Okay, I am bored with all the "I want plane [whatever] IN SPACE"...
Considering I put in my scheudle to give these fighter types to the Shivans this weekend, why not discuss it for the GTVA as well:
- A Homeworld
Basically, a ship with no much in terms of forward speed but considerable acceleration across all 6 axis - to enable strafe dodging. With a weapons array to match - a non-combinable long range/short range primary combo and multiplock swarm missiles.
- A forcemultiplier electronic warfare fighter
Basically a pocket AWACS, with limited capability to for omnidirectional long range TAG and short range EMP capabilities in liue of a tradition array - I already got that those two working for allied fighters using Herc R
; implimentation as a hostile ship is planned. For the Shivans, I gave a similar role to the Gorgon, though the concept is for it grant a "hidden from sensors"-bubble rather than a random EMP attack (Ghenna's Gate was good reminder that random EMP bursts against the player are not very fun).
- A forcemultiplier support fighter
With 21.4. the "heals"-flag for weapons is now finally a thing. So let's have a fighter whose role it is to boost allied fighters shields - either through "heals"-type weapons and armor-type manipulation. (Shield bubbles with a mesh are also possible with ships.tbl, though last time I tried it there were some issues with shield impacts becoming miniscule as a result).