Originally posted by Primus
People who aren't good in english, might have trouble reading it.
Well, that is also a very good reason to have speech in campaigns, but i was more referring to realism.
Granted this is a game, but i don't like the fact that i get splashed by a group of Shivan Fighters because i was trying to read something that realistically would be spoken.
I know for a fact that if BWO doesn't have speech at all, i certainly won't be playing it.
I am sure it has a good story, but having to go into the message log to see what this person was saying because you had to dodge several missiles and laser blasts is a real put off.
In the real military, i doubt they expect fighter pilots to read conversations.
For example:
a pair of US Fighters are patrolling an area and the leaders' wingman notices a stealth fighter behind the leader and sends the message (no speech), by the time he has read it, he is dead.
This is why speech increases the realism of it and it makes you feel like you are accually there.
also, if you lot are wondering that if you did speech the 56k'ers wouldn't be able to get it because the filesize would be high....well:
1: If anyone has 56k modems still, not our fault, us broadband speed connection users shouldn't be limited because of them, also, 56k'ers in the UK would find it cheaper to have broadband.
2: Either way, this campaign is gonna be 100MB+, which is gonna screw up 56k'ers either way. (speech or no speech)
Just do the speech and make it an optional component.