Author Topic: BSG Online announced - could this be a problem?  (Read 31402 times)

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Offline Vidmaster

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BSG Online announced - could this be a problem?
http://www.gametrailers.com/video/e3-2010-battlestar-galactica/101198

Well...   it looks kinda like a space sim. Which could be pretty bad. Let the discussion begin.
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Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 
Re: BSG Online announced - could this be a problem?
BSG Online?  Online as in MMO? :shaking:

This isn't just bad; this is a ****ing disaster for BSG fans.

17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

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[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline The E

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Re: BSG Online announced - could this be a problem?
Of all the great SF franchises out there, I would have thought BSG to be totally unsuitable for MMOification.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline Dragon

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Re: BSG Online announced - could this be a problem?
I just hope that nobody in it's developement team would see Diaspora as a potential threat and shut down the project.

 

Offline newman

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Re: BSG Online announced - could this be a problem?
We already know about this. It shouldn't be a problem. The game will be a unity engine based mmo and I'm willing to bet the gameplay won't resemble that of fs2. I wouldn't panic.
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline tikey

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Re: BSG Online announced - could this be a problem?
Nice animation, but I bet the game won't look anything like that.

 

Offline -Norbert-

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Re: BSG Online announced - could this be a problem?
BSG isn't really a good setting for an MMO. I mean there are only a few dozen fighters on Galactica (if even that). Now imagine hundereds of players wanting to play Colonials.
If they really wanna do an MMO they should put it during the first Cylon war or into a alternate timelike, were the Cylons didn't hack the defense mainframe.

 

Offline jdjtcagle

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Re: BSG Online announced - could this be a problem?
How pretty can a browser game get?

That can't be in game footage, can it?
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Offline Mile5

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Re: BSG Online announced - could this be a problem?
How pretty can a browser game get?

That can't be in game footage, can it?

Yes it can, aeria games has already done something similar with space pirates. Check it out if you must, but don't expect anything good from them.
Anyways, looking at what they (aeria) can do in a browser, I guess any serious developer can do better.

 

Offline FraktuRe

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Re: BSG Online announced - could this be a problem?
Unity is a full 3d engine that can run in your browser. It can be as powerful and pretty as they want to make it. Shame unity is a piece of **** to work with :P
Or something.
There’s nothing like the truth skewed into the mind of the insane.
- Fraktured Reality
The artist formerly known as Cl1nt.

 
Re: BSG Online announced - could this be a problem?
How pretty can a browser game get?

That can't be in game footage, can it?

That's so prerendered. Probably the show models, though not animated by people who actually worked on the show.

 

Offline FraktuRe

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Re: BSG Online announced - could this be a problem?
It's not even close to being the show models. It might be pre-rendered, but it could very likely be in game models, they weren't high poly at all.

You can see a few 'mystery' ships flying around, the easiest to spot is at the 1min mark. They're obviously not sticking to cannon stuff, I just hope they avoid the story of BSG.

I've always wanted to do a game where the colonials were prepared for the cylon attack and the virus didn't work, be all out war.
Or something.
There’s nothing like the truth skewed into the mind of the insane.
- Fraktured Reality
The artist formerly known as Cl1nt.

 

Offline newman

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Re: BSG Online announced - could this be a problem?
I've always wanted to do a game where the colonials were prepared for the cylon attack and the virus didn't work, be all out war.

I've actually been toying with an alternate timeline idea myself as a basis for a campaign. The idea being to get an excuse to see all that awesome colonial hardware actually used for what it was designed for, as opposed to just being shut down and blown up. Alternate timelines/time travel may not be the most bsg-ish thing out there but as a plot for a campaign I suspect it would work beautifully. I'll see if I can talk Kara into it once we get close to having enough assets to pull it off :)
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 
Re: BSG Online announced - could this be a problem?
It's not even close to being the show models. It might be pre-rendered, but it could very likely be in game models, they weren't high poly at all.

Sorry, don't know what I was thinking there. When I watched it, I actually pegged it as the low-poly versions from the show, used mostly for pre-vis. The giveaway was the shot of the flight pod when the Vipers were launching, where the pod had this peculiar fat look from how shallow the ribbing was, and some views of the baseship. While the video itself has been lost to time, you can get a glimpse of them here.

 

Offline dragonsniper

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Re: BSG Online announced - could this be a problem?
Unity is a full 3d engine that can run in your browser. It can be as powerful and pretty as they want to make it. Shame unity is a piece of **** to work with :P
Interstellar Marines is a perfect example of a game that can run in your browser... and I agree that it is a shame that Unity is so freaking hard to use.

As for the online aspect of BSG (being a bsg fan myself) it's just stupid.

We already know about this. It shouldn't be a problem. The game will be a unity engine based mmo and I'm willing to bet the gameplay won't resemble that of fs2. I wouldn't panic.
I agree.
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Offline Unknown Target

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Re: BSG Online announced - could this be a problem?
I'm pretty sure Diaspora won't get a C&D folks, don't worry. ;)

 
Re: BSG Online announced - could this be a problem?
I think its just going to be a 2d turn based strategy game. Not real time or 3d. The same company making this has a Terminator 2d browser game. So its safe to say that its going to be a disappointment. Much like the arcade style shooter that came out a couple of years ago. However Diaspora will still kick ass!!

Though if it is 3D it will still be probably just an online version of the arcade shooter.

Quote
I'm pretty sure Diaspora won't get a C&D folks, don't worry.
It will if that IPAndrew guy gets his way. By the way I thought he was banned? Why is there a new post up by him threatening to get Diaspora a cease and desist letter?
« Last Edit: June 13, 2010, 02:28:34 am by FreespacePilot2010 »

 

Offline Bilal18

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Re: BSG Online announced - could this be a problem?
Why is that guy IPAndrews so keen to post such a malicous topic? What a terrible thing to do, honestly, some people!

 

Offline Jeff Vader

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Re: BSG Online announced - could this be a problem?
Why is that guy IPAndrews so keen to post such a malicous topic? What a terrible thing to do, honestly, some people!
He did a lot of work on TBP.
Eventually he decided that TBP was final; there would be no more changes, no more patches, no more nothing.
FSO evolved. (I think) there were issues with multiplayer on TBP due to code changes.
Newer versions of FSO also picked up considerable amount of warnings due to the fact that a lot of models and other assets were on the "it'll work, probably" stage. Of course they'd work on the exact setup that was downloadable from the release thread, but if a player had problems and he was asked for an fs2_opn.log, he'd be going through hell while clicking "No" on hundreds of warning messages.
The SCP asked that TBP be updated a bit. IPAndrews said no.
Some people involved with TBP at the time were willing to make those changes to TBP. IPAndrews said no.
There was a lot of fighting. IPAndrews' biggest argument was that he had always been making a game for fans as a fan. And that was strange, since at one point he withdrew the permission to use anything (partially) made by him ever again.
Since some people still went ahead and created Zathras, IPAndrews viewed this as "theft" and has been angry ever since.

And probably because TBP reached a "final" stage, he's more than happy to come around and troll away at projects that are still under construction.

If I missed some key details or got something wrong, feel free to correct.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

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14:05 < achillion > until stuff explodes
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15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

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20:05 < sigtau> i'm mining titcoins from now on

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11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
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11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline The E

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Re: BSG Online announced - could this be a problem?
To be more precise, he trolls Diaspora because it's lead by Karajorma, whom he sees as the Admin responsible for this alleged "theft".
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns