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Archived Boards => The Archive => Homeworld: Blue Planet => Topic started by: MatthTheGeek on January 29, 2011, 06:51:43 am

Title: Official progress eyecandy thread
Post by: MatthTheGeek on January 29, 2011, 06:51:43 am
Been a while since I haven't shown progress, since I was more or less waiting for this board to be created. Here we go.

Short gameplay video. (http://www.youtube.com/watch?v=emonwl73Eg4)

(http://img52.imageshack.us/img52/2180/ss00026a.jpg)

(http://media.moddb.com/images/mods/1/17/16897/Screen_035.jpg)

(http://img155.imageshack.us/img155/1715/ss00022.jpg)

(http://media.moddb.com/images/mods/1/17/16897/ShotgunFlak.png)

Title: Re: Eyecandy thread
Post by: Snail on January 29, 2011, 07:03:33 am
I guess it's still worth saying that you really succeeded in getting the feel of BP into the HW engine. :yes:
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 01, 2011, 01:17:01 pm
(http://img819.imageshack.us/img819/8263/ss00029w.jpg)

Dakka dakka. For you can't have enuf.
Title: Re: Eyecandy thread
Post by: Rodo on February 01, 2011, 02:37:19 pm
moar dakka!  :yes:
Title: Re: Eyecandy thread
Post by: T-LoW on February 01, 2011, 03:05:50 pm
This, Mister, is awesome. But I was disappointed because you couldn't see the damn Arcadia blowing up :hopping:
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 01, 2011, 03:45:22 pm
Yeah. Game ends immediately when production ship get destroyed. I haven't fine-tuned the Arcadia death effects anyway.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 05, 2011, 12:52:33 pm
(http://img15.imageshack.us/img15/9605/ss00034.jpg)

Test Video (http://fr.xfire.com/video/407e22/)
Title: Re: Eyecandy thread
Post by: Deadly in a Shadow on February 06, 2011, 11:14:33 am
Woooh, made my day. I simply love Narayanas and the Gaußcannon/massdriver shots looks really similar to BP.
Title: Re: Eyecandy thread
Post by: -Norbert- on February 07, 2011, 03:27:57 am
As long as HW3 get's a good single player, not the crap we got with HW2 anyway...

On topic: Is it possible in HW2 to make the torpedoes destroyable and have the ships try to shoot them down with blobs or flak?
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 07, 2011, 05:51:51 am
Yes it is, and I'm currently working on it. Expect more eyecandy on that subject.
Title: Re: Eyecandy thread
Post by: Droid803 on February 07, 2011, 05:04:08 pm
How many of the weapon systems will be set as destroyable bits? Cause I recall being able to blow off like the Heavy Missile Batteries off battlecruisers and whatnot.

All of them like in the FS one, or will ships be able to retain a of their smaller PD-ish guns? Or none of them?
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 07, 2011, 06:03:47 pm
Initial goal was to have all of em destroyable, but this is actually gonna get too confusing and performance-demanding. Remaining systems will be the main beams/other heavy turrets, and standard subsystems (engine(s), weapons, navigation, sensors, reactors...)
Title: Re: Eyecandy thread
Post by: NGTM-1R on February 09, 2011, 06:14:43 am
I demand eyecandy of the GTVA ships, this thread is too Fed.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 09, 2011, 05:40:24 pm
You will get Tev pictures once I start working on more Tev stuff. For now, my new rig demands an eyecandy sacrifice.

(http://img37.imageshack.us/img37/2830/ss00054.jpg)
(http://img829.imageshack.us/img829/9430/ss00055.jpg)
(http://img268.imageshack.us/img268/7541/ss00056q.jpg)
(http://img812.imageshack.us/img812/647/ss00058.jpg)
Title: Re: Eyecandy thread
Post by: Rodo on February 09, 2011, 07:12:18 pm
That looks really really nice :yes:
Title: Re: Eyecandy thread
Post by: Mongoose on February 09, 2011, 07:40:32 pm
Man I wish we had shadows. :(
Title: Re: Eyecandy thread
Post by: Snail on February 10, 2011, 02:33:31 pm
Awesome shadows awesome
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 13, 2011, 04:08:18 pm
Destroyable missiles online.

(http://img98.imageshack.us/img98/505/ss00075.jpg)

Shiny stuff when missiles self-destruct because no more targets available.

(http://img821.imageshack.us/img821/6946/ss00076.jpg)

I thought I needed a bomber...

(http://img838.imageshack.us/img838/9537/ss00079.jpg)
Title: Re: Eyecandy thread
Post by: PsychoLandlord on February 13, 2011, 06:23:54 pm
IIRC the BSG mod figured out a  method to have missiles re-target other vessels after their original target is destroyed. They haven't been terribly active recently, but I still have a few of their emails from my dealings with them. If you're interested, I can ask if they'd be willing to help you out.

And Excellent work. Those are easily the most detailed models and Maps I've seen in HW2 in recent memory.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 14, 2011, 12:29:53 am
Have missile retarget stuff isn't hard - actually, it's the contrary that wouldn't be easy to do, it's hardcoded. Missiles will still self-destruct if there are no other enemy ship to target in range.
Title: Re: Eyecandy thread
Post by: PsychoLandlord on February 14, 2011, 02:39:12 am
Thats right. Man I haven't touched that game in too long. And now I'm curious as to what groundbreaking thing it was I thought the BSG guys did. Great.  In any case, Excellent work so far. I look forward to the release.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 14, 2011, 03:17:15 pm
(http://img823.imageshack.us/img823/222/ss00081.jpg)
(http://img9.imageshack.us/img9/3272/ss00084.jpg)
Title: Re: Eyecandy thread
Post by: Deadly in a Shadow on February 15, 2011, 08:31:17 am
Nice Rhea-bomber! Cyclops inclusive!
Title: Re: Eyecandy thread
Post by: PsychoLandlord on February 15, 2011, 08:48:01 am
Are you going to have the various factions team-coulourable in the slightest? Or is that going to be restricted to their exhaust trails?
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 15, 2011, 02:04:59 pm
I'm still not sure about. What I do know is that team-colored trails are hardcoded, and that if I choose to make the ships themselves team-colorable, it won't be more than a few stripes here and there.
Title: Re: Eyecandy thread
Post by: PsychoLandlord on February 15, 2011, 07:09:16 pm
That was why I was asking. If you had said "No Team colors," then I would have immediately gone hunting for the color combination that produced the greatest visual representation of Apoc Drive trails. But since that might end up being pink on  green or something like that, I'll wait till you make a decision one way or another.
Title: Re: Eyecandy thread
Post by: -Norbert- on February 16, 2011, 04:31:56 am
At least with the Karuna you'll have an easy time of deciding were to but the colored strips. Just replace the current blue ones above and below the nameplate with team-colored ones.
Title: Re: Eyecandy thread
Post by: Droid803 on February 16, 2011, 11:28:36 am
The narayana also looks pretty with different colored bits on the current blue regions, the stripes and the panels.
Title: Re: Eyecandy thread
Post by: PsychoLandlord on February 16, 2011, 12:29:26 pm
The UEF as a whole seems like it would be fairly easy to team color., except for maybe the Solaris and some of the utility vessels. Team color-able fighters wouldn't really be necessary, as the Drive trails would be more than enough to identify them by, unless you plan on making the trails nonexistent.

The GTVA would be a bit more difficult. The newer-generation capships could probably just have random stripes added to them without making them look too wrong, but the Orion is a whole other story. And I have no idea how you would handle Vasudans, assuming they show up anytime soon.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on March 08, 2011, 04:35:21 pm
It's Serkr Team. Steele's war dogs, the ones who took Artemis. Alpha wing, clear our blast zone. You've done all you can.

(http://img825.imageshack.us/img825/9574/ss00089.jpg)

(http://img690.imageshack.us/img690/6287/ss00090.jpg)


For those interested, your average Serkr team oneshots a Nara, but barely.
Title: Re: Eyecandy thread
Post by: Snail on March 09, 2011, 03:16:52 pm
Yes please.
Title: Re: Eyecandy thread
Post by: PsychoLandlord on March 09, 2011, 08:06:00 pm
Is Serkr going to come as a unit when purchased? Or will you have to build each individual ship? I'm assuming that either way,  you'll be capable of commanding them individually.

And I continue to be in awe of your work. Those are some of the best screenshots I've ever seen come out of Homeworld.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on March 10, 2011, 04:54:12 am
Individually, definitely. The only way to build em in group would be using squadrons, and you can't have different unit types in a squadron.
Title: Re: Eyecandy thread
Post by: PsychoLandlord on March 10, 2011, 10:06:46 am
Yep. Forgot about that particular limit. Well, at least you aren't restricting them to starting fleets :)
Title: Re: Eyecandy thread
Post by: MatthTheGeek on March 11, 2011, 04:41:34 pm
Random screenshots of a fully turreted Chimera

(http://img263.imageshack.us/img263/1354/ss00098.jpg)
(http://img820.imageshack.us/img820/34/ss00100.jpg)
(http://img98.imageshack.us/img98/2354/ss00102.jpg)
(http://img846.imageshack.us/img846/5628/ss00103.jpg)
(http://img850.imageshack.us/img850/7662/ss00104.jpg)
Title: Re: Eyecandy thread
Post by: Snail on March 11, 2011, 05:07:29 pm
Chimeras rawk!
Title: Re: Eyecandy thread
Post by: Droid803 on March 11, 2011, 07:54:15 pm
Oh god so many AAAfs.
Title: Re: Eyecandy thread
Post by: Commander Zane on March 11, 2011, 08:49:22 pm
Chimeras do that.
Title: Re: Eyecandy thread
Post by: LeviathanChiken on March 19, 2011, 12:35:42 am
Looks very nice and hot matt boy like always with you.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on March 29, 2011, 07:46:57 am
(http://img838.imageshack.us/img838/3723/ss00129.jpg)

(http://img841.imageshack.us/img841/7996/ss00128.jpg)

(http://img831.imageshack.us/img831/2224/ss00131.jpg)

(http://img813.imageshack.us/img813/1521/ss00130t.jpg)

(http://img856.imageshack.us/img856/6484/ss00132.jpg)

(http://img101.imageshack.us/img101/724/ss00133.jpg)

(http://img683.imageshack.us/img683/4282/ss00134.jpg)

For pecenipicek deserves a normal mapped altar.
Title: Re: Eyecandy thread
Post by: pecenipicek on March 29, 2011, 08:22:21 am
Here to help mate :)




/me sits on the altar.


If only it had some real geometry instead of appearing to have more geometry than it really has. kind flat to the feel  :D
Title: Re: Eyecandy thread
Post by: MatthTheGeek on July 19, 2011, 12:34:43 pm
 :bump:

Progress !

(http://img811.imageshack.us/img811/811/ss00136.jpg)

(http://img36.imageshack.us/img36/2830/ss00137.jpg)

(http://img825.imageshack.us/img825/1525/ss00139.jpg)

(http://img708.imageshack.us/img708/781/ss00144.jpg)

(http://img812.imageshack.us/img812/7769/ss00145.jpg)

(http://img9.imageshack.us/img9/1356/ss00147.jpg)
Title: Re: Eyecandy thread
Post by: Goblix on July 20, 2011, 12:54:02 am
That looks really good Matt, keep up the good work!

I can't help but wonder though, is this going to be balanced similarly to Bloodfleet's Freespace mod or have you got your own plans?
Title: Re: Eyecandy thread
Post by: MatthTheGeek on July 20, 2011, 12:58:16 am
Balancing will be kept as close to FS and BP as the engine permits.

And a quick gameplay vid. Enjoy ! (http://fr.xfire.com/video/4a9f05/)
Title: Re: Eyecandy thread
Post by: carbine7 on July 20, 2011, 04:15:43 pm
Excellent job! The destruction effects on the ships are looking particularly nice. I did notice that the Orion's beams would slip off the target if it was turning, but seeing as I also remember having that problem from HW2, I don't know how much you can do about that.

Still, great work on this, look forward to playing it.
Title: Re: Eyecandy thread
Post by: Col. Fishguts on July 24, 2011, 06:21:11 am
Hehe, I never thought I might see my poor little Rhea in the HW2 engine ;) Great job :yes:
Title: Re: Eyecandy thread
Post by: MatthTheGeek on July 25, 2011, 01:32:21 am
(http://media.moddb.com/images/mods/1/17/16897/ss00158.jpg)
Title: Re: Eyecandy thread
Post by: MatthTheGeek on July 25, 2011, 12:05:59 pm
(http://img809.imageshack.us/img809/8646/ss00161.jpg)
Title: Re: Eyecandy thread
Post by: Goblix on July 25, 2011, 06:48:29 pm
You're just powering along now aren't you? Looking good man, I'm anxious to get my hands on this :)
Title: Re: Eyecandy thread
Post by: -Norbert- on July 26, 2011, 04:12:23 am
(http://media.moddb.com/images/mods/1/17/16897/ss00158.jpg)
Wait.... I don't remember ever seeing this ship in BP, though from this angle it does look a lot like the destroyer from Nexus.
Title: Re: Eyecandy thread
Post by: Lester on July 26, 2011, 04:47:21 am
That's a patrol boat/anti-fighter cruiser which is to appear in WiH R2. And it does indeed use the destroyer model from Nexus. Release thread. (http://www.hard-light.net/forums/index.php?topic=76367.0)
Title: Re: Eyecandy thread
Post by: bigchunk1 on July 26, 2011, 11:04:45 pm
You got the Uriel in! Huzzah!

Edit: I just saw the video and you're really making me itch to see if my CD still works. Looks excellent.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on October 08, 2011, 02:45:41 pm
Poof Poof.

(http://img28.imageshack.us/img28/9866/ss00162.jpg)

(http://img546.imageshack.us/img546/3760/ss00165.jpg)

(http://img803.imageshack.us/img803/1715/ss00168.jpg)

(http://img32.imageshack.us/img32/7136/ss00169.jpg)

(http://img37.imageshack.us/img37/2734/ss00171.jpg)
Title: Re: Eyecandy thread
Post by: MatthTheGeek on December 14, 2011, 06:19:25 am
woo progress

(http://img857.imageshack.us/img857/6899/ss00173.jpg)
(http://img546.imageshack.us/img546/8283/ss00174.jpg)
(http://img215.imageshack.us/img215/6901/ss00176.jpg)
Title: Re: Eyecandy thread
Post by: Darius on December 14, 2011, 07:54:17 am
Make a video!
Title: Re: Eyecandy thread
Post by: MatthTheGeek on December 14, 2011, 08:13:27 am
I need to finish the apo launcher doors animation first, and the additional spinal guns from the teaser too. Since I'll be stuck again on the crapbook for most of the holidays, that might not happen until next year unfortunately.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on December 29, 2011, 08:55:37 am
(http://img80.imageshack.us/img80/3153/ss00177.jpg)

(http://img6.imageshack.us/img6/7983/ss00178.jpg)

(http://img17.imageshack.us/img17/3922/ss00179.jpg)

(http://img205.imageshack.us/img205/7404/ss00181.jpg)

(http://img33.imageshack.us/img33/7881/ss00182.jpg)
Title: Re: Eyecandy thread
Post by: MatthTheGeek on December 30, 2011, 12:08:13 pm
(http://video.xfire.com/5240d2-4.jpg) (http://www.xfire.com/video/5240d2/)

Solaris with frontal guns vs a Hecate, a Deimos, 4 wings of Kulas and 3 wings of Rheas.
Title: Re: Eyecandy thread
Post by: Satellight on December 30, 2011, 12:12:57 pm
DEMO PLEAAAAAAAAAAAAAASE !

And BTW : Nice work  :yes: :yes: :yes:
Title: Re: Eyecandy thread
Post by: MatthTheGeek on January 12, 2012, 06:31:43 pm
(http://img535.imageshack.us/img535/3072/ss00188.jpg)

Stay tuned, more on that front this week-end.


EDIT:

(http://img507.imageshack.us/img507/5793/ss00192.jpg)

(http://img811.imageshack.us/img811/391/ss00191.jpg)




EDIT2: Here we go.

http://youtu.be/0xlwUTkUSBU (http://youtu.be/0xlwUTkUSBU)
Title: Re: Eyecandy thread
Post by: Parias on January 14, 2012, 11:51:11 am

EDIT2: Here we go.

http://youtu.be/0xlwUTkUSBU (http://youtu.be/0xlwUTkUSBU)

Ha - is it just me, or was the Solaris shooting itself in the chin around 2:47?

Also: Glorious.
Title: Re: Eyecandy thread
Post by: Brahemino on January 19, 2012, 02:22:40 am
Hi Matt! I'm following what you're doing...and let me say that it's really impressive! When will it be released? I can't wait to try it out...I'm an huge FS2 fan too, i've played it a long time ago with my good old pentium II...it was an experience...
Keep up for a good work!

Title: Re: Eyecandy thread
Post by: MatthTheGeek on January 19, 2012, 06:29:09 am
Release date ? Frankly, I don't have the slightest idea. HWBP progress is quite an on-and-off business, as I can work on it only when I manage to gather both the time and motivation required.

Well, since you seem to be new here, make sure in the meantime to check the rest of the forum and enjoy the metric tons of user-made stuff hanging around !
Title: Re: Eyecandy thread
Post by: Brahemino on January 19, 2012, 08:34:44 am
I signed up recently, that's a bit different :)
Since the lot of stuff you've showed in your vids i thought you were almost there to release somethin'...like a demo.... ;)
Yup, i'll follow your advice and i'll never put pression on you about your mod again.
Thx for the quick reply!  :nod:
Title: Re: Eyecandy thread
Post by: pecenipicek on January 19, 2012, 09:17:13 am
I signed up recently, that's a bit different :)
Since the lot of stuff you've showed in your vids i thought you were almost there to release somethin'...like a demo.... ;)
Yup, i'll follow your advice and i'll never put pression on you about your mod again.
Thx for the quick reply!  :nod:
yeah, no demos or anything of the sort until we figure out the balancing properly. its a mess as it is already.


that reminds me, gotta commit 4096^2 normals :p
Title: Re: Eyecandy thread
Post by: MatthTheGeek on January 19, 2012, 10:24:08 am
Yup, i'll follow your advice and i'll never put pression on you about your mod again.
Heh, no worries, you're not pressuring me or anything. If you want a quick status update, all Terran (UEF and Tevs) warships are in. Only a handful of fighters and bombers are in though, the warship-vs-warship balancing is terrible right now, and I haven't started warship-vs-fighter and fighter-vs-fighter balancing yet. If you want an estimate, I may be around something like 20% progress, as a wild guess.

And although I'll probably release first with only UEF and Tevs ships, I'll probably implement Zods, Shivans and Vishnans at some point too.
Title: Re: Eyecandy thread
Post by: Brahemino on January 19, 2012, 11:27:07 am
Yup, i'll follow your advice and i'll never put pression on you about your mod again.
Heh, no worries, you're not pressuring me or anything. If you want a quick status update, all Terran (UEF and Tevs) warships are in. Only a handful of fighters and bombers are in though, the warship-vs-warship balancing is terrible right now, and I haven't started warship-vs-fighter and fighter-vs-fighter balancing yet. If you want an estimate, I may be around something like 20% progress, as a wild guess.

And although I'll probably release first with only UEF and Tevs ships, I'll probably implement Zods, Shivans and Vishnans at some point too.

I'm glad to know that sooner or later you'll release something! I'll wait till that day and i'll follow you all! That's the best mod i've ever seen for HW2 so far (and i've almost all the mods that one can find...also the chinese one, with no localization!) and it's FS2 - based...that's....fantastic.
When i was a bit younger, i have played for hours with FS2, editing mission etc...just to watching the sj satanas vs the colossus, watching the battle static in my cockpit...now that FS meets HW...it's like a dream comes true!
So, thx again for the reply...
Title: Re: Eyecandy thread
Post by: MatthTheGeek on February 17, 2012, 07:05:24 pm

Woo new 1080p screen woo

(http://img99.imageshack.us/img99/3874/hwbpwallpaper1.png)

(http://img215.imageshack.us/img215/4143/hwbpwallpaper2.png)

Woo wallpapers woo
Title: Re: Eyecandy thread
Post by: crizza on February 18, 2012, 11:51:50 am
 :nod: I want this mod, right now!
Title: Re: Eyecandy thread
Post by: T-LoW on February 18, 2012, 07:29:00 pm
Hurrrdurrrrrr.... awesome! Thanks for my new wallpaper :yes:
Title: Re: Eyecandy thread
Post by: MatthTheGeek on April 25, 2012, 10:26:11 am
(http://media.moddb.com/images/mods/1/17/16897/HWBPWallpaper4-Diomedes.1.png)
Title: Re: Eyecandy thread
Post by: X3N0-Life-Form on April 27, 2012, 01:06:41 am
 :yes:
Title: Re: Eyecandy thread
Post by: MatthTheGeek on May 10, 2012, 08:07:23 am
Random screenshots of the day.

(http://img856.imageshack.us/img856/8669/homeworld22012051014511.png)

(http://img192.imageshack.us/img192/1049/homeworld22012051014561.png)
Title: Re: Eyecandy thread
Post by: T-LoW on May 11, 2012, 06:23:43 am
The second one: Wow :eek2:
Title: Re: Eyecandy thread
Post by: Dragon on May 14, 2012, 07:04:46 pm
Looks impressive for an old RTS.
Title: Re: Eyecandy thread
Post by: BlasterNT on May 15, 2012, 09:03:45 pm
Heh, slightly ironic considering BP itself runs on an engine originating in the late 90s.  Very impressive though. 
Title: Re: Eyecandy thread
Post by: DireWolf on May 15, 2012, 09:19:40 pm
Heh, slightly ironic considering BP itself runs on an engine originating in the late 90s.  Very impressive though.
This.
Dammit now I want to play HW2 again.
Title: Re: Eyecandy thread
Post by: MatthTheGeek on May 27, 2012, 05:25:34 am
(http://img818.imageshack.us/img818/700/homeworld22012052712293.png)
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on February 28, 2015, 09:48:46 am
(http://cloud-4.steamusercontent.com/ugc/529509029264567104/1C7A63B9377EA6EDD31E00E713E38BE7AC052206/) (http://cloud-4.steamusercontent.com/ugc/529509029264567104/1C7A63B9377EA6EDD31E00E713E38BE7AC052206/)

(http://img.izismile.com/img/img5/20120224/640/soon_meme_collection_640_14.jpg)
Title: Re: Official progress eyecandy thread
Post by: X3N0-Life-Form on February 28, 2015, 12:02:55 pm
Yummy.
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 02, 2015, 10:40:39 am
(http://cloud-4.steamusercontent.com/ugc/529509029272293282/AC29D45C2E189130F49A4F9C57721F0F32E5161C/) (http://cloud-4.steamusercontent.com/ugc/529509029272293282/AC29D45C2E189130F49A4F9C57721F0F32E5161C/)
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 03, 2015, 04:27:54 am
(http://cloud-4.steamusercontent.com/ugc/529509313122147157/A7F90F46277DA4C3406845865DBA2B56A9422681/) (http://cloud-4.steamusercontent.com/ugc/529509313122147157/A7F90F46277DA4C3406845865DBA2B56A9422681/)
Title: Re: Official progress eyecandy thread
Post by: T-Man on March 03, 2015, 06:23:11 am
Looking genuinely awesome so far Matth (is that a MediaVP subspace? Looks even better here than it does in FSO!).

EDIT: Oh yeah btw; whatever happens. Please. Keep. That. Music! :yes::lol: (is that Homeworld soundtrack? If so have never heard it before)
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 03, 2015, 07:42:53 am
Music is credited in the readme. They're pieces Darius dug up.

The subspace vortex is from ASW IIRC.
Title: Re: Official progress eyecandy thread
Post by: Darius on March 03, 2015, 03:02:04 pm
Music is what's going to replace the district 9 tracks (ie. gef combat motif) in the next bp release.
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 05, 2015, 05:51:17 am
(http://cloud-4.steamusercontent.com/ugc/529509313127519905/E1ECDE8186811D812238C9DA732AAA75233F81C6/) (http://cloud-4.steamusercontent.com/ugc/529509313127519905/E1ECDE8186811D812238C9DA732AAA75233F81C6/)

(http://cloud-4.steamusercontent.com/ugc/529509313127546837/D1720E361971FD361CE9BCA47461F157951C914F/) (http://cloud-4.steamusercontent.com/ugc/529509313127546837/D1720E361971FD361CE9BCA47461F157951C914F/)

(http://cloud-4.steamusercontent.com/ugc/529509313129857275/4824A5BA6EB0EA3BFC9C73088735BB714E70E59F/) (http://cloud-4.steamusercontent.com/ugc/529509313129857275/4824A5BA6EB0EA3BFC9C73088735BB714E70E59F/)
Title: Re: Official progress eyecandy thread
Post by: CKid on March 05, 2015, 06:08:06 am
Holy hell, that's hot.
Title: Re: Official progress eyecandy thread
Post by: crizza on March 05, 2015, 07:27:23 am
So, these beauties will be implemented once the mod updates via steam?
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 05, 2015, 07:41:07 am
Yeah, workshop's cool in that everyone gets the new version automatically when I update the mod. I'm trying to get nuraynor and nuhyperion in before updating though.
Title: Re: Official progress eyecandy thread
Post by: crizza on March 05, 2015, 09:29:36 am
Ah, great :)
I realy enjoy playing this, fast paced action and the Solari are beasts :D
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 05, 2015, 10:53:10 am
(http://cloud-4.steamusercontent.com/ugc/529509313130652431/EAFA7DCB323FA98330DED5548E8587A424348EEE/) (http://cloud-4.steamusercontent.com/ugc/529509313130652431/EAFA7DCB323FA98330DED5548E8587A424348EEE/)
Title: Re: Official progress eyecandy thread
Post by: Mars on March 05, 2015, 11:11:58 am
Oops, time to change my pants.

But really fantastic.
Title: Re: Official progress eyecandy thread
Post by: Darius on March 05, 2015, 02:11:05 pm
Oh...well done. Those terpulses look pretty authentic  :yes:
Title: Re: Official progress eyecandy thread
Post by: Vidmaster on March 06, 2015, 03:07:48 am
looking good fleet
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 06, 2015, 05:17:12 am
Man I ****ing love lightshafts

(http://cloud-4.steamusercontent.com/ugc/529509313133530314/48984B21FDF81A7EB8FB477CFBD3CDB10AD55E0F/) (http://cloud-4.steamusercontent.com/ugc/529509313133530314/48984B21FDF81A7EB8FB477CFBD3CDB10AD55E0F/)
Title: Re: Official progress eyecandy thread
Post by: Phantom Hoover on March 06, 2015, 10:36:17 am
Any plans to add more to the gameplay than gauntlet? Even the massive fleet battle seems to have gone.
Title: Re: Official progress eyecandy thread
Post by: MatthTheGeek on March 06, 2015, 10:50:44 am
I'm trying to polish the current modpack first, but that's next on my list.
Title: Re: Official progress eyecandy thread
Post by: Mammothtank on August 01, 2015, 08:48:46 pm
This really makes me wish I still owned Homeworld 2.
Title: Re: Official progress eyecandy thread
Post by: Mars on August 01, 2015, 11:15:10 pm
You'd need the remastered anyway
Title: Re: Official progress eyecandy thread
Post by: Revan227 on November 08, 2015, 02:44:38 pm
any new progress since march?
Title: Re: Official progress eyecandy thread
Post by: Mammothtank on November 09, 2015, 02:03:59 am
Yeah. I guess I'll get to get to buying HW:Re eventually. ...Eventually.