Author Topic: Anyone notice how beam weapons in Inferno are just a tiny bit Over-powered?  (Read 23725 times)

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Offline Woomeister

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Re: Anyone notice how beam weapons in Inferno are just a tiny bit Over-powered?
Well all our textures are DDS now so modelview won't load them :D

 

Offline Mobius

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Re: Anyone notice how beam weapons in Inferno are just a tiny bit Over-powered?
Well all our textures are DDS now so modelview won't load them :D

You litterally killed us!
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline Woomeister

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Re: Anyone notice how beam weapons in Inferno are just a tiny bit Over-powered?
I have a fake INF install with pcx versions that I point modelview to as its default FS2 directory.

 

Offline Mobius

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Re: Anyone notice how beam weapons in Inferno are just a tiny bit Over-powered?
I have a fake INF install with pcx versions that I point modelview to as its default FS2 directory.

So you need DDS format textures?
Hey I have a question.I downloaded a DDS viewer,the pack contains a ddl but I don't know where to place it.
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Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]