Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Fineus on June 01, 2002, 03:55:17 am

Title: Justice In The Mist
Post by: Fineus on June 01, 2002, 03:55:17 am
To kick start the forum may I present the first piece to be shown - something I haven't had time to concentrate on.

Justice In The Mist:

(http://www.3dap.com/hlp/staff/thunder/116.jpg)
Title: Justice In The Mist
Post by: Redfang on June 01, 2002, 04:06:19 am
Very good. :yes2::nod::yes:
 
I don't know how should you even improve it, all is good. The nebula, anti-aliasing, engines and all that looks very good. :)
Title: Justice In The Mist
Post by: Stunaep on June 01, 2002, 04:09:29 am
That certainly has got a well done nebulae, but the Orion should be a bit more in the mist, otherwise it looks like the Deimos is a large as the Orion.

BTW, what did you use for nebulae? Volumetric? Environmental?
Title: Justice In The Mist
Post by: WMCoolmon on June 01, 2002, 04:25:16 am
Woohoo!!! Finally, a place for art and not just talk :D
Very good nebula effect :nod:
Title: Justice In The Mist
Post by: Crazy_Ivan80 on June 01, 2002, 05:34:02 am
That is most definitaly a good start for the art-forum :yes:
Title: Justice In The Mist
Post by: TheCelestialOne on June 01, 2002, 05:37:19 am
Very nice. :D :D :D :D :D

But what is that icon in the upper right corner?
Title: Justice In The Mist
Post by: NeoHunter on June 01, 2002, 07:12:42 am
Nice render, Thunder!!!:jaw: It just become part of my growing collection of desktop wallpapers.

May I suggest something? Could you all who want to show your renders to us please provide a thumbnail of it here instead of the full version of the render? Big renders especially slow down the speed at which the forums and threads load. Not everyone has cable or broadband access. Link the thumbnails to the bigger pictures, please.

As for the icon in the small small corner, I think its a letter "T" to symbolise "Thunder".:)
Title: Justice In The Mist
Post by: DragonClaw on June 01, 2002, 12:33:14 pm
Quote
Originally posted by Stunaep
BTW, what did you use for nebulae? Volumetric? Environmental?



Looks to me like he did it in photoshop w/ the cloud effect(i think thats what its called) and colored it various ways... there's tutorials on this sort of operation.
Title: Justice In The Mist
Post by: Fineus on June 01, 2002, 12:41:31 pm
I'm glad you all like it - it's a few months old but is infact one of the latest I've got since I've been so busy with everything.

DC has got it right, the nebula was indeed created by layering multiple rendered clouds in photoshop along with some clever use of colors and lighting.

I'll try and remember to thumbnail everything I do from here on in... no promises but I'm on a 56k so I do sympathise :)

The "T" is my symbol, I don't like it that much to be honest but it'll do for the time being. It's just something to point out who did it so I guess it doesn't have to be totally elaborate.

Anyways, glad it's a hit!
Title: Justice In The Mist
Post by: Styxx on June 01, 2002, 12:56:55 pm
Nice work, I'd have only two suggestions:

1. The density of the mist is a bit strange, the back of the ships is more visible than the front. Dunno if it was your idea to make it like that, but it gives a strange impression.

2. The engine glows would be a bit more visible on such dense a fog, in my opinion. Increase them a bit and it'll be a lot better.
Title: Justice In The Mist
Post by: Fozzy on June 01, 2002, 04:17:17 pm
:jaw: very good but how big is a deimos supost to be ?
Title: Justice In The Mist
Post by: Fineus on June 02, 2002, 02:41:33 am
If I said the Deimos was a long way away from the Orion would you believe me? :) Perhaps I'll try tweaking the nebula layers so it's much harder to see the Orion and then engine glows are brighter.

Styxx, I don't really have any control over front/rear nebula density since it's done with complete layers covering the whole thing (and although I haven't tried it I think if I tried using the eraser or something it might leave obvious lines across the whole thing).

I'm going to play with it a bit more I think...