Thanks for that! Let's see what I can learn here.
I'll also stick it on the ModelView svn, to prevent attachment rot.
EDIT: For anyone interested in this, here's how to get it to compile on Windows:
1. Get the PCS2 source
2. Download the
wxWidgets SDK. I used version 2.8.11. Install it, and build the "DLL Debug" and "DLL Release" targets. This
guide may come in handy.
Remember to build it with wxUSE_GLCANVAS set to 1.
3. Download the
colladadom SDK. Install it, and build both the debug and release dlls.
4. Download and install the
DevIL SDK. No building necessary, as it comes precompiled for your convenience.
5. Download and install the
SDL SDK6. Get the
boost package, and install it.
7. Open the solution. Adjust directories as necessary.
8. Solution should now build.