Hey everybody, I am having the same problem Maddox described, even though I'm running 3.6.18, which I suppose should have sorted this kind of problems. I reinstalled FS2, FS2_Open FSPort only this night :-/.
I cannot even view the Typhon entry in the Techroom in FSPort, it works fine in regular FS2_Open, though. I copied the patch linked in the release thread into fsport-mediavps, but it didn't help.
I also tried putting the files Yarn posted both into the fsport-mediavps folder and the regular data folder (not at the same time, of course), but the problem persists. Where exactly do I have to put these files, and how - in their folders or just the "naked" file? I'm afraid this is an awfully stupid question, but nothing I tried worked so far.
Here is my logfile - however, I can't get a logfile since I installed the patch for whatever reason.
IBX: Safety Check Failure! The file doesn't contain enough data, deleting 'Typhon.bx'
ntdll.dll! ZwWaitForSingleObject + 21 bytes
KERNEL32.dll! WaitForSingleObjectEx + 67 bytes
KERNEL32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! Warning + 416 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! interp_configure_vertex_buffers + 962 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! create_vertex_buffer + 814 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! model_load + 1753 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! techroom_select_new_entry + 450 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! techroom_do_frame + 759 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! game_do_state + 333 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! gameseq_process_events + 237 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! game_main + 782 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! WinMain + 330 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_18_DEBUG_NO-SSE.exe! WinMainCRTStartup + 15 bytes
KERNEL32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes