Author Topic: INFA Eyecandy Thread  (Read 84068 times)

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Offline Mobius

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All Shivan fighters have shields, you know... :)

 

Offline Ravenholme

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All Shivan fighters have shields, you know... :)

I think he was meaning OUR fighters, as in, not relishing the thought of dogfighting without the safety blanket of a shield.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline Woolie Wool

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Dogfighting without shields is awesome.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Rodo

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You got it, I want unshielded dogfights!  :drevil:

I want an impossible enemy.

I want to fear while playing.

I think I ask too much, but what the hell!
el hombre vicio...

 

Offline Mobius

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That's not the case of that campaign, where shield technology is available and useful. This concept may be used in other missions, though... it's interesting. :)

 

Offline Snail

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You got it, I want unshielded dogfights!  :drevil:

I want an impossible enemy.

I want to fear while playing.

I think I ask too much, but what the hell!
Quite simple, really, play on Insane.

 

Offline Mobius

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Raw difficulty doesn't really matter. Without shields, every single shockwave and blob turret is dangerous and makes missions much more interesting under many points of view. INFASA's FSPort mode should be definitely boosted by at least one single mission featuring Terran and/or Vasudan units battling superior Shivan foes in the early stages of the Great War. In such a scenario, shields would really make the difference.


Oh, Insane does not remove shields by default. If it did, it should've been renamed Truly InsaneTM... :nervous:

 

Offline Commander Zane

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That should become a difficulty mode. ;7

 

Offline Rodo

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Quite simple, really, play on Insane.

Yeah... the problem is I suck, and I don't want to get killed because of that  :(
el hombre vicio...

 

Offline Snail

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Raw difficulty doesn't really matter. Without shields, every single shockwave and blob turret is dangerous and makes missions much more interesting under many points of view. INFASA's FSPort mode should be definitely boosted by at least one single mission featuring Terran and/or Vasudan units battling superior Shivan foes in the early stages of the Great War. In such a scenario, shields would really make the difference.
His request was to face impossibly difficult enemies. Playing on insane should fulfill this request.


Also, play with Fury's AI.

 

Offline Mobius

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But:

You got it, I want unshielded dogfights!  :drevil:

Oh, Insane does not remove shields by default. If it did, it should've been renamed Truly InsaneTM... :nervous:

There are many things people can do to boost the challenge without having to turn the difficulty level to Insane and make missions nearly impossible to complete (especially custom ones, as :v: created FS1 and FS2 missions with the intent of making them playable at all difficulty levels). Removing shields is probably one of the best ways to ensure a more challenging experience without exaggerating.

 

Offline Snail

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Removing shields would also not make sense from a plot-related POV.

 

Offline Mobius

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Not if the mission or campaign takes place before the reverse engineering of Shivan shield technology during the Great War...

 

Offline Snail

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Not if the mission or campaign takes place before the reverse engineering of Shivan shield technology during the Great War...
Obviously. But you can't just randomly disallow shields on certain missions without reason.

 

Offline Rodo

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Plot this, Plot that....

You can do whatever you like in a campaign to fit your own vision in the FS universe and still making it seem plausible.

IE you can introduce a new prototype of fighter which has not been completed and send the pilots out to test it without shields, or you can say your fighter need so much energy drained to the main guns and/or other subsystems that makes it impossible to the reactors to sustain a decent amount of energy output to fill the shields requirements.

Still, I know INFA's missions will most likely not feature unshielded fights, but well... I was just excited about the idea.
el hombre vicio...

 

Offline Snail

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You can do whatever you like in a campaign to fit your own vision in the FS universe and still making it seem plausible.
And contrived.

 

Offline Mobius

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Still, I know INFA's missions will most likely not feature unshielded fights, but well... I was just excited about the idea.

One mission of the main campaign probably will, but sshhh!!!

 

Offline Snail

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I assume it's the remake of Hornet's Nest from the original.

 

Offline Rodo

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One mission of the main campaign probably will, but sshhh!!!

yay!
el hombre vicio...

 

Offline Mobius

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Watch the Metal Sphere... ;)

Alright, less chat and more eyecandy... I'll try to post more screenies after next week's 4 exams.


...or earlier. :)