Author Topic: Rendering Engine Overhaul... Yea or naye?  (Read 10627 times)

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Re: Rendering Engine Overhaul... Yea or naye?
There're a few places inline assembly is used through the engine.
It's mostly debug code, and I'd have to go chasing for anything that wasn't.
Any that's found needs to be replaced with equivalent calls - VS2008 doesn't like inline assembly for 64bit targets.
STRONGTEA. Why can't the x86 be sane?