Author Topic: RealFlight 1.2 + 1.2b, Realistic BtRL like physics  (Read 29412 times)

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Offline Mobius

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Well, I don't think we can simply add new features without balancing the result. That's why I'm not modifying the tables by myself at the moment.
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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
1.2b doesn't work well with Retail, although it handles WAY better there are missing ships and such.

 
Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
1.2b doesn't work well with Retail, although it handles WAY better there are missing ships and such.

Well, I said these tables where SCP Only for a reason.

 

Offline Unknown Target

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
I should take a look at this some time, would you mind?

 
Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
1.2b doesn't work well with Retail, although it handles WAY better there are missing ships and such.

Well, I said these tables where SCP Only for a reason.

Thought you said 1.2b worked with retail, seeing as how you removed $Glide.

 

Offline Mobius

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Play the mission and tell me what do you think   :blah:

The mission is simple, but...there's something you should check.  :rolleyes:

[attachment deleted by admin]
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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Version 2.0 is going to contain 3 (or 6) different versions, slow (normal speeds) medium (something nice in between) and fast (sushi's velocity mod + inertia). all damp factors will be the same (1.0) and the side and up and down velocity should be the same as the forward.

for example:
Velocity: 50, 50,50 for a herc
velocity: 65,65,65 for a erynies (slow version)


 

Online Cobra

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
I like it. I actually have a slight sense of speed now. Problem(s): The Myrmidon doesn't seem to handle like an advanced space superiority fighter, and the inertia is a little disorienting, especially when I zoom in behind a friggin' Hercules and line up a shot only to have my fighter slide off. :P Other than that, it's great.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Mobius

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Have you tried that simple mission? :blah:

Joshua, I suggest you to check it out...
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Online Cobra

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Have you tried that simple mission? :blah:

I wasn't even talking about your mission.

And I find it boring. :P
« Last Edit: May 27, 2007, 03:22:28 am by Cobra »
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 
Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Work in progress version:

http://www.savefile.com/files/760330

This is from the upcoming 2.0 version.

inertia-shp.tbm and weapons.tbl are the sushi's velocity mod versions

slowinertia-shp.tbm is the slow version using the normal speeds with inertia, just to show you how it looks like.

 
Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
make a retail .tbl with inertia and no glide and I will 10 this.

 

Offline colecampbell666

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Files are gone.
Gettin' back to dodgin' lasers.

 

Offline Mobius

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Another thing I completely forgot:

Can you please add a "What have I done?" section to your first post in this thread? Describe your edits so that people know the procedure(I'd like to modify some Inferno ships, for example).
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Offline Polpolion

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
:necro:

You know, the PM system does work.

 

Offline Mobius

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
But they can remain undetected. It's always better to post.
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Inferno: Nostos - Alliance
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My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Solatar

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Files are gone.

Quoted for emphasis....

 

Offline Polpolion

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Come to think of it, I might have a copy of the mod stashed away. I'll go see if I do and upload it on FS2mods if it's there.

 

Offline colecampbell666

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Well?
Gettin' back to dodgin' lasers.

 

Offline Solatar

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Re: RealFlight 1.2 + 1.2b, Realistic BtRL like physics
Don't mean to poke or prod anybody but this is something I'd very much like to try in Freespace. I know I arrived in the thread a day or two after the discussion died down. Does anybody have the MOD that would be willing to upload it?

Kinda sad that only two people seem to be upset about the missing link.