Poll

Do you like the Inferno explosions?

They're beautiful...
3 (33.3%)
Yeah!
3 (33.3%)
Don't see any difference.
1 (11.1%)
No
1 (11.1%)
Ugh, they look disgusting.
1 (11.1%)

Total Members Voted: 8

Voting closed: August 20, 2006, 03:26:54 pm

Author Topic: Inferno Explosions  (Read 16144 times)

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Offline Snail

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I think a lotta people don't like them. They look really butt-ugly, IMO :ick:. To do Inferno SCP justice, i say we petition to change the ugly explosions to vanilla explosions, or newer ones :nod:. Please leave your name after you vote. Personally, I hope after this they change them.

I hope I don't get smited for this... :shaking:

 

Offline neoterran

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It's probably not going to happen, when i complain about aspects of Inferno SCP's attractiveness before, Woomeister replies it's not a top priority for him.

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Offline Snail

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I know about 3 people have asked to change it. One of them is me. And High Max, I think...

 

Offline Woomeister

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It's probably not going to happen, when i complain about aspects of Inferno SCP's attractiveness before, Woomeister replies it's not a top priority for him.
Get me some graphics artists and we can make it a priority.

As for the R1 explosions

exp05 - Now a 2x res, remade version by DaBrain
exp06 - Totally replaced, not the same as R1 version

Both are also in the new eff format instead of ani.

 

Offline Snail

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Exp06 was my main concern, but exp05 still looks a bit weird.

 

Offline Woomeister

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One thing I will remind you lot of is we have a hell of a lot more files than FS2 retail, which eats away at the memory, if we want to maintain compatability with lower end cards we either have to keep filesizes down or cut a lot of stuff. So doing super high res everything is not an option.

 

Offline Snail

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Not the pixely, I mean the general look of it. But I don't really care, the yuckiness of Exp06 is gone forever!! Yay!

 

Offline Mobius

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Many members have posted here but just two(me and Snail,I think...)have "polled".
I still can't understand,Woomeister.Are you searching more Inferno team members yes or no?
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Offline Woomeister

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At the moment no. Until a list of effects that need redoing is done I can't tell if we need more effects people, and most priority is on weapon effects.

 

Offline Snail

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I never vote on my own polls. neoterran voted.

 

Offline Woomeister

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and I don't vote in these type of polls.

 

Offline NGTM-1R

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I actually rather liked them. Instead of going up like a giant firecracker you get some debris and a puff of atmosphere.
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Offline Mobius

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At the moment no. Until a list of effects that need redoing is done I can't tell if we need more effects people, and most priority is on weapon effects.

Get me some graphics artists and we can make it a priority.

???

Then,if you want graphics artist,you may recruit more FREDders(just 18 missions in R2)...
You may recruit more testers,more modellers,more...
You may recruit more Inferno Team members!
The Lightblue Ribbon

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Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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Offline Snail

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and I don't vote in these type of polls.

If you did, I would call it propoganda. :P.

At the moment no. Until a list of effects that need redoing is done I can't tell if we need more effects people, and most priority is on weapon effects.

Get me some graphics artists and we can make it a priority.

???

Then,if you want graphics artist,you may recruit more FREDders(just 18 missions in R2)...
You may recruit more testers,more modellers,more...
You may recruit more Inferno Team members!

I can work for Inferno... and... not... leech....... :nervous:

 

Offline Woomeister

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???

Then,if you want graphics artist,you may recruit more FREDders(just 18 missions in R2)...
You may recruit more testers,more modellers,more...
You may recruit more Inferno Team members!
We're not restarting missions until the modpack updates are done, so FREDERs would be pointless.
I don't need testers.
People making HTL versions of models are welcome, but they don't need to be part of the team to start doing that.

 

Offline Mobius

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People making HTL versions of models are welcome, but they don't need to be part of the team to start doing that.

It's not encouraging for any potential HTL modeller.
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 
Sorry, I actually strongly prefer the understates INF explosions to the 'we filled out ships with petrolbombs' FS explosions.  Sure, the textures are low-res, but it's nice to see a dead fighter cartwheel away, trailing debris, and break up.

 

Offline Woomeister

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It's not encouraging for any potential HTL modeller.
Yeah but I don't want time wasters.

 

Offline neoterran

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Well, okay, it seems like, if you want to do stuff you think will benefit Inferno, just do it, and present it to Woo, and if he likes it, it'll go in. That seems plausible to me.
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Offline Woomeister

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Though if you want to do a HTL model for INF SCP you should post first just in case we either already have one, or in case it was a R1 model we don't use anymore. Though there's nothing stopping people making HTL versions of R1 ships that aren't used anymore either.