- Added diegetic explanation for camera movement to cutscene 'Lucifer'
- Added new techroom entries for all Vasudan and Shivan ships, and all FreeSpace 2 weapons.
We eagerly await the speculations.
We really want to hear people's thoughts!
On higher difficulties, plot-critical wingmen can now be knocked out of action, disabling their weapons and forcing the AI to ignore them. Good luck!
Post all lines that need amp (with filenames) and I will do it.
I'm a little wary of throwing down another couple thousand dollars for a casting director and actors right now.
FINALLY, THE INDUS HAS COME BACK TO EARTH...Back to the planet...the BLUE PLANET...where it all started for the Indus. And let me tell you something...anyone, I mean ANYONE comes and messes with Earth, and I'll tell you what the Indus is gonna do. The Indus is gonna take their fancy ships, take their sissy beams, take their jabroni Admirals, the Indus is gonna roll them up in a ball, turn those sum*****es sideways, and STICK IT STRAIGHT UP THEIR ROODY POO CANDY ASSES.
IF YA SMELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLL...What the Indus...is cookin'.
Steele won't take Earth
until it's stained
Mars-brown.
with our poop.
The delivery right now is the way I'd like it played.
I don't think you're right about those points. Nor are invulnerable wingmen particularly reliable for taking care of things, since they can now get knocked out of action on the higher difficulties!You're welcome to throw together a test mission in FRED and see for yourself. Just a stationary Kent or Uhlan and a Balor-loaded Tev attacking it. So easy Geico will sue you for copyright infringement. If you think you can complete objectives without giving attackers a two-second window to shoot at you, I'd love to see it.
There's no point in classifying classified names, that's just inane. Why wouldn't pilots know that something called MORPHEUS exists, they just don't have a clue what it's about. They knew that something named ETAK existed in the 2nd incursion too.Because the fact that something classified exists is classified. You never heard about ETAK outside of SOC loops until late in the game, did you? Or the Colossus or Hades until they showed up. Laporte and friends know that ships are dropping off the grid for Byrne's secret, but they certainly don't know that said project is called Shambhala.
Yeah, the Balor buff is so marginal I doubt it's seriously altered balance. 'You die really fast if you get in front of a Nyx' has been a constant since 2010.In past releases I was able to kill at least one Nyx by playing chicken during the opening merge of Aristeia, even on insane. Now they survive with 40-50% while I'm blown to hell on Normal. If it isn't the Balor buff, it's something else, but there's no way something hasn't changed significantly.
Not that trebs are actually dangerous, just barrel roll while afterburning and pump a few CMs just to be safe. They shouldn't be able to hit you.Which takes you back to the problem of actually engaging objectives when you have to spend so much of the mission evading near-instant kills.
Soooo if I haven't played AoA in a few years, and if I only played WiH 1 and 2 once back when they were released, and if I haven't yet played WiH 3 (because I am a TERRIBLE PERSON WHO DESERVES YOUR UNDYING SCORN), will these changes jump out immediately in the "Holy crap that's awesome!" sense, or will they seem rather more subtle? Keep in mind that my working memory is generally as porous as a fine Swiss.
Delenda Est still performs poorly at times, even on fairly modern hardware.You can cut some of the most performance-intensive features, like shadows or deferred lighting, in the launcher, and move/rename the advanced VPs, to save a LOT of perf.
The support ship almost always causes collision damage when undocking from the player's fighter.Yeah, known issue. The support docking paths on some of the fighters, most notably the kent, are ****ed up.
I'm playing on a 1920x1080 monitor, letterboxed to 1440x1080.(http://www.reactiongifs.com/r/but-why.gif)