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Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: wookieejedi on January 26, 2022, 06:15:03 pm

Title: [FotG Update] Winter 2022
Post by: wookieejedi on January 26, 2022, 06:15:03 pm
It's been a few months since our last official forum update, so all of us at Fate of the Galaxy want to share what we have been working on this past winter (new ships, viable multiplayer, ship headlights, fixes/optimizations, and more).

Progress Highlights

Community Connections
We also would like to highlight all the fantastic work continually being done with the FSO engine and SCP folks. For example, taylor and Cyborg have made FSO multiplayer a viable and fun experience, and EatThePath has added first-person glow banks (see ship floodlights, thanks to the BtA team for requesting it), and z64555 has implemented multi-input support. There’s of course many other devs adding great fixes, features, and other enhancements.
Also, a big thank you to several members of the XWVM team for helping identify issues with and improve cockpit and engine glow effects.

Moving Forward
For folks who want to see a bit more frequent FotG updates, feel free to join our Discord channel where we tend to post most of our informal updates: https://discord.gg/k7ZMdmt (https://discord.gg/k7ZMdmt)

As always, thank you all for your support and enthusiasm! Ultimately, we are coming very close to meeting our final milestones for a public release. Once those goals are met and polished, we will be extremely excited to share the game with everyone. In the meantime, here are some shots of new craft and toggleable ship headlights. May the Force be with you!


Title: Re: [FotG Update] Winter 2022
Post by: Trivial Psychic on January 26, 2022, 11:12:40 pm
Cool!  Does anyone ever think that that last one resembles a sea turtle with big flippers and a small body?
Title: Re: [FotG Update] Winter 2022
Post by: wookieejedi on January 27, 2022, 07:02:38 am
We have noticed that, too!
Title: Re: [FotG Update] Winter 2022
Post by: Deathsnake on January 27, 2022, 03:05:12 pm
I hope you add the Aquitens as well as Movie Ship ;)

nice to see those 2 ships from Rebels and Rogue One.
Title: Re: [FotG Update] Winter 2022
Post by: wesp5 on January 31, 2022, 05:33:40 am
Hi, I just played SW Squadrons on the free weekend and I was quite impressed by the graphical representation of the ships and locations. Only the controls were a lot worse than what I was used to from The Babylon Project ;)! So I wanted to ask, while I guess that the ships of FotG will probably look almost as good, do you plan to do any similar places? I mean X-Wing and TIE-Fighter mostly played out in empty space in comparison. What about FotG?
Title: Re: [FotG Update] Winter 2022
Post by: wookieejedi on January 31, 2022, 06:48:45 am
FotG does have missions in more open space compared to the area style maps of Squadrons. We do have nebula and asteroid field missions though. FREDers can also take advantage of many different options for nebulas using our upgraded nebulas that we showed off a little while ago, too.  :) https://www.hard-light.net/forums/index.php?topic=97711.0 (https://www.hard-light.net/forums/index.php?topic=97711.0)
Title: Re: [FotG Update] Winter 2022
Post by: ferlanero on April 26, 2022, 12:14:57 pm
We are already looking forward to the Spring 2022 update! I have never looked forward to a game so much in my entire life! And seeing the images you share in the forum, my expectation for Fate of The Galaxy is even greater  :jaw: ! Keep up the good work!  :yes:
Title: Re: [FotG Update] Winter 2022
Post by: wookieejedi on April 26, 2022, 12:37:56 pm
Thank you for the continued support! The Spring 2022 update is being worked on and will be posted next week  :)