Sol: A History: A prequel to Inferno, Blaise Russel's historical epic follows the political turmoil in Sol after its isolation from the colonies. Lengthy and challenging, S:AH is a major work by one of the community's most successful designers.
When I try to check some new model in tech romm via "ctrl-shift-S" many of the new models crash the game:
"Error: Can't open model file <GTFr_Atlantis.pof>
File: modelread.cpp
Line: 1057
ntdll.dll! ZwWaitForSingleObject + 10 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 156 bytes
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
fs2_open_3_8_1_20181023_e1db71f_x64_SSE2.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 13 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
I have run into some weird errors when trying S:AH out. I verified the integrity of the files when I got this msg:
An error was detected while validating the game file integrity. The following packages are invalid:
- Package maps_ships of mod Sol: A History Upgraded
- Package maps_skyboxes of mod Sol: A History Upgraded
- Package Models of mod Sol: A History Upgraded
These mods are invalid and need to be redownloaded before they can be played without errors.
Do that now?
---------------------------
&Yes &No
---------------------------
After that I tried reDLing those files again. Knossos told me an error occured and it would be posted online. In short, I could not get those files to extract properly
I have also uploaded a debug for you guys to look at: https://fsnebula.org/log/5bcfe007cb0d33228b9fc5a4
One more thing before I forget...I tried installing the mod a 2nd time but the same thing happened
[multimod]
primarylist = ;
secondarylist = FSPort MediaVPs, FSPort, MediaVPs_2018;
This is what you need for dependancies if you're using wxL.
Change MediaVPs_2018 to whatever you have them named as.
Do you use an AMD card? If so, you probably hit this bug (https://github.com/scp-fs2open/fs2open.github.com/issues/1901). Please try running a debug build and see if that changes anything. Any information you could provide on that bug might be very helpful since AFAIK no coder has been able to reproduce it, yet.
There really wasn't anyplace to use the Zagreus as there is only one UNU destroyer in S:AH, which thus should be the upgraded Megaera model.
Error: sah-mod.tbm (line 18)
Error: Missing required token: [#END]. Found [$Mission File Name: mdu-03] instead.
File: parselo.cpp
Line: 290
I am running Ubuntu 16.04 64bit with the 3.8.0 AppimageError: sah-mod.tbm (line 16)
Error: Missing required token: [#END]. Found [#Ignored Mission File Names] instead.
File: parselo.cpp
Line: 303
with the 3.8.1 Appimage dated 20180506
During my first playthrough I didn't had any weapons in that mission. I didn't had the problem when playing the mission through the techroom. I restarted the campaign and it worked fine. 
Are you using an AMD card?
What version of the MediaVPS should this be using?
First of all, there are no 2018 MVPs. There's only the 3.8 MVPs. Yes I know this is nitpicky but as the recent thread shows, using a consistent versioning scheme helps those who don't really know what they're doing and who aren't using Knossos (even if they should be).
That being said, it should be compatible with the latest MVPs.
Realistically we may eventually resurrect INF:Alliance and/or INF:Gateways, but right now our goal is to patch R1 and work on R2.
I'm not sure what became of this model, or if it was ever finished. The cockpit looks empty in this screenshot (the only one I can find).Apparently it was: https://www.hard-light.net/forums/index.php?topic=36740.msg893754#msg893754
Really excited to play this, but my fps has been tanking at some points during battle. Also every time i restart a mission (through death or manual restart) my idle fps (when there is no action going on) seems to drop, like it will be 120 fps, then 100 fps, then 70 etc, each restart
My specs are:
Windows 10 64 bit
EVGA GTX 1070 TI
I7 4790k
16GB DDR3
using knossos and 3.8.1.20181129_097eb92 build
Anything I can do to improve my fps?
Are you using a nightly? #Ignored Mission File Names isn't in 3.8.0.
secondrylistI think we can guarantee you're not using a launcher old enough to need that ancient typo.
Are you using a nightly? #Ignored Mission File Names isn't in 3.8.0.
I used FSO 3.8.0 (official, not a nightly) and got the same error message.Since 3.8.0 is even older than the nightly you used before, this is not suprising.
That was a misunderstanding. PIe thought you were using 3.8.0 and was trying to tell you that you need a nightly.Are you using a nightly? #Ignored Mission File Names isn't in 3.8.0.
I was using a post 3.8.1 nightly. I take it I should just use the regular 3.8.0?
I used to experience lighting issues when consistently using any builds newer than the 2017-10-31 build. I say consistently, because often I could use a newer build but only for a while (time indeterminate) before it would break. After that point, that build would not longer work. All that changed when I performed a system rebuild and got a new video card. After that point, the graphical anomalies disappeared.
Old = HD5770
New = RX570
Searching root 'D:\Games\FreeSpace2\FreeSpacePortMVP\' ... 0 files
Searching root 'D:\Games\FreeSpace2\FreeSpacePort\' ... 0 files
Well I can see from your log that the game isn't loading any of the FSPort or FSPort MediaVPs .vps, so your mod.ini isn't configured properly for your folder names.
Can you double check the exact folder names for FSPort and FSPort MediaVPs and make sure they match what's in your mod.ini? If your folder name is "Freespace Port"(with a space) then -mod FreespacePort(without a space) won't work.
FreeSpace 2 Open version: 21.3.0.20210813_47f84846e
Not sure what exactly that is, but you shouldn't play SAH with a nightly build. I haven't updated it in quite a while now so it would not need one.