Modding, Mission Design, and Coding > Test Builds

2004-05-03 Build

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Kazan:
Change by me: "mod stacking"

"-mod somemod" still works normally, however you can now use mod in a slightly more complex manner

Given Mod "HeatEmUp" that relies on mod "TBP" you can use them both at the same time by doing the following

"-mod HeatEmUp,TBP"

this works for theorectically an unlimited number of mods so you could have

"-mod ModC,ModB,ModA" No Spaces!

(bah.. it's not letting me post as an attachment.. five minutes pls)

http://deepbluebettas.com/fs2/20040503_fs2_open_r.zip

jdjtcagle:
Yes...
and I came here looking for a build too :)

J3Vr6:
This may be a dumb question but what would this be used for?  

Like when you have things like lightspeeds stuff in one directory but want to play Inferno, you'd put -mod Lightspeed, Inferno?  That is, of course, if the folder where lightspeeds stuff is called Lightspeed and the same for Inferno.

karajorma:
Basically you've hit one possibility on the head there but the one I'd mentioned earlier is for satalite campaigns like Sol : A history or the various TBP add ons. If they use their own tables then something like this is needed to prevent a return to the bad old days of having to swap Data folders around and rename .vp files

Kazan:
Important: DO NOT PUT SPACES in the mod list

"-mod ModC,ModB,ModA" NO SPACES

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