Modding, Mission Design, and Coding > Test Builds
spawn angle
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phreak:
i just tested and commited code to modify spawn weapons so that the children are only spawned within a certain angle of the forward direction of the parent. this would be useful since you can modify the infyrno missile to only spawn its sub-munitions forward so you don't kill yourself as easily when using them. plus it makes them more deadly
here's an EXE which includes the latest CVS source including this feature
http://www.penguinbomb.com/phreak/fs2_open_phr.zip
its rather hard to see from this test shot, but its there :)
Wiki page: http://dynamic4.gamespy.com/~freespace/fsdoc/index.php/Spawn%20Angle
Bobboau:
I thought this was implemented a long time ago
phreak:
i did it during the code freeze for inferno and KT, but i couldn't commit
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