Author Topic: Blue Planet Complete bug: ships are transparent  (Read 1562 times)

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Blue Planet Complete bug: ships are transparent
Bug to report:  enemy ships are showing as transparent from certain angles.  Does anyone have a potential fix?  I tried futzing around with the graphics settings but nothing worked.

Screenshot: http://i.imgur.com/KlPLXBJ.png

 
Re: Blue Planet Complete bug: ships are transparent
Are you sure you're on the latest patch with a recent nightly? You should also provide a log any time something weird happens, it helps others determine what's going wrong.
[19:31] <MatthTheGeek> you all high up on your mointain looking down at everyone who doesn't beam everything on insane blindfolded

 

Offline AdmiralRalwood

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Re: Blue Planet Complete bug: ships are transparent
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Blue Planet Complete bug: ships are transparent

 
Re: Blue Planet Complete bug: ships are transparent
In launcher Advanced Settings -> Troubleshoot -> Don't use shaders for model rendering or Disable GLSL (shader) Support

 
Re: Blue Planet Complete bug: ships are transparent
Tomimaki: Score.  That did the trick.  Thanks!