Strength
Capital ships at 100% Strength

1st DD Fleet:
Fighter attack strength: 17+8=25
Capital attack strength: 16+9+4=29
Fighters at 100% Strength
Capital ships at 100% Strength

4th Cordi Fleet:
Fighter attack strength: 20+6=26
Capital attack strength: 12+10=22
Fighters at 100% Strength
Capital ships at 100% Strength


End strength:
3rd SF Fleet:
Fighter attack strength: 18 (18+2)
Capital attack strength: 17 (18)
Fighters at 91% Strength
Capital ships at 93% Strength

1st CRF Fleet:
Fighter attack strength: 18 (16+2+1)
Capital attack strength: 17 (17+1)
Fighters at 91% Strength
Capital ships at 93% Strength

1st DD Fleet:
Fighter attack strength: 15 (18-1)
Capital attack strength: 15 (17-1)
Fighters at 91% Strength
Capital ships at 93% Strength

4th Cordi Fleet:
Fighter attack strength: 3 (20)
Capital attack strength: 2 (12)
Fighters at 16% Strength
Capital ships at 14% Strength

Code: [Select]
Tauri, 1st Zy vs 4th SF

1st Zy Fleet:
Fighter attack strength: 33+16=49
Capital attack strength: 32+17=49
Fighters at 150% Strength
Capital ships at 150% Strength

4st SF Fleet:
Fighter attack strength: 20+9+2=31
Capital attack strength: 18+10+2=30
Fighters at 100% Strength
Capital ships at 100% Strength


End strength:
1st Zy Fleet:
Fighter attack strength: 26 (22+1)
Capital attack strength: 25 (21+1)
Fighters at 119% Strength
Capital ships at 120% Strength

4st SF Fleet:
Fighter attack strength: 11 (18+2)
Capital attack strength: 9 (18)
Fighters at 51% Strength
Capital ships at 51% Strength

Code: [Select]
Aldebaran, 1st UGCR, 1st SF, 2nd CRF vs 1st Cordi

UGCR 1st Fleet:
Fighter attack strength: 21+10=31 (13+2)
Capital attack strength: 19+11=30 (15)
Fighters at 144% Strength
Capital ships at 124% Strength

SF 1st Fleet:
Fighter attack strength: 18+9=27 (18+2)
Capital attack strength: 17+9=26 (18)
Fighters at 90% Strength
Capital ships at 92% Strength

CRF 2nd Fleet:
Fighter attack strength: 18+9=27 (16+2+1)
Capital attack strength: 18+9=27 (17+1)
Fighters at 91% Strength
Capital ships at 97% Strength

Cordi 1st Fleet:
Fighter attack strength: 15+5=20 (30)
Capital attack strength: 9+8=17 (18)
Fighters at 74% Strength
Capital ships at 74% Strength


End strength:
UGCR 1st Fleet:
Fighter attack strength: 20 (13+2)
Capital attack strength: 18 (15)
Fighters at 137% Strength
Capital ships at 118% Strength

SF 1st Fleet:
Fighter attack strength: 17 (18+2)
Capital attack strength: 15 (18)
Fighters at 83% Strength
Capital ships at 86% Strength

CRF 2nd Fleet:
Fighter attack strength: 16 (16+2+1)
Capital attack strength: 16 (17+1)
Fighters at 84% Strength
Capital ships at 91% Strength

Cordi 1st Fleet: Annihilated

Code: [Select]
Hydra, 2nd LSF and 2nd DD vs 2nd Nordera

2nd LSF Fighter attack strength: 21+7 = 28
2nd LSF Capital attack strength: 14+11 = 25
Fighters at 93% Strength
Capital ships at 94% Strength

2nd DD Fighter attack strength: 16+8 = 24
2nd DD Capital attack strength: 16+8 = 24
Fighters at 91% Strength
Capital ships at 92% Strength

2nd Nordera Fleet Fighters: 12+5 = 17
2nd Nordera Fleet Capital: 10+6 = 16
Fighters at 100% Strength
Capital ships at 100% Strength


End strength:
2nd LSF Fleet:
Fighter attack strength: 21 (19+2+1)
Capital attack strength: 14 (14+1)
Fighters at 85% Strength
Capital ships at 86% Strength

2nd DD Fleet:
Fighter attack strength: 15 (18)
Capital attack strength: 15 (17)
Fighters at 82% Strength
Capital ships at 84% Strength

2nd Nordera Fleet:
Fighter attack strength: 7 (10+2)
Capital attack strength: 5 (8+2)
Fighters at 48% Strength
Capital ships at 51% Strength

Code: [Select]
Hydra, 2nd Nordera, 1st Nordera vs 2nd LSF

1st Nordera Fleet:
Fighter attack strength: 17+7 = 24
Capital attack strength: 14+9 = 23
Fighters at 150% Strength
Capital ships at 150% Strength

2nd Nordera Fleet:
Fighter attack strength: 7+3 = 10
Capital attack strength: 5+4 = 9
Fighters at 48% Strength
Capital ships at 51% Strength

2nd LSF Fleet:
Fighter attack strength: 21+7 = 28
Capital attack strength: 14+11 = 25
Fighters at 85% Strength
Capital ships at 86% Strength

End strength:
1st Nordera Fleet:
Fighter attack strength: 16 (10+2)
Capital attack strength: 13 (8+2)
Fighters at 136% Strength
Capital ships at 137% Strength

2nd Nordera Fleet:
Fighter attack strength: 5 (10+2)
Capital attack strength: 5 (8+2)
Fighters at 34% Strength
Capital ships at 38% Strength

2nd LSF Fleet:
Fighter attack strength: 10 (19+2+1)
Capital attack strength: 9 (14+1)
Fighters at 51% Strength
Capital ships at 54% Strength

Code: [Select]
Aldebaran, 3rd Cordi, 2nd Cordi, 2nd Zy Fleet vs 1st UGCR

2nd Cordi Fleet:
Fighter attack strength: 10+3 = 13
Capital attack strength: 6+5 = 11
Fighters at 50% Strength
Capital ships at 52% Strength

3rd Cordi Fleet:
Fighter attack strength: 18+6 = 24
Capital attack strength: 11+9 = 20
Fighters at 90% Strength
Capital ships at 90% Strength

2nd Zy Fleet:
Fighter attack strength: 22+11 = 33
Capital attack strength: 21+11 = 32
Fighters at 100% Strength
Capital ships at 100% Strength

UGCR 1st Fleet:
Fighter attack strength: 20+9 = 29
Capital attack strength: 18+10 = 28
Fighters at 137% Strength
Capital ships at 118% Strength

End strength:
2nd Cordi Fleet:
Fighter attack strength: 8 (20)
Capital attack strength: 5 (12)
Fighters at 40% Strength
Capital ships at 43% Strength

3rd Cordi Fleet:
Fighter attack strength: 16 (20)
Capital attack strength: 10 (12)
Fighters at 80% Strength
Capital ships at 81% Strength

2nd Zy Fleet:
Fighter attack strength: 20 (21+1)
Capital attack strength: 19 (20+1)
Fighters at 90% Strength
Capital ships at 91% Strength

UGCR 1st Fleet:
Fighter attack strength: 11 (13+2)
Capital attack strength: 8 (15)
Fighters at 67% Strength
Capital ships at 55% Strength


Fleet movement Results:
1st SF Fleet, Fomalhaut -> Aldebaran
2nd SF Fleet, Aldebaran -> Virgo
3rd SF Fleet, Vega -> Draco
4th SF Fleet, Librae -> Tauri
1st DD Fleet, Vega -> Draco
3rd DD Fleet, Silva -> Tamy
1st CRF Fleet, Vega -> Draco
2nd CRF Fleet, Tauri -> Aldebaran
3rd CRF Fleet, Tamy -> Odin -> Hydra
4th CRF Fleet, Ruba Pegasi -> Tamy
2nd UGCR Fleet, Sol -> Polaris -> Fomalhaut

1st ? Fleet, Unknown -> Kardoen
2nd Zy Fleet, Crux -> Aldebaran
2nd Cordi Fleet, Crux -> Aldebaran
5th Cordi Fleet, Unknown -> Crux


Other Results:
1st ? Fleet, Morale from Very Low to Normal
1st Zy Fleet, Morale from High to Very High
1st DD Fleet, Morale from Low to Normal
3rd SF Fleet, Morale from Normal to High
4th Cordi Fleet, Morale from Normal to Critical
2nd Cordi Fleet, Morale from Normal to Low
1st UGCR Fleet, Morale from Normal to Low
3rd DD Fleet, Prepared Barrage
4th CRF Fleet, Used Zeal: Morale from High to Very High

1st LSF Fleet, Resupplied successfully twice
2nd SF Fleet, Resupplied successfully

Tauri is now Contested
Draco is now Contested

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 17 (18+2)
 - Capital attack strength: 15 (18)
 - Fighters at 83% Strength, 3rd Gen
 - Capital ships at 86% Strength
 - Morale: Normal

2nd SF Fleet:
 - Fighter attack strength: 10 (18+2)
 - Capital attack strength: 11 (18)
 - Fighters at 46% Strength, 3rd Gen
 - Capital ships at 59% Strength
 - Morale: Normal

3rd SF Fleet:
 - Fighter attack strength: 19 (18+2+1)
 - Capital attack strength: 18 (18+1)
 - Fighters at 91% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: High

4th SF Fleet:
 - Fighter attack strength: 11 (18+2)
 - Capital attack strength: 9 (18)
 - Fighters at 51% Strength, 3rd Gen
 - Capital ships at 51% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 16 (18)
 - Capital attack strength: 16 (17)
 - Fighters at 91% Strength, 2nd Gen
 - Capital ships at 93% Strength
 - Morale: Normal

2nd DD Fleet:
 - Fighter attack strength: 15 (18)
 - Capital attack strength: 15 (17)
 - Fighters at 82% Strength, 2nd Gen
 - Capital ships at 84% Strength
 - Morale: Normal
 - Prepare Barrage on Cooldown, Available again on Turn 4

3rd DD Fleet:
 - Fighter attack strength: 17 (18-1)
 - Capital attack strength: 16 (17-1)
 - Fighters at 100% Strength, 2nd Gen
 - Capital ships at 100% Strength
 - Morale: Low
 - Prepare Barrage on Cooldown, Available again on Turn 6

Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 18 (16+2+2)
 - Capital attack strength: 17 (17+2)
 - Fighters at 91% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Very High

2nd CRF Fleet:
 - Fighter attack strength: 16 (16+2+1)
 - Capital attack strength: 16 (17+1)
 - Fighters at 84% Strength, 3rd Gen
 - Capital ships at 91% Strength
 - Morale: High

3rd CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 4

4th CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 6

United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 10 (13+2-1)
 - Capital attack strength: 7 (15-1)
 - Fighters at 67% Strength, 3rd Gen
 - Capital ships at 55% Strength
 - Morale: Low
 - Mercs on Cooldown, Available again on Turn 4

2nd UGCR Fleet:
 - Fighter attack strength: 15 (13+2)
 - Capital attack strength: 15 (15)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal


League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 25 (19+5+1)
 - Capital attack strength: 15 (14+1)
 - Fighters at 96% Strength, 4th Gen
 - Capital ships at 100% Strength
 - Morale: High

2nd LSF Fleet:
 - Fighter attack strength: 10 (19+2+1)
 - Capital attack strength: 9 (14+1)
 - Fighters at 51% Strength, 3rd Gen
 - Capital ships at 54% Strength
 - Morale: High
 - Combined Arms on Cooldown, Available again on Turn 4

Reinforcements:
-

Resources:
225 (+66 next turn)
+71 from systems
-5 Mercenary contract

Next turn: Sunday 18-08
Order deadline: Friday: 16-08
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

  • 212
Re: Forum game: Game thread
Fleet: 2nd CRF
First action: Minor, Use Special (zeal)
Second Action: Major, Engage 2nd Cordi Fleet

 

Offline Jellyfish

  • 29
  • No relent
Re: Forum game: Game thread
Fleet: 4th SF
First action: major, move to Librae
Second action: minor, resupply
« Last Edit: August 15, 2013, 10:21:33 am by Jellyfish »
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: Forum game: Game thread
Fleet: 1st SF
First Action: Minor, Move to Tauri
Second Action: None






for great justice... next time
« Last Edit: August 14, 2013, 11:02:01 pm by CommanderDJ »
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 
Re: Forum game: Game thread
Fleet: 2nd DD
First Action: Major, Engage 2nd Nordera
Second Action: none
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Game thread
Fleet: 2nd UGCR
First action: minor, move to Aldebaran
Second action: major, engage 2nd Cordi
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Torchwood

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  • Mechanical Templar
Re: Forum game: Game thread
Fleet: 3rd CRF
First Action - Major - Engage 2nd Nordera Fleet
Second Action - None
« Last Edit: August 14, 2013, 08:01:51 pm by Torchwood »

 

Offline AdmiralRalwood

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Re: Forum game: Game thread
Fleet: 1st DD
First action: Minor, Use Special (Prepare Barrage)
Section action: Major, Secure
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Veers

  • 29
Re: Forum game: Game thread
Fleet: 1st CRF
First Action: Major, Accept Surrender and Secure 4th Cordi Fleet
Second Action: Minor, Use Special (Zeal)
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 
Re: Forum game: Game thread
Fleet: 2nd SF
First action: Major - Resupply
Second action: Minor - Resupply

 
Re: Forum game: Game thread
Fleet: 1st LSF.
First Action: Minor, Move to Virgo
Second Action: Major, Move to Aldebaran.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Lepanto

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Re: Forum game: Game thread
Fleet: 4th CRF

Major: Move to Odin

Minor: Move to Hydra
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 

Offline AndrewofDoom

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Re: Forum game: Game thread
Fleet: 1st UGCR
First Action: Minor, Move to Virgo
Second Action: Major, Resupply
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Lorric

  • 212
Re: Forum game: Game thread
The deadline closes in and some people have not moved. If there is no objection, I would like to move the fleets for them please.

Fleet: 2nd LSF
First action: Minor, Travel to Odin
Second Action: Major, Resupply

Fleet: 3rd DD
First action: Minor, Travel to Aquarius
Second Action: Major, Travel to Vega

Fleet: 3rd SF
First action: Minor, Travel to Vega
Second Action: Major, Resupply

 

Offline Spoon

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Re: Forum game: Game thread
Deadline reached: All above orders are hereby final.

The deadline closes in and some people have not moved. If there is no objection, I would like to move the fleets for them please.
Alas this is not Lorric's singleplayer game.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

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Re: Forum game: Game thread
Turn: 4

"2nd Nordera fleet destroyed
2nd Cordi fleet destroyed
4th Cordi fleet captured"


"Rear Admiral Jason Ralwood, Rear Admiral Georgiy Kuznetsov. Lady Yu Ki Kohakuren has looked at your performance and has deemed both of you worthy.
Congratulations Vice Admirals, please continue fighting for the Glory of the Delest Dynasty.
And in order to help you do just that, we're sending new war material to the front."


"Feeble Merrans! Rejoice!
Everything that is good in this universe will soon grace your systems. No need to thank us yet, We'll just conquer you after this. We're just that nice."


Battle Results:
Code: [Select]
Hydra, 3rd CRF and 2nd DD vs 2nd Nordera

2nd DD Fleet:
Fighter attack strength: 15+8 = 23
Capital attack strength: 15+8 = 23
Fighters at 82% Strength, 2nd Gen
Capital ships at 84% Strength

3rd CRF Fleet:
Fighter attack strength: 20+10 = 30
Capital attack strength: 19+10 = 29
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
 
2nd Nordera Fleet:
Fighter attack strength: 5+3 = 8
Capital attack strength: 5+3 = 8
Fighters at 34% Strength
Capital ships at 38% Strength

End strength:
2nd DD Fleet:
Fighter attack strength: 15 (18+1)
Capital attack strength: 15 (17+1)
Fighters at 78% Strength, 2nd Gen
Capital ships at 80% Strength
Morale: High

3rd CRF Fleet:
Fighter attack strength: 19 (16+2+2)
Capital attack strength: 18 (17+2)
Fighters at 96% Strength, 3rd Gen
Capital ships at 96% Strength
Morale: Very High
 
2nd Nordera Fleet: Annihilated

Code: [Select]
Aldebaran, 2nd UGCR and 2nd CRF vs 2nd Cordi

2nd UGCR Fleet:
Fighter attack strength: 15+8 = 23
Capital attack strength: 15+8 = 23
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
 
2nd CRF Fleet:
Fighter attack strength: 17+9 = 26
Capital attack strength: 17+9 = 26
Fighters at 84% Strength, 3rd Gen
Capital ships at 91% Strength
 
2nd Cordi Fleet:
Fighter attack strength: 7+2 = 9
Capital attack strength: 4+4 = 8
Fighters at 40% Strength
Capital ships at 43% Strength

End strength:
2nd UGCR Fleet:
Fighter attack strength: 14 (13+2)
Capital attack strength: 14 (15)
Fighters at 95% Strength, 3rd Gen
Capital ships at 96% Strength
Morale: Normal

2nd CRF Fleet:
Fighter attack strength: 17 (16+2+2)
Capital attack strength: 17 (17+2)
Fighters at 79% Strength, 3rd Gen
Capital ships at 86% Strength
Morale: Very High
 
2nd Cordi Fleet: Annihilated

Code: [Select]
Tauri, 3rd Cordi, 1st Zy vs 1st SF

3rd Cordi Fleet:
Fighter attack strength: 18+6 = 29
Capital attack strength: 11+9 = 20
Fighters at 90% Strength
Capital ships at 90% Strength

1st Zy Fleet:
Fighter attack strength: 27+13 = 40
Capital attack strength: 26+14 = 40
Fighters at 119% Strength
Capital ships at 120% Strength

1st SF Fleet:
Fighter attack strength: 17+8 = 25
Capital attack strength: 15+9 = 24
Fighters at 83% Strength, 3rd Gen
Capital ships at 86% Strength


End strength:
3rd Cordi Fleet:
Fighter attack strength: 15 (20)
Capital attack strength: 9 (12)
Fighters at 77% Strength
Capital ships at 78% Strength

1st Zy Fleet:
Fighter attack strength: 24 (21+2)
Capital attack strength: 24 (20+2)
Fighters at 106% Strength
Capital ships at 108% Strength

1st SF Fleet:
Fighter attack strength: 4 (18+2-1)
Capital attack strength: 4 (18-1)
Fighters at 14% Strength, 3rd Gen
Capital ships at 26% Strength
Morale: Low

Code: [Select]
Draco, 1st Hertak Vs 1st DD

1st Hertak Fleet
Fighter attack strength: 33+15 = 48
Capital attack strength: 45+17 = 62
Fighters at 150% Strength
Capital ships at 150% Strength

1st DD Fleet:
Fighter attack strength: 16+8 = 24
Capital attack strength: 16+8+4 = 28
Fighters at 91% Strength, 2nd Gen
Capital ships at 93% Strength


End Strength:
1st Hertak Fleet:
Fighter attack strength: 28 (22)
Capital attack strength: 37 (30)
Fighters at 126% Strength
Capital ships at 122% Strength
Morale: Normal

1st DD Fleet:
Fighter attack strength: 8 (18)
Capital attack strength: 5 (17)
Fighters at 43% Strength, 2nd Gen
Capital ships at 31% Strength
Morale: Normal

Code: [Select]
Draco, 1st Fura'ngle and 3rd Nordera vs 1st CRF

1st Fura'ngle Fleet:
Fighter attack strength: 24+15 = 39
Capital attack strength: 30+12 = 42
Fighters at 150% Strength
Capital ships at 150% Strength

3rd Nordera Fleet:
Fighter attack strength: 13+6 = 19
Capital attack strength: 11+7 = 18
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: Zealous

1st CRF Fleet:
Fighter attack strength: 19+9 = 28
Capital attack strength: 18+10 = 28
Fighters at 91% Strength, 3rd Gen
Capital ships at 93% Strength

End Strength:
1st Fura'ngle Fleet:
Fighter attack strength: 22 (16)
Capital attack strength: 27 (20)
Fighters at 136% Strength
Capital ships at 136% Strength
Morale: Normal

3rd Nordera Fleet:
Fighter attack strength: 12 (10+3)
Capital attack strength: 10 (8+3)
Fighters at 86% Strength
Capital ships at 86% Strength
Morale: Zealous

1st CRF Fleet:
Fighter attack strength: 10 (16+2+3)
Capital attack strength: 9 (17+3)
Fighters at 33% Strength, 3rd Gen
Capital ships at 33% Strength
Morale: Zealous

Fleet movement Results:
1st SF Fleet, Aldebaran -> Tauri
4th SF Fleet, Tauri -> Librae
4th CRF Fleet, Tamy -> Odin -> Hydra
1st UGCR Fleet, Aldebaran -> Virgo
2nd UGCR Fleet, Fomalhaut -> Aldebaran
1st LSF Fleet, Aquarius -> Virgo -> Aldebaran
2nd LSF Fleet, Hydra -> Odin
3rd DD Fleet, Tamy -> Aquarius

3rd Cordi Fleet, Aldebaran -> Tauri
5th Cordi Fleet, Crux -> Aldebaran
1st Fura'ngle Fleet, Kardoen -> Draco
2nd Fura'ngle Fleet, Unknown -> Crux
1st Hertak Fleet, Kardoen -> Draco
3rd Nordera Fleet, Kardoen -> Draco


Other Results:
1st SF, Morale from Normal to Low
1st CRF, Morale from Very High to Zealous
2nd CRF, Morale from High to Very High
2nd DD, Morale from Normal to High
1st UGCR, Morale from Low to Normal

1st UGCR resupply successful
2nd SF resupplied twice
4th SF resupply successful

1st UGCR mercenary contract expired.

4th Cordi, Captured and disarmed. Currently escorted to Sol for interrogation

Draco secured, remains contested.

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 4 (18+2-1)
 - Capital attack strength: 4 (18-1)
 - Fighters at 14% Strength, 3rd Gen
 - Capital ships at 26% Strength
 - Morale: Low

2nd SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal

3rd SF Fleet:
 - Fighter attack strength: 19 (18+2+1)
 - Capital attack strength: 18 (18+1)
 - Fighters at 91% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: High

4th SF Fleet:
 - Fighter attack strength: 17 (18+2)
 - Capital attack strength: 15 (18)
 - Fighters at 81% Strength, 3rd Gen
 - Capital ships at 81% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 8 (18)
 - Capital attack strength: 5 (17)
 - Fighters at 43% Strength, 2nd Gen
 - Capital ships at 31% Strength
 - Morale: Normal
 - Barrage on Cooldown, Available again on Turn 6

2nd DD Fleet:
 - Fighter attack strength: 15 (18+1)
 - Capital attack strength: 15 (17+1)
 - Fighters at 78% Strength, 2nd Gen
 - Capital ships at 80% Strength
 - Morale: High

3rd DD Fleet:
 - Fighter attack strength: 17 (18-1)
 - Capital attack strength: 16 (17-1)
 - Fighters at 100% Strength, 2nd Gen
 - Capital ships at 100% Strength
 - Morale: Low
 - Prepare Barrage on Cooldown, Available again on Turn 5

Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 10 (16+2+3)
 - Capital attack strength: 9 (17+3)
 - Fighters at 33% Strength, 3rd Gen
 - Capital ships at 33% Strength
 - Morale: Zealous
 - Zeal on Cooldown, Available again on Turn 7

2nd CRF Fleet:
 - Fighter attack strength: 17 (16+2+2)
 - Capital attack strength: 17 (17+2)
 - Fighters at 79% Strength, 3rd Gen
 - Capital ships at 86% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 7

3rd CRF Fleet:
 - Fighter attack strength: 19 (16+2+2)
 - Capital attack strength: 18 (17+2)
 - Fighters at 96% Strength, 3rd Gen
 - Capital ships at 96% Strength
 - Morale: Very High

4th CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 6

United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 12 (13+2)
 - Capital attack strength: 8 (15)
 - Fighters at 74% Strength, 3rd Gen
 - Capital ships at 53% Strength
 - Morale: Normal

2nd UGCR Fleet:
 - Fighter attack strength: 14 (13+2)
 - Capital attack strength: 14 (15)
 - Fighters at 95% Strength, 3rd Gen
 - Capital ships at 96% Strength
 - Morale: Normal


League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 25 (19+5+1)
 - Capital attack strength: 15 (14+1)
 - Fighters at 96% Strength, 4th Gen
 - Capital ships at 100% Strength
 - Morale: High

2nd LSF Fleet:
 - Fighter attack strength: 10 (19+2+1)
 - Capital attack strength: 9 (14+1)
 - Fighters at 51% Strength, 3rd Gen
 - Capital ships at 54% Strength
 - Morale: High

Reinforcements:
3rd Gen fighters, 1st DD. ETA Turn 5
3rd Gen fighters, 2nd DD. ETA Turn 5
3rd Gen fighters, 3rd DD. ETA Turn 6
1st CSA Fleet, ETA Turn 5 Silva

Resources:
251 (+71 next turn)
+71 from systems

Next turn: Sunday 25-08
Order deadline: Friday: 23-08
« Last Edit: August 19, 2013, 09:11:52 am by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

  • 212
Re: Forum game: Game thread
Fleet: 2nd CRF
First action: Minor, Travel to Tauri
Second Action: Major, Engage 3rd Cordi Fleet

 

Offline Jellyfish

  • 29
  • No relent
Re: Forum game: Game thread
Fleet: 4th SF
First action: minor, move to Tauri
Second action: major, engage 3rd Cordi Fleet
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

  

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Game thread
Fleet: 2nd UGCR
First action: major, engage 2nd Zy
Second action: minor, move to Virgo
« Last Edit: August 19, 2013, 01:15:30 am by niffiwan »
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lepanto

  • 210
  • Believes in Truth
    • Skype
Re: Forum game: Game thread
4th CRF

Minor: Move to Draco

Major: Engage 1st Hertak
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial