Modding, Mission Design, and Coding > FS2 Open Tools
RELEASE: Knossos.NET v1.0.0: Making a multiplatform C# launcher with AvaloniaUI
perihelion:
Thank you, I guess I was making this a lot harder than I had to because the only way I'd been able to get the old Knossos 0.15 etc. up and running was by building it locally. Looks like that was an improper assumption!
Got the Appimage x86 linux version running just fine! Thank you for your kind assistance!
Darklord42:
Indeed, this revamp fixes a lot of headaches that the old Knossos/Newer Knossos had getting to work on linux. There were times when I simply couldn't get those to run on whatever system I had at the time. So huge thank you!
So ironic that a .NET app became my savior. It wasn't that long ago when getting a .NET app to run in wine in linux was a real big pain if it ran at all!
jr2:
I see the option to compress mods during install to save disk space, is there an option to compress mods that are already installed / retail FS assets? Makes it easier to justify storing FSO on the SSD instead of the gargantuan spinny disk.
taylor:
--- Quote from: jr2 on November 21, 2023, 04:46:33 pm ---I see the option to compress mods during install to save disk space, is there an option to compress mods that are already installed / retail FS assets? Makes it easier to justify storing FSO on the SSD instead of the gargantuan spinny disk.
--- End quote ---
Open settings on an installed mod and at the top is the current disk usage for that mod and a button to compress/decompress it. Quick and easy. I think it does require a somewhat recent FSO build to be able to work with the compressed files though, maybe the last two stable releases or so.
Both compression and decompression work just fine on Linux and Windows. However compression is currently broken on macOS, though decompression works, and it can use already compressed files just fine.
jr2:
--- Quote from: taylor on November 21, 2023, 07:14:22 pm ---Hidden Text: Show
--- Quote from: jr2 on November 21, 2023, 04:46:33 pm ---I see the option to compress mods during install to save disk space, is there an option to compress mods that are already installed / retail FS assets? Makes it easier to justify storing FSO on the SSD instead of the gargantuan spinny disk.
--- End quote ---
Open settings on an installed mod and at the top is the current disk usage for that mod and a button to compress/decompress it. Quick and easy. I think it does require a somewhat recent FSO build to be able to work with the compressed files though, maybe the last two stable releases or so.
Both compression and decompression work just fine on Linux and Windows. However compression is currently broken on macOS, though decompression works, and it can use already compressed files just fine.
--- End quote ---
I see it, thanks!
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