Author Topic: Gameplay or Story?  (Read 9568 times)

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Offline blackhole

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Gameplay tells us which games are good - storylines tell us which games are legendary.

 

Offline Stormkeeper

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Gameplay tells us which games are good - storylines tell us which games are legendary.
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Offline Androgeos Exeunt

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Gameplay's vital, but the assertion that games can't be a serious storytelling medium is nonsense.

You should know better. You made Transcend, after all. ;)

Gameplay of Transcend was rubbish in my opinion, but the story kept me going all the way to the end, even after I knew I was stuck in a Herc II with crap firepower.
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Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 
Gameplay tells us which games are good - storylines tell us which games are legendary.

And yet most "classics" are deemed so because of their gameplay not their story.

 

Offline TrashMan

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For some games, story IS part of gameplay. Take Baldurs Gate 2 for instance.
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Offline castor

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I take a good story as a nice extra, but gameplay and atmosphere are the key ingredients in those games I've bothered to spend more than miniscule time with.

 
That and some games rely more on story than others do. RPGs for example. An RPG without a story is nothing at all (oops, that's WoW :P)

  

Offline Ransom

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Gameplay of Transcend was rubbish in my opinion, but the story kept me going all the way to the end, even after I knew I was stuck in a Herc II with crap firepower.
Well, the appalling gameplay of Transcend is a reflection of my lack of mission design talent and is not indicative of any mutual exclusivity between gameplay and storytelling.

And yet most "classics" are deemed so because of their gameplay not their story.
Digital gaming is still a very young industry and, at least in this discussion, "classic" doesn't mean much. Narrative didn't really become a talking point in gaming until the late 90s. As far as storytelling goes, I think we're yet to see the best the format has to offer.

Besides which there are already games many would consider classics for their plot. The fact there are more classics defined by their gameplay isn't relevant - it's not a matter of numbers.