Hosted Projects - Non-FreeSpace > FringeSpace
Collaborative Modeling Request
JGZinv:
In the last 4 years FringeSpace has come a long way being staffed with a skeleton crew
nearly the whole way. For the progress made, many thanks are due to those that have and
continue to support the project. However we must strive forward in the here and now, and
to that end I'm hoping some will step forward to give us a bit of a push.
Since a lot of skilled folks are already attached to big mods and they can't spare the
time to perhaps join another or be in a dedicated position, I'm putting out a request
for collaborative help.
Basically I'm listing what we still need in the way of work or objects on a particular
field. This will be limited to content that we're aiming to get into a playable alpha.
Maybe just to finish some needs off, testing, or balance purposes. I'm not going to waste
your/our time trying to ask for something that won't see use for years.
So without further ado, the first needs I'd like to list are of modeling in nature.
At the minimum, we'd like to get a "naked" 3DS Max compatible model of each item (Max,
3ds, OBJ, etc). If you're capable and willing to UV map, and/or texture the object, then
that would be greatly appreciated. What isn't able to be fully completed will probably
be worked on incrementally or put into another collaborative thread in the future
if necessary. Rigging is not necessary. I'm capable of rigging short of animation and
turrets. As far as we're concerned if it works, and we didn't have it before, that's progress.
Each item below has a title, example picture and a video avi linked with it.
The videos were made in lieu of trying to capture multitudes of screen shots that wouldn't
be perfect from any given angle anyway. Some objects are depicted better than others, feel free
to ask for other material. If it's available, it'll be provided.
Tachyon is circa 1999, and it looks like it. While we're trying to keep the ships a bit lower
poly than perhaps other mods, feel free to upscale the designs. If in doubt, look at our showcase
thread to see what we're doing, or ask about heavily altering a design.
If you wish to pick up an item, please say as such in this thread (or by PM) and it'll be marked as WIP
so several people aren't all working on the same thing pointlessly.
= Fighters =
Bora
Cutlass
Video Link
Claymore
Video Link
Multiplayer Specific
Mega Powerup
Video Link
Partial Energy Powerup
Video Link
Rocket Powerup
Video Link
Missile Powerup
Video Link
Cannon Powerup
Sapper Powerup
Video Link
Hull Powerup
Video Link
Shield Powerup
Video Link
Burners Powerup
Video Link
Lasers Powerup
Video Link
World Building
Acceleration Ring - - - Claimed: Cyborg17
Video Link
Training Ring Type 1 - - - Claimed: Cyborg17
Video Link
Training Ring Type 2 - - - Claimed: Cyborg17
Video Link
Training Ring Target
Video Link
Landing Pad
Video Link
Repair Pad
Video Link
Mega Gate - - - Claimed: MrRstar
Video Link
Tachyon Gate (Normal) - - - Claimed: MrRstar
Video Link
Credit Goal
Video Link
Nav Bouy - - - Claimed: Shadow Z
Video Link
Crystal Yellow
Video Link
Video Link
Video Link
Crystal Green
Video Link
Video Link
Crystal Pink
Video Link
Video Link
Crystal Purple
Video Link
Video Link
Crystal Blue
Video Link
Video Link
Crystal White
Video Link
Things that Shoot
Turret Square Type 1 - - - Claimed: Angelus
Video Link
Turret Square Type 2 - - - Claimed: Angelus
Video Link
Training Mine
Video Link
Misc
Satellite - - - Claimed: Angelus
Video Link
Spy Probe - - - Claimed: Angelus
Video Link
Training Bouy - - - Claimed: Angelus
Video Link
Angelus:
WIP of the Beacon, opinions?
z64555:
Looks great. :yes:
z64555:
JG, I'll play around with that training target tonight. No sense in putting it off anymore.
What format did you want it saved as?
JGZinv:
3DS or Max 2009 compatible please. Doesn't need to be fancy or textured.
Navigation
[0] Message Index
[#] Next page
Go to full version