Author Topic: New Eyecandy Thread  (Read 844044 times)

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 :confused: Were?
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Offline Snail

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:confused: Were?

I'm sorry, what do you mean?

 
Where are they downloadable?
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Offline Snail

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They're in INFA.

 
Ah, ok. Ah well. INFASA is gonna come out this summer, right? Might as well learn patience now.
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Offline Snail

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Ah, ok. Ah well. INFASA is gonna come out this summer, right? Might as well learn patience now.
As long as no one says that Inferno sucks again. :rolleyes:

 
Who said that?  :mad2:
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Offline Snail

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Quite a few people recently. There were 3 threads hijacked for that purpose.

 

Offline blowfish

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Quite a few people recently. There were 3 threads hijacked for that purpose.

:nervous: That was partially my fault.  What I was really saying is that I was disappointed with INF R1.  I didn't know at the time how long ago it was made and what qualities were valued in a mod at that time.  I have just been spoiled by campaigns like Blue Planet and the MediaVPs.  I have faith in the Inferno team that INF SCP and INFASA will be better.

 

Offline Snail

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Blue Planet was released in 2008. INFR1 was released five years prior.

 

Offline blowfish

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Blue Planet was released in 2008. INFR1 was released five years prior.

I know that.  That's what I was saying ... that I wasn't aware how old INF R1 was.

 

Offline Woolie Wool

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I think people who think INFR1 sucks should play "Nemesis" again. What a completely mind-blowing mission, especially for retail. Holy. ****.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline blowfish

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I think people who think INFR1 sucks should play "Nemesis" again. What a completely mind-blowing mission, especially for retail. Holy. ****.

That was probably one of the better missions in R1.  I have just a couple of small complaints about it.

  • Spoiler:
    The bomber waves got a little boring after a while
  • Spoiler:
    If I saved enough snipers, I was able to destroy one of the Nemesis's beam turrets before it jumped.  But when it re-appeared, the turret was intact.  Just something for people to keep in mind in the future.

And why can't I embed a list in a spoiler?

 

Offline terran_emperor

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Yep. Best most compex mission i have come across. When i completed it, rathewr than proceeding to the next mission, I replayed it again and again.

I did the same fore the final Combat mission Campaign 4 of Sol A history.

What can i say? I love "Definitive". BTW can one of you guys send me ALL the borg Boss tracks from Elite Force II, not just the ones that were used to make Definitive?
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Spoiler:
If I saved enough snipers, I was able to destroy one of the Nemesis's beam turrets before it jumped.  But when it re-appeared, the turret was intact.  Just something for people to keep in mind in the future.

Spoiler:
That is because the Nemesis that jumps out and the Nemesis that jumps in afterward are technically two different ships (there's an invisible extra character in the second's name). Now I suppose with some tricky variable work it might be possible to base the second ship's stats off of the first, but I don't know, as I've never tried.
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Offline blowfish

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Spoiler:
If I saved enough snipers, I was able to destroy one of the Nemesis's beam turrets before it jumped.  But when it re-appeared, the turret was intact.  Just something for people to keep in mind in the future.

Spoiler:
That is because the Nemesis that jumps out and the Nemesis that jumps in afterward are technically two different ships (there's an invisible extra character in the second's name). Now I suppose with some tricky variable work it might be possible to base the second ship's stats off of the first, but I don't know, as I've never tried.

I know why it happens, I was just complaining about it :nervous:

 

Offline General Battuta

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I gotta admit, R1 was full of fun stuff. I found the storyline disappointing, with the steady succession of increasingly large ships destroying each other and the extreme brevity of the GTVA-EA war, but it made me say 'wow' more than almost any other campaign.

 

Offline Colonol Dekker

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The Icanus is BBWIlliant, and the Nemesis made the first nano-jump i'd seen.
INFR1 =  :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline Woolie Wool

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The Icanus is BBWIlliant

The Icanus is a fat chick? :wtf:
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Snail

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Icanus is unrealistic. I fail to see how the EA, who's largest ship is the Nemesis (bar the Icanus itself) could create something that large while the GTVA, who had a lot more resources, were unable to.