Author Topic: Weird graphics problem with sm2-08a  (Read 1878 times)

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Offline FUBAR-BDHR

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Weird graphics problem with sm2-08a
When I try to start sm2-08a the load screen comes up then my monitor starts changing resolutions constantly.  Only way to stop it is to hit alt-ctrl-del.  When I do I can see the load screen again and it finishes loading just fine.  Haven't had anything like this happen until now.  Attaching debug log file as there are a few entries that look like bugs. 

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
  -env
  -mipmap
  -missile_lighting
  -glow
  -nomotiondebris
  -spec
  -snd_preload
  -mod fsport,mediavps
Building file index...
Found root pack 'C:\games\freespace2\fsport\FS1OGGcutscenepack.vp' with a checksum of 0x6b9172f7
Found root pack 'C:\games\freespace2\fsport\fsport-fs1_training.vp' with a checksum of 0x4f333bc2
Found root pack 'C:\games\freespace2\fsport\fsport-glow.vp' with a checksum of 0xb9892a5f
Found root pack 'C:\games\freespace2\fsport\fsport-hi_res.vp' with a checksum of 0x9b3bb212
Found root pack 'C:\games\freespace2\fsport\fsport-missions.vp' with a checksum of 0xa64dd452
Found root pack 'C:\games\freespace2\fsport\fsport-shine.vp' with a checksum of 0x49b0f292
Found root pack 'C:\games\freespace2\fsport\fsport3_0_4.vp' with a checksum of 0xe550591d
Found root pack 'C:\games\freespace2\fsport\sparky_hi_fs1.vp' with a checksum of 0x0fd3986f
Found root pack 'C:\games\freespace2\fsport\stu_fs1.vp' with a checksum of 0x5a3e68e7
Found root pack 'C:\games\freespace2\fsport\tango_fs1.vp' with a checksum of 0xbcf2447f
Found root pack 'C:\games\freespace2\fsport\warble_fs1.vp' with a checksum of 0x49c6c98d
Found root pack 'C:\games\freespace2\mediavps\mp-710_adveffects.vp' with a checksum of 0x55caf318
Found root pack 'C:\games\freespace2\mediavps\mp-710_effects.vp' with a checksum of 0xe22bdcc2
Found root pack 'C:\games\freespace2\mediavps\mp-710_models.vp' with a checksum of 0x20b9069a
Found root pack 'C:\games\freespace2\mediavps\mv_adveffects.vp' with a checksum of 0xfeb54970
Found root pack 'C:\games\freespace2\mediavps\mv_core.vp' with a checksum of 0xb6cb1f6a
Found root pack 'C:\games\freespace2\mediavps\mv_effects.vp' with a checksum of 0x1986a43c
Found root pack 'C:\games\freespace2\mediavps\mv_models.vp' with a checksum of 0x2f8a711a
Found root pack 'C:\games\freespace2\mediavps\mv_music.vp' with a checksum of 0xcca92482
Found root pack 'C:\games\freespace2\mediavps\mv_textures.vp' with a checksum of 0x2c43a80e
Found root pack 'C:\games\freespace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'C:\games\freespace2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\games\freespace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\games\freespace2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\games\freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\games\freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\games\freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\games\freespace2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\games\freespace2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\games\freespace2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\games\freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\games\freespace2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\games\freespace2\fsport\' ... 124 files
Searching root pack 'C:\games\freespace2\fsport\FS1OGGcutscenepack.vp' ... 10 files
Searching root pack 'C:\games\freespace2\fsport\fsport-fs1_training.vp' ... 226 files
Searching root pack 'C:\games\freespace2\fsport\fsport-glow.vp' ... 6 files
Searching root pack 'C:\games\freespace2\fsport\fsport-hi_res.vp' ... 108 files
Searching root pack 'C:\games\freespace2\fsport\fsport-missions.vp' ... 128 files
Searching root pack 'C:\games\freespace2\fsport\fsport-shine.vp' ... 165 files
Searching root pack 'C:\games\freespace2\fsport\fsport3_0_4.vp' ... 645 files
Searching root pack 'C:\games\freespace2\fsport\sparky_hi_fs1.vp' ... 57 files
Searching root pack 'C:\games\freespace2\fsport\stu_fs1.vp' ... 1277 files
Searching root pack 'C:\games\freespace2\fsport\tango_fs1.vp' ... 69 files
Searching root pack 'C:\games\freespace2\fsport\warble_fs1.vp' ... 110 files
Searching root 'C:\games\freespace2\mediavps\' ... 24 files
Searching root pack 'C:\games\freespace2\mediavps\mp-710_adveffects.vp' ... 2063 files
Searching root pack 'C:\games\freespace2\mediavps\mp-710_effects.vp' ... 91 files
Searching root pack 'C:\games\freespace2\mediavps\mp-710_models.vp' ... 31 files
Searching root pack 'C:\games\freespace2\mediavps\mv_adveffects.vp' ... 299 files
Searching root pack 'C:\games\freespace2\mediavps\mv_core.vp' ... 88 files
Searching root pack 'C:\games\freespace2\mediavps\mv_effects.vp' ... 580 files
Searching root pack 'C:\games\freespace2\mediavps\mv_models.vp' ... 399 files
Searching root pack 'C:\games\freespace2\mediavps\mv_music.vp' ... 15 files
Searching root pack 'C:\games\freespace2\mediavps\mv_textures.vp' ... 1526 files
Searching root 'C:\games\freespace2\' ... 675 files
Searching root pack 'C:\games\freespace2\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'C:\games\freespace2\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\games\freespace2\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\games\freespace2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\games\freespace2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\games\freespace2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\games\freespace2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\games\freespace2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\games\freespace2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\games\freespace2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace2\warble_fs2.vp' ... 52 files
Found 35 roots and 16138 files.
Setting language to English
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Failed to init speech
GR_CPU: Family 6, MMX=Yes
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon HD 2900 XT
  OpenGL Version    : 2.0.6956 Release

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Unable to find extension "GL_EXT_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Found special extension function "wglSwapIntervalEXT".

  Compiling shader ->  b-vert.sdr / b-frag.sdr ...
  Shader linked with warnings...
Fragment shader(s) linked, vertex shader(s) linked.
  Compiling shader ->  b-vert.sdr / bg-frag.sdr ...
  Shader linked with warnings...
Fragment shader(s) linked, vertex shader(s) linked.
  Compiling shader ->  b-vert.sdr / bs-frag.sdr ...
  Shader linked with warnings...
Fragment shader(s) linked, vertex shader(s) linked.
  Compiling shader ->  b-vert.sdr / bgs-frag.sdr ...
  Shader linked with warnings...
Fragment shader(s) linked, vertex shader(s) linked.
  Compiling shader ->  be-vert.sdr / bse-frag.sdr ...
  Shader linked with warnings...
Fragment shader(s) linked, vertex shader(s) linked.
  Compiling shader ->  be-vert.sdr / bgse-frag.sdr ...
  Shader linked with warnings...
Fragment shader(s) linked, vertex shader(s) linked.

  Max texture units: 8 (16)
  Max elements vertices: 2147483647
  Max elements indices: 16777215
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
  Using GLSL for model rendering.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Performing global function/(library/object) name repeat check...
LUA: Performing library/object name repeat check...
LUA: Performing object/object name repeat check...
LUA: Performing library/library name repeat check...
LUA: Initializing library functions...
LUA: Initializing object functions...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
ANI 2_radar1 with size 170x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
TBM  =>  Starting parse of 'mv_models-wep.tbm' ...
TBM  =>  Starting parse of 'mv_flak-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_tech-wep.tbm' ...
TBM  =>  Starting parse of 'mv_shockwave-wep.tbm' ...
TBM  =>  Starting parse of 'mv_missiles-wep.tbm' ...
TBM  =>  Starting parse of 'fs1-aip.tbm' ...
TBM  =>  Starting parse of 'mv_textures-shp.tbm' ...
TBM  =>  Starting parse of 'mv_models-shp.tbm' ...
TBM  =>  Starting parse of 'mv_trails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_dragon-shp.tbm' ...
TBM  =>  Starting parse of 'mv_turretangle-shp.tbm' ...
TBM  =>  Starting parse of 'mv_tech-shp.tbm' ...
TBM  =>  Starting parse of 'mv_shockwave-shp.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 530
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'GTA.pcx'
ANI 2_main1-m1.ani with size 368x368 (28.1% wasted)
ANI 2_main1-m2.ani with size 224x224 (12.5% wasted)
ANI 2_main1-d1.ani with size 123x123 (3.9% wasted)
ANI 2_main1-d6.ani with size 72x72 (43.8% wasted)
ANI 2_main1-d3.ani with size 210x210 (18.0% wasted)
ANI 2_main1-d4.ani with size 165x165 (35.5% wasted)
ANI 2_main1-d5.ani with size 234x234 (8.6% wasted)
ANI 2_main1-d2.ani with size 118x118 (7.8% wasted)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Reassigning player to squadron Galactic Terran Alliance
Someone passed an extension to bm_load for file 'GTA.pcx'
ANI 2_Loading.ani with size 43x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particlesmoke01.eff) with 52 frames at 28 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 61 frames at 24 fps.
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 25 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 25 fps.
loading warp modelLoading model 'warp.pof'
IBX: Found a good IBX to read for 'warp.pof'.
IBX-DEBUG => POF checksum: 0xfd7f303a, IBX checksum: 0x548e1daa -- "warp.pof"
 128
BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
SHOCKWAVE =>  Loading default shockwave model...
Loading model 'shockwave.pof'
IBX: Found a good IBX to read for 'shockwave.pof'.
IBX-DEBUG => POF checksum: 0xe3e74b11, IBX checksum: 0xaf49dd0a -- "shockwave.pof"
BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
SHOCKWAVE =>  Default model load: SUCCEEDED!!
MISSION LOAD: 'sm2-08a.fs2'
Hmmm... Extension passed to mission_load...
Reassigning player to squadron Galactic Terran Alliance
Someone passed an extension to bm_load for file 'GTA.pcx'
Loading model 'subspacenode.pof'
IBX: Found a good IBX to read for 'subspacenode.pof'.
IBX-DEBUG => POF checksum: 0x699fba4b, IBX checksum: 0x04779ca2 -- "subspacenode.pof"
Starting mission message count : 163
Ending mission message count : 179
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'fighter03.pof'
IBX: Found a good IBX to read for 'fighter03.pof'.
IBX-DEBUG => POF checksum: 0x69273960, IBX checksum: 0x5c95383c -- "fighter03.pof"
BMPMAN: Found EFF (fighter03-01a-glow.eff) with 37 frames at 25 fps.
Allocating space for at least 5 new ship subsystems ...  a total of 200 is now available (5 in-use).
Loading model 'GunPlatform03.pof'
IBX: Found a good IBX to read for 'GunPlatform03.pof'.
IBX-DEBUG => POF checksum: 0x18974c2e, IBX checksum: 0xa590143b -- "GunPlatform03.pof"
BMPMAN: Found EFF (gunplatform03a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (gunplatform03b-glow.eff) with 37 frames at 25 fps.
Loading model 'capital02.pof'
IBX: Found a good IBX to read for 'capital02.pof'.
IBX-DEBUG => POF checksum: 0xa470426e, IBX checksum: 0x435ccbfb -- "capital02.pof"
Warning: Ignoring unrecognized subsystem reactor 4, believed to be in ship capital02.pof
Warning: Ignoring unrecognized subsystem reactor 5, believed to be in ship capital02.pof
Warning: Ignoring unrecognized subsystem reactor 3, believed to be in ship capital02.pof
Warning: Ignoring unrecognized subsystem reactor 2, believed to be in ship capital02.pof
Warning: Ignoring unrecognized subsystem reactor 1, believed to be in ship capital02.pof
Warning: Ignoring unrecognized subsystem fighterbay 1, believed to be in ship capital02.pof
Warning: Ignoring unrecognized subsystem fighterbay 2, believed to be in ship capital02.pof
Unknown special object type $baddaboom01-01 while reading model capital02.pof
Unknown special object type $baddaboom02-01 while reading model capital02.pof
Loading model 'cargo05.pof'
IBX: Found a good IBX to read for 'cargo05.pof'.
IBX-DEBUG => POF checksum: 0xb0c4b513, IBX checksum: 0xf748bf83 -- "cargo05.pof"
Loading model 'cargo06.pof'
IBX: Found a good IBX to read for 'cargo06.pof'.
IBX-DEBUG => POF checksum: 0x7336fcbe, IBX checksum: 0x4ea24ecf -- "cargo06.pof"
Loading model 'transport03.pof'
IBX: Found a good IBX to read for 'transport03.pof'.
IBX-DEBUG => POF checksum: 0x3260294d, IBX checksum: 0x62552723 -- "transport03.pof"
BMPMAN: Found EFF (transport03-01a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (transport03-01b-glow.eff) with 37 frames at 25 fps.
Loading model 'freighter06.pof'
IBX: Found a good IBX to read for 'freighter06.pof'.
IBX-DEBUG => POF checksum: 0x446f58be, IBX checksum: 0x66f8a303 -- "freighter06.pof"
BMPMAN: Found EFF (freighter06-01a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (freighter06-01b-glow.eff) with 37 frames at 25 fps.
Loading model 'freighter07.pof'
IBX: Found a good IBX to read for 'freighter07.pof'.
IBX-DEBUG => POF checksum: 0x3570f54e, IBX checksum: 0xa8e0760e -- "freighter07.pof"
BMPMAN: Found EFF (freighter07-01a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (freighter07-02a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (freighter07-01b-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (freighter07-02b-glow.eff) with 37 frames at 25 fps.
Loading model 'cruiser03.pof'
IBX: Found a good IBX to read for 'cruiser03.pof'.
IBX-DEBUG => POF checksum: 0xf8faf95b, IBX checksum: 0xd8a6bc76 -- "cruiser03.pof"
BMPMAN: Found EFF (cruiser03-01a-glow.eff) with 37 frames at 25 fps.
Loading model 'capital04.pof'
IBX: Found a good IBX to read for 'capital04.pof'.
IBX-DEBUG => POF checksum: 0xa8feb4c4, IBX checksum: 0x716d65d3 -- "capital04.pof"
BMPMAN: Found EFF (capital04-02a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (capital04-03a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (capital04-02b-glow.eff) with 37 frames at 25 fps.
Warning: Ignoring unrecognized subsystem fighterbay 1, believed to be in ship capital04.pof
Warning: Ignoring unrecognized subsystem fighterbay 2, believed to be in ship capital04.pof
Loading model 'fighter11.pof'
IBX: Found a good IBX to read for 'fighter11.pof'.
IBX-DEBUG => POF checksum: 0x48c80f91, IBX checksum: 0x862b8b65 -- "fighter11.pof"
BMPMAN: Found EFF (fighter11-01a-glow.eff) with 37 frames at 25 fps.
BMPMAN: Found EFF (fighter11-01b-glow.eff) with 37 frames at 25 fps.
OpenGL: Created 512x512 FBO!
ANI 2_lock1 with size 53x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 96x96 (25.0% wasted)
ANI toggle1 with size 20x20 (37.5% wasted)
ANI weapons1 with size 20x20 (37.5% wasted)
ANI weapons1_b with size 20x20 (37.5% wasted)
ANI 2_toparc1 with size 60x60 (6.3% wasted)
ANI 2_toparc2 with size 24x24 (25.0% wasted)
ANI 2_toparc3 with size 29x29 (9.4% wasted)
ANI 2_leftarc with size 252x252 (1.6% wasted)
ANI 2_rightarc1 with size 252x252 (1.6% wasted)
ANI 2_reticle1 with size 24x24 (25.0% wasted)
ANI targhit1 with size 21x21 (34.4% wasted)
ANI energy1 with size 41x41 (35.9% wasted)
ANI targetview1 with size 156x156 (39.1% wasted)
ANI targetview2 with size 96x96 (25.0% wasted)
ANI targetview3 with size 20x20 (37.5% wasted)
ANI damage1 with size 25x25 (21.9% wasted)
ANI support1 with size 24x24 (25.0% wasted)
ANI objective1 with size 21x21 (34.4% wasted)
ANI wingman1 with size 53x53 (17.2% wasted)
ANI wingman2 with size 53x53 (17.2% wasted)
ANI wingman3 with size 53x53 (17.2% wasted)
ANI netlag1 with size 30x30 (6.3% wasted)
ANI head1 with size 132x132 (48.4% wasted)
ANI time1 with size 23x23 (28.1% wasted)
Loading model 'starfield.pof'
IBX: Found a good IBX to read for 'starfield.pof'.
IBX-DEBUG => POF checksum: 0x07d8680d, IBX checksum: 0x2746ad28 -- "starfield.pof"
=================== STARTING LEVEL DATA LOAD ==================
Allocating space for at least 260 new ship subsystems ...  a total of 400 is now available (28 in-use).
About to page in ships!
Loading model 'support01.pof'
IBX: Found a good IBX to read for 'support01.pof'.
IBX-DEBUG => POF checksum: 0x2d1affce, IBX checksum: 0x5e953e4a -- "support01.pof"
Loading model 'support02.pof'
IBX: Found a good IBX to read for 'support02.pof'.
IBX-DEBUG => POF checksum: 0x3b830e73, IBX checksum: 0x0bbdcd8b -- "support02.pof"
ANI shield-f03 with size 93x93 (27.3% wasted)
ANI shield-f11 with size 93x93 (27.3% wasted)
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret01-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret02-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret03a-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret04-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret05-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret06a-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret07a-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret08-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret09-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret10-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret11-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret12-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret13-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret14-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret15-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret16-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret17-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret18-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret19-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret20-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret21-base' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret22' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret23' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret24' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret25' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret26' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌnavigation' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌweapons' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌsensors' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌengine' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌcommunication' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌfighterbay 1' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Demon' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌfighterbay 2' linked into the model file, 'capital04.pof'." at Ship.cpp:14867
ANI shield-capital02 with size 93x93 (27.3% wasted)
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret01' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret02' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret03' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret04' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret05' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret06' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret07' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret08' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret09' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret10' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret11' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret12' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret13' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret14' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret15' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret16' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌturret17' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌnavigation' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌweapons' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌsensors' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌengine 1' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌengine 2' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌcommunication' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌfighterbay 1' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌfighterbay 2' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌreactor 1' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌreactor 2' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌreactor 3' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌreactor 4' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Ship 'SD Lucifer' does not have subsystem 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌreactor 5' linked into the model file, 'capital02.pof'." at Ship.cpp:14867
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
WARNING: "Unable to go fullscreen!" at gropengl.cpp:1307
BMPMAN: Found EFF (Alouqua_AniBitmap.eff) with 6 frames at 20 fps.
pcx: Couldn't open 'beam-orange3.pcx'
Could not find a usable beam section (3) bitmap for 'SSLBeam'!
WARNING: "Could not find a usable beam section (3) bitmap (beam-orange3) for weapon 'SSLBeam'!" at Weapons.cpp:3750
Loading model 'MX-50.pof'
IBX: Found a good IBX to read for 'MX-50.pof'.
IBX-DEBUG => POF checksum: 0x80ed0ef6, IBX checksum: 0x0f9d74b9 -- "MX-50.pof"
Loading model 'Interceptor.pof'
IBX: Found a good IBX to read for 'Interceptor.pof'.
IBX-DEBUG => POF checksum: 0x3621921a, IBX checksum: 0x2156838e -- "Interceptor.pof"
Loading model 'cmeasure01.pof'
IBX: Found a good IBX to read for 'cmeasure01.pof'.
IBX-DEBUG => POF checksum: 0xe5f32533, IBX checksum: 0x51a56331 -- "cmeasure01.pof"
Loading model 'Synaptic.pof'
IBX: Found a good IBX to read for 'Synaptic.pof'.
IBX-DEBUG => POF checksum: 0x882a4b8e, IBX checksum: 0x32707134 -- "Synaptic.pof"
Loading model 'debris01.pof'
IBX: Found a good IBX to read for 'debris01.pof'.
IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0xe8d505d5 -- "debris01.pof"
Loading model 'debris02.pof'
IBX: Found a good IBX to read for 'debris02.pof'.
IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0xba3da9aa -- "debris02.pof"
Paging in mission messages
Stopping model page in...
ANI 2_radar1.ani with size 170x170 (33.6% wasted)
ANI 2_lock1.ani with size 53x53 (17.2% wasted)
ANI 2_lead1.ani with size 26x26 (18.8% wasted)
ANI 2_energy2.ani with size 96x96 (25.0% wasted)
ANI toggle1.ani with size 20x20 (37.5% wasted)
ANI weapons1.ani with size 20x20 (37.5% wasted)
ANI 2_toparc1.ani with size 60x60 (6.3% wasted)
ANI 2_toparc2.ani with size 24x24 (25.0% wasted)
ANI 2_toparc3.ani with size 29x29 (9.4% wasted)
ANI 2_leftarc.ani with size 252x252 (1.6% wasted)
ANI 2_rightarc1.ani with size 252x252 (1.6% wasted)
ANI 2_reticle1.ani with size 24x24 (25.0% wasted)
ANI targhit1.ani with size 21x21 (34.4% wasted)
ANI energy1.ani with size 41x41 (35.9% wasted)
ANI targetview1.ani with size 156x156 (39.1% wasted)
ANI targetview2.ani with size 96x96 (25.0% wasted)
ANI targetview3.ani with size 20x20 (37.5% wasted)
ANI damage1.ani with size 25x25 (21.9% wasted)
ANI support1.ani with size 24x24 (25.0% wasted)
ANI objective1.ani with size 21x21 (34.4% wasted)
ANI wingman1.ani with size 53x53 (17.2% wasted)
ANI wingman2.ani with size 53x53 (17.2% wasted)
ANI wingman3.ani with size 53x53 (17.2% wasted)
ANI netlag1.ani with size 30x30 (6.3% wasted)
ANI head1.ani with size 132x132 (48.4% wasted)
ANI time1.ani with size 23x23 (28.1% wasted)
ANI shield-f03.ani with size 93x93 (27.3% wasted)
ANI shield-f11.ani with size 93x93 (27.3% wasted)
ANI shield-capital02.ani with size 93x93 (27.3% wasted)
User bitmap 'TMP824x43+16'
User bitmap 'TMP824x43+16'
User bitmap 'TMP256x256+8'
User bitmap 'TMP256x256+8'
User bitmap 'TMP128x128+8'
Bmpman: 2376/4750 bitmap slots in use.
Ending level bitmap paging...
=================== ENDING LOAD ================
Real count = 499,  Estimated count = 425
================================================
ANI cb_starmap08.ani with size 150x150 (41.4% wasted)
ANI cb_starmap09.ani with size 150x150 (41.4% wasted)
ANI cb_dragon.ani with size 150x150 (41.4% wasted)
No cached palette file
Frame  0 too long!!: frametime = 78.992 (78.992)
No cached palette file
No cached palette file
Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_CMD_BRIEF (43)
ANI 2_BriefMap with size 400x400 (21.9% wasted)
ANI iconwing01 with size 28x28 (12.5% wasted)
ANI iconfighter03 with size 28x28 (12.5% wasted)
ANI icon_avenger with size 24x24 (25.0% wasted)
ANI iconproms with size 24x24 (25.0% wasted)
ANI icon_interceptor with size 24x24 (25.0% wasted)
ANI 2_avenger.ani with size 304x304 (40.6% wasted)
ANI 2_proms.ani with size 304x304 (40.6% wasted)
ANI 2_interceptor.ani with size 304x304 (40.6% wasted)
ANI iconS-fighter with size 23x23 (28.1% wasted)
ANI FadeiconV-fighter with size 21x21 (34.4% wasted)
ANI FadeiconV-fighter.ani with size 21x21 (34.4% wasted)
ANI iconhighlight04 with size 148x148 (42.2% wasted)
ANI iconhighlight04.ani with size 148x148 (42.2% wasted)
ANI iconnode with size 90x90 (29.7% wasted)
ANI Fadeiconnode with size 90x90 (29.7% wasted)
ANI Fadeiconnode.ani with size 90x90 (29.7% wasted)
ANI iconnavbuoy with size 33x33 (48.4% wasted)
ANI Fadeiconnavbuoy with size 33x33 (48.4% wasted)
ANI Fadeiconnavbuoy.ani with size 33x33 (48.4% wasted)
ANI icons-cargoW with size 41x41 (35.9% wasted)
ANI Fadeicons-CargoW with size 41x41 (35.9% wasted)
ANI Fadeicons-CargoW.ani with size 41x41 (35.9% wasted)
ANI iconS-Demon with size 55x55 (14.1% wasted)
ANI FadeIconS-Demon with size 55x55 (14.1% wasted)
ANI FadeIconS-Demon.ani with size 55x55 (14.1% wasted)
ANI iconhighlight06 with size 186x186 (27.3% wasted)
ANI iconhighlight06.ani with size 186x186 (27.3% wasted)
Frame  0 too long!!: frametime = 1.328 (1.328)
ANI iconS-fighter.ani with size 23x23 (28.1% wasted)
Frame  0 too long!!: frametime = 0.265 (0.265)
Frame  0 too long!!: frametime = 0.433 (0.433)
Frame  0 too long!!: frametime = 0.869 (0.869)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_BRIEFING (10)
Unloading in mission messages
ANI 2_main1-m1.ani with size 368x368 (28.1% wasted)
ANI 2_main1-m2.ani with size 224x224 (12.5% wasted)
ANI 2_main1-d1.ani with size 123x123 (3.9% wasted)
ANI 2_main1-d6.ani with size 72x72 (43.8% wasted)
ANI 2_main1-d3.ani with size 210x210 (18.0% wasted)
ANI 2_main1-d4.ani with size 165x165 (35.5% wasted)
ANI 2_main1-d5.ani with size 234x234 (8.6% wasted)
ANI 2_main1-d2.ani with size 118x118 (7.8% wasted)
Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
Techroom successfully initialized, now changing tab...
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 0xe3695539, IBX checksum: 0x6f8119e5 -- "fighter01.pof"
Frame  0 too long!!: frametime = 1.292 (1.292)
Frame  0 too long!!: frametime = 0.400 (0.400)
Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_TECH_MENU (7)
Frame  0 too long!!: frametime = 5.836 (5.836)
Got event GS_EVENT_GOTO_VIEW_CUTSCENES_SCREEN (34) in state GS_STATE_SIMULATOR_ROOM (20)
Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_VIEW_CUTSCENES (28)
Frame  0 too long!!: frametime = 2.157 (2.157)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_SIMULATOR_ROOM (20)
ANI 2_main1-m1.ani with size 368x368 (28.1% wasted)
ANI 2_main1-m2.ani with size 224x224 (12.5% wasted)
ANI 2_main1-d1.ani with size 123x123 (3.9% wasted)
ANI 2_main1-d6.ani with size 72x72 (43.8% wasted)
ANI 2_main1-d3.ani with size 210x210 (18.0% wasted)
ANI 2_main1-d4.ani with size 165x165 (35.5% wasted)
ANI 2_main1-d5.ani with size 234x234 (8.6% wasted)
ANI 2_main1-d2.ani with size 118x118 (7.8% wasted)
No music file exists to play music at the main menu!
Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
Freeing all existing models...
... Log closed, Sun Dec 30 22:21:13 2007
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras