Author Topic: [Release] 3/09/16 Star Wars OT Mod Asset Release  (Read 74667 times)

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Re: [Release] 5/06/15 Star Wars OT Mod Version 4
So, it does not works with vps2014 ? I've to install the old 3.6.12 ??

I got this error:
ERROR: "Could not load in 2_CommandBrief-mb!" at ui/window.cpp:85

 
Re: [Release] 5/06/15 Star Wars OT Mod Version 4
It works with mvps 2014 but fs2_open.log could help to see what is wrong.

 
Re: [Release] 5/06/15 Star Wars OT Mod Version 4
I changed mod.ini to point to mediavps 2014, here it is the log:

http://pastebin.ca/3317745

The empty lines corresponds to the error about freering null pointer,
i had to remove it via replace to stay in the max. upload size of the pastebin.ca website.

 

Offline The E

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Re: [Release] 5/06/15 Star Wars OT Mod Version 4
You may have changed the mod.ini, but the exe does not read mod.inis. You have to open the launcher, select a different mod, then select the Star Wars mod again so that the launcher can reload the mod.ini and pass the correct arguments to the executable.

Secondly, if your log is too long for pastebin, please attach it to your post. We always need the full log, because there may be stuff you snipped out that's actually important.
If I'm just aching this can't go on
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There must be changes, miss to feel strong
I really need lifе to touch me
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Re: [Release] 5/06/15 Star Wars OT Mod Version 4
You may have changed the mod.ini, but the exe does not read mod.inis. You have to open the launcher, select a different mod, then select the Star Wars mod again so that the launcher can reload the mod.ini and pass the correct arguments to the executable.

That's it! I don't use the launcher! I'm using just a command line wrapper i wrote, it seems that adding "-mod mediavps_2014" after -mod SW will make it works!!!

Nice, i just need to add the parsing of mod.ini myself into my script :-P

I tought mod.ini was readed by the launcher because other mods are working perfectly :)

 

Offline The E

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Re: [Release] 5/06/15 Star Wars OT Mod Version 4
Yes, it's read by the Launcher, but not the actual fs2_open executable.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: [Release] 5/06/15 Star Wars OT Mod Version 4
Hello everyone and greetings!

Wookiejedi has graciously given me permission to take over further development of this mod and as such I am very pleased to present the first patch - v4.11!

http://www.moddb.com/mods/star-wars-the-original-trilogy-mod/downloads/star-wars-original-trilogy-v411-patch

This patch is to be installed over a current install of star wars original trilogy mod v4

The game is now playable and most of the balancing has been taken care of - prepare for dogfights of all kinds in all sorts of starfighters!
I have included a change-log with the file but the main changes are -
Speeds of ships (starfighter and capital) to be far slower and closer if not exact to what it was in the old Tie Fighter series games, as such it is far easier to get into dogfights as well as maintain them.
Other major changes are to engagement range (increased for secondaries, decreased for primaries)
a reworked (but still in development) version of Battle of Endor as well as the addition of two new 'missions' a Rebel and Imperial gauntlet.
(refer to change log for other minor changes, specifics and known bugs)

Any input or comments or concerns are welcome - and if you'd like to help in anyway or just have suggestion please don't hesitate to contact me here or on steam - IrresponsibleCaptNathan is my steam name.
Some pictures of this update in action can be found on my screenshot page here http://steamcommunity.com/id/IrresponsibleCaptNathan/screenshots/?appid=273620

I will be posting a larger proper new thread on hard-light forums in the near future containing pictures, the full change-log and hopefully a vid showcasing the changes but for now I wanted to make this post to make sure that all fans and those interested got the patch as soon as possible!

Again a HUGE thank you and all praise possible to the original team and wookiejedi and their incredible original work - they deserve the real credit!
And another big thank you to wookiejedi for allowing me to continue on with their great work!

Hope you enjoy everyone and I look forward to hearing all kinds of feedback on the current changes!
« Last Edit: March 09, 2016, 03:03:54 pm by tnathan475 »
The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 

Offline wookieejedi

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Re: [Release] 5/06/15 Star Wars OT Mod Version 4
Hello everyone and greetings!

Wookiejedi has graciously given me permission to take over further development of this mod and as such I am very pleased to present the first patch - v4.11!

http://www.moddb.com/mods/star-wars-the-original-trilogy-mod/downloads/star-wars-original-trilogy-v411-patch

This patch is to be installed over a current install of star wars original trilogy mod v4

The game is now playable and most of the balancing has been taken care of - prepare for dogfights of all kinds in all sorts of starfighters!
I have included a change-log with the file but the main changes are -
Speeds of ships (starfighter and capital) to be far slower and closer if not exact to what it was in the old Tie Fighter series games, as such it is far easier to get into dogfights as well as maintain them.
Other major changes are to engagement range (increased for secondaries, decreased for primaries)
a reworked (but still in development) version of Battle of Endor as well as the addition of two new 'missions' a Rebel and Imperial gauntlet.
(refer to change log for other minor changes, specifics and known bugs)

Any input or comments or concerns are welcome - and if you'd like to help in anyway or just have suggestion please don't hesitate to contact me here or on steam - IrresponsibleCaptNathan is my steam name.
Some pictures of this update in action can be found on my screenshot page here http://steamcommunity.com/id/IrresponsibleCaptNathan/screenshots/?appid=273620

I will be posting a larger proper new thread on hard-light forums in the near future containing pictures, the full change-log and hopefully a vid showcasing the changes but for now I wanted to make this post to make sure that all fans and those interested got the patch as soon as possible!

Again a HUGE thank you and all praise possible to the original team and wookiejedi and their incredible original work - they deserve the real credit!
And another big thank you to wookiejedi for allowing me to continue on with their great work!

Hope you enjoy everyone and I look forward to hearing all kinds of feedback on the current changes!

As many of you know I, wookieejedi, am stepping down as team leader.  IrresponsibleCaptNathan contacted me with his updates to the mod, and I passed control over to him. He will be posting on this site soon with his own thread about the updates also. I give him my full support going forward and I am excited to see his progress with the mod. We have talked in depth and I fully agree with the changes he has made and what he wants to do moving forward. Hope you all enjoy the improvements he has and continues to make, as I have!

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Nice.
I thought mod is abandoned.
Good luck, tnathan475. :yes:

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Nice.
I thought mod is abandoned.
Good luck, tnathan475. :yes:

Thank you very much tomimaki!
Really appreciate that!
The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Quick video demonstration of the B-Wing now in game
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod/videos/b-wing-demo

Credit to Coffeesoft for this amazing B-Wing model!
The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Video showcasing new version of The Battle of Endor to be included with next patch -

The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 

Offline Trivial Psychic

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Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Looks good!  It appears though that you are using attack orders for the Moncalamari ships as opposed to waypoints.  You may want to change that.
The Trivial Psychic Strikes Again!

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
They are actually using way points not attack orders. Admitting I think I messed up some of the way points for some ships lol.
The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Another video! This one showcasing the "Frigate Duel" skirmish mission to be included in next patch (yes there is an Imperial playable one as well!)

The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Is the cockpit view still available?

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Is the cockpit view still available?

Certainly is  - all craft have their own as well (beginning of the video shows the X-Wing Cockpit briefly). I just like recording/playing this way because you get a better view of whats going on around you in the battle.
The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Test of the S1 Seismic Charge and the new Assault Gunboat mine-launcher variant with rearward facing secondary point.

The Irresponsible Captain Nathan
http://steamcommunity.com/id/IrresponsibleCaptNathan/
Team Leader - Star Wars Original Trilogy Mod
http://www.moddb.com/mods/star-wars-the-original-trilogy-mod

 
Re: [Release] 3/09/16 Star Wars OT Mod New Patch
It's nice to see another classic mission recreated as well. I had lots of fun with "Frigate Duel" in 'X-Wing vs TIE Fighter'.
Is a team vs team-version planned as well?

The seismic charge is awesome!
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Re: [Release] 3/09/16 Star Wars OT Mod New Patch
Any news on the next patch?