Hard Light Productions Forums
Hosted Projects - Standalone => Diaspora => Topic started by: Aardwolf on July 20, 2009, 11:01:33 am
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I wonder if they might be used for bloodstains... :drevil:
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Cylon Raider eh?
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Being able to set different particles per species, or modifying the existing species debris would do that a bit better ;)
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No, I'm not talking about particles. I'm talking about the stains FROM them. Bloodstains.
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You're asking too much from an old game engine.
Play L4D or something.
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I don't know if he is to be honest. The Decal system has been something that has been promised as soon as the materials system is done. The only problem is that we no longer have an OpenGL coder to work on the material system.
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Yes! This! I want to fly the blood-stained Viper.
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I don't know if he is to be honest. The Decal system has been something that has been promised as soon as the materials system is done. The only problem is that we no longer have an OpenGL coder to work on the material system.
What happened to him?
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Perhaps I should have said "We never had an OpenGL coder to work on the material system" :)