Author Topic: Help with nemesis mission Inferno Release 1  (Read 2549 times)

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Help with nemesis mission Inferno Release 1
Ok, apparently I just suck... Anyway, I cannot seem to beat this mission, I keep losing the Rayamana(Sp) and i have done everything from telling my wingmen to protect the solace to protecting the rayamana to splitting between the 2 to telling them to just attack everything. I have done antifighter and having wingmen attacking bombers to attacking bombers and having my wingmen cover me. every time the Rayamana dies, and i have between 30-40 kills. the last time i tried, the Raymana didn't attack the destroyer (not the nemisis and not the one that jumps in) so the Rayamana was destroyed... What do I need to do in order to beat this stage. Also, there was one wave where the the two perigine wings jumped in at the same time as the two heavy wings jumped in (luna and Lira). leaving me 24 bombers to deal with plus a ton of fighters as well. Is it supposed to do that?

 

Offline Mobius

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Re: Help with nemesis mission Inferno Release 1
The fact that no beams are fired on the Freedom (Lindos-class, stays with the Nemesis at the beginning of the mission) is quite strange, as the barrage is planned quite well in FRED*. I don't remember fighting so many EA bomber wings at once. I think it's a coincidence, made possible by wing respawns.

I suggest to intercept the bombers firing the swarm variant of the Hell Storm (Hell Storm X) as soon as they jump in and always have at least 2 wingmen guard the Ramanaya. Taking down the Resolute's beams is a must, and inflicting some damage to the Liberation is also recommended.

*

Code: [Select]
[...]

$Formula: ( when
   ( and
      ( not
         ( is-destroyed-delay 0 "Ramanaya" )
      )
      ( <
         ( distance "Carolina" "Freedom" )
         5500
      )
   )
   ( send-message
      "Ramanaya"
      "High"
      "EA destroyer"
   )
   ( beam-lock-all "Yukon" )
   ( beam-lock-all "Bernardia" )
   ( beam-lock-all "Carolina" )
   ( beam-lock-all "Solace" )
   ( beam-lock-all "Ramanaya" )
)
+Name: Prepare to shoot Freedom
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when
   ( <
      ( distance "Carolina" "Freedom" )
      5200
   )
   ( fire-beam
      "Ramanaya"
      "turret08"
      "Freedom"
      "communications"
   )
   ( fire-beam
      "Carolina"
      "turret12"
      "Freedom"
      "communications"
   )
)
+Name: Barrage 1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when
   ( true )
   ( fire-beam
      "Carolina"
      "turret13"
      "Freedom"
      "sensors"
   )
)
+Name: Barrage 2
+Repeat Count: 1
+Interval: 1
+Chained: 3
+Team: 0

$Formula: ( when
   ( true )
   ( fire-beam
      "Ramanaya"
      "turret09"
      "Freedom"
      "navigation"
   )
)
+Name: Barrage 3
+Repeat Count: 2
+Interval: 17
+Chained: 3
+Team: 0

$Formula: ( when
   ( true )
   ( fire-beam
      "Yukon"
      "Turret15"
      "Freedom"
      "weapons"
   )
)
+Name: Event name
+Repeat Count: 2
+Interval: 17
+Chained: 3
+Team: 0

$Formula: ( when
   ( true )
   ( fire-beam
      "Carolina"
      "turret15"
      "Freedom"
      "sensors"
   )
   ( fire-beam
      "Carolina"
      "turret16"
      "Freedom"
      "sensors"
   )
)
+Name: Event name
+Repeat Count: 2
+Interval: 17
+Chained: 3
+Team: 0

$Formula: ( when
   ( true )
   ( fire-beam
      "Bernardia"
      "Turret15"
      "Freedom"
      "turret02"
   )
)
+Name: Event name
+Repeat Count: 1
+Interval: 1
+Chained: 1
+Team: 0

$Formula: ( when
   ( and
      ( not
         ( is-destroyed-delay 0 "Ramanaya" )
      )
      ( is-event-true-delay
         "Prepare to shoot Freedom"
         14
      )
   )
   ( send-message
      "Ramanaya"
      "High"
      "FIRE!"
   )
)

[...]

 

Offline NGTM-1R

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Re: Help with nemesis mission Inferno Release 1
The mission is extremely difficult, and it will take quite a few playthroughs. The two wings that jump in at once is intentional, IIRC, or at least they did it for me.

Remember that to complete the mission, you don't have to rack up a kill count. You're there to defend the allied ships. Don't go for the bombers if there are bombs in play, go for the bombs. Order friendly wings to defend the Ramayana since it's the least-capable of the ships in the mission of defending itself and only pull them over to defending the other ships if you run into Gagana wings.

Conserve your missiles. You'll need them later.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: Help with nemesis mission Inferno Release 1
Finally got through it, Thanks guys.

 

Offline Mobius

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Re: Help with nemesis mission Inferno Release 1
You're welcome. :)