Look at this picture
http://ifh.firstones.com/iB_html/uploads/post-1-12013-Shot10.jpgand you will know what I mean.
It is taken off a freeware game. I can post details if you want.
I also posted about this on SEXPS! thread. I don't know where really this belongs, so I am posting here as well! There is a proposition of creating a skybox, which means that you will have a "CHANGEABLE" sky.
--> My biggest problem in ANY space game was the greatest difficulty to ACTUALLY understand where I am or where I am heading.
Example. I am defending a transport from incoming bomber wings. A certain wing is launching bombs. I have to nail them. How? I don't know which bomber, and I really can't tell just who has launched what.
--> Imagine an alternate scenario, now. Something like: "Missile launch, Eta Centauri direction", Then I would turn starnames on, find the launch position, and direct myself to them.
That is what ALL space games needs. REFERENCES.
This could be the answer to all those questions.
->When Skybox is enabled Show_Star_names can follow. ( I don't know if you can do this now) or how, I am just asking.