« Last post by FrikgFeek on June 19, 2018, 04:30:18 pm »
By default, AI can't use trebuchets because of how missile logic works. The trebuchet has the "bomber +" flag, which makes the AI prefer to use it against bombers and never uses it against capital ships. It also has the "Huge"(yes, Huge is a weapon flag while "Big Damage" is a ship flag, don't think about it too hard) flag which makes it able to kill destroyers and also makes the AI only ever use it against capital ships.
So the AI can't ever fire the trebuchet. However with FuryAI this problem can be fixed using the "Smart secondary weapon selection" flag, this is what BP uses to get its AI to fire trebs(and you'll have to dodge quite a few of those in WiH).
You can change the retail AI_profiles table to let AI use trebs in FS2, however this totally breaks the game. Maras and Basilisks carry trebuchets by default and their loadouts are very rarely edited so you'll be dealing with massive trebuchet storms as soon as the Shivans show up.