Author Topic: Failure To Communicate unbalanced with the Mission Upgrade Pack  (Read 1043 times)

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Failure To Communicate unbalanced with the Mission Upgrade Pack
Maybe I'm just not as good as the game has led me to believe, but I found Failure To Communicate to be downright impossible on Medium difficulty with the Mission Upgrade Pack.  No matter what I did, I just couldn't protect the comm station from the relentless onslaught of bombers for the duration of the mission.  I finally got so frustrated with this that I did the unthinkable and reduced the difficulty straight to Very Easy just to be done with it.

I finished the FS2 campaign on Medium with only the occasional challenge, like Bearbaiting.  And I've made it up to this point in the Freespace Port doing just fine as well.  With enough practice, I even got the medal for protecting all the cargo in the "Hammer and the Anvil".  But with endless waves of bomber wings coming from all different directions in FTC, it was just too much.  I would like to see a video of someone protecting the escape pods and the comm station on Medium difficulty with the Mission Upgrade Pack just to see that it can be done and learn what I must be doing wrong.
« Last Edit: April 27, 2018, 03:49:07 pm by ralentor »

 
Re: Failure To Communicate unbalanced with the Mission Upgrade Pack
Well, because i play through it at Insane difficulty moments ago... this mission is still very good solveable, even it is slighty harder yes, as most of the missions in the last part of the campaign because well.. this game comes to a conclusion.

But the hardest part in this mission is still to get the Bonus objective. So to save all four escape pods, which is a very hard task on Insane, yes. But should not be on lesser difficulties, except you take too long with the two Dragons.


After you get the message from the Pinnacle (or Hope if you saved it in the mission before) that the Shivans are attacking the Terminal, shunt all your energy into the Engine and order every Wingmen to protect the station. So close the distance and intercept the first two Shivan wings. The Escape Pods are save from now (as they were in the original mission)

After that, you will encounter a wing that consists of three Nephilims and three escorting Manticores. (in normal FS these were 2 seperate wings that show up at the same position every time, which was much easier) You have to keep in mind... the Shivans will retreat when the Pinnacle (or Hope) is in position. Also this 6-ship wing will only reappear after you have taken down all six ships. So destroy the Nephilim first and then the Manticores. The longer you need to take down one wing, the less enemies you have to fight.

Especially on Medium upwards, you will likely lose some of your Wingmen during these skirmishes, but in return you will get fire support by the Pinnacle (or Hope) because it is closing the distance to the battle area until it is in position. But if you issue proper orders to your wingmen (attack specific targets for example) you can rise their survivability much more.


Some insight:
Actually it was planned to use two enemy wings of four ships each, but because the escort wing will never show up at the same time and position near the bomber wing after the initial wave, the 6-ship wing was introduced instead. Also due to engine limitations these wings have to be destroyed completely before another six-ship wing can appear, which was also planned differently, because a new wave was intended to appear after the previous one has only one ship left. So actually i planned this mission even harder than it currently is.  :rolleyes:
« Last Edit: April 27, 2018, 05:09:39 pm by Novachen »
Well, maybe a proper signature will return. Maybe not, because everything wrong with it, will cause that someone will try to hack this account again.

 
Re: Failure To Communicate unbalanced with the Mission Upgrade Pack
Thanks for the tips.  I'll probably try it again on Medium in the simulator after I've gotten over my frustation with it.

I typically get tunnel-vision locking in on an enemy and blasting it until it's dead, and then moving quickly to the next closet one, but that tactic doesn't work well in this mission.  It appears that you have to force the bombers to break off from their attack runs as quickly as possible.  And not just one or two bombers in a wing, but all of them.  I watched PeterSaber's video from the walkthrough, and he uses several tactics to accomplish this, so if I can learn those, I might be able to succeed.