I have decided to crawl out of my hiatus hole and begin working on A Cold Day in Hell again. I'm experimenting with various things, such as NVG-like effects for nighttime missions, tanks for ground attack/CAS missions and the like.
I've also made a couple of small changes to Operation: Cloak and Dagger (nothing major, just new sounds for the afterburner and some basic Head.ANIs although the art for them is very old)
Do keep in mind that O:CaD was originally supposed to have anime-esque Head.ANIs like it does right now, I simply ran out of time to make them.
The art is kind of old, and I had to animate it by hand because Emofuri kept crashing and Live2D requires intelligence which I do not have.