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Off-Topic Discussion => Gaming Discussion => Topic started by: Dovahkiin2132 on January 27, 2017, 03:41:49 pm

Title: New Freespace game
Post by: Dovahkiin2132 on January 27, 2017, 03:41:49 pm
I'd like to know what everyone's opinions are
Title: Re: New Freespace game
Post by: Luis Dias on January 27, 2017, 03:50:44 pm
About what?
Title: Re: New Freespace game
Post by: Grizzly on January 27, 2017, 03:51:40 pm
It's in the poll title :)

---

To me, the spiritual successor to Freespace has already been made, and it's called HOUSE OF THE DYING SUN. If only it had a full blown mission editor...
Title: Re: New Freespace game
Post by: CT27 on January 27, 2017, 03:56:00 pm
I'd actually like to see the story progress.  So I'd prefer to see a sequel.

Besides isn't FSPort (especially with 2014 MVPs) already kind of a 'remake' of FS1?
Title: Re: New Freespace game
Post by: AdmiralRalwood on January 27, 2017, 04:07:42 pm
Besides isn't FSPort (especially with 2014 MVPs) already kind of a 'remake' of FS1?
No. A port is very much a different beast from a remake; compare the differences between FS1 and FSPort to the differences between Silent Threat and Silent Threat: Reborn.
Title: Re: New Freespace game
Post by: Novachen on January 27, 2017, 05:39:35 pm
I would prefer a spiritual successor, that does have Freespace in the gameplay, only.

Actually i will never see a new official FreeSpace game, again :).
For me, that would be the best way to handle the established universe.

So i prefer a new universe with a new story and so a complete new adventure.


There are already too much goddamn Remakes and Reboots out there. As fas as i know our timeframe is moving forward and so i have new experiences every day. So there is no reason to look back...
Title: Re: New Freespace game
Post by: 0rph3u5 on January 27, 2017, 05:47:17 pm
Option C ...

For one, if the series were to recieve a new installment I don't think it would strike a note consistent with the last two game - which admitidly are already very different ... not to mention that advancement in technology and technique of video game design and production would introduce additinoal points which would result in a very different game...

Two, I think the story is in a good place were it ended with Freespace 2 - sure you can advance the story as a fan and make a lauded mod out of that; it has been done ... on top of that, the universe is too much of blank canvas that a new installment wouldn't have to retroactively introduce elements (like Freespace 2 did with the "Battle of Deneb" in the intro, for example)
Title: Re: New Freespace game
Post by: Spoon on January 27, 2017, 05:57:40 pm
With releases like BtA, we're being given new freespace games all the time.
Title: Re: New Freespace game
Post by: Trivial Psychic on January 27, 2017, 06:45:11 pm
[Shameless Self Plug]
*COUGH (http://www.hard-light.net/forums/index.php?topic=92783.0)*
[/Shameless Self Plug]
Title: Re: New Freespace game
Post by: MikeRoz on January 27, 2017, 08:45:53 pm
Any new Freespace needs more parallelisms.
Title: Re: New Freespace game
Post by: CT27 on January 27, 2017, 08:58:02 pm
on top of that, the universe is too much of blank canvas that a new installment wouldn't have to retroactively introduce elements

I'm not 100% sure what you mean by this...could you elaborate a little please?
Title: Re: New Freespace game
Post by: Solatar on January 27, 2017, 10:56:45 pm
I love the retail campaigns, they've got an unbeatable nostalgia, but I think this community has long passed a point where people are fantasizing about what they wish could be officially created, and are just actually making professional quality campaigns.  :yes:

Between the Ashes is basically an in-universe expansion pack campaign with all of the modern mission design and gameplay elements everybody likes nowadays (coolass mission mechanics, LOTS of lore, tons of in-game fiction to read, and professional-sounding voice acting). If there were anything official released, I'd like it to be along the lines of Between the Ashes. But Between the Ashes is out, so...  ;7

Title: Re: New Freespace game
Post by: Charismatic on February 10, 2017, 06:47:25 pm
Freespace 3

Is there a FS3 beam?
Title: Re: New Freespace game
Post by: Snarks on February 12, 2017, 03:31:13 am
Is there an option 4 where we make official a lot of the really good stuff produced by the community into finished, polished games available on large distribution platforms such as Steam? It always saddens me when I think about how few people have experienced the excellent stuff made over the years.
Title: Re: New Freespace game
Post by: Cobra on February 13, 2017, 12:09:23 am
Is there an option 4 where we make official a lot of the really good stuff produced by the community into finished, polished games available on large distribution platforms such as Steam? It always saddens me when I think about how few people have experienced the excellent stuff made over the years.

Considering we're not Interplay, have no affiliation with Interplay and probably hate Interplay for its bungling of several aspects of its IPs and developers, I doubt that's feasible. Especially when there's no community workshop.
Title: Re: New Freespace game
Post by: Torchwood on February 25, 2017, 03:13:42 am
I'd rather not think too much about a Freespace 3. All it would do is build up unrealistic expectations no game could hope to meet. Me, I'll just be happy to see BP's grand finale. Good enough for me.
Title: Re: New Freespace game
Post by: X3N0-Life-Form on February 25, 2017, 05:46:38 am
Also, I vote we rename this topic to something like "Poll : New Freespace game", 'cause it always gets me scratching my head whenever it gets bumped :P
Title: Re: New Freespace game
Post by: Bryan See on February 25, 2017, 12:30:09 pm
I think it could be a spiritual successor to FreeSpace. It could be a FPS/space simulation hybrid, much like Star Citizen and Star Wars: Battlefront, a future reboot of Shattered Stars using an entirely new game engine, new plot and universe (completely unrelated to Total Recall 2012, but relates entirely to reality), new ship designs, and new languages and writing system. Much like House of the Dying Sun and Ace Combat 7.
Title: Re: New Freespace game
Post by: Cobra on February 25, 2017, 12:53:09 pm
I think it could be a spiritual successor to FreeSpace. It could be a FPS/space simulation hybrid, much like Star Citizen and Star Wars: Battlefront, a future reboot of Shattered Stars using an entirely new game engine, new plot and universe (completely unrelated to Total Recall 2012, but relates entirely to reality), new ship designs, and new languages and writing system. Much like House of the Dying Sun and Ace Combat 7.

I have to wonder why you're using an unreleased mod as an example. :P
Title: Re: New Freespace game
Post by: Bryan See on February 26, 2017, 11:38:26 pm
Well, House of the Dying Sun borrows elements from Shattered Stars, since it was set in a distant galaxy and an alien government... more or less... I think.
Title: Re: New Freespace game
Post by: The E on February 27, 2017, 12:35:52 am
Well, House of the Dying Sun borrows elements from Shattered Stars, since it was set in a distant galaxy and an alien government... more or less... I think.

This would be hilarious if it wasn't so indicative of severe delusions on your part.
Title: Re: New Freespace game
Post by: Bryan See on February 27, 2017, 01:06:05 am
Good thinking. What about Star Citizen?
Title: Re: New Freespace game
Post by: Torchwood on February 27, 2017, 03:22:13 am
Good thinking. What about Star Citizen?

I do not know what you are expecting, but current trends look unfavorable, to put it mildly. Objectively speaking, Star Citizen has not met many of promised design goals promised. More details here. (https://www.reddit.com/r/starcitizen_refunds/comments/593nng/star_citizen_missing_features_and_broken_promises/)

Moreover, while it's not possible to evaluate develpoment with perfect accuracy from an outside perspective, there are some disturbing trends at work:
1. Star Citizen is already behind in core developments, and yet they keep promisingly new things like a solo campaign and shooter gameplay. Either CIG has found a way to conjure entirely new gameplay features out of thin air, or this is a marketing ploy meant to draw in new audiences and disappoint their old fans and the new equally when they spread their devtime too thin.
2. The official places are being sensitive to criticism to such a degree. I won't argue Something Awful or Derek Smart are good people, but the citizens seem awfully eager to use them as scapegoats and tie any critical perspective to saboteurs originating from these sources. Call it a hunch, but when someone's censoring and retconning the pants out of something, there's a fine chance you'll find some skeletons in the closet if you dig.
3. The role of money to buy ingame advantages. Whatever the advertisers may say on this, nothing good can come out of this. This is doubly true if PvP is existant and widespread. Now, I don't think CRoberts is scamming fans - from what I've seen, he's the sort of determined man who will carry on come Hell or high water, and in his mind this is most likely just a stopgap measure to get through a rough patch. But from everyone else's perspective, things don't look rosy - If Star Citizen succeeds, non-buyers might feel like buyers are bribing their way to victory, that's a lot of playerbase tension waiting to happen. I've been firsthand witness to what that tension can do to a community more than once. And if Star Citizen turns out to disappoint the advantage buyers, CIG better prepare for a storm - there is no more bitter enemy than an ex-lover.
Title: Re: New Freespace game
Post by: Aesaar on February 27, 2017, 03:57:34 am
Well, House of the Dying Sun borrows elements from Shattered Stars, since it was set in a distant galaxy and an alien government... more or less... I think.
No, it doesn't.  No one knows about Shattered Stars and no one cares about Shattered Stars.
Title: Re: New Freespace game
Post by: Phantom Hoover on February 27, 2017, 04:22:14 am
i know for a fact that one of the writers on House of the Dying Sun is a great appreciator of Bryan's work